// Copyright 2014 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/compiler/gap-resolver.h" #include #include #include namespace v8 { namespace internal { namespace compiler { namespace { inline bool Blocks(MoveOperands* move, InstructionOperand destination) { return move->Blocks(destination); } inline bool IsRedundant(MoveOperands* move) { return move->IsRedundant(); } } // namespace void GapResolver::Resolve(ParallelMove* moves) const { // Clear redundant moves. auto it = std::remove_if(moves->begin(), moves->end(), std::ptr_fun(IsRedundant)); moves->erase(it, moves->end()); for (auto move : *moves) { if (!move->IsEliminated()) PerformMove(moves, move); } } void GapResolver::PerformMove(ParallelMove* moves, MoveOperands* move) const { // Each call to this function performs a move and deletes it from the move // graph. We first recursively perform any move blocking this one. We mark a // move as "pending" on entry to PerformMove in order to detect cycles in the // move graph. We use operand swaps to resolve cycles, which means that a // call to PerformMove could change any source operand in the move graph. DCHECK(!move->IsPending()); DCHECK(!move->IsRedundant()); // Clear this move's destination to indicate a pending move. The actual // destination is saved on the side. DCHECK(!move->source().IsInvalid()); // Or else it will look eliminated. InstructionOperand destination = move->destination(); move->SetPending(); // Perform a depth-first traversal of the move graph to resolve dependencies. // Any unperformed, unpending move with a source the same as this one's // destination blocks this one so recursively perform all such moves. for (auto other : *moves) { if (other->Blocks(destination) && !other->IsPending()) { // Though PerformMove can change any source operand in the move graph, // this call cannot create a blocking move via a swap (this loop does not // miss any). Assume there is a non-blocking move with source A and this // move is blocked on source B and there is a swap of A and B. Then A and // B must be involved in the same cycle (or they would not be swapped). // Since this move's destination is B and there is only a single incoming // edge to an operand, this move must also be involved in the same cycle. // In that case, the blocking move will be created but will be "pending" // when we return from PerformMove. PerformMove(moves, other); } } // We are about to resolve this move and don't need it marked as pending, so // restore its destination. move->set_destination(destination); // This move's source may have changed due to swaps to resolve cycles and so // it may now be the last move in the cycle. If so remove it. InstructionOperand source = move->source(); if (source.EqualsCanonicalized(destination)) { move->Eliminate(); return; } // The move may be blocked on a (at most one) pending move, in which case we // have a cycle. Search for such a blocking move and perform a swap to // resolve it. auto blocker = std::find_if(moves->begin(), moves->end(), std::bind2nd(std::ptr_fun(&Blocks), destination)); if (blocker == moves->end()) { // The easy case: This move is not blocked. assembler_->AssembleMove(&source, &destination); move->Eliminate(); return; } DCHECK((*blocker)->IsPending()); // Ensure source is a register or both are stack slots, to limit swap cases. if (source.IsStackSlot() || source.IsDoubleStackSlot()) { std::swap(source, destination); } assembler_->AssembleSwap(&source, &destination); move->Eliminate(); // Any unperformed (including pending) move with a source of either this // move's source or destination needs to have their source changed to // reflect the state of affairs after the swap. for (auto other : *moves) { if (other->Blocks(source)) { other->set_source(destination); } else if (other->Blocks(destination)) { other->set_source(source); } } } } // namespace compiler } // namespace internal } // namespace v8