1 /*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 // #define VERBOSE_DEBUG
18
19 #define LOG_TAG "Minikin"
20 #include <cutils/log.h>
21 #include <algorithm>
22
23 #include "unicode/unistr.h"
24 #include "unicode/unorm2.h"
25
26 #include "FontLanguage.h"
27 #include "FontLanguageListCache.h"
28 #include "MinikinInternal.h"
29 #include <minikin/FontCollection.h>
30
31 using std::vector;
32
33 namespace android {
34
35 template <typename T>
max(T a,T b)36 static inline T max(T a, T b) {
37 return a>b ? a : b;
38 }
39
40 const uint32_t EMOJI_STYLE_VS = 0xFE0F;
41 const uint32_t TEXT_STYLE_VS = 0xFE0E;
42
43 // See http://www.unicode.org/Public/9.0.0/ucd/StandardizedVariants-9.0.0d1.txt
44 // Must be sorted.
45 const uint32_t EMOJI_STYLE_VS_BASES[] = {
46 0x0023, 0x002A, 0x0030, 0x0031, 0x0032, 0x0033, 0x0034, 0x0035, 0x0036, 0x0037, 0x0038, 0x0039,
47 0x00A9, 0x00AE, 0x203C, 0x2049, 0x2122, 0x2139, 0x2194, 0x2195, 0x2196, 0x2197, 0x2198, 0x2199,
48 0x21A9, 0x21AA, 0x231A, 0x231B, 0x2328, 0x23CF, 0x23ED, 0x23EE, 0x23EF, 0x23F1, 0x23F2, 0x23F8,
49 0x23F9, 0x23FA, 0x24C2, 0x25AA, 0x25AB, 0x25B6, 0x25C0, 0x25FB, 0x25FC, 0x25FD, 0x25FE, 0x2600,
50 0x2601, 0x2602, 0x2603, 0x2604, 0x260E, 0x2611, 0x2614, 0x2615, 0x2618, 0x261D, 0x2620, 0x2622,
51 0x2623, 0x2626, 0x262A, 0x262E, 0x262F, 0x2638, 0x2639, 0x263A, 0x2648, 0x2649, 0x264A, 0x264B,
52 0x264C, 0x264D, 0x264E, 0x264F, 0x2650, 0x2651, 0x2652, 0x2653, 0x2660, 0x2663, 0x2665, 0x2666,
53 0x2668, 0x267B, 0x267F, 0x2692, 0x2693, 0x2694, 0x2696, 0x2697, 0x2699, 0x269B, 0x269C, 0x26A0,
54 0x26A1, 0x26AA, 0x26AB, 0x26B0, 0x26B1, 0x26BD, 0x26BE, 0x26C4, 0x26C5, 0x26C8, 0x26CF, 0x26D1,
55 0x26D3, 0x26D4, 0x26E9, 0x26EA, 0x26F0, 0x26F1, 0x26F2, 0x26F3, 0x26F4, 0x26F5, 0x26F7, 0x26F8,
56 0x26F9, 0x26FA, 0x26FD, 0x2702, 0x2708, 0x2709, 0x270C, 0x270D, 0x270F, 0x2712, 0x2714, 0x2716,
57 0x271D, 0x2721, 0x2733, 0x2734, 0x2744, 0x2747, 0x2757, 0x2763, 0x2764, 0x27A1, 0x2934, 0x2935,
58 0x2B05, 0x2B06, 0x2B07, 0x2B1B, 0x2B1C, 0x2B50, 0x2B55, 0x3030, 0x303D, 0x3297, 0x3299,
59 0x1F004, 0x1F170, 0x1F171, 0x1F17E, 0x1F17F, 0x1F202, 0x1F21A, 0x1F22F, 0x1F237, 0x1F321,
60 0x1F324, 0x1F325, 0x1F326, 0x1F327, 0x1F328, 0x1F329, 0x1F32A, 0x1F32B, 0x1F32C, 0x1F336,
61 0x1F37D, 0x1F396, 0x1F397, 0x1F399, 0x1F39A, 0x1F39B, 0x1F39E, 0x1F39F, 0x1F3CB, 0x1F3CC,
62 0x1F3CD, 0x1F3CE, 0x1F3D4, 0x1F3D5, 0x1F3D6, 0x1F3D7, 0x1F3D8, 0x1F3D9, 0x1F3DA, 0x1F3DB,
