// // Copyright (C) 2015 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #include "update_engine/hardware_android.h" #include #include #include #include "update_engine/common/hardware.h" #include "update_engine/common/platform_constants.h" using std::string; namespace chromeos_update_engine { namespace hardware { // Factory defined in hardware.h. std::unique_ptr CreateHardware() { return brillo::make_unique_ptr(new HardwareAndroid()); } } // namespace hardware // In Android there are normally three kinds of builds: eng, userdebug and user. // These builds target respectively a developer build, a debuggable version of // the final product and the pristine final product the end user will run. // Apart from the ro.build.type property name, they differ in the following // properties that characterize the builds: // * eng builds: ro.secure=0 and ro.debuggable=1 // * userdebug builds: ro.secure=1 and ro.debuggable=1 // * user builds: ro.secure=1 and ro.debuggable=0 // // See IsOfficialBuild() and IsNormalMode() for the meaning of these options in // Android. bool HardwareAndroid::IsOfficialBuild() const { // We run an official build iff ro.secure == 1, because we expect the build to // behave like the end user product and check for updates. Note that while // developers are able to build "official builds" by just running "make user", // that will only result in a more restrictive environment. The important part // is that we don't produce and push "non-official" builds to the end user. // // In case of a non-bool value, we take the most restrictive option and // assume we are in an official-build. return property_get_bool("ro.secure", 1) != 0; } bool HardwareAndroid::IsNormalBootMode() const { // We are running in "dev-mode" iff ro.debuggable == 1. In dev-mode the // update_engine will allow extra developers options, such as providing a // different update URL. In case of error, we assume the build is in // normal-mode. return property_get_bool("ro.debuggable", 0) != 1; } bool HardwareAndroid::IsOOBEComplete(base::Time* out_time_of_oobe) const { LOG(WARNING) << "STUB: Assuming OOBE is complete."; if (out_time_of_oobe) *out_time_of_oobe = base::Time(); return true; } string HardwareAndroid::GetHardwareClass() const { LOG(WARNING) << "STUB: GetHardwareClass()."; return "ANDROID"; } string HardwareAndroid::GetFirmwareVersion() const { LOG(WARNING) << "STUB: GetFirmwareVersion()."; return "0"; } string HardwareAndroid::GetECVersion() const { LOG(WARNING) << "STUB: GetECVersion()."; return "0"; } int HardwareAndroid::GetPowerwashCount() const { LOG(WARNING) << "STUB: Assuming no factory reset was performed."; return 0; } bool HardwareAndroid::GetNonVolatileDirectory(base::FilePath* path) const { base::FilePath local_path(constants::kNonVolatileDirectory); if (!base::PathExists(local_path)) { LOG(ERROR) << "Non-volatile directory not found: " << local_path.value(); return false; } *path = local_path; return true; } bool HardwareAndroid::GetPowerwashSafeDirectory(base::FilePath* path) const { // On Android, we don't have a directory persisted across powerwash. return false; } } // namespace chromeos_update_engine