/* // Copyright (c) 2014 Intel Corporation  // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // //      http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. */ #include #include #include #include #include #include namespace android { namespace intel { bool DisplayQuery::isVideoFormat(uint32_t format) { switch (format) { case OMX_INTEL_COLOR_FormatYUV420PackedSemiPlanar: case OMX_INTEL_COLOR_FormatYUV420PackedSemiPlanar_Tiled: // Expand format to support the case: Software decoder + HW rendering // Only VP9 use this foramt now case HAL_PIXEL_FORMAT_INTEL_YV12: return true; default: return false; } } int DisplayQuery::getOverlayLumaStrideAlignment(uint32_t format) { // both luma and chroma stride need to be 64-byte aligned for overlay switch (format) { case HAL_PIXEL_FORMAT_YV12: case HAL_PIXEL_FORMAT_INTEL_YV12: case HAL_PIXEL_FORMAT_I420: // for these two formats, chroma stride is calculated as half of luma stride // so luma stride needs to be 128-byte aligned. return 128; default: return 64; } } uint32_t DisplayQuery::queryNV12Format() { return HAL_PIXEL_FORMAT_NV12; } bool DisplayQuery::forceFbScaling(int device) { // RGB planes don't support scaling. Panel fitter can be used to scale frame buffer to device's resolution // if scaling factor is less than 1.5. Otherwise, GPU scaling is needed on RGB buffer, or hardware overlay // scaling is needed on NV12 buffer // this needs to work together with kernel driver. Panel fitter needs to be disabled if scaling factor is greater // than 1.5 uint32_t width, height; if (!Hwcomposer::getInstance().getDrm()->getDisplayResolution(device, width, height)) { return false; } if (DEFAULT_DRM_FB_WIDTH / (float)width > 1.5) { return true; } if (DEFAULT_DRM_FB_HEIGHT / (float)height > 1.5) { return true; } return false; } } // namespace intel } // namespace android