/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "Sk4fLinearGradient.h" namespace { Sk4f premul_4f(const Sk4f& c) { const float alpha = c[SkPM4f::A]; // FIXME: portable swizzle? return c * Sk4f(alpha, alpha, alpha, 1); } template SkPMColor trunc_from_255(const Sk4f& c) { SkPMColor pmc; SkNx_cast(c).store(&pmc); if (do_premul) { pmc = SkPreMultiplyARGB(SkGetPackedA32(pmc), SkGetPackedR32(pmc), SkGetPackedG32(pmc), SkGetPackedB32(pmc)); } return pmc; } template void fill(const Sk4f& c, DstType* dst, int n); template<> void fill(const Sk4f& c, SkPM4f* dst, int n) { while (n > 0) { c.store(dst++); n--; } } template<> void fill(const Sk4f& c, SkPM4f* dst, int n) { fill(premul_4f(c), dst, n); } template<> void fill(const Sk4f& c, SkPMColor* dst, int n) { sk_memset32(dst, trunc_from_255(c), n); } template<> void fill(const Sk4f& c, SkPMColor* dst, int n) { sk_memset32(dst, trunc_from_255(c), n); } template void store(const Sk4f& color, DstType* dst); template<> void store(const Sk4f& c, SkPM4f* dst) { c.store(dst); } template<> void store(const Sk4f& c, SkPM4f* dst) { store(premul_4f(c), dst); } template<> void store(const Sk4f& c, SkPMColor* dst) { *dst = trunc_from_255(c); } template<> void store(const Sk4f& c, SkPMColor* dst) { *dst = trunc_from_255(c); } template void store4x(const Sk4f& c0, const Sk4f& c1, const Sk4f& c2, const Sk4f& c3, DstType* dst) { store(c0, dst++); store(c1, dst++); store(c2, dst++); store(c3, dst++); } template<> void store4x(const Sk4f& c0, const Sk4f& c1, const Sk4f& c2, const Sk4f& c3, SkPMColor* dst) { Sk4f_ToBytes((uint8_t*)dst, c0, c1, c2, c3); } template void ramp(const Sk4f& c, const Sk4f& dc, DstType* dst, int n) { SkASSERT(n > 0); const Sk4f dc2 = dc + dc; const Sk4f dc4 = dc2 + dc2; Sk4f c0 = c ; Sk4f c1 = c + dc; Sk4f c2 = c0 + dc2; Sk4f c3 = c1 + dc2; while (n >= 4) { store4x(c0, c1, c2, c3, dst); dst += 4; c0 = c0 + dc4; c1 = c1 + dc4; c2 = c2 + dc4; c3 = c3 + dc4; n -= 4; } if (n & 2) { store(c0, dst++); store(c1, dst++); c0 = c0 + dc2; } if (n & 1) { store(c0, dst); } } template SkScalar pinFx(SkScalar); template<> SkScalar pinFx(SkScalar fx) { return fx; } template<> SkScalar pinFx(SkScalar fx) { const SkScalar f = SkScalarFraction(fx); return f < 0 ? f + 1 : f; } template<> SkScalar pinFx(SkScalar fx) { const SkScalar f = SkScalarMod(fx, 2.0f); return f < 0 ? f + 2 : f; } template float dst_component_scale(); template<> float dst_component_scale() { return 1; } template<> float dst_component_scale() { return 255; } } // anonymous namespace SkLinearGradient:: LinearGradient4fContext::LinearGradient4fContext(const SkLinearGradient& shader, const ContextRec& rec) : INHERITED(shader, rec) {} void SkLinearGradient:: LinearGradient4fContext::shadeSpan(int x, int y, SkPMColor dst[], int count) { // TODO: plumb dithering SkASSERT(count > 0); if (fColorsArePremul) { this->shadePremulSpan(x, y, dst, count); } else { this->shadePremulSpan(x, y, dst, count); } } void SkLinearGradient:: LinearGradient4fContext::shadeSpan4f(int x, int y, SkPM4f dst[], int count) { // TONOTDO: plumb dithering SkASSERT(count > 0); if (fColorsArePremul) { this->shadePremulSpan(x, y, dst, count); } else { this->shadePremulSpan(x, y, dst, count); } } template void SkLinearGradient:: LinearGradient4fContext::shadePremulSpan(int x, int y, DstType dst[], int count) const { const SkLinearGradient& shader = static_cast(fShader); switch (shader.fTileMode) { case kClamp_TileMode: this->shadeSpanInternal(x, y, dst, count); break; case kRepeat_TileMode: this->shadeSpanInternal(x, y, dst, count); break; case kMirror_TileMode: