Lines Matching defs:light_t
286 struct light_t { struct
287 vec4_t ambient;
288 vec4_t diffuse;
289 vec4_t specular;
290 vec4_t implicitAmbient;
291 vec4_t implicitDiffuse;
292 vec4_t implicitSpecular;
293 vec4_t position; // position in eye space
294 vec4_t objPosition;
295 vec4_t normalizedObjPosition;
296 vec4_t spotDir;
297 vec4_t normalizedSpotDir;
298 GLfixed spotExp;
299 GLfixed spotCutoff;
300 GLfixed spotCutoffCosine;
301 GLfixed attenuation[3];
302 GLfixed rConstAttenuation;
326 light_t lights[OGLES_MAX_LIGHTS]; argument