Lines Matching refs:use_push_constants_
47 : Game("Smoke", args), multithread_(true), use_push_constants_(false), in Smoke()
57 use_push_constants_ = true;
106 if (use_push_constants_ && in attach_shell()
109 use_push_constants_ = false; in attach_shell()
162 if (!use_push_constants_) in detach_shell()
227 if (use_push_constants_) { in create_shader_modules()
246 if (use_push_constants_) in create_descriptor_set_layout()
271 if (use_push_constants_) { in create_pipeline_layout()
377 if (!use_push_constants_) { in create_frame_data()
388 if (!use_push_constants_) { in destroy_frame_data()
675 if (use_push_constants_) { in draw_object()