Lines Matching refs:approximationInfo

744     PathApproximationInfo approximationInfo(threshInvScaleX, threshInvScaleY,  in tessellatePath()  local
747 approximationInfo, tempVertices); in tessellatePath()
825 PathApproximationInfo approximationInfo(paintInfo.inverseScaleX, paintInfo.inverseScaleY, in tessellatePoints() local
827 approximatePathOutlineVertices(path, true, approximationInfo, outlineVertices); in tessellatePoints()
904 PathApproximationInfo approximationInfo(1.0f, 1.0f, threshold); in approximatePathOutlineVertices() local
905 return approximatePathOutlineVertices(path, true, approximationInfo, outputVertices); in approximatePathOutlineVertices()
943 const PathApproximationInfo& approximationInfo, std::vector<Vertex>& outputVertices) { in approximatePathOutlineVertices() argument
974 approximationInfo, outputVertices); in approximatePathOutlineVertices()
985 approximationInfo, outputVertices); in approximatePathOutlineVertices()
994 approximationInfo.thresholdForConicQuads); in approximatePathOutlineVertices()
1001 approximationInfo, outputVertices); in approximatePathOutlineVertices()
1043 const PathApproximationInfo& approximationInfo, in recursiveCubicBezierVertices() argument
1052 || d * d <= getThreshold(approximationInfo, dx, dy)) { in recursiveCubicBezierVertices()
1076 approximationInfo, outputVertices, depth + 1); in recursiveCubicBezierVertices()
1080 approximationInfo, outputVertices, depth + 1); in recursiveCubicBezierVertices()
1088 const PathApproximationInfo& approximationInfo, in recursiveQuadraticBezierVertices() argument
1096 || d * d <= getThreshold(approximationInfo, dx, dy)) { in recursiveQuadraticBezierVertices()
1110 approximationInfo, outputVertices, depth + 1); in recursiveQuadraticBezierVertices()
1112 approximationInfo, outputVertices, depth + 1); in recursiveQuadraticBezierVertices()