// Copyright 2015 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_COMPILER_LOOP_PEELING_H_ #define V8_COMPILER_LOOP_PEELING_H_ #include "src/compiler/loop-analysis.h" namespace v8 { namespace internal { namespace compiler { // Represents the output of peeling a loop, which is basically the mapping // from the body of the loop to the corresponding nodes in the peeled // iteration. class PeeledIteration : public ZoneObject { public: // Maps {node} to its corresponding copy in the peeled iteration, if // the node was part of the body of the loop. Returns {node} otherwise. Node* map(Node* node); protected: PeeledIteration() {} }; class CommonOperatorBuilder; // Implements loop peeling. class LoopPeeler { public: static bool CanPeel(LoopTree* loop_tree, LoopTree::Loop* loop); static PeeledIteration* Peel(Graph* graph, CommonOperatorBuilder* common, LoopTree* loop_tree, LoopTree::Loop* loop, Zone* tmp_zone); }; } // namespace compiler } // namespace internal } // namespace v8 #endif // V8_COMPILER_LOOP_PEELING_H_