63 0x1F3DC, 0x1F3DD, 0x1F3DE, 0x1F3DF, 0x1F3F3, 0x1F3F5, 0x1F3F7, 0x1F43F, 0x1F441, 0x1F4FD,
64 0x1F549, 0x1F54A, 0x1F56F, 0x1F570, 0x1F573, 0x1F574, 0x1F575, 0x1F576, 0x1F577, 0x1F578,
65 0x1F579, 0x1F587, 0x1F58A, 0x1F58B, 0x1F58C, 0x1F58D, 0x1F590, 0x1F5A5, 0x1F5A8, 0x1F5B1,
66 0x1F5B2, 0x1F5BC, 0x1F5C2, 0x1F5C3, 0x1F5C4, 0x1F5D1, 0x1F5D2, 0x1F5D3, 0x1F5DC, 0x1F5DD,
67 0x1F5DE, 0x1F5E1, 0x1F5E3, 0x1F5E8, 0x1F5EF, 0x1F5F3, 0x1F5FA, 0x1F6CB, 0x1F6CD, 0x1F6CE,
68 0x1F6CF, 0x1F6E0, 0x1F6E1, 0x1F6E2, 0x1F6E3, 0x1F6E4, 0x1F6E5, 0x1F6E9, 0x1F6F0, 0x1F6F3,
69 };
70
isEmojiStyleVSBase(uint32_t cp)71 static bool isEmojiStyleVSBase(uint32_t cp) {
72 const size_t length = sizeof(EMOJI_STYLE_VS_BASES) / sizeof(EMOJI_STYLE_VS_BASES[0]);
73 return std::binary_search(EMOJI_STYLE_VS_BASES, EMOJI_STYLE_VS_BASES + length, cp);
74 }
75
76 uint32_t FontCollection::sNextId = 0;
77
FontCollection(const vector<FontFamily * > & typefaces)78 FontCollection::FontCollection(const vector<FontFamily*>& typefaces) :
79 mMaxChar(0) {
80 AutoMutex _l(gMinikinLock);
81 mId = sNextId++;
82 vector<uint32_t> lastChar;
83 size_t nTypefaces = typefaces.size();
84 #ifdef VERBOSE_DEBUG
85 ALOGD("nTypefaces = %zd\n", nTypefaces);
86 #endif
87 const FontStyle defaultStyle;
88 for (size_t i = 0; i < nTypefaces; i++) {
89 FontFamily* family = typefaces[i];
90 MinikinFont* typeface = family->getClosestMatch(defaultStyle).font;
91 if (typeface == NULL) {
92 continue;
93 }
94 family->RefLocked();
95 const SparseBitSet* coverage = family->getCoverage();
96 if (coverage == nullptr) {
97 family->UnrefLocked();
98 continue;
99 }
100 mFamilies.push_back(family); // emplace_back would be better
101 if (family->hasVSTable()) {
102 mVSFamilyVec.push_back(family);
103 }
104 mMaxChar = max(mMaxChar, coverage->length());
105 lastChar.push_back(coverage->nextSetBit(0));
106 }
107 nTypefaces = mFamilies.size();
108 LOG_ALWAYS_FATAL_IF(nTypefaces == 0,
109 "Font collection must have at least one valid typeface");
110 size_t nPages = (mMaxChar + kPageMask) >> kLogCharsPerPage;
111 size_t offset = 0;
112 // TODO: Use variation selector map for mRanges construction.
113 // A font can have a glyph for a base code point and variation selector pair but no glyph for
114 // the base code point without variation selector. The family won't be listed in the range in
115 // this case.
