// Copyright 2006 The RE2 Authors. All Rights Reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Regular expression parser. // The parser is a simple precedence-based parser with a // manual stack. The parsing work is done by the methods // of the ParseState class. The Regexp::Parse function is // essentially just a lexer that calls the ParseState method // for each token. // The parser recognizes POSIX extended regular expressions // excluding backreferences, collating elements, and collating // classes. It also allows the empty string as a regular expression // and recognizes the Perl escape sequences \d, \s, \w, \D, \S, and \W. // See regexp.h for rationale. #include "util/util.h" #include "re2/regexp.h" #include "re2/stringpiece.h" #include "re2/unicode_casefold.h" #include "re2/unicode_groups.h" namespace re2 { // Regular expression parse state. // The list of parsed regexps so far is maintained as a vector of // Regexp pointers called the stack. Left parenthesis and vertical // bar markers are also placed on the stack, as Regexps with // non-standard opcodes. // Scanning a left parenthesis causes the parser to push a left parenthesis // marker on the stack. // Scanning a vertical bar causes the parser to pop the stack until it finds a // vertical bar or left parenthesis marker (not popping the marker), // concatenate all the popped results, and push them back on // the stack (DoConcatenation). // Scanning a right parenthesis causes the parser to act as though it // has seen a vertical bar, which then leaves the top of the stack in the // form LeftParen regexp VerticalBar regexp VerticalBar ... regexp VerticalBar. // The parser pops all this off the stack and creates an alternation of the // regexps (DoAlternation). class Regexp::ParseState { public: ParseState(ParseFlags flags, const StringPiece& whole_regexp, RegexpStatus* status); ~ParseState(); ParseFlags flags() { return flags_; } int rune_max() { return rune_max_; } // Parse methods. All public methods return a bool saying // whether parsing should continue. If a method returns // false, it has set fields in *status_, and the parser // should return NULL. // Pushes the given regular expression onto the stack. // Could check for too much memory used here. bool PushRegexp(Regexp* re); // Pushes the literal rune r onto the stack. bool PushLiteral(Rune r); // Pushes a regexp with the given op (and no args) onto the stack. bool PushSimpleOp(RegexpOp op); // Pushes a ^ onto the stack. bool PushCarat(); // Pushes a \b (word == true) or \B (word == false) onto the stack. bool PushWordBoundary(bool word); // Pushes a $ onto the stack. bool PushDollar(); // Pushes a . onto the stack bool PushDot(); // Pushes a repeat operator regexp onto the stack. // A valid argument for the operator must already be on the stack. // s is the name of the operator, for use in error messages. bool PushRepeatOp(RegexpOp op, const StringPiece& s, bool nongreedy); // Pushes a repetition regexp onto the stack. // A valid argument for the operator must already be on the stack. bool PushRepetition(int min, int max, const StringPiece& s, bool nongreedy); // Checks whether a particular regexp op is a marker. bool IsMarker(RegexpOp op); // Processes a left parenthesis in the input. // Pushes a marker onto the stack. bool DoLeftParen(const StringPiece& name); bool DoLeftParenNoCapture(); // Processes a vertical bar in the input. bool DoVerticalBar(); // Processes a right parenthesis in the input. bool DoRightParen(); // Processes the end of input, returning the final regexp. Regexp* DoFinish(); // Finishes the regexp if necessary, preparing it for use // in a more complicated expression. // If it is a CharClassBuilder, converts into a CharClass. Regexp* FinishRegexp(Regexp*); // These routines don't manipulate the parse stack // directly, but they do need to look at flags_. // ParseCharClass also manipulates the internals of Regexp // while creating *out_re. // Parse a character class into *out_re. // Removes parsed text from s. bool ParseCharClass(StringPiece* s, Regexp** out_re, RegexpStatus* status); // Parse a character class character into *rp. // Removes parsed text from s. bool ParseCCCharacter(StringPiece* s, Rune *rp, const StringPiece& whole_class, RegexpStatus* status); // Parse a character class range into rr. // Removes parsed text from s. bool ParseCCRange(StringPiece* s, RuneRange* rr, const StringPiece& whole_class, RegexpStatus* status); // Parse a Perl flag set or non-capturing group from s. bool ParsePerlFlags(StringPiece* s); // Finishes the current concatenation, // collapsing it into a single regexp on the stack. void DoConcatenation(); // Finishes the current alternation, // collapsing it to a single regexp on the stack. void DoAlternation(); // Generalized DoAlternation/DoConcatenation. void DoCollapse(RegexpOp op); // Maybe concatenate Literals into LiteralString. bool MaybeConcatString(int r, ParseFlags flags); private: ParseFlags flags_; StringPiece whole_regexp_; RegexpStatus* status_; Regexp* stacktop_; int ncap_; // number of capturing parens seen int rune_max_; // maximum char value for this encoding DISALLOW_EVIL_CONSTRUCTORS(ParseState); }; // Pseudo-operators - only on parse stack. const RegexpOp kLeftParen = static_cast(kMaxRegexpOp+1); const RegexpOp kVerticalBar = static_cast(kMaxRegexpOp+2); Regexp::ParseState::ParseState(ParseFlags flags, const StringPiece& whole_regexp, RegexpStatus* status) : flags_(flags), whole_regexp_(whole_regexp), status_(status), stacktop_(NULL), ncap_(0) { if (flags_ & Latin1) rune_max_ = 0xFF; else rune_max_ = Runemax; } // Cleans up by freeing all the regexps on the stack. Regexp::ParseState::~ParseState() { Regexp* next; for (Regexp* re = stacktop_; re != NULL; re = next) { next = re->down_; re->down_ = NULL; if (re->op() == kLeftParen) delete re->name_; re->Decref(); } } // Finishes the regexp if necessary, preparing it for use in // a more complex expression. // If it is a CharClassBuilder, converts into a CharClass. Regexp* Regexp::ParseState::FinishRegexp(Regexp* re) { if (re == NULL) return NULL; re->down_ = NULL; if (re->op_ == kRegexpCharClass && re->ccb_ != NULL) { CharClassBuilder* ccb = re->ccb_; re->ccb_ = NULL; re->cc_ = ccb->GetCharClass(); delete ccb; } return re; } // Pushes the given regular expression onto the stack. // Could check for too much memory used here. bool Regexp::ParseState::PushRegexp(Regexp* re) { MaybeConcatString(-1, NoParseFlags); // Special case: a character class of one character is just // a literal. This is a common idiom for escaping // single characters (e.g., [.] instead of \.), and some // analysis does better with fewer character classes. // Similarly, [Aa] can be rewritten as a literal A with ASCII case folding. if (re->op_ == kRegexpCharClass) { if (re->ccb_->size() == 1) { Rune r = re->ccb_->begin()->lo; re->Decref(); re = new Regexp(kRegexpLiteral, flags_); re->rune_ = r; } else if (re->ccb_->size() == 2) { Rune r = re->ccb_->begin()->lo; if ('A' <= r && r <= 'Z' && re->ccb_->Contains(r + 'a' - 'A')) { re->Decref(); re = new