/*jslint node:true, vars:true, bitwise:true, unparam:true */ /*jshint unused:true */ /* * Author: Jon Trulson * Copyright (c) 2015 Intel Corporation. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ var cameraObj = require('jsupm_grovescam'); // Instantiate a Grove Serial Camera on UART 0 var camera = new cameraObj.GROVESCAM(0); // make sure port is initialized properly. 115200 baud is the default. if (!camera.setupTty()) { console.log("Failed to setup tty port parameters"); process.exit(1); } if (camera.init()) console.log("Initialized..."); else console.log("init() failed"); if (camera.preCapture()) console.log("preCapture succeeded..."); else console.log("preCapture failed."); if (camera.doCapture()) console.log("doCapture succeeded..."); else console.log("doCapture failed."); console.log("Image size is " + camera.getImageSize() + " bytes"); if (camera.getImageSize() > 0) { console.log("Storing image.jpg..."); if (camera.storeImage("image.jpg")) console.log("storeImage succeeded..."); else console.log("storeImage failed."); } camera = null; cameraObj.cleanUp(); cameraObj = null; console.log("Exiting."); process.exit(0);