116 for (size_t i = 0; i < nPages; i++) {
117 Range dummy;
118 mRanges.push_back(dummy);
119 Range* range = &mRanges.back();
120 #ifdef VERBOSE_DEBUG
121 ALOGD("i=%zd: range start = %zd\n", i, offset);
122 #endif
123 range->start = offset;
124 for (size_t j = 0; j < nTypefaces; j++) {
125 if (lastChar[j] < (i + 1) << kLogCharsPerPage) {
126 FontFamily* family = mFamilies[j];
127 mFamilyVec.push_back(family);
128 offset++;
129 uint32_t nextChar = family->getCoverage()->nextSetBit((i + 1) << kLogCharsPerPage);
130 #ifdef VERBOSE_DEBUG
131 ALOGD("nextChar = %d (j = %zd)\n", nextChar, j);
132 #endif
133 lastChar[j] = nextChar;
134 }
135 }
136 range->end = offset;
137 }
138 }
139
~FontCollection()140 FontCollection::~FontCollection() {
141 for (size_t i = 0; i < mFamilies.size(); i++) {
142 mFamilies[i]->UnrefLocked();
143 }
144 }
145
146 // Special scores for the font fallback.
147 const uint32_t kUnsupportedFontScore = 0;
148 const uint32_t kFirstFontScore = UINT32_MAX;
149
150 // Calculates a font score.
151 // The score of the font family is based on three subscores.
152 // - Coverage Score: How well the font family covers the given character or variation sequence.
153 // - Language Score: How well the font family is appropriate for the language.
154 // - Variant Score: Whether the font family matches the variant. Note that this variant is not the
155 // one in BCP47. This is our own font variant (e.g., elegant, compact).
156 //
157 // Then, there is a priority for these three subscores as follow:
158 // Coverage Score > Language Score > Variant Score
159 // The returned score reflects this priority order.
160 //
161 // Note that there are two special scores.
162 // - kUnsupportedFontScore: When the font family doesn't support the variation sequence or even its
163 // base character.
164 // - kFirstFontScore: When the font is the first font family in the collection and it supports the
165 // given character or variation sequence.
calcFamilyScore(uint32_t ch,uint32_t vs,int variant,uint32_t langListId,FontFamily * fontFamily) const166 uint32_t FontCollection::calcFamilyScore(uint32_t ch, uint32_t vs, int variant, uint32_t langListId,
167 FontFamily* fontFamily) const {
168
169 const uint32_t coverageScore = calcCoverageScore(ch, vs, fontFamily);
170 if (coverageScore == kFirstFontScore || coverageScore == kUnsupportedFontScore) {
171 // No need to calculate other scores.
172 return coverageScore;
173 }
174
175 const uint32_t languageScore = calcLanguageMatchingScore(langListId, *fontFamily);
176 const uint32_t variantScore = calcVariantMatchingScore(variant, *fontFamily);
177
178 // Subscores are encoded into 31 bits representation to meet the subscore priority.
179 // The highest 2 bits are for coverage score, then following 28 bits are for language score,
180 // then the last 1 bit is for variant score.
181 return coverageScore << 29 | languageScore << 1 | variantScore;
182 }
183
184 // Calculates a font score based on variation sequence coverage.
185 // - Returns kUnsupportedFontScore if the font doesn't support the variation sequence or its base
186 // character.
187 // - Returns kFirstFontScore if the font family is the first font family in the collection and it
188 // supports the given character or variation sequence.
189 // - Returns 3 if the font family supports the variation sequence.
190 // - Returns 2 if the vs is a color variation selector (U+FE0F) and if the font is an emoji font.
191 // - Returns 2 if the vs is a text variation selector (U+FE0E) and if the font is not an emoji font.
192 // - Returns 1 if the variation selector is not specified or if the font family only supports the
193 // variation sequence's base character.
calcCoverageScore(uint32_t ch,uint32_t vs,FontFamily * fontFamily) const194 uint32_t FontCollection::calcCoverageScore(uint32_t ch, uint32_t vs, FontFamily* fontFamily) const {
195 const bool hasVSGlyph = (vs != 0) && fontFamily->hasGlyph(ch, vs);
196 if (!hasVSGlyph && !fontFamily->getCoverage()->get(ch)) {
197 // The font doesn't support either variation sequence or even the base character.
