1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "SkConvolver.h"
6 #include "SkTArray.h"
7 
8 namespace {
9 
10     // Converts the argument to an 8-bit unsigned value by clamping to the range
11     // 0-255.
ClampTo8(int a)12     inline unsigned char ClampTo8(int a) {
13         if (static_cast<unsigned>(a) < 256) {
14             return a;  // Avoid the extra check in the common case.
15         }
16         if (a < 0) {
17             return 0;
18         }
19         return 255;
20     }
21 
22     // Stores a list of rows in a circular buffer. The usage is you write into it
23     // by calling AdvanceRow. It will keep track of which row in the buffer it
24     // should use next, and the total number of rows added.
25     class CircularRowBuffer {
26     public:
27         // The number of pixels in each row is given in |sourceRowPixelWidth|.
28         // The maximum number of rows needed in the buffer is |maxYFilterSize|
29         // (we only need to store enough rows for the biggest filter).
30         //
31         // We use the |firstInputRow| to compute the coordinates of all of the
32         // following rows returned by Advance().
CircularRowBuffer(int destRowPixelWidth,int maxYFilterSize,int firstInputRow)33         CircularRowBuffer(int destRowPixelWidth, int maxYFilterSize,
34                           int firstInputRow)
35             : fRowByteWidth(destRowPixelWidth * 4),
36               fNumRows(maxYFilterSize),
37               fNextRow(0),
38               fNextRowCoordinate(firstInputRow) {
39             fBuffer.reset(fRowByteWidth * maxYFilterSize);
40             fRowAddresses.reset(fNumRows);
41         }
42 
43         // Moves to the next row in the buffer, returning a pointer to the beginning
44         // of it.
advanceRow()45         unsigned char* advanceRow() {
46             unsigned char* row = &fBuffer[fNextRow * fRowByteWidth];
47             fNextRowCoordinate++;
48 
49             // Set the pointer to the next row to use, wrapping around if necessary.
50             fNextRow++;
51             if (fNextRow == fNumRows) {
52                 fNextRow = 0;
53             }
54             return row;
55         }
56 
57         // Returns a pointer to an "unrolled" array of rows. These rows will start
58         // at the y coordinate placed into |*firstRowIndex| and will continue in
59         // order for the maximum number of rows in this circular buffer.
60         //
61         // The |firstRowIndex_| may be negative. This means the circular buffer
62         // starts before the top of the image (it hasn't been filled yet).
GetRowAddresses(int * firstRowIndex)63         unsigned char* const* GetRowAddresses(int* firstRowIndex) {
64             // Example for a 4-element circular buffer holding coords 6-9.
65             //   Row 0   Coord 8
66             //   Row 1   Coord 9
67             //   Row 2   Coord 6  <- fNextRow = 2, fNextRowCoordinate = 10.
68             //   Row 3   Coord 7
69             //
70             // The "next" row is also the first (lowest) coordinate. This computation
71             // may yield a negative value, but that's OK, the math will work out
72             // since the user of this buffer will compute the offset relative
73             // to the firstRowIndex and the negative rows will never be used.
74             *firstRowIndex = fNextRowCoordinate - fNumRows;
75 
76             int curRow = fNextRow;
77             for (int i = 0; i < fNumRows; i++) {
78                 fRowAddresses[i] = &fBuffer[curRow * fRowByteWidth];
79 
80                 // Advance to the next row, wrapping if necessary.
81                 curRow++;
82                 if (curRow == fNumRows) {
83                     curRow = 0;
84                 }
85             }
86             return &fRowAddresses[0];
87         }
88 
89     private:
90         // The buffer storing the rows. They are packed, each one fRowByteWidth.
91         SkTArray<unsigned char> fBuffer;
92 
93         // Number of bytes per row in the |buffer|.
94         int fRowByteWidth;
95 
96         // The number of rows available in the buffer.
97         int fNumRows;
98 
99         // The next row index we should write into. This wraps around as the
100         // circular buffer is used.
101         int fNextRow;
102 
103         // The y coordinate of the |fNextRow|. This is incremented each time a
104         // new row is appended and does not wrap.
105         int fNextRowCoordinate;
106 
107         // Buffer used by GetRowAddresses().
108         SkTArray<unsigned char*> fRowAddresses;
109     };
110 
111 // Convolves horizontally along a single row. The row data is given in
112 // |srcData| and continues for the numValues() of the filter.
113 template<bool hasAlpha>
ConvolveHorizontally(const unsigned char * srcData,const SkConvolutionFilter1D & filter,unsigned char * outRow)114     void ConvolveHorizontally(const unsigned char* srcData,
115                               const SkConvolutionFilter1D& filter,
116                               unsigned char* outRow) {
117         // Loop over each pixel on this row in the output image.
118         int numValues = filter.numValues();
119         for (int outX = 0; outX < numValues; outX++) {
120             // Get the filter that determines the current output pixel.
