/*------------------------------------------------------------------------- * drawElements Quality Program OpenGL ES 2.0 Module * ------------------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Negative Texture API tests. *//*--------------------------------------------------------------------*/ #include "es2fNegativeTextureApiTests.hpp" #include "es2fApiCase.hpp" #include "tcuFormatUtil.hpp" #include "tcuCompressedTexture.hpp" #include "gluTextureUtil.hpp" #include "gluContextInfo.hpp" #include #include #include "glwEnums.hpp" #include "glwDefs.hpp" using namespace glw; // GL types namespace deqp { namespace gles2 { namespace Functional { using tcu::TestLog; using std::vector; static deUint32 cubeFaceToGLFace (tcu::CubeFace face) { switch (face) { case tcu::CUBEFACE_NEGATIVE_X: return GL_TEXTURE_CUBE_MAP_NEGATIVE_X; case tcu::CUBEFACE_POSITIVE_X: return GL_TEXTURE_CUBE_MAP_POSITIVE_X; case tcu::CUBEFACE_NEGATIVE_Y: return GL_TEXTURE_CUBE_MAP_NEGATIVE_Y; case tcu::CUBEFACE_POSITIVE_Y: return GL_TEXTURE_CUBE_MAP_POSITIVE_Y; case tcu::CUBEFACE_NEGATIVE_Z: return GL_TEXTURE_CUBE_MAP_NEGATIVE_Z; case tcu::CUBEFACE_POSITIVE_Z: return GL_TEXTURE_CUBE_MAP_POSITIVE_Z; default: DE_ASSERT(DE_FALSE); return GL_NONE; } } #define FOR_CUBE_FACES(FACE_GL_VAR, BODY) \ do \ { \ for (int faceIterTcu = 0; faceIterTcu < tcu::CUBEFACE_LAST; faceIterTcu++) \ { \ const GLenum FACE_GL_VAR = cubeFaceToGLFace((tcu::CubeFace)faceIterTcu); \ BODY \ } \ } while (false) static void getCompressedTexSubImage2DFormat(const vector& supported, vector& accepted) { // Find a supported compressed texture format that is accepted by compressedTexSubImage2D() static const GLuint compressedTexSubImage2DFormats[] = { 0x83F0, // GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F1, // GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x8C00, // GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C01, // GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C02, // GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C03 // GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG }; for (int i = 0; i < (int)supported.size(); i++) { vector::const_iterator fmt = std::find(supported.begin(), supported.end(), compressedTexSubImage2DFormats[i]); if (fmt != supported.end()) accepted.push_back(*fmt); } } NegativeTextureApiTests::NegativeTextureApiTests (Context& context) : TestCaseGroup(context, "texture", "Negative Texture API Cases") { } NegativeTextureApiTests::~NegativeTextureApiTests (void) { } void NegativeTextureApiTests::init (void) { // glActiveTexture ES2F_ADD_API_CASE(activetexture_invalid_texture, "Invalid glActiveTexture() usage", { m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if texture is not one of GL_TEXTUREi, where i ranges from 0 to (GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1)."); glActiveTexture(-1); expectError(GL_INVALID_ENUM); int numMaxTextureUnits = m_context.getContextInfo().getInt(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS); glActiveTexture(GL_TEXTURE0 + numMaxTextureUnits); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; }); // glBindTexture ES2F_ADD_API_CASE(bindtexture_invalid_target, "Invalid glBindTexture() usage", { m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not one of the allowable values."); glBindTexture(0, 1); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(bindtexture_type_mismatch, "Invalid glBindTexture() usage", { m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if texture was previously created with a target that doesn't match that of target."); GLuint texture; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); glBindTexture(GL_TEXTURE_CUBE_MAP, texture); expectError(GL_INVALID_OPERATION); glDeleteTextures(1, &texture); m_log << TestLog::EndSection; }); // glCompressedTexImage2D ES2F_ADD_API_CASE(compressedteximage_2d_invalid_target, "Invalid glCompressedTexImage2D() usage", { vector compressedFormats; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats); if (!compressedFormats.empty()) { m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is invalid."); glCompressedTexImage2D(0, 0, compressedFormats[0], 0, 0, 0, 0, 0); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; } }); ES2F_ADD_API_CASE(compressedteximage_2d_invalid_format_tex2d, "Invalid glCompressedTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if internalformat is not a supported format returned in GL_COMPRESSED_TEXTURE_FORMATS."); glCompressedTexImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 0, 0); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(compressedteximage_2d_invalid_format_cube, "Invalid glCompressedTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if internalformat is not a supported format returned in GL_COMPRESSED_TEXTURE_FORMATS."); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, 0, 0, 0, 0, 0, 0); expectError(GL_INVALID_ENUM); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, 0, 0, 0, 0, 0, 0); expectError(GL_INVALID_ENUM); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, 0, 0, 0, 0, 0, 0); expectError(GL_INVALID_ENUM); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, 0, 0, 0, 0, 0, 0); expectError(GL_INVALID_ENUM); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 0, 0, 0, 0, 0, 0); expectError(GL_INVALID_ENUM); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, 0, 0, 0, 0, 0, 0); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(compressedteximage2d_neg_level_tex2d, "Invalid glCompressedTexImage2D() usage", { vector compressedFormats; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats); if (!compressedFormats.empty()) { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0."); glCompressedTexImage2D(GL_TEXTURE_2D, -1, compressedFormats[0], 0, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; } }); ES2F_ADD_API_CASE(compressedteximage2d_neg_level_cube, "Invalid glCompressedTexImage2D() usage", { vector compressedFormats; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats); if (!compressedFormats.empty()) { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0."); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, compressedFormats[0], 0, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, compressedFormats[0], 0, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, -1, compressedFormats[0], 0, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, -1, compressedFormats[0], 0, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, compressedFormats[0], 0, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, compressedFormats[0], 0, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; } }); ES2F_ADD_API_CASE(compressedteximage2d_level_max_tex2d, "Invalid glCompressedTexImage2D() usage", { vector compressedFormats; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats); if (!compressedFormats.empty()) { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE)."); deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1; glCompressedTexImage2D(GL_TEXTURE_2D, log2MaxTextureSize, compressedFormats[0], 0, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; } }); ES2F_ADD_API_CASE(compressedteximage2d_level_max_cube_pos, "Invalid glCompressedTexImage2D() usage", { vector compressedFormats; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats); if (!compressedFormats.empty()) { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE)."); deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, log2MaxTextureSize, compressedFormats[0], 0, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxTextureSize, compressedFormats[0], 0, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, log2MaxTextureSize, compressedFormats[0], 0, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, log2MaxTextureSize, compressedFormats[0], 0, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxTextureSize, compressedFormats[0], 0, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxTextureSize, compressedFormats[0], 0, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; } }); ES2F_ADD_API_CASE(compressedteximage2d_neg_width_height_tex2d, "Invalid glCompressedTexImage2D() usage", { vector compressedFormats; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats); if (!compressedFormats.empty()) { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0."); glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], -1, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], 0, -1, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], -1, -1, 0, 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; } }); ES2F_ADD_API_CASE(compressedteximage2d_neg_width_height_cube_pos_x, "Invalid glCompressedTexImage2D() usage", { vector compressedFormats; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats); if (!compressedFormats.empty()) { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0."); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, compressedFormats[0], -1, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, compressedFormats[0], 0, -1, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, compressedFormats[0], -1, -1, 0, 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; } }); ES2F_ADD_API_CASE(compressedteximage2d_neg_width_height_cube_pos_y, "Invalid glCompressedTexImage2D() usage", { vector compressedFormats; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats); if (!compressedFormats.empty()) { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0."); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, compressedFormats[0], -1, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, compressedFormats[0], 0, -1, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, compressedFormats[0], -1, -1, 0, 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; } }); ES2F_ADD_API_CASE(compressedteximage2d_neg_width_height_cube_pos_z, "Invalid glCompressedTexImage2D() usage", { vector compressedFormats; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats); if (!compressedFormats.empty()) { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0."); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, compressedFormats[0], -1, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, compressedFormats[0], 0, -1, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, compressedFormats[0], -1, -1, 0, 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; } }); ES2F_ADD_API_CASE(compressedteximage2d_neg_width_height_cube_neg_x, "Invalid