198 return kUnsupportedFontScore;
199 }
200
201 if ((vs == 0 || hasVSGlyph) && mFamilies[0] == fontFamily) {
202 // If the first font family supports the given character or variation sequence, always use
203 // it.
204 return kFirstFontScore;
205 }
206
207 if (vs == 0) {
208 return 1;
209 }
210
211 if (hasVSGlyph) {
212 return 3;
213 }
214
215 if (vs == EMOJI_STYLE_VS || vs == TEXT_STYLE_VS) {
216 const FontLanguages& langs = FontLanguageListCache::getById(fontFamily->langId());
217 bool hasEmojiFlag = false;
218 for (size_t i = 0; i < langs.size(); ++i) {
219 if (langs[i].hasEmojiFlag()) {
220 hasEmojiFlag = true;
221 break;
222 }
223 }
224
225 if (vs == EMOJI_STYLE_VS) {
226 return hasEmojiFlag ? 2 : 1;
227 } else { // vs == TEXT_STYLE_VS
228 return hasEmojiFlag ? 1 : 2;
229 }
230 }
231 return 1;
232 }
233
234 // Calculates font scores based on the script matching and primary langauge matching.
235 //
236 // If the font's script doesn't support the requested script, the font gets a score of 0. If the
237 // font's script supports the requested script and the font has the same primary language as the
238 // requested one, the font gets a score of 2. If the font's script supports the requested script
239 // but the primary language is different from the requested one, the font gets a score of 1.
240 //
241 // If two languages in the requested list have the same language score, the font matching with
242 // higher priority language gets a higher score. For example, in the case the user requested
243 // language list is "ja-Jpan,en-Latn". The score of for the font of "ja-Jpan" gets a higher score
244 // than the font of "en-Latn".
245 //
246 // To achieve the above two conditions, the language score is determined as follows:
247 // LanguageScore = s(0) * 3^(m - 1) + s(1) * 3^(m - 2) + ... + s(m - 2) * 3 + s(m - 1)
248 // Here, m is the maximum number of languages to be compared, and s(i) is the i-th language's
249 // matching score. The possible values of s(i) are 0, 1 and 2.
calcLanguageMatchingScore(uint32_t userLangListId,const FontFamily & fontFamily)250 uint32_t FontCollection::calcLanguageMatchingScore(
251 uint32_t userLangListId, const FontFamily& fontFamily) {
252 const FontLanguages& langList = FontLanguageListCache::getById(userLangListId);
253 const FontLanguages& fontLanguages = FontLanguageListCache::getById(fontFamily.langId());
254
255 const size_t maxCompareNum = std::min(langList.size(), FONT_LANGUAGES_LIMIT);
256 uint32_t score = 0;
257 for (size_t i = 0; i < maxCompareNum; ++i) {
258 score = score * 3u + langList[i].calcScoreFor(fontLanguages);
259 }
260 return score;
261 }
262
263 // Calculates a font score based on variant ("compact" or "elegant") matching.
264 // - Returns 1 if the font doesn't have variant or the variant matches with the text style.
265 // - No score if the font has a variant but it doesn't match with the text style.
calcVariantMatchingScore(int variant,const FontFamily & fontFamily)266 uint32_t FontCollection::calcVariantMatchingScore(int variant, const FontFamily& fontFamily) {
267 return (fontFamily.variant() == 0 || fontFamily.variant() == variant) ? 1 : 0;
268 }
269
270 // Implement heuristic for choosing best-match font. Here are the rules:
271 // 1. If first font in the collection has the character, it wins.
272 // 2. Calculate a score for the font family. See comments in calcFamilyScore for the detail.
273 // 3. Highest score wins, with ties resolved to the first font.
274 // This method never returns nullptr.
getFamilyForChar(uint32_t ch,uint32_t vs,uint32_t langListId,int variant) const275 FontFamily* FontCollection::getFamilyForChar(uint32_t ch, uint32_t vs,
276 uint32_t langListId, int variant) const {
277 if (ch >= mMaxChar) {
278 return mFamilies[0];
279 }
280
281 const std::vector<FontFamily*>* familyVec = &mFamilyVec;
282 Range range = mRanges[ch >> kLogCharsPerPage];
283
284 std::vector<FontFamily*> familyVecForVS;
285 if (vs != 0) {
286 // If variation selector is specified, need to search for both the variation sequence and
287 // its base codepoint. Compute the union vector of them.
