// Copyright 2011 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_SNAPSHOT_NATIVES_H_ #define V8_SNAPSHOT_NATIVES_H_ #include "src/objects.h" #include "src/vector.h" namespace v8 { class StartupData; } // Forward declaration. namespace v8 { namespace internal { enum NativeType { CORE, EXPERIMENTAL, EXTRAS, EXPERIMENTAL_EXTRAS, D8, TEST }; template class NativesCollection { public: // The following methods are implemented in js2c-generated code: // Number of built-in scripts. static int GetBuiltinsCount(); // Number of debugger implementation scripts. static int GetDebuggerCount(); // These are used to access built-in scripts. The debugger implementation // scripts have an index in the interval [0, GetDebuggerCount()). The // non-debugger scripts have an index in the interval [GetDebuggerCount(), // GetNativesCount()). static int GetIndex(const char* name); static Vector GetScriptSource(int index); static Vector GetScriptName(int index); static Vector GetScriptsSource(); // The following methods are implemented in natives-common.cc: static FixedArray* GetSourceCache(Heap* heap); static void UpdateSourceCache(Heap* heap); }; typedef NativesCollection Natives; typedef NativesCollection ExperimentalNatives; typedef NativesCollection ExtraNatives; typedef NativesCollection ExperimentalExtraNatives; #ifdef V8_USE_EXTERNAL_STARTUP_DATA // Used for reading the natives at runtime. Implementation in natives-empty.cc void SetNativesFromFile(StartupData* natives_blob); void ReadNatives(); void DisposeNatives(); #endif } // namespace internal } // namespace v8 #endif // V8_SNAPSHOT_NATIVES_H_