1 /*
2  * Copyright (C) 2013 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 // #define VERBOSE_DEBUG
18 
19 #define LOG_TAG "Minikin"
20 #include <cutils/log.h>
21 #include <algorithm>
22 
23 #include "unicode/unistr.h"
24 #include "unicode/unorm2.h"
25 
26 #include "FontLanguage.h"
27 #include "FontLanguageListCache.h"
28 #include "MinikinInternal.h"
29 #include <minikin/FontCollection.h>
30 
31 using std::vector;
32 
33 namespace android {
34 
35 template <typename T>
max(T a,T b)36 static inline T max(T a, T b) {
37     return a>b ? a : b;
38 }
39 
40 const uint32_t EMOJI_STYLE_VS = 0xFE0F;
41 const uint32_t TEXT_STYLE_VS = 0xFE0E;
42 
43 // See http://www.unicode.org/Public/9.0.0/ucd/StandardizedVariants-9.0.0d1.txt
44 // Must be sorted.
45 const uint32_t EMOJI_STYLE_VS_BASES[] = {
46     0x0023, 0x002A, 0x0030, 0x0031, 0x0032, 0x0033, 0x0034, 0x0035, 0x0036, 0x0037, 0x0038, 0x0039,
47     0x00A9, 0x00AE, 0x203C, 0x2049, 0x2122, 0x2139, 0x2194, 0x2195, 0x2196, 0x2197, 0x2198, 0x2199,
48     0x21A9, 0x21AA, 0x231A, 0x231B, 0x2328, 0x23CF, 0x23ED, 0x23EE, 0x23EF, 0x23F1, 0x23F2, 0x23F8,
49     0x23F9, 0x23FA, 0x24C2, 0x25AA, 0x25AB, 0x25B6, 0x25C0, 0x25FB, 0x25FC, 0x25FD, 0x25FE, 0x2600,
50     0x2601, 0x2602, 0x2603, 0x2604, 0x260E, 0x2611, 0x2614, 0x2615, 0x2618, 0x261D, 0x2620, 0x2622,
51     0x2623, 0x2626, 0x262A, 0x262E, 0x262F, 0x2638, 0x2639, 0x263A, 0x2648, 0x2649, 0x264A, 0x264B,
52     0x264C, 0x264D, 0x264E, 0x264F, 0x2650, 0x2651, 0x2652, 0x2653, 0x2660, 0x2663, 0x2665, 0x2666,
53     0x2668, 0x267B, 0x267F, 0x2692, 0x2693, 0x2694, 0x2696, 0x2697, 0x2699, 0x269B, 0x269C, 0x26A0,
54     0x26A1, 0x26AA, 0x26AB, 0x26B0, 0x26B1, 0x26BD, 0x26BE, 0x26C4, 0x26C5, 0x26C8, 0x26CF, 0x26D1,
55     0x26D3, 0x26D4, 0x26E9, 0x26EA, 0x26F0, 0x26F1, 0x26F2, 0x26F3, 0x26F4, 0x26F5, 0x26F7, 0x26F8,
56     0x26F9, 0x26FA, 0x26FD, 0x2702, 0x2708, 0x2709, 0x270C, 0x270D, 0x270F, 0x2712, 0x2714, 0x2716,
57     0x271D, 0x2721, 0x2733, 0x2734, 0x2744, 0x2747, 0x2757, 0x2763, 0x2764, 0x27A1, 0x2934, 0x2935,
58     0x2B05, 0x2B06, 0x2B07, 0x2B1B, 0x2B1C, 0x2B50, 0x2B55, 0x3030, 0x303D, 0x3297, 0x3299,
59     0x1F004, 0x1F170, 0x1F171, 0x1F17E, 0x1F17F, 0x1F202, 0x1F21A, 0x1F22F, 0x1F237, 0x1F321,
60     0x1F324, 0x1F325, 0x1F326, 0x1F327, 0x1F328, 0x1F329, 0x1F32A, 0x1F32B, 0x1F32C, 0x1F336,
61     0x1F37D, 0x1F396, 0x1F397, 0x1F399, 0x1F39A, 0x1F39B, 0x1F39E, 0x1F39F, 0x1F3CB, 0x1F3CC,
62     0x1F3CD, 0x1F3CE, 0x1F3D4, 0x1F3D5, 0x1F3D6, 0x1F3D7, 0x1F3D8, 0x1F3D9, 0x1F3DA, 0x1F3DB,
63     0x1F3DC, 0x1F3DD, 0x1F3DE, 0x1F3DF, 0x1F3F3, 0x1F3F5, 0x1F3F7, 0x1F43F, 0x1F441, 0x1F4FD,