288 familyVecForVS = mVSFamilyVec;
289 familyVecForVS.insert(familyVecForVS.end(),
290 mFamilyVec.begin() + range.start, mFamilyVec.begin() + range.end);
291 std::sort(familyVecForVS.begin(), familyVecForVS.end());
292 auto last = std::unique(familyVecForVS.begin(), familyVecForVS.end());
293 familyVecForVS.erase(last, familyVecForVS.end());
294
295 familyVec = &familyVecForVS;
296 range = { 0, familyVecForVS.size() };
297 }
298
299 #ifdef VERBOSE_DEBUG
300 ALOGD("querying range %zd:%zd\n", range.start, range.end);
301 #endif
302 FontFamily* bestFamily = nullptr;
303 uint32_t bestScore = kUnsupportedFontScore;
304 for (size_t i = range.start; i < range.end; i++) {
305 FontFamily* family = (*familyVec)[i];
306 const uint32_t score = calcFamilyScore(ch, vs, variant, langListId, family);
307 if (score == kFirstFontScore) {
308 // If the first font family supports the given character or variation sequence, always
309 // use it.
310 return family;
311 }
312 if (score > bestScore) {
313 bestScore = score;
314 bestFamily = family;
315 }
316 }
317 if (bestFamily == nullptr) {
318 UErrorCode errorCode = U_ZERO_ERROR;
319 const UNormalizer2* normalizer = unorm2_getNFDInstance(&errorCode);
320 if (U_SUCCESS(errorCode)) {
321 UChar decomposed[4];
322 int len = unorm2_getRawDecomposition(normalizer, ch, decomposed, 4, &errorCode);
323 if (U_SUCCESS(errorCode) && len > 0) {
324 int off = 0;
325 U16_NEXT_UNSAFE(decomposed, off, ch);
326 return getFamilyForChar(ch, vs, langListId, variant);
327 }
328 }
329 bestFamily = mFamilies[0];
330 }
331 return bestFamily;
332 }
333
334 const uint32_t NBSP = 0xa0;
335 const uint32_t ZWJ = 0x200c;
336 const uint32_t ZWNJ = 0x200d;
337 const uint32_t HYPHEN = 0x2010;
338 const uint32_t NB_HYPHEN = 0x2011;
339
340 // Characters where we want to continue using existing font run instead of
341 // recomputing the best match in the fallback list.
342 static const uint32_t stickyWhitelist[] = { '!', ',', '-', '.', ':', ';', '?', NBSP, ZWJ, ZWNJ,
343 HYPHEN, NB_HYPHEN };
344
isStickyWhitelisted(uint32_t c)345 static bool isStickyWhitelisted(uint32_t c) {
346 for (size_t i = 0; i < sizeof(stickyWhitelist) / sizeof(stickyWhitelist[0]); i++) {
347 if (stickyWhitelist[i] == c) return true;
348 }
349 return false;
350 }
351
isVariationSelector(uint32_t c)352 static bool isVariationSelector(uint32_t c) {
353 return (0xFE00 <= c && c <= 0xFE0F) || (0xE0100 <= c && c <= 0xE01EF);
354 }
355
hasVariationSelector(uint32_t baseCodepoint,uint32_t variationSelector) const356 bool FontCollection::hasVariationSelector(uint32_t baseCodepoint,
357 uint32_t variationSelector) const {
358 if (!isVariationSelector(variationSelector)) {
359 return false;
360 }
361 if (baseCodepoint >= mMaxChar) {
362 return false;
363 }
364
365 AutoMutex _l(gMinikinLock);
366
367 // Currently mRanges can not be used here since it isn't aware of the variation sequence.
368 for (size_t i = 0; i < mVSFamilyVec.size(); i++) {
369 if (mVSFamilyVec[i]->hasGlyph(baseCodepoint, variationSelector)) {
370 return true;
371 }
372 }
373
374 // Even if there is no cmap format 14 subtable entry for the given sequence, should return true
375 // for emoji + U+FE0E case since we have special fallback rule for the sequence.
