Lines Matching refs:getElementAt1
50 getElementAt1(const uint8_t *p, int32_t x) { in getElementAt1() function
84 getElementAt1(const uint8_t *p, size_t stride, int32_t x, int32_t y) { in getElementAt1() function
129 float p0 = getElementAt1(p, iPixel); in getSample_A()
130 float p1 = getElementAt1(p, next); in getSample_A()
139 float p0 = getElementAt1(p, iPixel); in getSample_L()
140 float p1 = getElementAt1(p, next); in getSample_L()
191 float p0 = getElementAt1(p, stride, locX, locY); in getSample_A()
192 float p1 = getElementAt1(p, stride, nextX, locY); in getSample_A()
193 float p2 = getElementAt1(p, stride, locX, nextY); in getSample_A()
194 float p3 = getElementAt1(p, stride, nextX, nextY); in getSample_A()
204 float p0 = getElementAt1(p, stride, locX, locY); in getSample_L()
205 float p1 = getElementAt1(p, stride, nextX, locY); in getSample_L()
206 float p2 = getElementAt1(p, stride, locX, nextY); in getSample_L()
207 float p3 = getElementAt1(p, stride, nextX, nextY); in getSample_L()
360 result.w = getElementAt1(p, iPixel); in getNearestSample()
374 result.xyz = getElementAt1(p, iPixel); in getNearestSample()
398 result.w = getElementAt1(p, stride, iPixel.x, iPixel.y); in getNearestSample()