64     0x1F549, 0x1F54A, 0x1F56F, 0x1F570, 0x1F573, 0x1F574, 0x1F575, 0x1F576, 0x1F577, 0x1F578,
65     0x1F579, 0x1F587, 0x1F58A, 0x1F58B, 0x1F58C, 0x1F58D, 0x1F590, 0x1F5A5, 0x1F5A8, 0x1F5B1,
66     0x1F5B2, 0x1F5BC, 0x1F5C2, 0x1F5C3, 0x1F5C4, 0x1F5D1, 0x1F5D2, 0x1F5D3, 0x1F5DC, 0x1F5DD,
67     0x1F5DE, 0x1F5E1, 0x1F5E3, 0x1F5E8, 0x1F5EF, 0x1F5F3, 0x1F5FA, 0x1F6CB, 0x1F6CD, 0x1F6CE,
68     0x1F6CF, 0x1F6E0, 0x1F6E1, 0x1F6E2, 0x1F6E3, 0x1F6E4, 0x1F6E5, 0x1F6E9, 0x1F6F0, 0x1F6F3,
69 };
70 
isEmojiStyleVSBase(uint32_t cp)71 static bool isEmojiStyleVSBase(uint32_t cp) {
72     const size_t length = sizeof(EMOJI_STYLE_VS_BASES) / sizeof(EMOJI_STYLE_VS_BASES[0]);
73     return std::binary_search(EMOJI_STYLE_VS_BASES, EMOJI_STYLE_VS_BASES + length, cp);
74 }
75 
76 uint32_t FontCollection::sNextId = 0;
77 
FontCollection(const vector<FontFamily * > & typefaces)78 FontCollection::FontCollection(const vector<FontFamily*>& typefaces) :
79     mMaxChar(0) {
80     AutoMutex _l(gMinikinLock);
81     mId = sNextId++;
82     vector<uint32_t> lastChar;
83     size_t nTypefaces = typefaces.size();
84 #ifdef VERBOSE_DEBUG
85     ALOGD("nTypefaces = %zd\n", nTypefaces);
86 #endif
87     const FontStyle defaultStyle;
88     for (size_t i = 0; i < nTypefaces; i++) {
89         FontFamily* family = typefaces[i];
90         MinikinFont* typeface = family->getClosestMatch(defaultStyle).font;
91         if (typeface == NULL) {
92             continue;
93         }
94         family->RefLocked();
95         const SparseBitSet* coverage = family->getCoverage();
96         if (coverage == nullptr) {
97             family->UnrefLocked();
98             continue;
99         }
100         mFamilies.push_back(family);  // emplace_back would be better
101         if (family->hasVSTable()) {
102             mVSFamilyVec.push_back(family);
103         }
104         mMaxChar = max(mMaxChar, coverage->length());
105         lastChar.push_back(coverage->nextSetBit(0));
106     }
107     nTypefaces = mFamilies.size();
108     LOG_ALWAYS_FATAL_IF(nTypefaces == 0,
109         "Font collection must have at least one valid typeface");
110     size_t nPages = (mMaxChar + kPageMask) >> kLogCharsPerPage;
111     size_t offset = 0;
112     // TODO: Use variation selector map for mRanges construction.
113     // A font can have a glyph for a base code point and variation selector pair but no glyph for
114     // the base code point without variation selector. The family won't be listed in the range in
115     // this case.
