//===- InputBuilder.h -----------------------------------------------------===// // // The MCLinker Project // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef MCLD_MC_INPUTBUILDER_H_ #define MCLD_MC_INPUTBUILDER_H_ #include "mcld/InputTree.h" #include "mcld/MC/Input.h" #include "mcld/Support/FileHandle.h" #include #include namespace mcld { class AttrConstraint; class ContextFactory; class InputFactory; class LinkerConfig; class MemoryAreaFactory; /** \class InputBuilder * \brief InputBuilder recieves InputActions and build the InputTree. * * InputBuilder build input tree and inputs. */ class InputBuilder { public: explicit InputBuilder(const LinkerConfig& pConfig); InputBuilder(const LinkerConfig& pConfig, InputFactory& pInputFactory, ContextFactory& pContextFactory, MemoryAreaFactory& pMemoryFactory, bool pDelegate = true); virtual ~InputBuilder(); // ----- input tree operations ----- // const InputTree& getCurrentTree() const; InputTree& getCurrentTree(); void setCurrentTree(InputTree& pInputTree); // ----- root of input tree ----- // const InputTree::iterator& getCurrentNode() const { return m_Root; } InputTree::iterator& getCurrentNode() { return m_Root; } template InputTree& createNode(const std::string& pName, const sys::fs::Path& pPath, unsigned int pType = Input::Unknown); // ----- input operations ----- // Input* createInput(const std::string& pName, const sys::fs::Path& pPath, unsigned int pType = Input::Unknown, off_t pFileOffset = 0); bool setContext(Input& pInput, bool pCheck = true); bool setMemory(Input& pInput, FileHandle::OpenMode pMode, FileHandle::Permission pPerm); bool setMemory(Input& pInput, void* pMemBuffer, size_t pSize); InputTree& enterGroup(); InputTree& exitGroup(); bool isInGroup() const; const AttrConstraint& getConstraint() const; const AttributeProxy& getAttributes() const; AttributeProxy& getAttributes(); private: const LinkerConfig& m_Config; InputFactory* m_pInputFactory; MemoryAreaFactory* m_pMemFactory; ContextFactory* m_pContextFactory; InputTree* m_pCurrentTree; InputTree::Mover* m_pMove; InputTree::iterator m_Root; std::stack m_ReturnStack; bool m_bOwnFactory; }; //===----------------------------------------------------------------------===// // Template implement //===----------------------------------------------------------------------===// template <> inline InputTree& InputBuilder::createNode( const std::string& pName, const sys::fs::Path& pPath, unsigned int pType) { assert(m_pCurrentTree != NULL && m_pMove != NULL); Input* input = createInput(pName, pPath, pType); m_pCurrentTree->insert(m_Root, *m_pMove, *input); m_pMove->move(m_Root); m_pMove = &InputTree::Downward; return *m_pCurrentTree; } template <> inline InputTree& InputBuilder::createNode( const std::string& pName, const sys::fs::Path& pPath, unsigned int pType) { assert(m_pCurrentTree != NULL && m_pMove != NULL); Input* input = createInput(pName, pPath, pType); m_pCurrentTree->insert(m_Root, *m_pMove, *input); m_pMove->move(m_Root); m_pMove = &InputTree::Afterward; return *m_pCurrentTree; } } // namespace mcld #endif // MCLD_MC_INPUTBUILDER_H_