Lines Matching refs:Sin
22 T const Sin(sin(angle)); local
26 T const Sin = sin(radians(angle)); local
28 Result.x = v.x * Cos - v.y * Sin;
29 Result.y = v.x * Sin + v.y * Cos;
51 const T Sin = sin(radians(angle));
52 return x * Cos + ((x * normal) * (T(1) - Cos)) * normal + cross(x, normal) * Sin;
77 T const Sin(sin(angle)); local
81 T const Sin = sin(radians(angle)); local
84 Result.y = v.y * Cos - v.z * Sin;
85 Result.z = v.y * Sin + v.z * Cos;
100 T const Sin(sin(angle)); local
104 T const Sin(sin(radians(angle))); local
107 Result.x = v.x * Cos + v.z * Sin;
108 Result.z = -v.x * Sin + v.z * Cos;
123 T const Sin(sin(angle)); local
127 T const Sin(sin(radians(angle))); local
130 Result.x = v.x * Cos - v.y * Sin;
131 Result.y = v.x * Sin + v.y * Cos;
146 T const Sin(sin(angle)); local
150 T const Sin(sin(radians(angle))); local
153 Result.y = v.y * Cos - v.z * Sin;
154 Result.z = v.y * Sin + v.z * Cos;
169 T const Sin(sin(angle)); local
173 T const Sin(sin(radians(angle))); local
176 Result.x = v.x * Cos + v.z * Sin;
177 Result.z = -v.x * Sin + v.z * Cos;
192 T const Sin(sin(angle)); local
196 T const Sin(sin(radians(angle))); local
199 Result.x = v.x * Cos - v.y * Sin;
200 Result.y = v.x * Sin + v.y * Cos;