116     for (size_t i = 0; i < nPages; i++) {
117         Range dummy;
118         mRanges.push_back(dummy);
119         Range* range = &mRanges.back();
120 #ifdef VERBOSE_DEBUG
121         ALOGD("i=%zd: range start = %zd\n", i, offset);
122 #endif
123         range->start = offset;
124         for (size_t j = 0; j < nTypefaces; j++) {
125             if (lastChar[j] < (i + 1) << kLogCharsPerPage) {
126                 FontFamily* family = mFamilies[j];
127                 mFamilyVec.push_back(family);
128                 offset++;
129                 uint32_t nextChar = family->getCoverage()->nextSetBit((i + 1) << kLogCharsPerPage);
130 #ifdef VERBOSE_DEBUG
131                 ALOGD("nextChar = %d (j = %zd)\n", nextChar, j);
132 #endif
133                 lastChar[j] = nextChar;
134             }
135         }
136         range->end = offset;
137     }
138 }
139 
~FontCollection()140 FontCollection::~FontCollection() {
141     for (size_t i = 0; i < mFamilies.size(); i++) {
142         mFamilies[i]->UnrefLocked();
143     }
144 }
145 
146 // Special scores for the font fallback.
147 const uint32_t kUnsupportedFontScore = 0;
148 const uint32_t kFirstFontScore = UINT32_MAX;
149 
150 // Calculates a font score.
151 // The score of the font family is based on three subscores.
152 //  - Coverage Score: How well the font family covers the given character or variation sequence.
153 //  - Language Score: How well the font family is appropriate for the language.
154 //  - Variant Score: Whether the font family matches the variant. Note that this variant is not the
155 //    one in BCP47. This is our own font variant (e.g., elegant, compact).
156 //
157 // Then, there is a priority for these three subscores as follow:
158 //   Coverage Score > Language Score > Variant Score
159 // The returned score reflects this priority order.
160 //
161 // Note that there are two special scores.
162 //  - kUnsupportedFontScore: When the font family doesn't support the variation sequence or even its
163 //    base character.
164 //  - kFirstFontScore: When the font is the first font family in the collection and it supports the
165 //    given character or variation sequence.
calcFamilyScore(uint32_t ch,uint32_t vs,int variant,uint32_t langListId,FontFamily * fontFamily) const166 uint32_t FontCollection::calcFamilyScore(uint32_t ch, uint32_t vs, int variant, uint32_t langListId,
167                                         FontFamily* fontFamily) const {
168 
169     const uint32_t coverageScore = calcCoverageScore(ch, vs, fontFamily);
170     if (coverageScore == kFirstFontScore || coverageScore == kUnsupportedFontScore) {
171         // No need to calculate other scores.
172         return coverageScore;
173     }
174 
175     const uint32_t languageScore = calcLanguageMatchingScore(langListId, *fontFamily);
176     const uint32_t variantScore = calcVariantMatchingScore(variant, *fontFamily);
177 
178     // Subscores are encoded into 31 bits representation to meet the subscore priority.
179     // The highest 2 bits are for coverage score, then following 28 bits are for language score,
180     // then the last 1 bit is for variant score.
181     return coverageScore << 29 | languageScore << 1 | variantScore;
182 }
183 
184 // Calculates a font score based on variation sequence coverage.
185 // - Returns kUnsupportedFontScore if the font doesn't support the variation sequence or its base
186 //   character.
187 // - Returns kFirstFontScore if the font family is the first font family in the collection and it
188 //   supports the given character or variation sequence.
189 // - Returns 3 if the font family supports the variation sequence.
190 // - Returns 2 if the vs is a color variation selector (U+FE0F) and if the font is an emoji font.
191 // - Returns 2 if the vs is a text variation selector (U+FE0E) and if the font is not an emoji font.
192 // - Returns 1 if the variation selector is not specified or if the font family only supports the
193 //   variation sequence's base character.
calcCoverageScore(uint32_t ch,uint32_t vs,FontFamily * fontFamily) const194 uint32_t FontCollection::calcCoverageScore(uint32_t ch, uint32_t vs, FontFamily* fontFamily) const {
195     const bool hasVSGlyph = (vs != 0) && fontFamily->hasGlyph(ch, vs);
196     if (!hasVSGlyph && !fontFamily->getCoverage()->get(ch)) {
197         // The font doesn't support either variation sequence or even the base character.
