Lines Matching refs:pRenderPassInfo

9437         const VkRenderPassCreateInfo *pRenderPassInfo = (*ii).second->pCreateInfo;  in deleteRenderPasses()  local
9438 delete[] pRenderPassInfo->pAttachments; in deleteRenderPasses()
9439 if (pRenderPassInfo->pSubpasses) { in deleteRenderPasses()
9440 for (uint32_t i = 0; i < pRenderPassInfo->subpassCount; ++i) { in deleteRenderPasses()
9443 if (pRenderPassInfo->pSubpasses[i].pInputAttachments) { in deleteRenderPasses()
9444 delete[] pRenderPassInfo->pSubpasses[i].pInputAttachments; in deleteRenderPasses()
9445 } else if (pRenderPassInfo->pSubpasses[i].pColorAttachments) { in deleteRenderPasses()
9446 delete[] pRenderPassInfo->pSubpasses[i].pColorAttachments; in deleteRenderPasses()
9447 } else if (pRenderPassInfo->pSubpasses[i].pResolveAttachments) { in deleteRenderPasses()
9448 delete[] pRenderPassInfo->pSubpasses[i].pResolveAttachments; in deleteRenderPasses()
9449 } else if (pRenderPassInfo->pSubpasses[i].pPreserveAttachments) { in deleteRenderPasses()
9450 delete[] pRenderPassInfo->pSubpasses[i].pPreserveAttachments; in deleteRenderPasses()
9453 delete[] pRenderPassInfo->pSubpasses; in deleteRenderPasses()
9455 delete[] pRenderPassInfo->pDependencies; in deleteRenderPasses()
9456 delete pRenderPassInfo; in deleteRenderPasses()
9466 …const VkRenderPassCreateInfo *pRenderPassInfo = dev_data->renderPassMap[pRenderPassBegin->renderPa… in VerifyFramebufferAndRenderPassLayouts() local
9468 if (pRenderPassInfo->attachmentCount != framebufferInfo.attachmentCount) { in VerifyFramebufferAndRenderPassLayouts()
9473 for (uint32_t i = 0; i < pRenderPassInfo->attachmentCount; ++i) { in VerifyFramebufferAndRenderPassLayouts()
9479 IMAGE_CMD_BUF_LAYOUT_NODE newNode = {pRenderPassInfo->pAttachments[i].initialLayout, in VerifyFramebufferAndRenderPassLayouts()
9480 pRenderPassInfo->pAttachments[i].initialLayout}; in VerifyFramebufferAndRenderPassLayouts()
9513 const VkRenderPassCreateInfo *pRenderPassInfo = render_pass_data->second->pCreateInfo; in TransitionSubpassLayouts() local
9519 const VkSubpassDescription &subpass = pRenderPassInfo->pSubpasses[subpass_index]; in TransitionSubpassLayouts()
9551 const VkRenderPassCreateInfo *pRenderPassInfo = render_pass_data->second->pCreateInfo; in TransitionFinalSubpassLayouts() local
9557 for (uint32_t i = 0; i < pRenderPassInfo->attachmentCount; ++i) { in TransitionFinalSubpassLayouts()
9559 SetLayout(dev_data, pCB, image_view, pRenderPassInfo->pAttachments[i].finalLayout); in TransitionFinalSubpassLayouts()