1 /*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "BitmapRegionDecoderBench.h"
9 #include "CodecBenchPriv.h"
10 #include "SkBitmap.h"
11 #include "SkOSFile.h"
12
BitmapRegionDecoderBench(const char * baseName,SkData * encoded,SkBitmapRegionDecoder::Strategy strategy,SkColorType colorType,uint32_t sampleSize,const SkIRect & subset)13 BitmapRegionDecoderBench::BitmapRegionDecoderBench(const char* baseName, SkData* encoded,
14 SkBitmapRegionDecoder::Strategy strategy, SkColorType colorType,
15 uint32_t sampleSize, const SkIRect& subset)
16 : fBRD(nullptr)
17 , fData(SkRef(encoded))
18 , fStrategy(strategy)
19 , fColorType(colorType)
20 , fSampleSize(sampleSize)
21 , fSubset(subset)
22 {
23 // Choose a useful name for the region decoding strategy
24 const char* strategyName;
25 switch (strategy) {
26 case SkBitmapRegionDecoder::kCanvas_Strategy:
27 strategyName = "Canvas";
28 break;
29 case SkBitmapRegionDecoder::kAndroidCodec_Strategy:
30 strategyName = "AndroidCodec";
31 break;
32 default:
33 SkASSERT(false);
34 strategyName = "";
35 break;
36 }
37
38 // Choose a useful name for the color type
39 const char* colorName = color_type_to_str(colorType);
40
41 fName.printf("BRD_%s_%s_%s", baseName, strategyName, colorName);
42 if (1 != sampleSize) {
43 fName.appendf("_%.3f", 1.0f / (float) sampleSize);
44 }
45 }
46
onGetName()47 const char* BitmapRegionDecoderBench::onGetName() {
48 return fName.c_str();
49 }
50
isSuitableFor(Backend backend)51 bool BitmapRegionDecoderBench::isSuitableFor(Backend backend) {
52 return kNonRendering_Backend == backend;
53 }
54
onDelayedSetup()55 void BitmapRegionDecoderBench::onDelayedSetup() {
56 fBRD.reset(SkBitmapRegionDecoder::Create(fData, fStrategy));
57 }
58
onDraw(int n,SkCanvas * canvas)59 void BitmapRegionDecoderBench::onDraw(int n, SkCanvas* canvas) {
60 for (int i = 0; i < n; i++) {
61 SkBitmap bm;
62 SkAssertResult(fBRD->decodeRegion(&bm, nullptr, fSubset, fSampleSize, fColorType, false));
63 }
64 }
65