198         return kUnsupportedFontScore;
199     }
200 
201     if ((vs == 0 || hasVSGlyph) && mFamilies[0] == fontFamily) {
202         // If the first font family supports the given character or variation sequence, always use
203         // it.
204         return kFirstFontScore;
205     }
206 
207     if (vs == 0) {
208         return 1;
209     }
210 
211     if (hasVSGlyph) {
212         return 3;
213     }
214 
215     if (vs == EMOJI_STYLE_VS || vs == TEXT_STYLE_VS) {
216         const FontLanguages& langs = FontLanguageListCache::getById(fontFamily->langId());
217         bool hasEmojiFlag = false;
218         for (size_t i = 0; i < langs.size(); ++i) {
219             if (langs[i].hasEmojiFlag()) {
220                 hasEmojiFlag = true;
221                 break;
222             }
223         }
224 
225         if (vs == EMOJI_STYLE_VS) {
226             return hasEmojiFlag ? 2 : 1;
227         } else {  // vs == TEXT_STYLE_VS
228             return hasEmojiFlag ? 1 : 2;
229         }
230     }
231     return 1;
232 }
233 
234 // Calculates font scores based on the script matching and primary langauge matching.
235 //
236 // If the font's script doesn't support the requested script, the font gets a score of 0. If the
237 // font's script supports the requested script and the font has the same primary language as the
238 // requested one, the font gets a score of 2. If the font's script supports the requested script
239 // but the primary language is different from the requested one, the font gets a score of 1.
240 //
241 // If two languages in the requested list have the same language score, the font matching with
242 // higher priority language gets a higher score. For example, in the case the user requested
243 // language list is "ja-Jpan,en-Latn". The score of for the font of "ja-Jpan" gets a higher score
244 // than the font of "en-Latn".
245 //
246 // To achieve the above two conditions, the language score is determined as follows:
247 //   LanguageScore = s(0) * 3^(m - 1) + s(1) * 3^(m - 2) + ... + s(m - 2) * 3 + s(m - 1)
248 // Here, m is the maximum number of languages to be compared, and s(i) is the i-th language's
249 // matching score. The possible values of s(i) are 0, 1 and 2.
calcLanguageMatchingScore(uint32_t userLangListId,const FontFamily & fontFamily)250 uint32_t FontCollection::calcLanguageMatchingScore(
251         uint32_t userLangListId, const FontFamily& fontFamily) {
252     const FontLanguages& langList = FontLanguageListCache::getById(userLangListId);
253     const FontLanguages& fontLanguages = FontLanguageListCache::getById(fontFamily.langId());
254 
255     const size_t maxCompareNum = std::min(langList.size(), FONT_LANGUAGES_LIMIT);
256     uint32_t score = 0;
257     for (size_t i = 0; i < maxCompareNum; ++i) {
258         score = score * 3u + langList[i].calcScoreFor(fontLanguages);
259     }
260     return score;
261 }
262 
263 // Calculates a font score based on variant ("compact" or "elegant") matching.
264 //  - Returns 1 if the font doesn't have variant or the variant matches with the text style.
265 //  - No score if the font has a variant but it doesn't match with the text style.
calcVariantMatchingScore(int variant,const FontFamily & fontFamily)266 uint32_t FontCollection::calcVariantMatchingScore(int variant, const FontFamily& fontFamily) {
267     return (fontFamily.variant() == 0 || fontFamily.variant() == variant) ? 1 : 0;
268 }
269 
270 // Implement heuristic for choosing best-match font. Here are the rules:
271 // 1. If first font in the collection has the character, it wins.
272 // 2. Calculate a score for the font family. See comments in calcFamilyScore for the detail.
273 // 3. Highest score wins, with ties resolved to the first font.
274 // This method never returns nullptr.
getFamilyForChar(uint32_t ch,uint32_t vs,uint32_t langListId,int variant) const275 FontFamily* FontCollection::getFamilyForChar(uint32_t ch, uint32_t vs,
276             uint32_t langListId, int variant) const {
277     if (ch >= mMaxChar) {
278         return mFamilies[0];
279     }
280 
281     const std::vector<FontFamily*>* familyVec = &mFamilyVec;
282     Range range = mRanges[ch >> kLogCharsPerPage];
283 
284     std::vector<FontFamily*> familyVecForVS;
285     if (vs != 0) {
286         // If variation selector is specified, need to search for both the variation sequence and
287         // its base codepoint. Compute the union vector of them.
