Lines Matching full:point

54 	/// First, converts the normalized floating-point value v into a 8-bit integer value.
57 /// The conversion for component c of v to fixed point is done as follows:
64 …c/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Fu…
67 /// Convert a single 8-bit integer to a normalized floating-point value.
69 /// The conversion for unpacked fixed-point value f to floating point is done as follows:
76 …c/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Fu…
79 …/// First, converts each component of the normalized floating-point value v into 8-bit integer val…
82 /// The conversion for component c of v to fixed point is done as follows:
92 …c/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Fu…
96 …/// Then, each component is converted to a normalized floating-point value to generate the returne…
98 /// The conversion for unpacked fixed-point value f to floating point is done as follows:
108 …c/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Fu…
111 /// First, converts the normalized floating-point value v into 8-bit integer value.
114 /// The conversion to fixed point is done as follows:
121 …c/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Fu…
125 …/// Then, the value is converted to a normalized floating-point value to generate the returned sca…
127 /// The conversion for unpacked fixed-point value f to floating point is done as follows:
134 …c/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Fu…
137 …/// First, converts each component of the normalized floating-point value v into 8-bit integer val…
140 /// The conversion for component c of v to fixed point is done as follows:
150 …c/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Fu…
154 …/// Then, each component is converted to a normalized floating-point value to generate the returne…
156 /// The conversion for unpacked fixed-point value f to floating point is done as follows:
166 …c/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Fu…
169 /// First, converts the normalized floating-point value v into a 16-bit integer value.
172 /// The conversion for component c of v to fixed point is done as follows:
179 …c/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Fu…
183 …/// Then, the value is converted to a normalized floating-point value to generate the returned sca…
185 /// The conversion for unpacked fixed-point value f to floating point is done as follows:
192 …c/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Fu…
195 …/// First, converts each component of the normalized floating-point value v into 16-bit integer va…
198 /// The conversion for component c of v to fixed point is done as follows:
208 …c/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Fu…
212 …/// Then, each component is converted to a normalized floating-point value to generate the returne…
214 /// The conversion for unpacked fixed-point value f to floating point is done as follows:
224 …c/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Fu…
227 /// First, converts the normalized floating-point value v into 16-bit integer value.
230 /// The conversion to fixed point is done as follows:
237 …c/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Fu…
241 …/// Then, each component is converted to a normalized floating-point value to generate the returne…
243 /// The conversion for unpacked fixed-point value f to floating point is done as follows:
250 …c/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Fu…
253 …/// First, converts each component of the normalized floating-point value v into 16-bit integer va…
256 /// The conversion for component c of v to fixed point is done as follows:
266 …c/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Fu…
270 …/// Then, each component is converted to a normalized floating-point value to generate the returne…
272 /// The conversion for unpacked fixed-point value f to floating point is done as follows:
282 …c/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Fu…
285 /// Returns an unsigned integer obtained by converting the components of a floating-point scalar
286 /// to the 16-bit floating-point representation found in the OpenGL Specification,
293 …c/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Fu…
296 …/// Returns a floating-point scalar with components obtained by unpacking a 16-bit unsigned intege…
297 /// interpreted as a 16-bit floating-point number according to the OpenGL Specification,
298 /// and converting it to 32-bit floating-point values.
304 …c/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Fu…
307 …n unsigned integer obtained by converting the components of a four-component floating-point vector
308 /// to the 16-bit floating-point representation found in the OpenGL Specification,
317 …c/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Fu…
320 …/// Returns a four-component floating-point vector with components obtained by unpacking a 64-bit …
321 …/// interpreting those values as 16-bit floating-point numbers according to the OpenGL Specificati…
322 /// and converting them to 32-bit floating-point values.
330 …c/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Fu…
381 …/// First, converts the first three components of the normalized floating-point value v into 10-bi…
382 …/// Then, converts the forth component of the normalized floating-point value v into 2-bit signed …
385 /// The conversion for component c of v to fixed point is done as follows:
400 …/// Then, each component is converted to a normalized floating-point value to generate the returne…
402 /// The conversion for unpacked fixed-point value f to floating point is done as follows:
416 …/// First, converts the first three components of the normalized floating-point value v into 10-bi…
417 …/// Then, converts the forth component of the normalized floating-point value v into 2-bit signed …
420 /// The conversion for component c of v to fixed point is done as follows:
435 …/// Then, each component is converted to a normalized floating-point value to generate the returne…
437 /// The conversion for unpacked fixed-point value f to floating point is done as follows:
451 …the first two components of the normalized floating-point value v into 11-bit signless floating-po…
452 …rts the third component of the normalized floating-point value v into a 10-bit signless floating-p…
462 …signed integer p into two 11-bit signless floating-point values and one 10-bit signless floating-p…
463 …/// Then, each component is converted to a normalized floating-point value to generate the returne…