Regexp(kRegexpLiteral, flags_ | FoldCase); re->rune_ = r + 'a' - 'A'; } } } if (!IsMarker(re->op())) re->simple_ = re->ComputeSimple(); re->down_ = stacktop_; stacktop_ = re; return true; } // Searches the case folding tables and returns the CaseFold* that contains r. // If there isn't one, returns the CaseFold* with smallest f->lo bigger than r. // If there isn't one, returns NULL. CaseFold* LookupCaseFold(CaseFold *f, int n, Rune r) { CaseFold* ef = f + n; // Binary search for entry containing r. while (n > 0) { int m = n/2; if (f[m].lo <= r && r <= f[m].hi) return &f[m]; if (r < f[m].lo) { n = m; } else { f += m+1; n -= m+1; } } // There is no entry that contains r, but f points // where it would have been. Unless f points at // the end of the array, it points at the next entry // after r. if (f < ef) return f; // No entry contains r; no entry contains runes > r. return NULL; } // Returns the result of applying the fold f to the rune r. Rune ApplyFold(CaseFold *f, Rune r) { switch (f->delta) { default: return r + f->delta; case EvenOddSkip: // even <-> odd but only applies to every other if ((r - f->lo) % 2) return r; // fall through case EvenOdd: // even <-> odd if (r%2 == 0) return r + 1; return r - 1; case OddEvenSkip: // odd <-> even but only applies to every other if ((r - f->lo) % 2) return r; // fall through case OddEven: // odd <-> even if (r%2 == 1) return r + 1; return r - 1; } } // Returns the next Rune in r's folding cycle (see unicode_casefold.h). // Examples: // CycleFoldRune('A') = 'a' // CycleFoldRune('a') = 'A' // // CycleFoldRune('K') = 'k' // CycleFoldRune('k') = 0x212A (Kelvin) // CycleFoldRune(0x212A) = 'K' // // CycleFoldRune('?') = '?' Rune CycleFoldRune(Rune r) { CaseFold* f = LookupCaseFold(unicode_casefold, num_unicode_casefold, r); if (f == NULL || r < f->lo) return r; return ApplyFold(f, r); } // Add lo-hi to the class, along with their fold-equivalent characters. // If lo-hi is already in the class, assume that the fold-equivalent // chars are there too, so there's no work to do. static void AddFoldedRange(CharClassBuilder* cc, Rune lo, Rune hi, int depth) { // AddFoldedRange calls itself recursively for each rune in the fold cycle. // Most folding cycles are small: there aren't any bigger than four in the // current Unicode tables. make_unicode_casefold.py checks that // the cycles are not too long, and we double-check here using depth. if (depth > 10) { LOG(DFATAL) << "AddFoldedRange recurses too much."; return; } if (!cc->AddRange(lo, hi)) // lo-hi was already there? we're done return; while (lo <= hi) { CaseFold* f = LookupCaseFold(unicode_casefold, num_unicode_casefold, lo); if (f == NULL) // lo has no fold, nor does anything above lo break; if (lo < f->lo) { // lo has no fold; next rune with a fold is f->lo lo = f->lo; continue; } // Add in the result of folding the range lo - f->hi // and that range's fold, recursively. Rune lo1 = lo; Rune hi1 = min(hi, f->hi); switch (f->delta) { default: lo1 += f->delta; hi1 += f->delta; break; case EvenOdd: if (lo1%2 == 1) lo1--; if (hi1%2 == 0) hi1++; break; case OddEven: if (lo1%2 == 0) lo1--; if (hi1%2 == 1) hi1++; break; } AddFoldedRange(cc, lo1, hi1, depth+1); // Pick up where this fold left off. lo = f->hi + 1; } } // Pushes the literal rune r onto the stack. bool Regexp::ParseState::PushLiteral(Rune r) { // Do case folding if needed. if ((flags_ & FoldCase) && CycleFoldRune(r) != r) { Regexp* re = new Regexp(kRegexpCharClass, flags_ & ~FoldCase); re->ccb_ = new CharClassBuilder; Rune r1 = r; do { if (!(flags_ & NeverNL) || r != '\n') { re->ccb_->AddRange(r, r); } r = CycleFoldRune(r); } while (r != r1); re->ccb_->RemoveAbove(rune_max_); return PushRegexp(re); } // Exclude newline if applicable. if ((flags_ & NeverNL) && r == '\n') return PushRegexp(new Regexp(kRegexpNoMatch, flags_)); // No fancy stuff worked. Ordinary literal. if (MaybeConcatString(r, flags_)) return true; Regexp* re = new Regexp(kRegexpLiteral, flags_); re->rune_ = r; return PushRegexp(re); } // Pushes a ^ onto the stack. bool Regexp::ParseState::PushCarat() { if (flags_ & OneLine) { return PushSimpleOp(kRegexpBeginText); } return PushSimpleOp(kRegexpBeginLine); } // Pushes a \b or \B onto the stack. bool Regexp::ParseState::PushWordBoundary(bool word) { if (word) return PushSimpleOp(kRegexpWordBoundary); return PushSimpleOp(kRegexpNoWordBoundary); } // Pushes a $ onto the stack. bool Regexp::ParseState::PushDollar() { if (flags_ & OneLine) { // Clumsy marker so that MimicsPCRE() can tell whether // this kRegexpEndText was a $ and not a \z. Regexp::ParseFlags oflags = flags_; flags_ = flags_ | WasDollar; bool ret = PushSimpleOp(kRegexpEndText); flags_ = oflags; return ret; } return PushSimpleOp(kRegexpEndLine); } // Pushes a . onto the stack. bool Regexp::ParseState::PushDot() { if ((flags_ & DotNL) && !(flags_ & NeverNL)) return PushSimpleOp(kRegexpAnyChar); // Rewrite . into [^\n] Regexp* re = new Regexp(kRegexpCharClass, flags_ & ~FoldCase); re->ccb_ = new CharClassBuilder; re->ccb_->AddRange(0, '\n' - 1); re->ccb_->AddRange('\n' + 1, rune_max_); return PushRegexp(re); } // Pushes a regexp with the given op (and no args) onto the stack. bool Regexp::ParseState::PushSimpleOp(RegexpOp op) { Regexp* re = new Regexp(op, flags_); return PushRegexp(re); } // Pushes a repeat operator regexp onto the stack. // A valid argument for the operator must already be on the stack. // The char c is the name of the operator, for use in error messages. bool Regexp::ParseState::PushRepeatOp(RegexpOp op, const StringPiece& s, bool nongreedy) { if (stacktop_ == NULL || IsMarker(stacktop_->op())) { status_->set_code(kRegexpRepeatArgument); status_->set_error_arg(s); return false; } Regexp::ParseFlags fl = flags_; if (nongreedy) fl = fl ^ NonGreedy; Regexp* re = new Regexp(op, fl); re->AllocSub(1); re->down_ = stacktop_->down_; re->sub()[0] = FinishRegexp(stacktop_); re->simple_ = re->ComputeSimple(); stacktop_ = re; return true; } // Pushes a repetition regexp onto the stack. // A valid argument for the operator must already be on the stack. bool Regexp::ParseState::PushRepetition(int min, int max, const StringPiece& s, bool nongreedy) { if ((max != -1 && max < min) || min > 1000 || max > 1000) { status_->set_code(kRegexpRepeatSize); status_->set_error_arg(s); return false; } if (stacktop_ == NULL || IsMarker(stacktop_->op())) { status_->set_code(kRegexpRepeatArgument); status_->set_error_arg(s); return false; } Regexp::ParseFlags fl = flags_; if (nongreedy) fl = fl ^ NonGreedy; Regexp* re = new Regexp(kRegexpRepeat, fl); re->min_ = min; re->max_ = max; re->AllocSub(1); re->down_ = stacktop_->down_; re->sub()[0] = FinishRegexp(stacktop_); re->simple_ = re->ComputeSimple(); stacktop_ = re; return true; } // Checks whether a particular regexp op is a marker. bool Regexp::ParseState::IsMarker(RegexpOp op) { return op >= kLeftParen; } // Processes a left parenthesis in the input. // Pushes a marker onto the stack. bool Regexp::ParseState::DoLeftParen(const StringPiece& name) { Regexp* re = new Regexp(kLeftParen, flags_); re->cap_ = ++ncap_; if (name.data() != NULL) re->name_ = new string(name.as_string()); return PushRegexp(re); } // Pushes a non-capturing marker onto the stack. bool Regexp::ParseState::DoLeftParenNoCapture() { Regexp* re = new Regexp(kLeftParen, flags_); re->cap_ = -1; return PushRegexp(re); } // Adds r to cc, along with r's upper case if foldascii is set. static void AddLiteral(CharClassBuilder* cc, Rune r, bool foldascii) { cc->AddRange(r, r); if (foldascii && 'a' <= r && r <= 'z') cc->AddRange(r + 'A' - 'a', r + 'A' - 'a'); } // Processes a vertical bar in the input. bool Regexp::ParseState::DoVerticalBar() { MaybeConcatString(-1, NoParseFlags); DoConcatenation(); // Below the vertical bar is a list to alternate. // Above the vertical bar is a list to concatenate. // We just did the concatenation, so either swap // the result below the vertical bar or push a new // vertical bar on the stack. Regexp* r1; Regexp* r2; if ((r1 = stacktop_) != NULL && (r2 = stacktop_->down_) != NULL && r2->op() == kVerticalBar) { // If above and below vertical bar are literal or char class, // can merge into a single char class. Regexp* r3; if ((r1->op() == kRegexpLiteral || r1->op() == kRegexpCharClass || r1->op() == kRegexpAnyChar) && (r3 = r2->down_) != NULL) { Rune rune; switch (r3->op()) { case kRegexpLiteral: // convert to char class rune = r3->rune_; r3->op_ = kRegexpCharClass; r3->cc_ = NULL; r3->ccb_ = new CharClassBuilder; AddLiteral(r3->ccb_, rune, r3->parse_flags_ & Regexp::FoldCase); // fall through case kRegexpCharClass: if (r1->op() == kRegexpLiteral) AddLiteral(r3->ccb_, r1->rune_, r1->parse_flags_ & Regexp::FoldCase); else if (r1->op() == kRegexpCharClass) r3->ccb_->AddCharClass(r1->ccb_); if (r1->op() == kRegexpAnyChar || r3->ccb_->full()) { delete r3->ccb_; r3->ccb_ = NULL; r3->op_ = kRegexpAnyChar; } // fall through case kRegexpAnyChar: // pop r1 stacktop_ = r2; r1->Decref(); return true; default: break; } } // Swap r1 below vertical bar (r2). r1->down_ = r2->down_; r2->down_ = r1; stacktop_ = r2; return true; } return PushSimpleOp(kVerticalBar); } // Processes a right parenthesis in the input. bool Regexp::ParseState::DoRightParen() { // Finish the current concatenation and alternation. DoAlternation(); // The stack should be: LeftParen regexp // Remove the LeftParen, leaving the regexp, // parenthesized. Regexp* r1; Regexp* r2; if ((r1 = stacktop_) == NULL || (r2 = r1->down_) == NULL || r2->op() != kLeftParen) { status_->set_code(kRegexpMissingParen); status_->set_error_arg(whole_regexp_); return false; } // Pop off r1, r2. Will Decref or reuse below. stacktop_ = r2->down_; // Restore flags from when paren opened. Regexp* re = r2; flags_ = re->parse_flags(); // Rewrite LeftParen as capture if needed. if (re->cap_ > 0) { re->op_ = kRegexpCapture; // re->cap_ is already set re->AllocSub(1); re->sub()[0] = FinishRegexp(r1); re->simple_ = re->ComputeSimple(); } else { re->Decref(); re = r1; } return PushRegexp(re); } // Processes the end of input, returning the final regexp. Regexp* Regexp::ParseState::DoFinish() { DoAlternation(); Regexp* re = stacktop_; if (re != NULL && re->down_ != NULL) { status_->set_code(kRegexpMissingParen); status_->set_error_arg(whole_regexp_); return NULL; } stacktop_ = NULL; return FinishRegexp(re); } // Returns the leading regexp that re starts with. // The returned Regexp* points into a piece of re, // so it must not be used after the caller calls re->Decref(). Regexp* Regexp::LeadingRegexp(Regexp* re) { if (re->op() == kRegexpEmptyMatch) return NULL; if (re->op() == kRegexpConcat && re->nsub() >= 2) { Regexp** sub = re->sub(); if (sub[0]->op() == kRegexpEmptyMatch) return NULL; return sub[0]; } return re; } // Removes LeadingRegexp(re) from re and returns what's left. // Consumes the reference to re and may edit it in place. // If caller wants to hold on to LeadingRegexp(re), // must have already Incref'ed it. Regexp* Regexp::RemoveLeadingRegexp(Regexp* re) { if (re->op() == kRegexpEmptyMatch) return re; if (re->op() == kRegexpConcat && re->nsub() >= 2) { Regexp** sub = re->sub(); if (sub[0]->op() == kRegexpEmptyMatch) return re; sub[0]->Decref(); sub[0] = NULL; if (re->nsub() == 2) { // Collapse concatenation to single regexp. Regexp* nre = sub[1]; sub[1] = NULL; re->Decref(); return nre; } // 3 or more -> 2 or more. re->nsub_--; memmove(sub, sub + 1, re->nsub_ * sizeof sub[0]); return re; } Regexp::ParseFlags pf = re->parse_flags(); re->Decref(); return new Regexp(kRegexpEmptyMatch, pf); } // Returns the leading string that re starts with. // The returned Rune* points into a piece of re, // so it must not be used after the caller calls re->Decref(). Rune* Regexp::LeadingString(Regexp* re, int *nrune, Regexp::ParseFlags *flags) { while (re->op() == kRegexpConcat && re->nsub() > 0) re = re->sub()[0]; *flags = static_cast(re->parse_flags_ & Regexp::FoldCase); if (re->op() == kRegexpLiteral) { *nrune = 1; return &re->rune_; } if (re->op() == kRegexpLiteralString) { *nrune = re->nrunes_; return re->runes_; } *nrune = 0; return NULL; } // Removes the first n leading runes from the beginning of re. // Edits re in place. void Regexp::RemoveLeadingString(Regexp* re, int n) { // Chase down concats to find first string. // For regexps generated by parser, nested concats are // flattened except when doing so would overflow the 16-bit // limit on the size of a concatenation, so we should never // see more than two here. Regexp* stk[4]; int d = 0; while (re->op() == kRegexpConcat) { if (d < arraysize(stk)) stk[d++] = re; re = re->sub()[0]; } // Remove leading string from re. if (re->op() == kRegexpLiteral) { re->rune_ = 0; re->op_ = kRegexpEmptyMatch; } else if (re->op() == kRegexpLiteralString) { if (n >= re->nrunes_) { delete[] re->runes_; re->runes_ = NULL; re->nrunes_ = 0; re->op_ = kRegexpEmptyMatch; } else if (n == re->nrunes_ - 1) { Rune rune = re->runes_[re->nrunes_ - 1]; delete[] re->runes_; re->runes_ = NULL; re->nrunes_ = 0; re->rune_ = rune; re->op_ = kRegexpLiteral; } else { re->nrunes_ -= n; memmove(re->runes_, re->runes_ + n, re->nrunes_ * sizeof re->runes_[0]); } } // If re is now empty, concatenations might simplify too. while (d-- > 0) { re = stk[d]; Regexp** sub = re->sub(); if (sub[0]->op() == kRegexpEmptyMatch) { sub[0]->Decref(); sub[0] = NULL; // Delete first element of concat. switch (re->nsub()) { case 0: case 1: // Impossible. LOG(DFATAL) << "Concat of " << re->nsub(); re->submany_ = NULL; re->op_ = kRegexpEmptyMatch; break; case 2: { // Replace re with sub[1]. Regexp* old = sub[1]; sub[1] = NULL; re->Swap(old); old->Decref(); break; } default: // Slide down. re->nsub_--; memmove(sub, sub + 1, re->nsub_ * sizeof sub[0]); break; } } } } // Factors common prefixes from alternation. // For example, // ABC|ABD|AEF|BCX|BCY // simplifies to // A(B(C|D)|EF)|BC(X|Y) // which the normal parse state routines will further simplify to // A(B[CD]|EF)|BC[XY] // // Rewrites sub to contain simplified list to alternate and returns // the new length of sub. Adjusts reference counts accordingly // (incoming sub[i] decremented, outgoing sub[i] incremented). // It's