glCompressedTexImage2D() usage", { vector compressedFormats; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats); if (!compressedFormats.empty()) { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0."); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, compressedFormats[0], -1, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, compressedFormats[0], 0, -1, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, compressedFormats[0], -1, -1, 0, 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; } }); ES2F_ADD_API_CASE(compressedteximage2d_neg_width_height_cube_neg_y, "Invalid glCompressedTexImage2D() usage", { vector compressedFormats; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats); if (!compressedFormats.empty()) { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0."); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], -1, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], 0, -1, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], -1, -1, 0, 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; } }); ES2F_ADD_API_CASE(compressedteximage2d_neg_width_height_cube_neg_z, "Invalid glCompressedTexImage2D() usage", { vector compressedFormats; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats); if (!compressedFormats.empty()) { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0."); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, compressedFormats[0], -1, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, compressedFormats[0], 0, -1, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, compressedFormats[0], -1, -1, 0, 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; } }); ES2F_ADD_API_CASE(compressedteximage2d_width_height_max_tex2d, "Invalid glCompressedTexImage2D() usage", { vector compressedFormats; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats); if (!compressedFormats.empty()) { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_TEXTURE_SIZE."); int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE) + 1; glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], maxTextureSize, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], 0, maxTextureSize, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], maxTextureSize, maxTextureSize, 0, 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; } }); ES2F_ADD_API_CASE(compressedteximage2d_width_height_max_cube_pos_x, "Invalid glCompressedTexImage2D() usage", { vector compressedFormats; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats); if (!compressedFormats.empty()) { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE."); int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1; glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, compressedFormats[0], maxTextureSize, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, compressedFormats[0], 0, maxTextureSize, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, compressedFormats[0], maxTextureSize, maxTextureSize, 0, 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; } }); ES2F_ADD_API_CASE(compressedteximage2d_width_height_max_cube_pos_y, "Invalid glCompressedTexImage2D() usage", { vector compressedFormats; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats); if (!compressedFormats.empty()) { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE."); int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1; glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, compressedFormats[0], maxTextureSize, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, compressedFormats[0], 0, maxTextureSize, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, compressedFormats[0], maxTextureSize, maxTextureSize, 0, 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; } }); ES2F_ADD_API_CASE(compressedteximage2d_width_height_max_cube_pos_z, "Invalid glCompressedTexImage2D() usage", { vector compressedFormats; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats); if (!compressedFormats.empty()) { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE."); int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1; glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, compressedFormats[0], maxTextureSize, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, compressedFormats[0], 0, maxTextureSize, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, compressedFormats[0], maxTextureSize, maxTextureSize, 0, 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; } }); ES2F_ADD_API_CASE(compressedteximage2d_width_height_max_cube_neg_x, "Invalid glCompressedTexImage2D() usage", { vector compressedFormats; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats); if (!compressedFormats.empty()) { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE."); int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1; glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, compressedFormats[0], maxTextureSize, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, compressedFormats[0], 0, maxTextureSize, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, compressedFormats[0], maxTextureSize, maxTextureSize, 0, 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; } }); ES2F_ADD_API_CASE(compressedteximage2d_width_height_max_cube_neg_y, "Invalid glCompressedTexImage2D() usage", { vector compressedFormats; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats); if (!compressedFormats.empty()) { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE."); int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1; glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], maxTextureSize, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], 0, maxTextureSize, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], maxTextureSize, maxTextureSize, 0, 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; } }); ES2F_ADD_API_CASE(compressedteximage2d_width_height_max_cube_neg_z, "Invalid glCompressedTexImage2D() usage", { vector compressedFormats; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats); if (!compressedFormats.empty()) { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE."); int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1; glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, compressedFormats[0], maxTextureSize, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, compressedFormats[0], 0, maxTextureSize, 0, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, compressedFormats[0], maxTextureSize, maxTextureSize, 0, 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; } }); ES2F_ADD_API_CASE(compressedteximage2d_invalid_border, "Invalid glCompressedTexImage2D() usage", { vector compressedFormats; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats); if (!compressedFormats.empty()) { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0."); glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], 0, 0, 1, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], 0, 0, -1, 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; } }); ES2F_ADD_API_CASE(compressedteximage2d_invalid_border_cube_pos_x, "Invalid glCompressedTexImage2D() usage", { vector compressedFormats; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats); if (!compressedFormats.empty()) { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0."); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, compressedFormats[0], 0, 0, 1, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, compressedFormats[0], 0, 0, -1, 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; } }); ES2F_ADD_API_CASE(compressedteximage2d_invalid_border_cube_pos_y, "Invalid glCompressedTexImage2D() usage", { vector compressedFormats; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats); if (!compressedFormats.empty()) { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0."); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, compressedFormats[0], 0, 0, 1, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, compressedFormats[0], 0, 0, -1, 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; } }); ES2F_ADD_API_CASE(compressedteximage2d_invalid_border_cube_pos_z, "Invalid glCompressedTexImage2D() usage", { vector compressedFormats; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats); if (!compressedFormats.empty()) { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0."); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, compressedFormats[0], 0, 0, 1, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, compressedFormats[0], 0, 0, -1, 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; } }); ES2F_ADD_API_CASE(compressedteximage2d_invalid_border_cube_neg_x, "Invalid glCompressedTexImage2D() usage", { vector compressedFormats; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats); if (!compressedFormats.empty()) { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0."); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, compressedFormats[0], 0, 0, 1, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, compressedFormats[0], 0, 0, -1, 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; } }); ES2F_ADD_API_CASE(compressedteximage2d_invalid_border_cube_neg_y, "Invalid glCompressedTexImage2D() usage", { vector compressedFormats; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats); if (!compressedFormats.empty()) { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0."); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], 0, 0, 1, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], 0, 0, -1, 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; } }); ES2F_ADD_API_CASE(compressedteximage2d_invalid_border_cube_neg_z, "Invalid glCompressedTexImage2D() usage", { vector compressedFormats; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats); if (!compressedFormats.empty()) { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0."); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, compressedFormats[0], 0, 0, 1, 0, 0); expectError(GL_INVALID_VALUE); glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, compressedFormats[0], 0, 0, -1, 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; } }); ES2F_ADD_API_CASE(compressedteximage2d_invalid_size, "Invalid glCompressedTexImage2D() usage", { vector compressedFormats; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats); if (!compressedFormats.empty()) { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if