/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.deskclock.stopwatch; import android.content.Context; import android.content.res.Resources; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.graphics.RectF; import android.util.AttributeSet; import android.view.View; import com.android.deskclock.R; import com.android.deskclock.Utils; import com.android.deskclock.data.DataModel; import com.android.deskclock.data.Lap; import com.android.deskclock.data.Stopwatch; import java.util.List; /** * Custom view that draws a reference lap as a circle when one exists. */ public final class StopwatchCircleView extends View { /** The size of the dot indicating the user's position within the reference lap. */ private final float mDotRadius; /** An amount to subtract from the true radius to account for drawing thicknesses. */ private final float mRadiusOffset; /** Used to scale the width of the marker to make it similarly visible on all screens. */ private final float mScreenDensity; /** The color indicating the remaining portion of the current lap. */ private final int mRemainderColor; /** The color indicating the completed portion of the lap. */ private final int mCompletedColor; /** The size of the stroke that paints the lap circle. */ private final float mStrokeSize; /** The size of the stroke that paints the marker for the end of the prior lap. */ private final float mMarkerStrokeSize; private final Paint mPaint = new Paint(); private final Paint mFill = new Paint(); private final RectF mArcRect = new RectF(); @SuppressWarnings("unused") public StopwatchCircleView(Context context) { this(context, null); } public StopwatchCircleView(Context context, AttributeSet attrs) { super(context, attrs); final Resources resources = context.getResources(); final float dotDiameter = resources.getDimension(R.dimen.circletimer_dot_size); mDotRadius = dotDiameter / 2f; mScreenDensity = resources.getDisplayMetrics().density; mStrokeSize = resources.getDimension(R.dimen.circletimer_circle_size); mMarkerStrokeSize = resources.getDimension(R.dimen.circletimer_marker_size); mRadiusOffset = Utils.calculateRadiusOffset(mStrokeSize, dotDiameter, mMarkerStrokeSize); mRemainderColor = resources.getColor(R.color.clock_white); mCompletedColor = Utils.obtainStyledColor(context, R.attr.colorAccent, Color.RED); mPaint.setAntiAlias(true); mPaint.setStyle(Paint.Style.STROKE); mFill.setAntiAlias(true); mFill.setColor(mCompletedColor); mFill.setStyle(Paint.Style.FILL); } /** * Start the animation if it is not currently running. */ void update() { postInvalidateOnAnimation(); } @Override public void onDraw(Canvas canvas) { // Compute the size and location of the circle to be drawn. final int xCenter = getWidth() / 2; final int yCenter = getHeight() / 2; final float radius = Math.min(xCenter, yCenter) - mRadiusOffset; // Reset old painting state. mPaint.setColor(mRemainderColor); mPaint.setStrokeWidth(mStrokeSize); final List laps = getLaps(); // If a reference lap does not exist or should not be drawn, draw a simple white circle. if (laps.isEmpty() || !DataModel.getDataModel().canAddMoreLaps()) { // Draw a complete white circle; no red arc required. canvas.drawCircle(xCenter, yCenter, radius, mPaint); // No need to continue animating the plain white circle. return; } // The first lap is the reference lap to which all future laps are compared. final Stopwatch stopwatch = getStopwatch(); final int lapCount = laps.size(); final Lap firstLap = laps.get(lapCount - 1); final Lap priorLap = laps.get(0); final long firstLapTime = firstLap.getLapTime(); final long currentLapTime = stopwatch.getTotalTime() - priorLap.getAccumulatedTime(); // Draw a combination of red and white arcs to create a circle. mArcRect.top = yCenter - radius; mArcRect.bottom = yCenter + radius; mArcRect.left = xCenter - radius; mArcRect.right = xCenter + radius; final float redPercent = (float) currentLapTime / (float) firstLapTime; final float whitePercent = 1 - (redPercent > 1 ? 1 : redPercent); // Draw a white arc to indicate the amount of reference lap that remains. canvas.drawArc(mArcRect, 270 + (1 - whitePercent) * 360, whitePercent * 360, false, mPaint); // Draw a red arc to indicate the amount of reference lap completed. mPaint.setColor(mCompletedColor); canvas.drawArc(mArcRect, 270, redPercent * 360 , false, mPaint); // Starting on lap 2, a marker can be drawn indicating where the prior lap ended. if (lapCount > 1) { mPaint.setColor(mRemainderColor); mPaint.setStrokeWidth(mMarkerStrokeSize); final float markerAngle = (float) priorLap.getLapTime() / (float) firstLapTime * 360; final float startAngle = 270 + markerAngle; final float sweepAngle = mScreenDensity * (float) (360 / (radius * Math.PI)); canvas.drawArc(mArcRect, startAngle, sweepAngle, false, mPaint); } // Draw a red dot to indicate current position relative to reference lap. final float dotAngleDegrees = 270 + redPercent * 360; final double dotAngleRadians = Math.toRadians(dotAngleDegrees); final float dotX = xCenter + (float) (radius * Math.cos(dotAngleRadians)); final float dotY = yCenter + (float) (radius * Math.sin(dotAngleRadians)); canvas.drawCircle(dotX, dotY, mDotRadius, mFill); // If the stopwatch is not running it does not require continuous updates. if (stopwatch.isRunning()) { postInvalidateOnAnimation(); } } private Stopwatch getStopwatch() { return DataModel.getDataModel().getStopwatch(); } private List getLaps() { return DataModel.getDataModel().getLaps(); } }