Searched defs:FLAG_SINGLE_LAYER_BIND (Results 1 – 1 of 1) sorted by relevance
425 …FLAG_SINGLE_LAYER_BIND = 0x1, //!< Run the shader multiple times, each time binding a different la… enumerator872 …FLAG_SINGLE_LAYER_BIND = 1 << 0, //!< Run the shader multiple times, each time binding a different… enumerator