288         familyVecForVS = mVSFamilyVec;
289         familyVecForVS.insert(familyVecForVS.end(),
290                 mFamilyVec.begin() + range.start, mFamilyVec.begin() + range.end);
291         std::sort(familyVecForVS.begin(), familyVecForVS.end());
292         auto last = std::unique(familyVecForVS.begin(), familyVecForVS.end());
293         familyVecForVS.erase(last, familyVecForVS.end());
294 
295         familyVec = &familyVecForVS;
296         range = { 0, familyVecForVS.size() };
297     }
298 
299 #ifdef VERBOSE_DEBUG
300     ALOGD("querying range %zd:%zd\n", range.start, range.end);
301 #endif
302     FontFamily* bestFamily = nullptr;
303     uint32_t bestScore = kUnsupportedFontScore;
304     for (size_t i = range.start; i < range.end; i++) {
305         FontFamily* family = (*familyVec)[i];
306         const uint32_t score = calcFamilyScore(ch, vs, variant, langListId, family);
307         if (score == kFirstFontScore) {
308             // If the first font family supports the given character or variation sequence, always
309             // use it.
310             return family;
311         }
312         if (score > bestScore) {
313             bestScore = score;
314             bestFamily = family;
315         }
316     }
317     if (bestFamily == nullptr) {
318         UErrorCode errorCode = U_ZERO_ERROR;
319         const UNormalizer2* normalizer = unorm2_getNFDInstance(&errorCode);
320         if (U_SUCCESS(errorCode)) {
321             UChar decomposed[4];
322             int len = unorm2_getRawDecomposition(normalizer, ch, decomposed, 4, &errorCode);
323             if (U_SUCCESS(errorCode) && len > 0) {
324                 int off = 0;
325                 U16_NEXT_UNSAFE(decomposed, off, ch);
326                 return getFamilyForChar(ch, vs, langListId, variant);
327             }
328         }
329         bestFamily = mFamilies[0];
330     }
331     return bestFamily;
332 }
333 
334 const uint32_t NBSP = 0xa0;
335 const uint32_t ZWJ = 0x200c;
336 const uint32_t ZWNJ = 0x200d;
337 const uint32_t HYPHEN = 0x2010;
338 const uint32_t NB_HYPHEN = 0x2011;
339 
340 // Characters where we want to continue using existing font run instead of
341 // recomputing the best match in the fallback list.
342 static const uint32_t stickyWhitelist[] = { '!', ',', '-', '.', ':', ';', '?', NBSP, ZWJ, ZWNJ,
343         HYPHEN, NB_HYPHEN };
344 
isStickyWhitelisted(uint32_t c)345 static bool isStickyWhitelisted(uint32_t c) {
346     for (size_t i = 0; i < sizeof(stickyWhitelist) / sizeof(stickyWhitelist[0]); i++) {
347         if (stickyWhitelist[i] == c) return true;
348     }
349     return false;
350 }
351 
isVariationSelector(uint32_t c)352 static bool isVariationSelector(uint32_t c) {
353     return (0xFE00 <= c && c <= 0xFE0F) || (0xE0100 <= c && c <= 0xE01EF);
354 }
355 
hasVariationSelector(uint32_t baseCodepoint,uint32_t variationSelector) const356 bool FontCollection::hasVariationSelector(uint32_t baseCodepoint,
357         uint32_t variationSelector) const {
358     if (!isVariationSelector(variationSelector)) {
359         return false;
360     }
361     if (baseCodepoint >= mMaxChar) {
362         return false;
363     }
364 
365     AutoMutex _l(gMinikinLock);
366 
367     // Currently mRanges can not be used here since it isn't aware of the variation sequence.
368     for (size_t i = 0; i < mVSFamilyVec.size(); i++) {
369         if (mVSFamilyVec[i]->hasGlyph(baseCodepoint, variationSelector)) {
370             return true;
371         }
372     }
373 
374     // Even if there is no cmap format 14 subtable entry for the given sequence, should return true
375     // for emoji + U+FE0E case since we have special fallback rule for the sequence.
