/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_RUNTIME_HANDLE_H_ #define ART_RUNTIME_HANDLE_H_ #include "base/casts.h" #include "base/logging.h" #include "base/macros.h" #include "base/value_object.h" #include "stack.h" namespace art { class Thread; template class Handle; // Handles are memory locations that contain GC roots. As the mirror::Object*s within a handle are // GC visible then the GC may move the references within them, something that couldn't be done with // a wrap pointer. Handles are generally allocated within HandleScopes. Handle is a super-class // of MutableHandle and doesn't support assignment operations. template class Handle : public ValueObject { public: Handle() : reference_(nullptr) { } ALWAYS_INLINE Handle(const Handle& handle) : reference_(handle.reference_) { } ALWAYS_INLINE Handle& operator=(const Handle& handle) { reference_ = handle.reference_; return *this; } ALWAYS_INLINE explicit Handle(StackReference* reference) : reference_(reference) { } ALWAYS_INLINE T& operator*() const SHARED_REQUIRES(Locks::mutator_lock_) { return *Get(); } ALWAYS_INLINE T* operator->() const SHARED_REQUIRES(Locks::mutator_lock_) { return Get(); } ALWAYS_INLINE T* Get() const SHARED_REQUIRES(Locks::mutator_lock_) { return down_cast(reference_->AsMirrorPtr()); } ALWAYS_INLINE jobject ToJObject() const SHARED_REQUIRES(Locks::mutator_lock_) { if (UNLIKELY(reference_->AsMirrorPtr() == nullptr)) { // Special case so that we work with null handles. return nullptr; } return reinterpret_cast(reference_); } ALWAYS_INLINE StackReference* GetReference() { return reference_; } ALWAYS_INLINE const StackReference* GetReference() const { return reference_; } protected: template explicit Handle(StackReference* reference) : reference_(reference) { } template explicit Handle(const Handle& handle) : reference_(handle.reference_) { } StackReference* reference_; private: friend class BuildGenericJniFrameVisitor; template friend class Handle; friend class HandleScope; template friend class HandleWrapper; template friend class StackHandleScope; }; // Handles that support assignment. template class MutableHandle : public Handle { public: MutableHandle() { } ALWAYS_INLINE MutableHandle(const MutableHandle& handle) SHARED_REQUIRES(Locks::mutator_lock_) : Handle(handle.reference_) { } ALWAYS_INLINE MutableHandle& operator=(const MutableHandle& handle) SHARED_REQUIRES(Locks::mutator_lock_) { Handle::operator=(handle); return *this; } ALWAYS_INLINE explicit MutableHandle(StackReference* reference) SHARED_REQUIRES(Locks::mutator_lock_) : Handle(reference) { } ALWAYS_INLINE T* Assign(T* reference) SHARED_REQUIRES(Locks::mutator_lock_) { StackReference* ref = Handle::GetReference(); T* old = down_cast(ref->AsMirrorPtr()); ref->Assign(reference); return old; } template explicit MutableHandle(const MutableHandle& handle) SHARED_REQUIRES(Locks::mutator_lock_) : Handle(handle) { } template explicit MutableHandle(StackReference* reference) SHARED_REQUIRES(Locks::mutator_lock_) : Handle(reference) { } private: friend class BuildGenericJniFrameVisitor; friend class HandleScope; template friend class HandleWrapper; template friend class StackHandleScope; }; // A special case of Handle that only holds references to null. Invalid when if it goes out of // scope. Example: Handle h = ScopedNullHandle will leave h being undefined. template class ScopedNullHandle : public Handle { public: ScopedNullHandle() : Handle(&null_ref_) {} private: StackReference null_ref_; }; } // namespace art #endif // ART_RUNTIME_HANDLE_H_