imageSize is not consistent with the format, dimensions, and contents of the specified compressed image data."); glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], 0, 0, 0, -1, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; } }); // glCopyTexImage2D ES2F_ADD_API_CASE(copyteximage2d_invalid_target, "Invalid glCopyTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is invalid."); glCopyTexImage2D(0, 0, GL_RGB, 0, 0, 64, 64, 0); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(copyteximage2d_invalid_format_tex2d, "Invalid glCopyTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_ENUM or GL_INVALID_VALUE is generated if internalformat is not an accepted format."); glCopyTexImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 64, 64, 0); expectError(GL_INVALID_ENUM, GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(copyteximage2d_invalid_format_cube, "Invalid glCopyTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_ENUM or GL_INVALID_VALUE is generated if internalformat is not an accepted format."); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, 0, 0, 0, 16, 16, 0); expectError(GL_INVALID_ENUM, GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, 0, 0, 0, 16, 16, 0); expectError(GL_INVALID_ENUM, GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, 0, 0, 0, 16, 16, 0); expectError(GL_INVALID_ENUM, GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, 0, 0, 0, 16, 16, 0); expectError(GL_INVALID_ENUM, GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 0, 0, 0, 16, 16, 0); expectError(GL_INVALID_ENUM, GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, 0, 0, 0, 16, 16, 0); expectError(GL_INVALID_ENUM, GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(copyteximage2d_inequal_width_height_cube, "Invalid glCopyTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if target is one of the six cube map 2D image targets and the width and height parameters are not equal."); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 16, 17, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 16, 17, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 16, 17, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 16, 17, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 16, 17, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 16, 17, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(copyteximage2d_neg_level_tex2d, "Invalid glCopyTexImage2D() usage", { m_log << TestLog::Section("", ""); glCopyTexImage2D(GL_TEXTURE_2D, -1, GL_RGB, 0, 0, 64, 64, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(copyteximage2d_neg_level_cube, "Invalid glCopyTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0."); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, GL_RGB, 0, 0, 16, 16, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, GL_RGB, 0, 0, 16, 16, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, -1, GL_RGB, 0, 0, 16, 16, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, -1, GL_RGB, 0, 0, 16, 16, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, GL_RGB, 0, 0, 16, 16, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, GL_RGB, 0, 0, 16, 16, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(copyteximage2d_level_max_tex2d, "Invalid glCopyTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE)."); deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1; glCopyTexImage2D(GL_TEXTURE_2D, log2MaxTextureSize, GL_RGB, 0, 0, 64, 64, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(copyteximage2d_level_max_cube, "Invalid glCopyTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_TEXTURE_SIZE)."); deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, log2MaxTextureSize, GL_RGB, 0, 0, 16, 16, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxTextureSize, GL_RGB, 0, 0, 16, 16, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, log2MaxTextureSize, GL_RGB, 0, 0, 16, 16, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, log2MaxTextureSize, GL_RGB, 0, 0, 16, 16, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxTextureSize, GL_RGB, 0, 0, 16, 16, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxTextureSize, GL_RGB, 0, 0, 16, 16, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(copyteximage2d_invalid_width_height_tex2d, "Invalid glCopyTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0."); glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, -1, 1, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, 1, -1, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, -1, -1, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(copyteximage2d_invalid_width_height_cube_pos_x, "Invalid glCopyTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0."); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, -1, 1, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 1, -1, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, -1, -1, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(copyteximage2d_invalid_width_height_cube_pos_y, "Invalid glCopyTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0."); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, -1, 1, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 1, -1, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, -1, -1, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(copyteximage2d_invalid_width_height_cube_pos_z, "Invalid glCopyTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0."); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, -1, 1, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 1, -1, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, -1, -1, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(copyteximage2d_invalid_width_height_cube_neg_x, "Invalid glCopyTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0."); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, -1, 1, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 1, -1, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, -1, -1, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(copyteximage2d_invalid_width_height_cube_neg_y, "Invalid glCopyTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0."); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, -1, 1, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 1, -1, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, -1, -1, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(copyteximage2d_invalid_width_height_cube_neg_z, "Invalid glCopyTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0."); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, -1, 1, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 1, -1, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, -1, -1, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(copyteximage2d_width_height_max_tex2d, "Invalid glCopyTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_TEXTURE_SIZE."); int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE) + 1; glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, maxTextureSize, 1, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, 1, maxTextureSize, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, maxTextureSize, maxTextureSize, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(copyteximage2d_width_height_max_cube_pos_x, "Invalid glCopyTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE."); int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1; glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 1, maxTextureSize, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, maxTextureSize, 1, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, maxTextureSize, maxTextureSize, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(copyteximage2d_width_height_max_cube_pos_y, "Invalid glCopyTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE."); int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1; glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 1, maxTextureSize, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, maxTextureSize, 1, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, maxTextureSize, maxTextureSize, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(copyteximage2d_width_height_max_cube_pos_z, "Invalid glCopyTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE."); int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1; glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 1, maxTextureSize, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, maxTextureSize, 1, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, maxTextureSize, maxTextureSize, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(copyteximage2d_width_height_max_cube_neg_x, "Invalid glCopyTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE."); int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1; glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 1, maxTextureSize, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, maxTextureSize, 1, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, maxTextureSize, maxTextureSize, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(copyteximage2d_width_height_max_cube_neg_y, "Invalid glCopyTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE."); int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1; glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 1, maxTextureSize, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, maxTextureSize, 1, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, maxTextureSize, maxTextureSize, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(copyteximage2d_width_height_max_cube_neg_z, "Invalid glCopyTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE."); int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1; glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 1, maxTextureSize, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, maxTextureSize, 1, 0); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, maxTextureSize, maxTextureSize, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(copyteximage2d_invalid_border_tex2d, "Invalid glCopyTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0."); glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, 64, 64, -1); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, 64, 64, 1); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(copyteximage2d_invalid_border_cube_pos_x, "Invalid glCopyTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0."); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 16, 16, -1); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 16, 16, 1); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(copyteximage2d_invalid_border_cube_pos_y, "Invalid glCopyTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0."); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 16, 16, -1); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 16, 16, 1); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(copyteximage2d_invalid_border_cube_pos_z, "Invalid glCopyTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0."); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 16, 16, -1); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 16, 16, 1); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(copyteximage2d_invalid_border_cube_neg_x, "Invalid glCopyTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0."); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 16, 16, -1); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 16, 16, 1); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(copyteximage2d_invalid_border_cube_neg_y, "Invalid glCopyTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0."); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 16, 16, -1); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 16, 16, 1); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(copyteximage2d_invalid_border_cube_neg_z, "Invalid glCopyTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0."); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 16, 16, -1); expectError(GL_INVALID_VALUE); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 16, 16, 1); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(copyteximage2d_incomplete_framebuffer, "Invalid glCopyTexImage2D() usage", { m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete."); GLuint fbo; glGenFramebuffers(1, &fbo); glBindFramebuffer(GL_FRAMEBUFFER, fbo); glCheckFramebufferStatus(GL_FRAMEBUFFER); glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, 64, 64, 0); expectError(GL_INVALID_FRAMEBUFFER_OPERATION); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 16, 16, 0); expectError(GL_INVALID_FRAMEBUFFER_OPERATION); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 16, 16, 0); expectError(GL_INVALID_FRAMEBUFFER_OPERATION); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 16, 16, 0); expectError(GL_INVALID_FRAMEBUFFER_OPERATION); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 16, 16, 0); expectError(GL_INVALID_FRAMEBUFFER_OPERATION); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 16, 16, 0); expectError(GL_INVALID_FRAMEBUFFER_OPERATION); glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 16, 16, 0); expectError(GL_INVALID_FRAMEBUFFER_OPERATION); glBindFramebuffer(GL_FRAMEBUFFER, 0); glDeleteFramebuffers(1, &fbo); m_log << tcu::TestLog::EndSection; }); // glCopyTexSubImage2D ES2F_ADD_API_CASE(copytexsubimage2d_invalid_target, "Invalid glCopyTexSubImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is invalid."); glCopyTexSubImage2D(0, 0, 0, 0, 0, 0, 0, 0); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(copytexsubimage2d_neg_level_tex2d, "Invalid glCopyTexSubImage2D() usage", { GLuint texture; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0."); glCopyTexSubImage2D(GL_TEXTURE_2D, -1, 0, 0, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; glDeleteTextures(1, &texture); }); ES2F_ADD_API_CASE(copytexsubimage2d_neg_level_cube, "Invalid glCopyTexSubImage2D() usage", { GLuint texture; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_CUBE_MAP, texture); FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);); m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE)."); glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, 0, 0, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, 0, 0, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, -1, 0, 0, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, -1, 0, 0, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, 0, 0, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, 0, 0, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; glDeleteTextures(1, &texture); }); ES2F_ADD_API_CASE(copytexsubimage2d_level_max_tex2d, "Invalid glCopyTexSubImage2D() usage", { GLuint texture; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE)."); deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1; glCopyTexSubImage2D(GL_TEXTURE_2D, log2MaxTextureSize, 0, 0, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; glDeleteTextures(1, &texture); }); ES2F_ADD_API_CASE(copytexsubimage2d_level_max_cube_pos, "Invalid glCopyTexSubImage2D() usage", { GLuint texture; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_CUBE_MAP, texture); FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);); m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_SIZE)."); deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, log2MaxTextureSize, 0, 0, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxTextureSize, 0, 0, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, log2MaxTextureSize, 0, 0, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, log2MaxTextureSize, 0, 0, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxTextureSize, 0, 0, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxTextureSize, 0, 0, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; glDeleteTextures(1, &texture); }); ES2F_ADD_API_CASE(copytexsubimage2d_neg_offset, "Invalid glCopyTexSubImage2D() usage", { GLuint texture; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if xoffset < 0 or yoffset < 0."); glCopyTexSubImage2D(GL_TEXTURE_2D, 0, -1, 0, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, -1, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); glCopyTexSubImage2D(GL_TEXTURE_2D, 0, -1, -1, 0, 0, 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; glDeleteTextures(1, &texture); }); ES2F_ADD_API_CASE(copytexsubimage2d_offset_allowed, "Invalid glCopyTexSubImage2D() usage", { GLuint texture; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if xoffset + width > texture_width or yoffset + height > texture_height."); glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 8, 4, 0, 0, 10, 10); expectError(GL_INVALID_VALUE); glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 4, 8, 0, 0, 10, 10); expectError(GL_INVALID_VALUE); glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 8, 8, 0, 0, 10, 10); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; glDeleteTextures(1, &texture); }); ES2F_ADD_API_CASE(copytexsubimage2d_neg_wdt_hgt, "Invalid glCopyTexSubImage2D() usage", { GLuint texture; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0."); glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, -1, 0); expectError(GL_INVALID_VALUE); glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 0, -1); expectError(GL_INVALID_VALUE); glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, -1, -1); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; glDeleteTextures(1, &texture); }); ES2F_ADD_API_CASE(copytexsubimage2d_incomplete_framebuffer, "Invalid glCopyTexSubImage2D() usage", { GLuint texture; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete."); GLuint fbo; glGenFramebuffers(1, &fbo); glBindFramebuffer(GL_FRAMEBUFFER, fbo); glCheckFramebufferStatus(GL_FRAMEBUFFER); glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 0, 0); expectError(GL_INVALID_FRAMEBUFFER_OPERATION); glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, 0, 0, 0, 0, 0, 0); expectError(GL_INVALID_FRAMEBUFFER_OPERATION); glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, 0, 0, 0, 0, 0, 0); expectError(GL_INVALID_FRAMEBUFFER_OPERATION); glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, 0, 0, 0, 0, 0, 0); expectError(GL_INVALID_FRAMEBUFFER_OPERATION); glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, 0, 0, 0, 0, 0, 0); expectError(GL_INVALID_FRAMEBUFFER_OPERATION); glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 0, 0, 0, 0, 0, 0); expectError(GL_INVALID_FRAMEBUFFER_OPERATION); glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, 0, 0, 0, 0, 0, 0); expectError(GL_INVALID_FRAMEBUFFER_OPERATION); glBindFramebuffer(GL_FRAMEBUFFER, 0); glDeleteFramebuffers(1, &fbo); m_log << tcu::TestLog::EndSection; glDeleteTextures(1, &texture); }); // glDeleteTextures ES2F_ADD_API_CASE(deletetextures_invalid_number, "Invalid glDeleteTextures() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative."); glDeleteTextures(-1,0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(deletetextures_invalid_number_bind, "Invalid glDeleteTextures() usage", { GLuint texture; glGenTextures(1, &texture); m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative."); glBindTexture(GL_TEXTURE_2D, texture); glDeleteTextures(-1,0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; glDeleteTextures(1, &texture); }); // glGenerateMipmap ES2F_ADD_API_CASE(generatemipmap_invalid_target, "Invalid glGenerateMipmap() usage", { m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_TEXTURE_2D or GL_TEXTURE_CUBE_MAP."); glGenerateMipmap(0); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(generatemipmap_npot_wdt_hgt, "Invalid glGenerateMipmap() usage", { GLuint texture; if (m_context.getContextInfo().isExtensionSupported("GL_OES_texture_npot")) { m_log << tcu::TestLog::Message << "GL_OES_texture_npot extension removes error condition, skipping test" << tcu::TestLog::EndMessage; return; } glActiveTexture(GL_TEXTURE0); glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if either the width or height of the zero level array is not a power of two."); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 256, 257, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); glGenerateMipmap(GL_TEXTURE_2D); expectError(GL_INVALID_OPERATION); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 257, 256, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); glGenerateMipmap(GL_TEXTURE_2D); expectError(GL_INVALID_OPERATION); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 257, 257, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); glGenerateMipmap(GL_TEXTURE_2D); expectError(GL_INVALID_OPERATION); m_log << TestLog::EndSection; glDeleteTextures(1, &texture); }); ES2F_ADD_API_CASE(generatemipmap_zero_level_array_compressed, "Invalid