too much of a pain to write this code with an explicit stack, // so instead we let the caller specify a maximum depth and // don't simplify beyond that. There are around 15 words of local // variables and parameters in the frame, so allowing 8 levels // on a 64-bit machine is still less than a kilobyte of stack and // probably enough benefit for practical uses. const int kFactorAlternationMaxDepth = 8; int Regexp::FactorAlternation( Regexp** sub, int n, Regexp::ParseFlags altflags) { return FactorAlternationRecursive(sub, n, altflags, kFactorAlternationMaxDepth); } int Regexp::FactorAlternationRecursive( Regexp** sub, int n, Regexp::ParseFlags altflags, int maxdepth) { if (maxdepth <= 0) return n; // Round 1: Factor out common literal prefixes. Rune *rune = NULL; int nrune = 0; Regexp::ParseFlags runeflags = Regexp::NoParseFlags; int start = 0; int out = 0; for (int i = 0; i <= n; i++) { // Invariant: what was in sub[0:start] has been Decref'ed // and that space has been reused for sub[0:out] (out <= start). // // Invariant: sub[start:i] consists of regexps that all begin // with the string rune[0:nrune]. Rune* rune_i = NULL; int nrune_i = 0; Regexp::ParseFlags runeflags_i = Regexp::NoParseFlags; if (i < n) { rune_i = LeadingString(sub[i], &nrune_i, &runeflags_i); if (runeflags_i == runeflags) { int same = 0; while (same < nrune && same < nrune_i && rune[same] == rune_i[same]) same++; if (same > 0) { // Matches at least one rune in current range. Keep going around. nrune = same; continue; } } } // Found end of a run with common leading literal string: // sub[start:i] all begin with rune[0:nrune] but sub[i] // does not even begin with rune[0]. // // Factor out common string and append factored expression to sub[0:out]. if (i == start) { // Nothing to do - first iteration. } else if (i == start+1) { // Just one: don't bother factoring. sub[out++] = sub[start]; } else { // Construct factored form: prefix(suffix1|suffix2|...) Regexp* x[2]; // x[0] = prefix, x[1] = suffix1|suffix2|... x[0] = LiteralString(rune, nrune, runeflags); for (int j = start; j < i; j++) RemoveLeadingString(sub[j], nrune); int nn = FactorAlternationRecursive(sub + start, i - start, altflags, maxdepth - 1); x[1] = AlternateNoFactor(sub + start, nn, altflags); sub[out++] = Concat(x, 2, altflags); } // Prepare for next round (if there is one). if (i < n) { start = i; rune = rune_i; nrune = nrune_i; runeflags = runeflags_i; } } n = out; // Round 2: Factor out common complex prefixes, // just the first piece of each concatenation, // whatever it is. This is good enough a lot of the time. start = 0; out = 0; Regexp* first = NULL; for (int i = 0; i <= n; i++) { // Invariant: what was in sub[0:start] has been Decref'ed // and that space has been reused for sub[0:out] (out <= start). // // Invariant: sub[start:i] consists of regexps that all begin with first. Regexp* first_i = NULL; if (i < n) { first_i = LeadingRegexp(sub[i]); if (first != NULL && Regexp::Equal(first, first_i)) { continue; } } // Found end of a run with common leading regexp: // sub[start:i] all begin with first but sub[i] does not. // // Factor out common regexp and append factored expression to sub[0:out]. if (i == start) { // Nothing to do - first iteration. } else if (i == start+1) { // Just one: don't bother factoring. sub[out++] = sub[start]; } else { // Construct factored form: prefix(suffix1|suffix2|...) Regexp* x[2]; // x[0] = prefix, x[1] = suffix1|suffix2|... x[0] = first->Incref(); for (int j = start; j < i; j++) sub[j] = RemoveLeadingRegexp(sub[j]); int nn = FactorAlternationRecursive(sub + start, i - start, altflags, maxdepth - 1); x[1] = AlternateNoFactor(sub + start, nn, altflags); sub[out++] = Concat(x, 2, altflags); } // Prepare for next round (if there is one). if (i < n) { start = i; first = first_i; } } n = out; // Round 3: Collapse runs of single literals into character classes. start = 0; out = 0; for (int i = 0; i <= n; i++) { // Invariant: what was in sub[0:start] has been Decref'ed // and that space has been reused for sub[0:out] (out <= start). // // Invariant: sub[start:i] consists of regexps that are either // literal runes or character classes. if (i < n && (sub[i]->op() == kRegexpLiteral || sub[i]->op() == kRegexpCharClass)) continue; // sub[i] is not a char or char class; // emit char class for sub[start:i]... if (i == start) { // Nothing to do. } else if (i == start+1) { sub[out++] = sub[start]; } else { // Make new char class. CharClassBuilder ccb; for (int j = start; j < i; j++) { Regexp* re = sub[j]; if (re->op() == kRegexpCharClass) { CharClass* cc = re->cc(); for (CharClass::iterator it = cc->begin(); it != cc->end(); ++it) ccb.AddRange(it->lo, it->hi); } else if (re->op() == kRegexpLiteral) { ccb.AddRangeFlags(re->rune(), re->rune(), re->parse_flags()); } else { LOG(DFATAL) << "RE2: unexpected op: " << re->op() << " " << re->ToString(); } re->Decref(); } sub[out++] = NewCharClass(ccb.GetCharClass(), altflags); } // ... and then emit sub[i]. if (i < n) sub[out++] = sub[i]; start = i+1; } n = out; // Round 4: Collapse runs of empty matches into single empty match. start = 0; out = 0; for (int i = 0; i < n; i++) { if (i + 1 < n && sub[i]->op() == kRegexpEmptyMatch && sub[i+1]->op() == kRegexpEmptyMatch) { sub[i]->Decref(); continue; } sub[out++] = sub[i]; } n = out; return n; } // Collapse the regexps on top of the stack, down to the // first marker, into a new op node (op == kRegexpAlternate // or op == kRegexpConcat). void Regexp::ParseState::DoCollapse(RegexpOp op) { // Scan backward to marker, counting children of composite. int n = 0; Regexp* next = NULL; Regexp* sub; for (sub = stacktop_; sub != NULL && !IsMarker(sub->op()); sub = next) { next = sub->down_; if (sub->op_ == op) n += sub->nsub_; else n++; } // If there's just one child, leave it alone. // (Concat of one thing is that one thing; alternate of one thing is same.) if (stacktop_ != NULL && stacktop_->down_ == next) return; // Construct op (alternation or concatenation), flattening op of op. Regexp** subs = new Regexp*[n]; next = NULL; int i = n; for (sub = stacktop_; sub != NULL && !IsMarker(sub->op()); sub = next) { next = sub->down_; if (sub->op_ == op) { Regexp** sub_subs = sub->sub(); for (int k = sub->nsub_ - 1; k >= 0; k--) subs[--i] = sub_subs[k]->Incref(); sub->Decref(); } else { subs[--i] = FinishRegexp(sub); } } Regexp* re = ConcatOrAlternate(op, subs, n, flags_, true); delete[] subs; re->simple_ = re->ComputeSimple(); re->down_ = next; stacktop_ = re; } // Finishes the current concatenation, // collapsing it into a single regexp on the stack. void Regexp::ParseState::DoConcatenation() { Regexp* r1 = stacktop_; if (r1 == NULL || IsMarker(r1->op())) { // empty concatenation is special case Regexp* re = new Regexp(kRegexpEmptyMatch, flags_); PushRegexp(re); } DoCollapse(kRegexpConcat); } // Finishes the current alternation, // collapsing it to a single regexp on the stack. void Regexp::ParseState::DoAlternation() { DoVerticalBar(); // Now stack top is kVerticalBar. Regexp* r1 = stacktop_; stacktop_ = r1->down_; r1->Decref(); DoCollapse(kRegexpAlternate); } // Incremental conversion of concatenated literals into strings. // If top two elements on stack are both literal or string, // collapse into single string. // Don't walk down the stack -- the parser calls this frequently // enough that below the bottom two is known to be collapsed. // Only called when another regexp is about to be pushed // on the stack, so that the topmost literal is not being considered. // (Otherwise ab* would turn into (ab)*.) // If r >= 0, consider pushing a literal r on the stack. // Return whether that happened. bool Regexp::ParseState::MaybeConcatString(int r, ParseFlags flags) { Regexp* re1; Regexp* re2; if ((re1 = stacktop_) == NULL || (re2 = re1->down_) == NULL) return false; if (re1->op_ != kRegexpLiteral && re1->op_ != kRegexpLiteralString) return false; if (re2->op_ != kRegexpLiteral && re2->op_ != kRegexpLiteralString) return false; if ((re1->parse_flags_ & FoldCase) != (re2->parse_flags_ & FoldCase)) return false; if (re2->op_ == kRegexpLiteral) { // convert into string Rune rune = re2->rune_; re2->op_ = kRegexpLiteralString; re2->nrunes_ = 0; re2->runes_ = NULL; re2->AddRuneToString(rune); } // push re1 into re2. if (re1->op_ == kRegexpLiteral) { re2->AddRuneToString(re1->rune_); } else { for (int i = 0; i < re1->nrunes_; i++) re2->AddRuneToString(re1->runes_[i]); re1->nrunes_ = 0; delete[] re1->runes_; re1->runes_ = NULL; } // reuse re1 if possible if (r >= 0) { re1->op_ = kRegexpLiteral; re1->rune_ = r; re1->parse_flags_ = flags; return true; } stacktop_ = re2; re1->Decref(); return false; } // Lexing routines. // Parses a decimal integer, storing it in *n. // Sets *s to span the remainder of the string. // Sets *out_re to the regexp for the class. static bool ParseInteger(StringPiece* s, int* np) { if (s->size() == 0 || !isdigit((*s)[0] & 0xFF)) return false; // Disallow leading zeros. if (s->size() >= 2 && (*s)[0] == '0' && isdigit((*s)[1] & 0xFF)) return false; int n = 0; int c; while (s->size() > 0 && isdigit(c = (*s)[0] & 0xFF)) { // Avoid overflow. if (n >= 100000000) return false; n = n*10 + c - '0'; s->remove_prefix(1); // digit } *np = n; return true; } // Parses a repetition suffix like {1,2} or {2} or {2,}. // Sets *s to span the remainder of the string on success. // Sets *lo and *hi to the given range. // In the case of {2,}, the high number is unbounded; // sets *hi to -1 to signify this. // {,2} is NOT a valid suffix. // The Maybe in the name signifies that the regexp parse // doesn't fail even if ParseRepetition does, so the StringPiece // s must NOT be edited unless MaybeParseRepetition returns true. static bool MaybeParseRepetition(StringPiece* sp, int* lo, int* hi) { StringPiece s = *sp; if (s.size() == 0 || s[0] != '{') return false; s.remove_prefix(1); // '{' if (!ParseInteger(&s, lo)) return false; if (s.size() == 0) return false; if (s[0] == ',') { s.remove_prefix(1); // ',' if (s.size() == 0) return false; if (s[0] == '}') { // {2,} means at least 2 *hi = -1; } else { // {2,4} means 2, 3, or 4. if (!ParseInteger(&s, hi)) return false; } } else { // {2} means exactly two *hi = *lo; } if (s.size() == 0 || s[0] != '}') return false; s.remove_prefix(1); // '}' *sp = s; return true; } // Removes the next Rune from the StringPiece and stores it in *r. // Returns number of bytes removed from sp. // Behaves as though there is a terminating NUL at the end of sp. // Argument order is backwards from usual Google style // but consistent with chartorune. static int StringPieceToRune(Rune *r, StringPiece *sp, RegexpStatus* status) { int n; if (fullrune(sp->data(), sp->size())) { n = chartorune(r, sp->data()); if (!(n == 1 && *r == Runeerror)) { // no decoding error sp->remove_prefix(n); return n; } } status->set_code(kRegexpBadUTF8); status->set_error_arg(NULL); return -1; } // Return whether name is valid UTF-8. // If not, set status to kRegexpBadUTF8. static bool IsValidUTF8(const StringPiece& s, RegexpStatus* status) { StringPiece t = s; Rune r; while (t.size() > 0) { if (StringPieceToRune(&r, &t, status) < 0) return false; } return true; } // Is c a hex digit? static int IsHex(int c) { return ('0' <= c && c <= '9') || ('A' <= c && c <= 'F') || ('a' <= c && c <= 'f'); } // Convert hex digit to value. static int UnHex(int c) { if ('0' <= c && c <= '9') return c - '0'; if ('A' <= c && c <= 'F') return c - 'A' + 10; if ('a' <= c && c <= 'f') return c - 'a' + 10; LOG(DFATAL) << "Bad hex digit " << c; return 0; } // Parse an escape sequence (e.g., \n, \{). // Sets *s to span the remainder of the string. // Sets *rp to the named character. static bool ParseEscape(StringPiece* s, Rune* rp, RegexpStatus* status, int rune_max) { const char* begin = s->begin(); if (s->size() < 1 || (*s)[0] != '\\') { // Should not happen - caller always checks. status->set_code(kRegexpInternalError); status->set_error_arg(NULL); return false; } if (s->size() < 2) { status->set_code(kRegexpTrailingBackslash); status->set_error_arg(NULL); return false; } Rune c, c1; s->remove_prefix(1); // backslash if (StringPieceToRune(&c, s, status) < 0) return false; int code; switch (c) { default: if (c < Runeself && !isalpha(c) && !isdigit(c)) { // Escaped non-word characters are always themselves. // PCRE is not quite so rigorous: it accepts things like // \q, but we don't. We once rejected \_, but too many // programs and people insist on using it, so allow \_. *rp = c; return true; } goto BadEscape; // Octal escapes. case '1': case '2': case '3': case '4': case '5': case '6': case '7': // Single non-zero octal digit is a backreference; not supported. if (s->size() == 0 || (*s)[0] < '0' || (*s)[0] > '7') goto BadEscape; // fall through case '0': // consume up to three octal digits; already have one. code = c - '0'; if (s->size() > 0 && '0' <= (c = (*s)[0]) && c <= '7') { code = code * 8 + c - '0'; s->remove_prefix(1); // digit if (s->size() > 0) { c = (*s)[0]; if ('0' <= c && c <= '7') { code = code * 8 + c - '0'; s->remove_prefix(1); // digit } } } *rp = code; return true; // Hexadecimal escapes case 'x': if (s->size() == 0) goto BadEscape; if (StringPieceToRune(&c, s, status) < 0) return false; if (c == '{') { // Any number of digits in braces. // Update n as we consume the string, so that // the whole thing gets shown in the error message. // Perl accepts any text at all; it ignores all text // after the first non-hex digit. We require only hex digits, // and at least one. if (StringPieceToRune(&c, s, status) < 0) return false; int nhex = 0; code = 0; while (IsHex(c)) { nhex++; code = code * 16 + UnHex(c); if (code > rune_max) goto BadEscape; if (s->size() == 0) goto BadEscape; if (StringPieceToRune(&c, s, status) < 0) return false; } if (c != '}' || nhex == 0) goto BadEscape; *rp = code; return true; } // Easy case: two hex digits. if (s->size() == 0) goto BadEscape; if (StringPieceToRune(&c1, s, status) < 0) return false; if (!IsHex(c) || !IsHex(c1)) goto BadEscape; *rp = UnHex(c) * 16 + UnHex(c1); return true; // C escapes. case 'n': *rp = '\n'; return true; case 'r': *rp = '\r'; return true; case 't': *rp = '\t'; return true; // Less common C escapes. case 'a': *rp = '\a'; return true; case 'f': *rp = '\f'; return true; case 'v': *rp = '\v'; return true; // This code is disabled to avoid misparsing // the Perl word-boundary \b as a backspace // when in POSIX regexp mode. Surprisingly, // in Perl, \b means word-boundary but [\b] // means backspace. We don't support that: // if you want a backspace embed a literal // backspace character or use \x08. // // case 'b': // *rp = '\b'; // return true; } LOG(DFATAL) << "Not reached in ParseEscape."; BadEscape: // Unrecognized escape sequence. status->set_code(kRegexpBadEscape); status->set_error_arg(StringPiece(begin, s->data() - begin)); return false; } // Add a range to the character class, but exclude newline if asked. // Also handle case folding. void CharClassBuilder::AddRangeFlags( Rune lo, Rune hi, Regexp::ParseFlags parse_flags) { // Take out \n if the flags say so. bool cutnl = !