/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, install, // copy or use the software. // // // License Agreement // For Open Source Computer Vision Library // // Copyright (C) 2000-2008, Intel Corporation, all rights reserved. // Copyright (C) 2009, Willow Garage Inc., all rights reserved. // Third party copyrights are property of their respective owners. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistribution's of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // * Redistribution's in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // * The name of the copyright holders may not be used to endorse or promote products // derived from this software without specific prior written permission. // // This software is provided by the copyright holders and contributors "as is" and // any express or implied warranties, including, but not limited to, the implied // warranties of merchantability and fitness for a particular purpose are disclaimed. // In no event shall the Intel Corporation or contributors be liable for any direct, // indirect, incidental, special, exemplary, or consequential damages // (including, but not limited to, procurement of substitute goods or services; // loss of use, data, or profits; or business interruption) however caused // and on any theory of liability, whether in contract, strict liability, // or tort (including negligence or otherwise) arising in any way out of // the use of this software, even if advised of the possibility of such damage. // //M*/ #include #include #include namespace cv { /* * ShapeContextDescriptor class */ class SCD { public: //! the full constructor taking all the necessary parameters explicit SCD(int _nAngularBins=12, int _nRadialBins=5, double _innerRadius=0.1, double _outerRadius=1, bool _rotationInvariant=false) { setAngularBins(_nAngularBins); setRadialBins(_nRadialBins); setInnerRadius(_innerRadius); setOuterRadius(_outerRadius); setRotationInvariant(_rotationInvariant); } void extractSCD(cv::Mat& contour, cv::Mat& descriptors, const std::vector& queryInliers=std::vector(), const float _meanDistance=-1); int descriptorSize() {return nAngularBins*nRadialBins;} void setAngularBins(int angularBins) { nAngularBins=angularBins; } void setRadialBins(int radialBins) { nRadialBins=radialBins; } void setInnerRadius(double _innerRadius) { innerRadius=_innerRadius; } void setOuterRadius(double _outerRadius) { outerRadius=_outerRadius; } void setRotationInvariant(bool _rotationInvariant) { rotationInvariant=_rotationInvariant; } int getAngularBins() const { return nAngularBins; } int getRadialBins() const { return nRadialBins; } double getInnerRadius() const { return innerRadius; } double getOuterRadius() const { return outerRadius; } bool getRotationInvariant() const { return rotationInvariant; } float getMeanDistance() const { return meanDistance; } private: int nAngularBins; int nRadialBins; double innerRadius; double outerRadius; bool rotationInvariant; float meanDistance; protected: void logarithmicSpaces(std::vector& vecSpaces) const; void angularSpaces(std::vector& vecSpaces) const; void buildNormalizedDistanceMatrix(cv::Mat& contour, cv::Mat& disMatrix, const std::vector &queryInliers, const float _meanDistance=-1); void buildAngleMatrix(cv::Mat& contour, cv::Mat& angleMatrix) const; }; /* * Matcher */ class SCDMatcher { public: // the full constructor SCDMatcher() { } // the matcher function using Hungarian method void matchDescriptors(cv::Mat& descriptors1, cv::Mat& descriptors2, std::vector& matches, cv::Ptr& comparer, std::vector& inliers1, std::vector &inliers2); // matching cost float getMatchingCost() const {return minMatchCost;} private: float minMatchCost; protected: void buildCostMatrix(const cv::Mat& descriptors1, const cv::Mat& descriptors2, cv::Mat& costMatrix, cv::Ptr& comparer) const; void hungarian(cv::Mat& costMatrix, std::vector& outMatches, std::vector &inliers1, std::vector &inliers2, int sizeScd1=0, int sizeScd2=0); }; }