glGenerateMipmap() usage", { vector compressedFormats; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats); if (!compressedFormats.empty()) { m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the zero level array is stored in a compressed internal format."); glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], 0, 0, 0, 0, 0); glGenerateMipmap(GL_TEXTURE_2D); expectError(GL_INVALID_OPERATION); m_log << TestLog::EndSection; } }); ES2F_ADD_API_CASE(generatemipmap_incomplete_cube, "Invalid glGenerateMipmap() usage", { GLuint texture; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_CUBE_MAP, texture); m_log << TestLog::Section("", "INVALID_OPERATION is generated if the texture bound to target is not cube complete."); glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 32, 32, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); glGenerateMipmap(GL_TEXTURE_CUBE_MAP); expectError(GL_INVALID_OPERATION); m_log << TestLog::EndSection; glDeleteTextures(1, &texture); }); // glGenTextures ES2F_ADD_API_CASE(gentextures_invalid_size, "Invalid glGenTextures() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative."); glGenTextures(-1, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); // glPixelStorei ES2F_ADD_API_CASE(pixelstorei_invalid_pname, "Invalid glPixelStorei() usage", { m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not an accepted value."); glPixelStorei(0,1); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(pixelstorei_invalid_param, "Invalid glPixelStorei() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if alignment is specified as other than 1, 2, 4, or 8."); glPixelStorei(GL_PACK_ALIGNMENT, 0); expectError(GL_INVALID_VALUE); glPixelStorei(GL_UNPACK_ALIGNMENT, 0); expectError(GL_INVALID_VALUE); glPixelStorei(GL_PACK_ALIGNMENT, 16); expectError(GL_INVALID_VALUE); glPixelStorei(GL_UNPACK_ALIGNMENT, 16); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); // glTexImage2D ES2F_ADD_API_CASE(teximage2d_invalid_target, "Invalid glTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is invalid."); glTexImage2D(0, 0, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(teximage2d_invalid_format, "Invalid glTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if format or type is not an accepted value."); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, 0, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(teximage2d_invalid_type, "Invalid glTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if format or type is not an accepted value."); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGB, 0, 0); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(teximage2d_inequal_width_height_cube, "Invalid glTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if target is one of the six cube map 2D image targets and the width and height parameters are not equal."); glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(teximage2d_neg_level_tex2d, "Invalid glTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0."); glTexImage2D(GL_TEXTURE_2D, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(teximage2d_neg_level_cube, "Invalid glTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0."); glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(teximage2d_level_max_tex2d, "Invalid glTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE)."); deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1; glTexImage2D(GL_TEXTURE_2D, log2MaxTextureSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(teximage2d_level_max_cube, "Invalid glTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_TEXTURE_SIZE)."); deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, log2MaxTextureSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxTextureSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, log2MaxTextureSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, log2MaxTextureSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxTextureSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxTextureSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(teximage2d_invalid_internalformat, "Invalid glTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if internalformat is not an accepted format."); glTexImage2D(GL_TEXTURE_2D, 0, 0, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(teximage2d_neg_width_height_tex2d, "Invalid glTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0."); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(teximage2d_neg_width_height_cube_pos_x, "Invalid glTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0."); glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(teximage2d_neg_width_height_cube_pos_y, "Invalid glTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0."); glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(teximage2d_neg_width_height_cube_pos_z, "Invalid glTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0."); glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(teximage2d_neg_width_height_cube_neg_x, "Invalid glTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0."); glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(teximage2d_neg_width_height_cube_neg_y, "Invalid glTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0."); glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(teximage2d_neg_width_height_cube_neg_z, "Invalid glTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0."); glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(teximage2d_width_height_max_tex2d, "Invalid glTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_TEXTURE_SIZE."); int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE) + 1; glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, maxTextureSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, maxTextureSize, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(teximage2d_width_height_max_cube_pos_x, "Invalid glTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE."); int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1; glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, maxTextureSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 1, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, maxTextureSize, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(teximage2d_width_height_max_cube_pos_y, "Invalid glTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE."); int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1; glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, maxTextureSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 1, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, maxTextureSize, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(teximage2d_width_height_max_cube_pos_z, "Invalid glTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE."); int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1; glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, maxTextureSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 1, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, maxTextureSize, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(teximage2d_width_height_max_cube_neg_x, "Invalid glTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE."); int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1; glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, maxTextureSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 1, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, maxTextureSize, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(teximage2d_width_height_max_cube_neg_y, "Invalid glTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE."); int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1; glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, maxTextureSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 1, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, maxTextureSize, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(teximage2d_width_height_max_cube_neg_z, "Invalid glTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE."); int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1; glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, maxTextureSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 1, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, maxTextureSize, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(teximage2d_invalid_border, "Invalid glTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0."); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, -1, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(teximage2d_format_mismatch, "Invalid glTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if format does not match internalformat."); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_OPERATION); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(teximage2d_type_format_mismatch, "Invalid glTexImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if type is GL_UNSIGNED_SHORT_4_4_4_4 or GL_UNSIGNED_SHORT_5_5_5_1 and format is not GL_RGBA."); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, 0); expectError(GL_INVALID_OPERATION); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0); expectError(GL_INVALID_OPERATION); m_log << TestLog::EndSection; }); // glTexSubImage2D ES2F_ADD_API_CASE(texsubimage2d_invalid_target, "Invalid glTexSubImage2D() usage", { m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is invalid."); glTexSubImage2D(0, 0, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(texsubimage2d_invalid_format, "Invalid glTexSubImage2D() usage", { GLuint texture; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if format or type is not an accepted value."); glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 0, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; glDeleteTextures(1, &texture); }); ES2F_ADD_API_CASE(texsubimage2d_invalid_type, "Invalid glTexSubImage2D() usage", { GLuint texture; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if format or type is not an accepted value."); glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_RGB, 0, 0); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; glDeleteTextures(1, &texture); }); ES2F_ADD_API_CASE(texsubimage2d_neg_level_tex2d, "Invalid glTexSubImage2D() usage", { GLuint texture; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0."); glTexSubImage2D(GL_TEXTURE_2D, -1, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; glDeleteTextures(1, &texture); }); ES2F_ADD_API_CASE(texsubimage2d_neg_level_cube, "Invalid