this->shadeSpanInternal(x, y, dst, count); break; } } template void SkLinearGradient:: LinearGradient4fContext::shadeSpanInternal(int x, int y, DstType dst[], int count) const { SkPoint pt; fDstToPosProc(fDstToPos, x + SK_ScalarHalf, y + SK_ScalarHalf, &pt); const SkScalar fx = pinFx(pt.x()); const SkScalar dx = fDstToPos.getScaleX(); LinearIntervalProcessor proc(fIntervals.begin(), fIntervals.end() - 1, this->findInterval(fx), fx, dx, SkScalarNearlyZero(dx * count)); while (count > 0) { // What we really want here is SkTPin(advance, 1, count) // but that's a significant perf hit for >> stops; investigate. const int n = SkScalarTruncToInt( SkTMin(proc.currentAdvance() + 1, SkIntToScalar(count))); // The current interval advance can be +inf (e.g. when reaching // the clamp mode end intervals) - when that happens, we expect to // a) consume all remaining count in one swoop // b) return a zero color gradient SkASSERT(SkScalarIsFinite(proc.currentAdvance()) || (n == count && proc.currentRampIsZero())); if (proc.currentRampIsZero()) { fill(proc.currentColor(), dst, n); } else { ramp(proc.currentColor(), proc.currentColorGrad(), dst, n); } proc.advance(SkIntToScalar(n)); count -= n; dst += n; } } template class SkLinearGradient:: LinearGradient4fContext::LinearIntervalProcessor { public: LinearIntervalProcessor(const Interval* firstInterval, const Interval* lastInterval, const Interval* i, SkScalar fx, SkScalar dx, bool is_vertical) : fDstComponentScale(dst_component_scale()) , fAdvX((i->fP1 - fx) / dx) , fFirstInterval(firstInterval) , fLastInterval(lastInterval) , fInterval(i) , fDx(dx) , fIsVertical(is_vertical) { SkASSERT(firstInterval <= lastInterval); SkASSERT(i->contains(fx)); this->compute_interval_props(fx - i->fP0); } SkScalar currentAdvance() const { SkASSERT(fAdvX >= 0); SkASSERT(fAdvX <= (fInterval->fP1 - fInterval->fP0) / fDx); return fAdvX; } bool currentRampIsZero() const { return fZeroRamp; } const Sk4f& currentColor() const { return fCc; } const Sk4f& currentColorGrad() const { return fDcDx; } void advance(SkScalar advX) { SkASSERT(advX > 0); SkASSERT(fAdvX >= 0); if (advX >= fAdvX) { advX = this->advance_interval(advX); } SkASSERT(advX < fAdvX); fCc = fCc + fDcDx * Sk4f(advX); fAdvX -= advX; } private: void compute_interval_props(SkScalar t) { fDc = Sk4f::Load(fInterval->fDc.fVec); fCc = Sk4f::Load(fInterval->fC0.fVec); fCc = fCc + fDc * Sk4f(t); fCc = fCc * fDstComponentScale; fDcDx = fDc * fDstComponentScale * Sk4f(fDx); fZeroRamp = fIsVertical || fInterval->isZeroRamp(); } const Interval* next_interval(const Interval* i) const { SkASSERT(i >= fFirstInterval); SkASSERT(i <= fLastInterval); i++; if (tileMode == kClamp_TileMode) { SkASSERT(i <= fLastInterval); return i; } return (i <= fLastInterval) ? i : fFirstInterval; } SkScalar advance_interval(SkScalar advX) { SkASSERT(advX >= fAdvX); do { advX -= fAdvX; fInterval = this->next_interval(fInterval); fAdvX = (fInterval->fP1 - fInterval->fP0) / fDx; SkASSERT(fAdvX > 0); } while (advX >= fAdvX); compute_interval_props(0); SkASSERT(advX >= 0); return advX; } const Sk4f fDstComponentScale; // cached dst scale (PMC: 255, PM4f: 1) // Current interval properties. Sk4f fDc; // local color gradient (dc/dt) Sk4f fDcDx; // dst color gradient (dc/dx) Sk4f fCc; // current color, interpolated in dst SkScalar fAdvX; // remaining interval advance in dst bool fZeroRamp; // current interval color grad is 0 const Interval* fFirstInterval; const Interval* fLastInterval; const Interval* fInterval; // current interval const SkScalar fDx; // 'dx' for consistency with other impls; actually dt/dx const bool fIsVertical; };