/* void glDispatchComputeIndirect ( GLintptr indirect ) */ static void android_glDispatchComputeIndirect(JNIEnv *_env, jobject, jlong indirect) { // 'indirect' is a byte offset, not a pointer. GL checks for negative and too-large values. // Here we only need to check for successful 64-bit to 32-bit conversion. // - jlong is a int64_t (jni.h) // - GLintptr is a long (khrplatform.h) if (sizeof(GLintptr) != sizeof(jlong) && (indirect < LONG_MIN || indirect > LONG_MAX)) { jniThrowException(_env, "java/lang/IllegalArgumentException", "indirect offset too large"); return; } glDispatchComputeIndirect((GLintptr)indirect); }