glTexSubImage2D() usage", { GLuint texture; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_CUBE_MAP, texture); FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);); m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0."); glTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, -1, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, -1, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; glDeleteTextures(1, &texture); }); ES2F_ADD_API_CASE(texsubimage2d_level_max_tex2d, "Invalid glTexSubImage2D() usage", { GLuint texture; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE)."); deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1; glTexSubImage2D(GL_TEXTURE_2D, log2MaxTextureSize, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; glDeleteTextures(1, &texture); }); ES2F_ADD_API_CASE(texsubimage2d_level_max_cube, "Invalid glTexSubImage2D() usage", { GLuint texture; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_CUBE_MAP, texture); FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);); m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_TEXTURE_SIZE)."); deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; glTexSubImage2D(GL_TEXTURE_2D, log2MaxTextureSize, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxTextureSize, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, log2MaxTextureSize, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, log2MaxTextureSize, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxTextureSize, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxTextureSize, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; glDeleteTextures(1, &texture); }); ES2F_ADD_API_CASE(texsubimage2d_neg_offset, "Invalid glTexSubImage2D() usage", { GLuint texture; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if xoffset or yoffset are negative."); glTexSubImage2D(GL_TEXTURE_2D, 0, -1, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexSubImage2D(GL_TEXTURE_2D, 0, 0, -1, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexSubImage2D(GL_TEXTURE_2D, 0, -1, -1, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; glDeleteTextures(1, &texture); }); ES2F_ADD_API_CASE(texsubimage2d_offset_allowed, "Invalid glTexSubImage2D() usage", { GLuint texture; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if xoffset + width > texture_width or yoffset + height > texture_height."); glTexSubImage2D(GL_TEXTURE_2D, 0, 8, 4, 10, 10, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexSubImage2D(GL_TEXTURE_2D, 0, 4, 8, 10, 10, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexSubImage2D(GL_TEXTURE_2D, 0, 8, 8, 10, 10, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; glDeleteTextures(1, &texture); }); ES2F_ADD_API_CASE(texsubimage2d_neg_wdt_hgt, "Invalid glTexSubImage2D() usage", { GLuint texture; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0."); glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, -1, GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, -1, -1, -GL_RGB, GL_UNSIGNED_BYTE, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; glDeleteTextures(1, &texture); }); ES2F_ADD_API_CASE(texsubimage2d_type_format_mismatch, "Invalid glTexSubImage2D() usage", { GLuint texture; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if type is GL_UNSIGNED_SHORT_5_6_5 and format is not GL_RGB"); glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_6_5, 0); expectError(GL_INVALID_OPERATION); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if type is GL_UNSIGNED_SHORT_4_4_4_4 or GL_UNSIGNED_SHORT_5_5_5_1 and format is not GL_RGBA."); glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, 0); expectError(GL_INVALID_OPERATION); glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0); expectError(GL_INVALID_OPERATION); m_log << tcu::TestLog::EndSection; glDeleteTextures(1, &texture); }); // glTexParameteri ES2F_ADD_API_CASE(texparameteri, "Invalid glTexParameteri() usage", { m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values."); glTexParameteri(0, GL_TEXTURE_MIN_FILTER, GL_LINEAR); expectError(GL_INVALID_ENUM); glTexParameteri(GL_TEXTURE_2D, 0, GL_LINEAR); expectError(GL_INVALID_ENUM); glTexParameteri(0, 0, GL_LINEAR); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if params should have a defined symbolic constant value (based on the value of pname) and does not."); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, 0); expectError(GL_INVALID_ENUM); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_REPEAT); expectError(GL_INVALID_ENUM); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, 0); expectError(GL_INVALID_ENUM); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_NEAREST); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(texparameteri_bind, "Invalid glTexParameteri() usage", { GLuint texture; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values."); glTexParameteri(0, GL_TEXTURE_MIN_FILTER, GL_LINEAR); expectError(GL_INVALID_ENUM); glTexParameteri(GL_TEXTURE_2D, 0, GL_LINEAR); expectError(GL_INVALID_ENUM); glTexParameteri(0, 0, GL_LINEAR); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if params should have a defined symbolic constant value (based on the value of pname) and does not."); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, 0); expectError(GL_INVALID_ENUM); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_REPEAT); expectError(GL_INVALID_ENUM); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, 0); expectError(GL_INVALID_ENUM); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_NEAREST); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; glDeleteTextures(1, &texture); }); // glTexParameterf ES2F_ADD_API_CASE(texparameterf, "Invalid glTexParameterf() usage", { m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values."); glTexParameterf(0, GL_TEXTURE_MIN_FILTER, GL_LINEAR); expectError(GL_INVALID_ENUM); glTexParameterf(GL_TEXTURE_2D, 0, GL_LINEAR); expectError(GL_INVALID_ENUM); glTexParameterf(0, 0, GL_LINEAR); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if params should have a defined symbolic constant value (based on the value of pname) and does not."); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, 0); expectError(GL_INVALID_ENUM); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_REPEAT); expectError(GL_INVALID_ENUM); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, 0); expectError(GL_INVALID_ENUM); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_NEAREST); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(texparameterf_bind, "Invalid glTexParameterf() usage", { GLuint texture; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values."); glTexParameterf(0, GL_TEXTURE_MIN_FILTER, GL_LINEAR); expectError(GL_INVALID_ENUM); glTexParameterf(GL_TEXTURE_2D, 0, GL_LINEAR); expectError(GL_INVALID_ENUM); glTexParameterf(0, 0, GL_LINEAR); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if params should have a defined symbolic constant value (based on the value of pname) and does not."); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, 0); expectError(GL_INVALID_ENUM); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_REPEAT); expectError(GL_INVALID_ENUM); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, 0); expectError(GL_INVALID_ENUM); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_NEAREST); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; glDeleteTextures(1, &texture); }); // glTexParameteriv ES2F_ADD_API_CASE(texparameteriv, "Invalid glTexParameteriv() usage", { m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values."); GLint params[1] = {GL_LINEAR}; glTexParameteriv(0, GL_TEXTURE_MIN_FILTER, ¶ms[0]); expectError(GL_INVALID_ENUM); glTexParameteriv(GL_TEXTURE_2D, 0, ¶ms[0]); expectError(GL_INVALID_ENUM); glTexParameteriv(0, 0, ¶ms[0]); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if params should have a defined symbolic constant value (based on the value of pname) and does not."); params[0] = 0; glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, ¶ms[0]); expectError(GL_INVALID_ENUM); params[0] = GL_REPEAT; glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, ¶ms[0]); expectError(GL_INVALID_ENUM); params[0] = 0; glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, ¶ms[0]); expectError(GL_INVALID_ENUM); params[0] = GL_NEAREST; glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, ¶ms[0]); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(texparameteriv_bind, "Invalid glTexParameteriv() usage", { GLuint texture; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values."); GLint params[1] = {GL_LINEAR}; glTexParameteriv(0, GL_TEXTURE_MIN_FILTER, ¶ms[0]); expectError(GL_INVALID_ENUM); glTexParameteriv(GL_TEXTURE_2D, 0, ¶ms[0]); expectError(GL_INVALID_ENUM); glTexParameteriv(0, 0, ¶ms[0]); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if params should have a defined symbolic constant value (based on the value of pname) and does not."); params[0] = 0; glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, ¶ms[0]); expectError(GL_INVALID_ENUM); params[0] = GL_REPEAT; glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, ¶ms[0]); expectError(GL_INVALID_ENUM); params[0] = 0; glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, ¶ms[0]); expectError(GL_INVALID_ENUM); params[0] = GL_NEAREST; glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, ¶ms[0]); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; glDeleteTextures(1, &texture); }); // glTexParameterfv ES2F_ADD_API_CASE(texparameterfv, "Invalid glTexParameterfv() usage", { m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values."); GLfloat params[1] = {GL_LINEAR}; glTexParameterfv(0, GL_TEXTURE_MIN_FILTER, ¶ms[0]); expectError(GL_INVALID_ENUM); glTexParameterfv(GL_TEXTURE_2D, 0, ¶ms[0]); expectError(GL_INVALID_ENUM); glTexParameterfv(0, 0, ¶ms[0]); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if params should have a defined symbolic constant value (based on the value of pname) and does not."); params[0] = 0.0f; glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, ¶ms[0]); expectError(GL_INVALID_ENUM); params[0] = GL_REPEAT; glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, ¶ms[0]); expectError(GL_INVALID_ENUM); params[0] = 