376 if (isEmojiStyleVSBase(baseCodepoint) && variationSelector == TEXT_STYLE_VS) {
377 for (size_t i = 0; i < mFamilies.size(); ++i) {
378 if (!mFamilies[i]->isColorEmojiFamily() && variationSelector == TEXT_STYLE_VS &&
379 mFamilies[i]->hasGlyph(baseCodepoint, 0)) {
380 return true;
381 }
382 }
383 }
384
385 return false;
386 }
387
itemize(const uint16_t * string,size_t string_size,FontStyle style,vector<Run> * result) const388 void FontCollection::itemize(const uint16_t *string, size_t string_size, FontStyle style,
389 vector<Run>* result) const {
390 const uint32_t langListId = style.getLanguageListId();
391 int variant = style.getVariant();
392 FontFamily* lastFamily = NULL;
393 Run* run = NULL;
394
395 if (string_size == 0) {
396 return;
397 }
398
399 const uint32_t kEndOfString = 0xFFFFFFFF;
400
401 uint32_t nextCh = 0;
402 uint32_t prevCh = 0;
403 size_t nextUtf16Pos = 0;
404 size_t readLength = 0;
405 U16_NEXT(string, readLength, string_size, nextCh);
406
407 do {
408 const uint32_t ch = nextCh;
409 const size_t utf16Pos = nextUtf16Pos;
410 nextUtf16Pos = readLength;
411 if (readLength < string_size) {
412 U16_NEXT(string, readLength, string_size, nextCh);
413 } else {
414 nextCh = kEndOfString;
415 }
416
417 bool shouldContinueRun = false;
418 if (lastFamily != nullptr) {
419 if (isStickyWhitelisted(ch)) {
420 // Continue using existing font as long as it has coverage and is whitelisted
421 shouldContinueRun = lastFamily->getCoverage()->get(ch);
422 } else if (isVariationSelector(ch)) {
423 // Always continue if the character is a variation selector.
424 shouldContinueRun = true;
425 }
426 }
427
428 if (!shouldContinueRun) {
429 FontFamily* family = getFamilyForChar(ch, isVariationSelector(nextCh) ? nextCh : 0,
430 langListId, variant);
431 if (utf16Pos == 0 || family != lastFamily) {
432 size_t start = utf16Pos;
433 // Workaround for combining marks and emoji modifiers until we implement
434 // per-cluster font selection: if a combining mark or an emoji modifier is found in
435 // a different font that also supports the previous character, attach previous
436 // character to the new run. U+20E3 COMBINING ENCLOSING KEYCAP, used in emoji, is
437 // handled properly by this since it's a combining mark too.
438 if (utf16Pos != 0 &&
439 ((U_GET_GC_MASK(ch) & U_GC_M_MASK) != 0 ||
440 (isEmojiModifier(ch) && isEmojiBase(prevCh))) &&
441 family && family->getCoverage()->get(prevCh)) {
442 const size_t prevChLength = U16_LENGTH(prevCh);
443 run->end -= prevChLength;
444 if (run->start == run->end) {
445 result->pop_back();
446 }
447 start -= prevChLength;
448 }
449 Run dummy;
450 result->push_back(dummy);
451 run = &result->back();
452 run->fakedFont = family->getClosestMatch(style);
453 lastFamily = family;
454 run->start = start;
455 }
456 }
457 prevCh = ch;
458 run->end = nextUtf16Pos; // exclusive
459 } while (nextCh != kEndOfString);
460 }
461
baseFont(FontStyle style)462 MinikinFont* FontCollection::baseFont(FontStyle style) {
463 return baseFontFaked(style).font;
464 }
465
baseFontFaked(FontStyle style)466 FakedFont FontCollection::baseFontFaked(FontStyle style) {
467 return mFamilies[0]->getClosestMatch(style);
468 }
469
getId() const470 uint32_t FontCollection::getId() const {
471 return mId;
472 }
473
474 } // namespace android
475