Lines Matching refs:x_incr
634 int32_t x_incr; // on each step, increment x by that amount member
646 edge->x_incr, edge->x_incr/float(FIXED_ONE) ); in edge_dump()
702 edge->x_incr = 0; in edge_setup()
707 edge->x_incr = gglDivQ16(dx, dy); in edge_setup()
710 int32_t xadjust = (edge->x_incr * (ymin-y1)) >> TRI_FRACTION_BITS; in edge_setup()
730 ((left->x == right->x) && (left->x_incr > right->x_incr))) { in triangle_sweep_edges()
736 const int left_xi = left->x_incr; in triangle_sweep_edges()
737 const int right_xi = right->x_incr; in triangle_sweep_edges()
805 other->x += other->x_incr; in trianglex_big()
826 GGLfixed x_incr; // on each y step, increment x by that amount member
842 x_incr, x_incr*iter, in dump()
886 edge->x_incr = 0; in aa_edge_setup()
892 edge->x_incr = gglDivQ16(dx, dy); in aa_edge_setup()
898 int32_t xadjust = (edge->x_incr * (ymin-y1)) in aa_edge_setup()
913 if (e0->x_incr > e1->x_incr) return 1; in compare_edges()
914 if (e0->x_incr < e1->x_incr) return -1; in compare_edges()
1006 GGLfixed l_min = gglMulAddx(left->x_incr, y - left->y_top, left->x, shift); in aapolyx()
1013 GGLfixed r_min = gglMulAddx(right->x_incr, y - right->y_top, right->x, shift); in aapolyx()