0.0f; glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, ¶ms[0]); expectError(GL_INVALID_ENUM); params[0] = GL_NEAREST; glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, ¶ms[0]); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(texparameterfv_bind, "Invalid glTexParameterfv() usage", { GLuint texture; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values."); GLfloat params[1] = {GL_LINEAR}; glTexParameterfv(0, GL_TEXTURE_MIN_FILTER, ¶ms[0]); expectError(GL_INVALID_ENUM); glTexParameterfv(GL_TEXTURE_2D, 0, ¶ms[0]); expectError(GL_INVALID_ENUM); glTexParameterfv(0, 0, ¶ms[0]); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if params should have a defined symbolic constant value (based on the value of pname) and does not."); params[0] = 0.0f; glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, ¶ms[0]); expectError(GL_INVALID_ENUM); params[0] = GL_REPEAT; glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, ¶ms[0]); expectError(GL_INVALID_ENUM); params[0] = 0.0f; glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, ¶ms[0]); expectError(GL_INVALID_ENUM); params[0] = GL_NEAREST; glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, ¶ms[0]); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; glDeleteTextures(1, &texture); }); // glCompressedTexSubImage2D ES2F_ADD_API_CASE(compressedtexsubimage2d_invalid_target, "Invalid glCompressedTexSubImage2D() usage", { vector supported; vector accepted; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, supported); getCompressedTexSubImage2DFormat(supported, accepted); if (accepted.empty()) { m_log << TestLog::Message << "// No suitable compressed formats found, cannot evaluate test." << TestLog::EndMessage; m_testCtx.setTestResult(QP_TEST_RESULT_NOT_SUPPORTED, "No suitable compressed formats found"); } else { for (int i = 0; i < (int)accepted.size(); i++) { const deInt32 glFormat = accepted[i]; try { const tcu::CompressedTexFormat format = glu::mapGLCompressedTexFormat(glFormat); const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format); const int blockSize = tcu::getBlockSize(format); const std::vector data (blockSize, 0); GLuint texture = 0; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); expectError(GL_NO_ERROR); glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, blockSize, DE_NULL); expectError(GL_NO_ERROR); m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is invalid."); m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::EndMessage; //glCompressedTexImage2D(GL_TEXTURE_2D, 0, accepted[i], 0, 0, 0, 0, 0); glCompressedTexSubImage2D(0, 0, 0, 0, 0, 0, accepted[i], 0, 0); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; glDeleteTextures(1, &texture); expectError(GL_NO_ERROR); } catch (const tcu::InternalError&) { m_log << TestLog::Message << "Skipping unknown format: " << glFormat << TestLog::EndMessage; } } } }); ES2F_ADD_API_CASE(compressedtexsubimage2d_neg_level_tex2d, "Invalid glCompressedTexSubImage2D() usage", { vector supported; vector accepted; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, supported); getCompressedTexSubImage2DFormat(supported, accepted); if (accepted.empty()) { m_log << TestLog::Message << "// No suitable compressed formats found, cannot evaluate test." << TestLog::EndMessage; m_testCtx.setTestResult(QP_TEST_RESULT_NOT_SUPPORTED, "No suitable compressed formats found"); } else { for (int i = 0; i < (int)accepted.size(); i++) { const deInt32 glFormat = accepted[i]; try { const tcu::CompressedTexFormat format = glu::mapGLCompressedTexFormat(glFormat); const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format); const int blockSize = tcu::getBlockSize(format); const std::vector data (blockSize, 0); GLuint texture = 0; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); expectError(GL_NO_ERROR); glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, blockSize, DE_NULL); expectError(GL_NO_ERROR); m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0."); m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::EndMessage; //glCompressedTexImage2D(GL_TEXTURE_2D, 0, accepted[i], 0, 0, 0, 0, 0); //expectError(GL_NO_ERROR); glCompressedTexSubImage2D(GL_TEXTURE_2D, -1, 0, 0, 0, 0, accepted[i], 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; glDeleteTextures(1, &texture); expectError(GL_NO_ERROR); } catch (const tcu::InternalError&) { m_log << TestLog::Message << "Skipping unknown format: " << glFormat << TestLog::EndMessage; } } } }); ES2F_ADD_API_CASE(compressedtexsubimage2d_neg_level_cube, "Invalid glCompressedTexSubImage2D() usage", { vector supported; vector accepted; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, supported); getCompressedTexSubImage2DFormat(supported, accepted); if (accepted.empty()) { m_log << TestLog::Message << "// No suitable compressed formats found, cannot evaluate test." << TestLog::EndMessage; m_testCtx.setTestResult(QP_TEST_RESULT_NOT_SUPPORTED, "No suitable compressed formats found"); } else { for (int i = 0; i < (int)accepted.size(); i++) { const deInt32 glFormat = accepted[i]; try { const tcu::CompressedTexFormat format = glu::mapGLCompressedTexFormat(glFormat); const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format); const int blockSize = tcu::getBlockSize(format); const std::vector data (blockSize, 0); GLuint texture = 0; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); expectError(GL_NO_ERROR); glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, blockSize, DE_NULL); expectError(GL_NO_ERROR); m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0."); m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::EndMessage; //glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, accepted[i], 0, 0, 0, 0, 0); //expectError(GL_NO_ERROR); glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, 0, 0, 0, 0, accepted[i], 0, 0); expectError(GL_INVALID_VALUE); //glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, accepted[i], 0, 0, 0, 0, 0); //expectError(GL_NO_ERROR); glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, 0, 0, 0, 0, accepted[i], 0, 0); expectError(GL_INVALID_VALUE); //glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, accepted[i], 0, 0, 0, 0, 0); //expectError(GL_NO_ERROR); glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, -1, 0, 0, 0, 0, accepted[i], 0, 0); expectError(GL_INVALID_VALUE); //glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, accepted[i], 0, 0, 0, 0, 0); //expectError(GL_NO_ERROR); glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, -1, 0, 0, 0, 0, accepted[i], 0, 0); expectError(GL_INVALID_VALUE); //glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, accepted[i], 0, 0, 0, 0, 0); //expectError(GL_NO_ERROR); glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, 0, 0, 0, 0, accepted[i], 0, 0); expectError(GL_INVALID_VALUE); //glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, accepted[i], 0, 0, 0, 0, 0); //expectError(GL_NO_ERROR); glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, 0, 0, 0, 0, accepted[i], 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; glDeleteTextures(1, &texture); expectError(GL_NO_ERROR); } catch (const tcu::InternalError&) { m_log << TestLog::Message << "Skipping unknown format: " << glFormat << TestLog::EndMessage; } } } }); ES2F_ADD_API_CASE(compressedtexsubimage2d_level_max_tex2d, "Invalid glCompressedTexSubImage2D() usage", { vector supported; vector accepted; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, supported); getCompressedTexSubImage2DFormat(supported, accepted); if (accepted.empty()) { m_log << TestLog::Message << "// No suitable compressed formats found, cannot evaluate test." << TestLog::EndMessage; m_testCtx.setTestResult(QP_TEST_RESULT_NOT_SUPPORTED, "No suitable compressed formats found"); } else { for (int i = 0; i < (int)accepted.size(); i++) { const deInt32 glFormat = accepted[i]; try { const tcu::CompressedTexFormat format = glu::mapGLCompressedTexFormat(glFormat); const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format); const int blockSize = tcu::getBlockSize(format); const std::vector data (blockSize, 0); GLuint texture = 0; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); expectError(GL_NO_ERROR); glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, blockSize, DE_NULL); expectError(GL_NO_ERROR); m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE)."); m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::EndMessage; deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1; //glCompressedTexImage2D(GL_TEXTURE_2D, 0, accepted[i], 0, 0, 0, 0, 0); //expectError(GL_NO_ERROR); glCompressedTexSubImage2D(GL_TEXTURE_2D, log2MaxTextureSize, 0, 0, 0, 0, accepted[i], 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; glDeleteTextures(1, &texture); expectError(GL_NO_ERROR); } catch (const tcu::InternalError&) { m_log << TestLog::Message << "Skipping unknown format: " << glFormat << TestLog::EndMessage; } } } }); ES2F_ADD_API_CASE(compressedtexsubimage2d_level_max_cube, "Invalid glCompressedTexSubImage2D() usage", { vector supported; vector accepted; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, supported); getCompressedTexSubImage2DFormat(supported, accepted); if (accepted.empty()) { m_log << TestLog::Message << "// No suitable compressed formats found, cannot evaluate test." << TestLog::EndMessage; m_testCtx.setTestResult(QP_TEST_RESULT_NOT_SUPPORTED, "No suitable compressed formats found"); } else { for (int i = 0; i < (int)accepted.size(); i++) { const deInt32 glFormat = accepted[i]; try { const tcu::CompressedTexFormat format = glu::mapGLCompressedTexFormat(glFormat); const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format); const int blockSize = tcu::getBlockSize(format); const std::vector data (blockSize, 0); GLuint texture = 0; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); expectError(GL_NO_ERROR); glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, blockSize, DE_NULL); expectError(GL_NO_ERROR); m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_TEXTURE_SIZE)."); m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::EndMessage; deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; //glCompressedTexImage2D(GL_TEXTURE_2D, 0, accepted[i], 0, 0, 0, 0, 0); //expectError(GL_NO_ERROR); glCompressedTexSubImage2D(GL_TEXTURE_2D, log2MaxTextureSize, 0, 0, 0, 0, accepted[i], 0, 0); expectError(GL_INVALID_VALUE); //glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, accepted[i], 