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Searched defs:GalliumD3D11DeviceContext (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
Dd3d11_context.h36 struct GalliumD3D11DeviceContext : struct
47 refcnt_ptr<GalliumD3D11Shader<>, PtrTraits> shaders[D3D11_STAGES];
48 refcnt_ptr<GalliumD3D11InputLayout, PtrTraits> input_layout;
49 refcnt_ptr<GalliumD3D11Buffer, PtrTraits> index_buffer;
50 refcnt_ptr<GalliumD3D11RasterizerState, PtrTraits> rasterizer_state;
51 refcnt_ptr<GalliumD3D11DepthStencilState, PtrTraits> depth_stencil_state;
52 refcnt_ptr<GalliumD3D11BlendState, PtrTraits> blend_state;
53 refcnt_ptr<GalliumD3D11DepthStencilView, PtrTraits> depth_stencil_view;
54 refcnt_ptr<GalliumD3D11Predicate, PtrTraits> render_predicate;
56 …ffer, PtrTraits> constant_buffers[D3D11_STAGES][D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT];
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