/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "CameraUtils" //#define LOG_NDEBUG 0 #include #include #include #include #include namespace android { status_t CameraUtils::getRotationTransform(const CameraMetadata& staticInfo, /*out*/int32_t* transform) { ALOGV("%s", __FUNCTION__); if (transform == NULL) { ALOGW("%s: null transform", __FUNCTION__); return BAD_VALUE; } *transform = 0; camera_metadata_ro_entry_t entry = staticInfo.find(ANDROID_SENSOR_ORIENTATION); if (entry.count == 0) { ALOGE("%s: Can't find android.sensor.orientation in static metadata!", __FUNCTION__); return INVALID_OPERATION; } camera_metadata_ro_entry_t entryFacing = staticInfo.find(ANDROID_LENS_FACING); if (entry.count == 0) { ALOGE("%s: Can't find android.lens.facing in static metadata!", __FUNCTION__); return INVALID_OPERATION; } int32_t& flags = *transform; bool mirror = (entryFacing.data.u8[0] == ANDROID_LENS_FACING_FRONT); int orientation = entry.data.i32[0]; if (!mirror) { switch (orientation) { case 0: flags = 0; break; case 90: flags = NATIVE_WINDOW_TRANSFORM_ROT_90; break; case 180: flags = NATIVE_WINDOW_TRANSFORM_ROT_180; break; case 270: flags = NATIVE_WINDOW_TRANSFORM_ROT_270; break; default: ALOGE("%s: Invalid HAL android.sensor.orientation value: %d", __FUNCTION__, orientation); return INVALID_OPERATION; } } else { // Front camera needs to be horizontally flipped for mirror-like behavior. // Note: Flips are applied before rotates; using XOR here as some of these flags are // composed in terms of other flip/rotation flags, and are not bitwise-ORable. switch (orientation) { case 0: flags = NATIVE_WINDOW_TRANSFORM_FLIP_H; break; case 90: flags = NATIVE_WINDOW_TRANSFORM_FLIP_H ^ NATIVE_WINDOW_TRANSFORM_ROT_270; break; case 180: flags = NATIVE_WINDOW_TRANSFORM_FLIP_H ^ NATIVE_WINDOW_TRANSFORM_ROT_180; break; case 270: flags = NATIVE_WINDOW_TRANSFORM_FLIP_H ^ NATIVE_WINDOW_TRANSFORM_ROT_90; break; default: ALOGE("%s: Invalid HAL android.sensor.orientation value: %d", __FUNCTION__, orientation); return INVALID_OPERATION; } } /** * This magic flag makes surfaceflinger un-rotate the buffers * to counter the extra global device UI rotation whenever the user * physically rotates the device. * * By doing this, the camera buffer always ends up aligned * with the physical camera for a "see through" effect. * * In essence, the buffer only gets rotated during preview use-cases. * The user is still responsible to re-create streams of the proper * aspect ratio, or the preview will end up looking non-uniformly * stretched. */ flags |= NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY; ALOGV("%s: final transform = 0x%x", __FUNCTION__, flags); return OK; } } /* namespace android */