0, 0, 0, 0, 0); //expectError(GL_NO_ERROR); glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, log2MaxTextureSize, 0, 0, 0, 0, accepted[i], 0, 0); expectError(GL_INVALID_VALUE); //glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, accepted[i], 0, 0, 0, 0, 0); //expectError(GL_NO_ERROR); glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxTextureSize, 0, 0, 0, 0, accepted[i], 0, 0); expectError(GL_INVALID_VALUE); //glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, accepted[i], 0, 0, 0, 0, 0); //expectError(GL_NO_ERROR); glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, log2MaxTextureSize, 0, 0, 0, 0, accepted[i], 0, 0); expectError(GL_INVALID_VALUE); //glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, accepted[i], 0, 0, 0, 0, 0); //expectError(GL_NO_ERROR); glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, log2MaxTextureSize, 0, 0, 0, 0, accepted[i], 0, 0); expectError(GL_INVALID_VALUE); //glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, accepted[i], 0, 0, 0, 0, 0); //expectError(GL_NO_ERROR); glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxTextureSize, 0, 0, 0, 0, accepted[i], 0, 0); expectError(GL_INVALID_VALUE); //glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, accepted[i], 0, 0, 0, 0, 0); //expectError(GL_NO_ERROR); glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxTextureSize, 0, 0, 0, 0, accepted[i], 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; glDeleteTextures(1, &texture); expectError(GL_NO_ERROR); } catch (const tcu::InternalError&) { m_log << TestLog::Message << "Skipping unknown format: " << glFormat << TestLog::EndMessage; } } } }); ES2F_ADD_API_CASE(compressedtexsubimage2d_neg_offset, "Invalid glCompressedTexSubImage2D() usage", { vector supported; vector accepted; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, supported); getCompressedTexSubImage2DFormat(supported, accepted); if (accepted.empty()) { m_log << TestLog::Message << "// No suitable compressed formats found, cannot evaluate test." << TestLog::EndMessage; m_testCtx.setTestResult(QP_TEST_RESULT_NOT_SUPPORTED, "No suitable compressed formats found"); } else { for (int i = 0; i < (int)accepted.size(); i++) { const deInt32 glFormat = accepted[i]; try { const tcu::CompressedTexFormat format = glu::mapGLCompressedTexFormat(glFormat); const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format); const int blockSize = tcu::getBlockSize(format); const std::vector data (blockSize, 0); GLuint texture = 0; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); expectError(GL_NO_ERROR); glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, blockSize, DE_NULL); expectError(GL_NO_ERROR); m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if xoffset or yoffset are negative."); m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::EndMessage; //glCompressedTexImage2D(GL_TEXTURE_2D, 0, accepted[i], 0, 0, 0, 0, 0); //expectError(GL_NO_ERROR); glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, -1, 0, 0, 0, accepted[i], 0, 0); expectError(GL_INVALID_VALUE); //glCompressedTexImage2D(GL_TEXTURE_2D, 0, accepted[i], 0, 0, 0, 0, 0); //expectError(GL_NO_ERROR); glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, -1, 0, 0, accepted[i], 0, 0); expectError(GL_INVALID_VALUE); //glCompressedTexImage2D(GL_TEXTURE_2D, 0, accepted[i], 0, 0, 0, 0, 0); //expectError(GL_NO_ERROR); glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, -1, -1, 0, 0, accepted[i], 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; glDeleteTextures(1, &texture); expectError(GL_NO_ERROR); } catch (const tcu::InternalError&) { m_log << TestLog::Message << "Skipping unknown format: " << glFormat << TestLog::EndMessage; } } } }); ES2F_ADD_API_CASE(compressedtexsubimage2d_offset_allowed, "Invalid glCompressedTexSubImage2D() usage", { vector supported; vector accepted; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, supported); getCompressedTexSubImage2DFormat(supported, accepted); if (accepted.empty()) { m_log << TestLog::Message << "// No suitable compressed formats found, cannot evaluate test." << TestLog::EndMessage; m_testCtx.setTestResult(QP_TEST_RESULT_NOT_SUPPORTED, "No suitable compressed formats found"); } else { for (int i = 0; i < (int)accepted.size(); i++) { const deInt32 glFormat = accepted[i]; try { const tcu::CompressedTexFormat format = glu::mapGLCompressedTexFormat(glFormat); const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format); const int blockSize = tcu::getBlockSize(format); const std::vector data (blockSize, 0); GLuint texture = 0; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); expectError(GL_NO_ERROR); glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, blockSize, DE_NULL); expectError(GL_NO_ERROR); deUint32 maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1; m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if xoffset + width > texture_width or yoffset + height > texture_height."); m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::EndMessage; //glCompressedTexImage2D(GL_TEXTURE_2D, 0, accepted[i], 0, 0, 0, 0, 0); //expectError(GL_NO_ERROR); glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, maxTextureSize, 0, 0, 0, accepted[i], 0, 0); expectError(GL_INVALID_VALUE); //glCompressedTexImage2D(GL_TEXTURE_2D, 0, accepted[i], 0, 0, 0, 0, 0); //expectError(GL_NO_ERROR); glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, maxTextureSize, 0, 0, accepted[i], 0, 0); expectError(GL_INVALID_VALUE); //glCompressedTexImage2D(GL_TEXTURE_2D, 0, accepted[i], 0, 0, 0, 0, 0); //expectError(GL_NO_ERROR); glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, maxTextureSize, maxTextureSize, 0, 0, accepted[i], 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; glDeleteTextures(1, &texture); expectError(GL_NO_ERROR); } catch (const tcu::InternalError&) { m_log << TestLog::Message << "Skipping unknown format: " << glFormat << TestLog::EndMessage; } } } }); ES2F_ADD_API_CASE(compressedtexsubimage2d_neg_wdt_hgt, "Invalid glCompressedTexSubImage2D() usage", { vector supported; vector accepted; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, supported); getCompressedTexSubImage2DFormat(supported, accepted); if (accepted.empty()) { m_log << TestLog::Message << "// No suitable compressed formats found, cannot evaluate test." << TestLog::EndMessage; m_testCtx.setTestResult(QP_TEST_RESULT_NOT_SUPPORTED, "No suitable compressed formats found"); } else { for (int i = 0; i < (int)accepted.size(); i++) { const deInt32 glFormat = accepted[i]; try { const tcu::CompressedTexFormat format = glu::mapGLCompressedTexFormat(glFormat); const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format); const int blockSize = tcu::getBlockSize(format); const std::vector data (blockSize, 0); GLuint texture = 0; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); expectError(GL_NO_ERROR); glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, blockSize, DE_NULL); expectError(GL_NO_ERROR); m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0."); m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::EndMessage; //glCompressedTexImage2D(GL_TEXTURE_2D, 0, accepted[i], 0, 0, 0, 0, 0); //expectError(GL_NO_ERROR); glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, -1, 0, accepted[i], 0, 0); expectError(GL_INVALID_VALUE); //glCompressedTexImage2D(GL_TEXTURE_2D, 0, accepted[i], 0, 0, 0, 0, 0); //expectError(GL_NO_ERROR); glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, -1, accepted[i], 0, 0); expectError(GL_INVALID_VALUE); //glCompressedTexImage2D(GL_TEXTURE_2D, 0, accepted[i], 0, 0, 0, 0, 0); //expectError(GL_NO_ERROR); glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, -1, -1, accepted[i], 0, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; glDeleteTextures(1, &texture); expectError(GL_NO_ERROR); } catch (const tcu::InternalError&) { m_log << TestLog::Message << "Skipping unknown format: " << glFormat << TestLog::EndMessage; } } } }); ES2F_ADD_API_CASE(compressedtexsubimage2d_invalid_size, "Invalid glCompressedTexImage2D() usage", { vector supported; vector accepted; getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, supported); getCompressedTexSubImage2DFormat(supported, accepted); if (accepted.empty()) { m_log << TestLog::Message << "// No suitable compressed formats found, cannot evaluate test." << TestLog::EndMessage; m_testCtx.setTestResult(QP_TEST_RESULT_NOT_SUPPORTED, "No suitable compressed formats found"); } else { for (int i = 0; i < (int)accepted.size(); i++) { const deInt32 glFormat = accepted[i]; try { const tcu::CompressedTexFormat format = glu::mapGLCompressedTexFormat(glFormat); const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format); const int blockSize = tcu::getBlockSize(format); const std::vector data (blockSize, 0); GLuint texture = 0; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); expectError(GL_NO_ERROR); glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, blockSize, DE_NULL); expectError(GL_NO_ERROR); m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if imageSize is not consistent with the format, dimensions, and contents of the specified compressed image data."); m_log << TestLog::Message << "// Using texture format " << tcu::toHex(glFormat) << TestLog::EndMessage; glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, blockPixelSize.x(), blockPixelSize.y(), glFormat, -1, &data[0]); expectError(GL_INVALID_VALUE); glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, blockPixelSize.x(), blockPixelSize.y(), glFormat, blockSize / 2, &data[0]); expectError(GL_INVALID_VALUE); glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, blockPixelSize.x(), blockPixelSize.y(), glFormat, blockSize * 2, &data[0]); expectError(GL_INVALID_VALUE); glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, blockPixelSize.x(), blockPixelSize.y() * 2, glFormat, blockSize, &data[0]); expectError(GL_INVALID_VALUE); glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, blockPixelSize.x() * 2, blockPixelSize.y(), glFormat, blockSize, &data[0]); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; glDeleteTextures(1, &texture); expectError(GL_NO_ERROR); } catch (const tcu::InternalError&) { m_log << TestLog::Message << "Skipping unknown format: " << glFormat << TestLog::EndMessage; } } } }); } } // Functional } // gles2 } // deqp