Lines Matching refs:present_queue_family
239 int game_queue_family = -1, present_queue_family = -1; in init_physical_dev() local
250 if (present_queue_family < 0 && can_present(phy, i)) in init_physical_dev()
251 present_queue_family = i; in init_physical_dev()
253 if (game_queue_family >= 0 && present_queue_family >= 0) in init_physical_dev()
257 if (game_queue_family >= 0 && present_queue_family >= 0) { in init_physical_dev()
260 ctx_.present_queue_family = present_queue_family; in init_physical_dev()
275 vk::GetDeviceQueue(ctx_.dev, ctx_.present_queue_family, 0, &ctx_.present_queue); in create_context()
317 if (ctx_.game_queue_family != ctx_.present_queue_family) { in create_dev()
319 queue_info[1].queueFamilyIndex = ctx_.present_queue_family; in create_dev()
385 ctx_.present_queue_family, ctx_.surface, &supported)); in create_swapchain()
476 if (ctx_.game_queue_family != ctx_.present_queue_family) { in resize_swapchain()
477 queue_families.push_back(ctx_.present_queue_family); in resize_swapchain()