/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef DEVICEINFO_H #define DEVICEINFO_H #include "Extensions.h" #include "utils/Macros.h" namespace android { namespace uirenderer { class DeviceInfo { PREVENT_COPY_AND_ASSIGN(DeviceInfo); public: // returns nullptr if DeviceInfo is not initialized yet // Note this does not have a memory fence so it's up to the caller // to use one if required. Normally this should not be necessary static const DeviceInfo* get(); // only call this after GL has been initialized, or at any point if compiled // with HWUI_NULL_GPU static void initialize(); const Extensions& extensions() const { return mExtensions; } int maxTextureSize() const { return mMaxTextureSize; } private: DeviceInfo() {} ~DeviceInfo() {} void load(); Extensions mExtensions; int mMaxTextureSize; }; } /* namespace uirenderer */ } /* namespace android */ #endif /* DEVICEINFO_H */