376     if (isEmojiStyleVSBase(baseCodepoint) && variationSelector == TEXT_STYLE_VS) {
377         for (size_t i = 0; i < mFamilies.size(); ++i) {
378             if (!mFamilies[i]->isColorEmojiFamily() && variationSelector == TEXT_STYLE_VS &&
379                 mFamilies[i]->hasGlyph(baseCodepoint, 0)) {
380                 return true;
381             }
382         }
383     }
384 
385     return false;
386 }
387 
itemize(const uint16_t * string,size_t string_size,FontStyle style,vector<Run> * result) const388 void FontCollection::itemize(const uint16_t *string, size_t string_size, FontStyle style,
389         vector<Run>* result) const {
390     const uint32_t langListId = style.getLanguageListId();
391     int variant = style.getVariant();
392     FontFamily* lastFamily = NULL;
393     Run* run = NULL;
394 
395     if (string_size == 0) {
396         return;
397     }
398 
399     const uint32_t kEndOfString = 0xFFFFFFFF;
400 
401     uint32_t nextCh = 0;
402     uint32_t prevCh = 0;
403     size_t nextUtf16Pos = 0;
404     size_t readLength = 0;
405     U16_NEXT(string, readLength, string_size, nextCh);
406 
407     do {
408         const uint32_t ch = nextCh;
409         const size_t utf16Pos = nextUtf16Pos;
410         nextUtf16Pos = readLength;
411         if (readLength < string_size) {
412             U16_NEXT(string, readLength, string_size, nextCh);
413         } else {
414             nextCh = kEndOfString;
415         }
416 
417         bool shouldContinueRun = false;
418         if (lastFamily != nullptr) {
419             if (isStickyWhitelisted(ch)) {
420                 // Continue using existing font as long as it has coverage and is whitelisted
421                 shouldContinueRun = lastFamily->getCoverage()->get(ch);
422             } else if (isVariationSelector(ch)) {
423                 // Always continue if the character is a variation selector.
424                 shouldContinueRun = true;
425             }
426         }
427 
428         if (!shouldContinueRun) {
429             FontFamily* family = getFamilyForChar(ch, isVariationSelector(nextCh) ? nextCh : 0,
430                     langListId, variant);
431             if (utf16Pos == 0 || family != lastFamily) {
432                 size_t start = utf16Pos;
433                 // Workaround for combining marks and emoji modifiers until we implement
434                 // per-cluster font selection: if a combining mark or an emoji modifier is found in
435                 // a different font that also supports the previous character, attach previous
436                 // character to the new run. U+20E3 COMBINING ENCLOSING KEYCAP, used in emoji, is
437                 // handled properly by this since it's a combining mark too.
438                 if (utf16Pos != 0 &&
439                         ((U_GET_GC_MASK(ch) & U_GC_M_MASK) != 0 ||
440                          (isEmojiModifier(ch) && isEmojiBase(prevCh))) &&
441                         family && family->getCoverage()->get(prevCh)) {
442                     const size_t prevChLength = U16_LENGTH(prevCh);
443                     run->end -= prevChLength;
444                     if (run->start == run->end) {
445                         result->pop_back();
446                     }
447                     start -= prevChLength;
448                 }
449                 Run dummy;
450                 result->push_back(dummy);
451                 run = &result->back();
452                 run->fakedFont = family->getClosestMatch(style);
453                 lastFamily = family;
454                 run->start = start;
455             }
456         }
457         prevCh = ch;
458         run->end = nextUtf16Pos;  // exclusive
459     } while (nextCh != kEndOfString);
460 }
461 
baseFont(FontStyle style)462 MinikinFont* FontCollection::baseFont(FontStyle style) {
463     return baseFontFaked(style).font;
464 }
465 
baseFontFaked(FontStyle style)466 FakedFont FontCollection::baseFontFaked(FontStyle style) {
467     return mFamilies[0]->getClosestMatch(style);
468 }
469 
getId() const470 uint32_t FontCollection::getId() const {
471     return mId;
472 }
473 
474 }  // namespace android
475