/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "renderthread/RenderThread.h" #include #include namespace android { namespace uirenderer { // Keep in sync with PixelCopy.java codes enum class CopyResult { Success = 0, UnknownError = 1, Timeout = 2, SourceEmpty = 3, SourceInvalid = 4, DestinationInvalid = 5, }; class Readback { public: static CopyResult copySurfaceInto(renderthread::RenderThread& renderThread, Surface& surface, SkBitmap* bitmap); }; } // namespace uirenderer } // namespace android