(parse_flags & Regexp::ClassNL) || (parse_flags & Regexp::NeverNL); if (cutnl && lo <= '\n' && '\n' <= hi) { if (lo < '\n') AddRangeFlags(lo, '\n' - 1, parse_flags); if (hi > '\n') AddRangeFlags('\n' + 1, hi, parse_flags); return; } // If folding case, add fold-equivalent characters too. if (parse_flags & Regexp::FoldCase) AddFoldedRange(this, lo, hi, 0); else AddRange(lo, hi); } // Look for a group with the given name. static UGroup* LookupGroup(const StringPiece& name, UGroup *groups, int ngroups) { // Simple name lookup. for (int i = 0; i < ngroups; i++) if (StringPiece(groups[i].name) == name) return &groups[i]; return NULL; } // Fake UGroup containing all Runes static URange16 any16[] = { { 0, 65535 } }; static URange32 any32[] = { { 65536, Runemax } }; static UGroup anygroup = { "Any", +1, any16, 1, any32, 1 }; // Look for a POSIX group with the given name (e.g., "[:^alpha:]") static UGroup* LookupPosixGroup(const StringPiece& name) { return LookupGroup(name, posix_groups, num_posix_groups); } static UGroup* LookupPerlGroup(const StringPiece& name) { return LookupGroup(name, perl_groups, num_perl_groups); } // Look for a Unicode group with the given name (e.g., "Han") static UGroup* LookupUnicodeGroup(const StringPiece& name) { // Special case: "Any" means any. if (name == StringPiece("Any")) return &anygroup; return LookupGroup(name, unicode_groups, num_unicode_groups); } // Add a UGroup or its negation to the character class. static void AddUGroup(CharClassBuilder *cc, UGroup *g, int sign, Regexp::ParseFlags parse_flags) { if (sign == +1) { for (int i = 0; i < g->nr16; i++) { cc->AddRangeFlags(g->r16[i].lo, g->r16[i].hi, parse_flags); } for (int i = 0; i < g->nr32; i++) { cc->AddRangeFlags(g->r32[i].lo, g->r32[i].hi, parse_flags); } } else { if (parse_flags & Regexp::FoldCase) { // Normally adding a case-folded group means // adding all the extra fold-equivalent runes too. // But if we're adding the negation of the group, // we have to exclude all the runes that are fold-equivalent // to what's already missing. Too hard, so do in two steps. CharClassBuilder ccb1; AddUGroup(&ccb1, g, +1, parse_flags); // If the flags say to take out \n, put it in, so that negating will take it out. // Normally AddRangeFlags does this, but we're bypassing AddRangeFlags. bool cutnl = !(parse_flags & Regexp::ClassNL) || (parse_flags & Regexp::NeverNL); if (cutnl) { ccb1.AddRange('\n', '\n'); } ccb1.Negate(); cc->AddCharClass(&ccb1); return; } int next = 0; for (int i = 0; i < g->nr16; i++) { if (next < g->r16[i].lo) cc->AddRangeFlags(next, g->r16[i].lo - 1, parse_flags); next = g->r16[i].hi + 1; } for (int i = 0; i < g->nr32; i++) { if (next < g->r32[i].lo) cc->AddRangeFlags(next, g->r32[i].lo - 1, parse_flags); next = g->r32[i].hi + 1; } if (next <= Runemax) cc->AddRangeFlags(next, Runemax, parse_flags); } } // Maybe parse a Perl character class escape sequence. // Only recognizes the Perl character classes (\d \s \w \D \S \W), // not the Perl empty-string classes (\b \B \A \Z \z). // On success, sets *s to span the remainder of the string // and returns the corresponding UGroup. // The StringPiece must *NOT* be edited unless the call succeeds. UGroup* MaybeParsePerlCCEscape(StringPiece* s, Regexp::ParseFlags parse_flags) { if (!(parse_flags & Regexp::PerlClasses)) return NULL; if (s->size() < 2 || (*s)[0] != '\\') return NULL; // Could use StringPieceToRune, but there aren't // any non-ASCII Perl group names. StringPiece name(s->begin(), 2); UGroup *g = LookupPerlGroup(name); if (g == NULL) return NULL; s->remove_prefix(name.size()); return g; } enum ParseStatus { kParseOk, // Did some parsing. kParseError, // Found an error. kParseNothing, // Decided not to parse. }; // Maybe parses a Unicode character group like \p{Han} or \P{Han} // (the latter is a negated group). ParseStatus ParseUnicodeGroup(StringPiece* s, Regexp::ParseFlags parse_flags, CharClassBuilder *cc, RegexpStatus* status) { // Decide whether to parse. if (!(parse_flags & Regexp::UnicodeGroups)) return kParseNothing; if (s->size() < 2 || (*s)[0] != '\\') return kParseNothing; Rune c = (*s)[1]; if (c != 'p' && c != 'P') return kParseNothing; // Committed to parse. Results: int sign = +1; // -1 = negated char class if (c == 'P') sign = -1; StringPiece seq = *s; // \p{Han} or \pL StringPiece name; // Han or L s->remove_prefix(2); // '\\', 'p' if (!StringPieceToRune(&c, s, status)) return kParseError; if (c != '{') { // Name is the bit of string we just skipped over for c. const char* p = seq.begin() + 2; name = StringPiece(p, s->begin() - p); } else { // Name is in braces. Look for closing } int end = s->find('}', 0); if (end == s->npos) { if (!IsValidUTF8(seq, status)) return kParseError; status->set_code(kRegexpBadCharRange); status->set_error_arg(seq); return kParseError; } name = StringPiece(s->begin(), end); // without '}' s->remove_prefix(end + 1); // with '}' if (!IsValidUTF8(name, status)) return kParseError; } // Chop seq where s now begins. seq = StringPiece(seq.begin(), s->begin() - seq.begin()); // Look up group if (name.size() > 0 && name[0] == '^') { sign = -sign; name.remove_prefix(1); // '^' } UGroup *g = LookupUnicodeGroup(name); if (g == NULL) { status->set_code(kRegexpBadCharRange); status->set_error_arg(seq); return kParseError; } AddUGroup(cc, g, sign, parse_flags); return kParseOk; } // Parses a character class name like [:alnum:]. // Sets *s to span the remainder of the string. // Adds the ranges corresponding to the class to ranges. static ParseStatus ParseCCName(StringPiece* s, Regexp::ParseFlags parse_flags, CharClassBuilder *cc, RegexpStatus* status) { // Check begins with [: const char* p = s->data(); const char* ep = s->data() + s->size(); if (ep - p < 2 || p[0] != '[' || p[1] != ':') return kParseNothing; // Look for closing :]. const char* q; for (q = p+2; q <= ep-2 && (*q != ':' || *(q+1) != ']'); q++) ; // If no closing :], then ignore. if (q > ep-2) return kParseNothing; // Got it. Check that it's valid. q += 2; StringPiece name(p, q-p); UGroup *g = LookupPosixGroup(name); if (g == NULL) { status->set_code(kRegexpBadCharRange); status->set_error_arg(name); return kParseError; } s->remove_prefix(name.size()); AddUGroup(cc, g, g->sign, parse_flags); return kParseOk; } // Parses a character inside a character class. // There are fewer special characters here than in the rest of the regexp. // Sets *s to span the remainder of the string. // Sets *rp to the character. bool Regexp::ParseState::ParseCCCharacter(StringPiece* s, Rune *rp, const StringPiece& whole_class, RegexpStatus* status) { if (s->size() == 0) { status->set_code(kRegexpMissingBracket); status->set_error_arg(whole_class); return false; } // Allow regular escape sequences even though // many need not be escaped in this context. if (s->size() >= 1 && (*s)[0] == '\\') return ParseEscape(s, rp, status, rune_max_); // Otherwise take the next rune. return StringPieceToRune(rp, s, status) >= 0; } // Parses a character class character, or, if the character // is followed by a hyphen, parses a character class range. // For single characters, rr->lo == rr->hi. // Sets *s to span the remainder of the string. // Sets *rp to the character. bool Regexp::ParseState::ParseCCRange(StringPiece* s, RuneRange* rr, const StringPiece& whole_class, RegexpStatus* status) { StringPiece os = *s; if (!ParseCCCharacter(s, &rr->lo, whole_class, status)) return false; // [a-] means (a|-), so check for final ]. if (s->size() >= 2 && (*s)[0] == '-' && (*s)[1] != ']') { s->remove_prefix(1); // '-' if (!ParseCCCharacter(s, &rr->hi, whole_class, status)) return false; if (rr->hi < rr->lo) { status->set_code(kRegexpBadCharRange); status->set_error_arg(StringPiece(os.data(), s->data() - os.data())); return false; } } else { rr->hi = rr->lo; } return true; } // Parses a possibly-negated character class expression like [^abx-z[:digit:]]. // Sets *s to span the remainder of the string. // Sets *out_re to the regexp for the class. bool Regexp::ParseState::ParseCharClass(StringPiece* s, Regexp** out_re, RegexpStatus* status) { StringPiece whole_class = *s; if (s->size() == 0 || (*s)[0] != '[') { // Caller checked this. status->set_code(kRegexpInternalError); status->set_error_arg(NULL); return false; } bool negated = false; Regexp* re = new Regexp(kRegexpCharClass, flags_ & ~FoldCase); re->ccb_ = new CharClassBuilder; s->remove_prefix(1); // '[' if (s->size() > 0 && (*s)[0] == '^') { s->remove_prefix(1); // '^' negated = true; if (!(flags_ & ClassNL) || (flags_ & NeverNL)) { // If NL can't match implicitly, then pretend // negated classes include a leading \n. re->ccb_->AddRange('\n', '\n'); } } bool first = true; // ] is okay as first char in class while (s->size() > 0 && ((*s)[0] != ']' || first)) { // - is only okay unescaped as first or last in class. // Except that Perl allows - anywhere. if ((*s)[0] == '-' && !first && !(flags_&PerlX) && (s->size() == 1 || (*s)[1] != ']')) { StringPiece t = *s; t.remove_prefix(1); // '-' Rune r; int n = StringPieceToRune(&r, &t, status); if (n < 0) { re->Decref(); return false; } status->set_code(kRegexpBadCharRange); status->set_error_arg(StringPiece(s->data(), 1+n)); re->Decref(); return false; } first = false; // Look for [:alnum:] etc. if (s->size() > 2 && (*s)[0] == '[' && (*s)[1] == ':') { switch (ParseCCName(s, flags_, re->ccb_, status)) { case kParseOk: continue; case kParseError: re->Decref(); return false; case kParseNothing: break; } } // Look for Unicode character group like \p{Han} if (s->size() > 2 && (*s)[0] == '\\' && ((*s)[1] == 'p' || (*s)[1] == 'P')) { switch (ParseUnicodeGroup(s, flags_, re->ccb_, status)) { case kParseOk: continue; case kParseError: re->Decref(); return false; case kParseNothing: break; } } // Look for Perl character class symbols (extension). UGroup *g = MaybeParsePerlCCEscape(s, flags_); if (g != NULL) { AddUGroup(re->ccb_, g, g->sign, flags_); continue; } // Otherwise assume single character or simple range. RuneRange rr; if (!ParseCCRange(s, &rr, whole_class, status)) { re->Decref(); return false; } // AddRangeFlags is usually called in response to a class like // \p{Foo} or [[:foo:]]; for those, it filters \n out unless // Regexp::ClassNL is set. In an explicit range or singleton // like we just parsed, we do not filter \n out, so set ClassNL // in the flags. re->ccb_->AddRangeFlags(rr.lo, rr.hi, flags_ | Regexp::ClassNL); } if (s->size() == 0) { status->set_code(kRegexpMissingBracket); status->set_error_arg(whole_class); re->Decref(); return false; } s->remove_prefix(1); // ']' if (negated) re->ccb_->Negate(); re->ccb_->RemoveAbove(rune_max_); *out_re = re; return true; } // Is this a valid capture name? [A-Za-z0-9_]+ // PCRE limits names to 32 bytes. // Python rejects names starting with digits. // We don't enforce either of those. static bool IsValidCaptureName(const StringPiece& name) { if (name.size() == 0) return false; for (int i = 0; i < name.size(); i++) { int c = name[i]; if (('0' <= c && c <= '9') || ('a' <= c && c <= 'z') || ('A' <= c && c <= 'Z') || c == '_') continue; return false; } return true; } // Parses a Perl flag setting or non-capturing group or both, // like (?i) or (?: or (?i:. Removes from s, updates parse state. // The caller must check that s begins with "(?". // Returns true on success. If the Perl flag is not // well-formed or not supported, sets status_ and returns false. bool Regexp::ParseState::ParsePerlFlags(StringPiece* s) { StringPiece t = *s; // Caller is supposed to check this. if (!(flags_ & PerlX) || t.size() < 2 || t[0] != '(' || t[1] != '?') { LOG(DFATAL) << "Bad call to ParseState::ParsePerlFlags"; status_->set_code(kRegexpInternalError); return false; } t.remove_prefix(2); // "(?" // Check for named captures, first introduced in Python's regexp library. // As usual, there are three slightly different syntaxes: // // (?Pexpr) the original, introduced by Python // (?expr) the .NET alteration, adopted by Perl 5.10 // (?'name'expr) another .NET alteration, adopted by Perl 5.10 // // Perl 5.10 gave in and implemented the Python version too, // but they claim that the last two are the preferred forms. // PCRE and languages based on it (specifically, PHP and Ruby) // support all three as well. EcmaScript 4 uses only the Python form. // // In both the open source world (via Code Search) and the // Google source tree, (?Pname) is the dominant form, // so that's the one we implement. One is enough. if (t.size() > 2 && t[0] == 'P' && t[1] == '<') { // Pull out name. int end = t.find('>', 2); if (end == t.npos) { if (!IsValidUTF8(*s, status_)) return false; status_->set_code(kRegexpBadNamedCapture); status_->set_error_arg(*s); return false; } // t is "P...", t[end] == '>' StringPiece capture(t.begin()-2, end+3); // "(?P" StringPiece name(t.begin()+2, end-2); // "name" if (!IsValidUTF8(name, status_)) return false; if (!IsValidCaptureName(name)) { status_->set_code(kRegexpBadNamedCapture); status_->set_error_arg(capture); return false; } if (!DoLeftParen(name)) { // DoLeftParen's failure set status_. return false; } s->remove_prefix(capture.end() - s->begin()); return true; } bool negated = false; bool sawflags = false; int nflags = flags_; Rune c; for (bool done = false; !done; ) { if (t.size() == 0) goto BadPerlOp; if (StringPieceToRune(&c, &t, status_) < 0) return false; switch (c) { default: goto BadPerlOp; // Parse flags. case 'i': sawflags = true; if (negated) nflags &= ~FoldCase; else nflags |= FoldCase; break; case 'm': // opposite of our OneLine sawflags = true; if (negated) nflags |= OneLine; else nflags &= ~OneLine; break; case 's': sawflags = true; if (negated) nflags &= ~DotNL; else nflags |= DotNL; break; case 'U': sawflags = true; if (negated) nflags &= ~NonGreedy; else nflags |= NonGreedy; break; // Negation case '-': if (negated) goto BadPerlOp; negated = true; sawflags = false; break; // Open new group. case ':': if (!DoLeftParenNoCapture()) { // DoLeftParenNoCapture's failure set status_. return false; } done = true; break; // Finish flags. case ')': done = true; break; } } if (negated && !sawflags) goto BadPerlOp; flags_ = static_cast(nflags); *s = t; return true; BadPerlOp: status_->set_code(kRegexpBadPerlOp); status_->set_error_arg(StringPiece(s->begin(), t.begin() - s->begin())); return false; } // Converts latin1 (assumed to be encoded as Latin1 bytes) // into UTF8 encoding in string. // Can't use EncodingUtils::EncodeLatin1AsUTF8 because it is // deprecated and because it rejects code points 0x80-0x9F. void ConvertLatin1ToUTF8(const StringPiece& latin1, string* utf) { char buf[UTFmax]; utf->clear(); for (int i = 0; i < latin1.size(); i++) { Rune r = latin1[i] & 0xFF; int n = runetochar(buf, &r); utf->append(buf, n); } } // Parses the regular expression given by s, // returning the corresponding Regexp tree. // The caller must Decref the return value when done with it. // Returns NULL on error. Regexp* Regexp::Parse(const StringPiece& s, ParseFlags global_flags, RegexpStatus* status) { // Make status non-NULL (easier on everyone else). RegexpStatus xstatus; if (status == NULL) status = &xstatus; ParseState ps(global_flags, s, status); StringPiece t = s; // Convert regexp to UTF-8 (easier on the rest of the parser). if (global_flags & Latin1) { string* tmp = new string; ConvertLatin1ToUTF8(t, tmp); status->set_tmp(tmp); t = *tmp; } if (global_flags & Literal) { // Special parse loop for literal string. while (t.size() > 0) { Rune r; if (StringPieceToRune(&r, &t, status) < 0) return NULL; if (!ps.PushLiteral(r)) return NULL; } return ps.DoFinish(); } StringPiece lastunary = NULL; while (t.size() > 0) { StringPiece isunary = NULL; switch (t[0]) { default: { Rune r; if (StringPieceToRune(&r, &t, status) < 0) return NULL; if (!ps.PushLiteral(r)) return NULL; break; } case '(': // "(?" introduces Perl escape. if ((ps.flags() & PerlX) && (t.size() >= 2 && t[1] == '?')) { // Flag changes and non-capturing groups. if (!ps.ParsePerlFlags(&t)) return NULL; break; } if (ps.flags() & NeverCapture) { if (!ps.DoLeftParenNoCapture()) return NULL; } else { if (!ps.DoLeftParen(NULL)) return NULL; } t.remove_prefix(1); // '(' break; case '|': if (!ps.DoVerticalBar()) return NULL; t.remove_prefix(1); // '|' break; case ')': if (!ps.DoRightParen()) return NULL; t.remove_prefix(1); // ')' break; case '^': // Beginning of line. if (!ps.PushCarat()) return NULL; t.remove_prefix(1); // '^' break; case '$': // End of line. if (!ps.PushDollar()) return NULL; t.remove_prefix(1); // '$' break; case '.': // Any character (possibly except newline). if (!ps.PushDot()) return NULL; t.remove_prefix(1); // '.' break; case '[': { // Character class. Regexp* re; if (!ps.ParseCharClass(&t, &re, status)) return NULL; if (!ps.PushRegexp(re)) return NULL; break; } case '*': { // Zero or more. RegexpOp op; op = kRegexpStar; goto Rep; case '+': // One or more. op = kRegexpPlus; goto Rep; case '?': // Zero or one. op = kRegexpQuest; goto Rep; Rep: StringPiece opstr = t; bool nongreedy = false; t.remove_prefix(1); // '*' or '+' or '?' if (ps.flags() & PerlX) { if (t.size() > 0 && t[0] == '?') { nongreedy = true; t.remove_prefix(1); // '?' } if (lastunary.size() > 0) { // In Perl it is not allowed to stack repetition operators: // a** is a syntax error, not a double-star. // (and a++ means something else entirely, which we don't support!) status->set_code(kRegexpRepeatOp); status->set_error_arg(StringPiece(lastunary.begin(), t.begin() - lastunary.begin())); return NULL; } } opstr.set(opstr.data(), t.data() - opstr.data()); if (!ps.PushRepeatOp(op, opstr, nongreedy)) return NULL; isunary = opstr; break; } case '{': { // Counted repetition. int lo, hi; StringPiece opstr = t; if (!MaybeParseRepetition(&t, &lo, &hi)) { // Treat like a literal. if (!ps.PushLiteral('{')) return NULL; t.remove_prefix(1); // '{' break; } bool nongreedy = false; if (ps.flags() & PerlX) { if (t.size() > 0 && t[0] == '?') { nongreedy = true; t.remove_prefix(1); // '?' } if (lastunary.size() > 0) { // Not allowed to stack repetition operators. status->set_code(kRegexpRepeatOp); status->set_error_arg(StringPiece(lastunary.begin(), t.begin() - lastunary.begin())); return NULL; } } opstr.set(opstr.data(), t.data() - opstr.data()); if (!ps.PushRepetition(lo, hi, opstr, nongreedy)) return NULL; isunary = opstr; break; } case '\\': { // Escaped character or Perl sequence. // \b and \B: word boundary or not if ((ps.flags() & Regexp::PerlB) && t.size() >= 2 && (t[1] == 'b' || t[1] == 'B')) { if (!ps.PushWordBoundary(t[1] == 'b')) return NULL; t.remove_prefix(2); // '\\', 'b' break; } if ((ps.flags() & Regexp::PerlX) && t.size() >= 2) { if (t[1] == 'A') { if (!ps.PushSimpleOp(kRegexpBeginText)) return NULL; t.remove_prefix(2); // '\\', 'A' break; } if (t[1] == 'z') { if (!ps.PushSimpleOp(kRegexpEndText)) return NULL; t.remove_prefix(2); // '\\', 'z' break; } // Do not recognize \Z, because this library can't // implement the exact Perl/PCRE semantics. // (This library treats "(?-m)$" as \z, even though // in Perl and PCRE it is equivalent to \Z.) if (t[1] == 'C') { // \C: any byte [sic] if (!ps.PushSimpleOp(kRegexpAnyByte)) return NULL; t.remove_prefix(2); // '\\', 'C' break; } if (t[1] == 'Q') { // \Q ... \E: the ... is always literals t.remove_prefix(2); // '\\', 'Q' while (t.size() > 0) { if (t.size() >= 2 && t[0] == '\\' && t[1] == 'E') { t.remove_prefix(2); // '\\', 'E' break; } Rune r; if (StringPieceToRune(&r, &t, status) < 0) return NULL; if (!ps.PushLiteral(r)) return NULL; } break; } } if (t.size() >= 2 && (t[1] == 'p' || t[1] == 'P')) { Regexp* re = new Regexp(kRegexpCharClass, ps.flags() & ~FoldCase); re->ccb_ = new CharClassBuilder; switch (ParseUnicodeGroup(&t, ps.flags(), re->ccb_, status)) { case kParseOk: if (!ps.PushRegexp(re)) return NULL; goto Break2; case kParseError: re->Decref(); return NULL; case kParseNothing: re->Decref(); break; } } UGroup *g = MaybeParsePerlCCEscape(&t, ps.flags()); if (g != NULL) { Regexp* re = new Regexp(kRegexpCharClass, ps.flags() & ~FoldCase); re->ccb_ = new CharClassBuilder; AddUGroup(re->ccb_, g, g->sign, ps.flags()); if (!ps.PushRegexp(re)) return NULL; break; } Rune r; if (!ParseEscape(&t, &r, status, ps.rune_max())) return NULL; if (!ps.PushLiteral(r)) return NULL; break; } } Break2: lastunary = isunary; } return ps.DoFinish(); } } // namespace re2