121             int filterOffset, filterLength;
122             const SkConvolutionFilter1D::ConvolutionFixed* filterValues =
123                 filter.FilterForValue(outX, &filterOffset, &filterLength);
124 
125             // Compute the first pixel in this row that the filter affects. It will
126             // touch |filterLength| pixels (4 bytes each) after this.
127             const unsigned char* rowToFilter = &srcData[filterOffset * 4];
128 
129             // Apply the filter to the row to get the destination pixel in |accum|.
130             int accum[4] = {0};
131             for (int filterX = 0; filterX < filterLength; filterX++) {
132                 SkConvolutionFilter1D::ConvolutionFixed curFilter = filterValues[filterX];
133                 accum[0] += curFilter * rowToFilter[filterX * 4 + 0];
134                 accum[1] += curFilter * rowToFilter[filterX * 4 + 1];
135                 accum[2] += curFilter * rowToFilter[filterX * 4 + 2];
136                 if (hasAlpha) {
137                     accum[3] += curFilter * rowToFilter[filterX * 4 + 3];
138                 }
139             }
140 
141             // Bring this value back in range. All of the filter scaling factors
142             // are in fixed point with kShiftBits bits of fractional part.
143             accum[0] >>= SkConvolutionFilter1D::kShiftBits;
144             accum[1] >>= SkConvolutionFilter1D::kShiftBits;
145             accum[2] >>= SkConvolutionFilter1D::kShiftBits;
146             if (hasAlpha) {
147                 accum[3] >>= SkConvolutionFilter1D::kShiftBits;
148             }
149 
150             // Store the new pixel.
151             outRow[outX * 4 + 0] = ClampTo8(accum[0]);
152             outRow[outX * 4 + 1] = ClampTo8(accum[1]);
153             outRow[outX * 4 + 2] = ClampTo8(accum[2]);
154             if (hasAlpha) {
155                 outRow[outX * 4 + 3] = ClampTo8(accum[3]);
156             }
157         }
158     }
159 
160     // There's a bug somewhere here with GCC autovectorization (-ftree-vectorize).  We originally
161     // thought this was 32 bit only, but subsequent tests show that some 64 bit gcc compiles
162     // suffer here too.
163     //
164     // Dropping to -O2 disables -ftree-vectorize.  GCC 4.6 needs noinline.  https://bug.skia.org/2575
165     #if SK_HAS_ATTRIBUTE(optimize) && defined(SK_RELEASE)
166         #define SK_MAYBE_DISABLE_VECTORIZATION __attribute__((optimize("O2"), noinline))
167     #else
168         #define SK_MAYBE_DISABLE_VECTORIZATION
169     #endif
170 
171     SK_MAYBE_DISABLE_VECTORIZATION
ConvolveHorizontallyAlpha(const unsigned char * srcData,const SkConvolutionFilter1D & filter,unsigned char * outRow)172     static void ConvolveHorizontallyAlpha(const unsigned char* srcData,
173                                           const SkConvolutionFilter1D& filter,
174                                           unsigned char* outRow) {
175         return ConvolveHorizontally<true>(srcData, filter, outRow);
176     }
177 
178     SK_MAYBE_DISABLE_VECTORIZATION
ConvolveHorizontallyNoAlpha(const unsigned char * srcData,const SkConvolutionFilter1D & filter,unsigned char * outRow)179     static void ConvolveHorizontallyNoAlpha(const unsigned char* srcData,
180                                             const SkConvolutionFilter1D& filter,
181                                             unsigned char* outRow) {
182         return ConvolveHorizontally<false>(srcData, filter, outRow);
183     }
184 
185     #undef SK_MAYBE_DISABLE_VECTORIZATION
186 
187 
188 // Does vertical convolution to produce one output row. The filter values and
189 // length are given in the first two parameters. These are applied to each
190 // of the rows pointed to in the |sourceDataRows| array, with each row
191 // being |pixelWidth| wide.
192 //
193 // The output must have room for |pixelWidth * 4| bytes.
194 template<bool hasAlpha>
ConvolveVertically(const SkConvolutionFilter1D::ConvolutionFixed * filterValues,int filterLength,unsigned char * const * sourceDataRows,int pixelWidth,unsigned char * outRow)195     void ConvolveVertically(const SkConvolutionFilter1D::ConvolutionFixed* filterValues,
196                             int filterLength,
197                             unsigned char* const* sourceDataRows,
198                             int pixelWidth,
199                             unsigned char* outRow) {
200         // We go through each column in the output and do a vertical convolution,
201         // generating one output pixel each time.
202         for (int outX = 0; outX < pixelWidth; outX++) {
203             // Compute the number of bytes over in each row that the current column
204             // we're convolving starts at. The pixel will cover the next 4 bytes.
205             int byteOffset = outX * 4;
206 
207             // Apply the filter to one column of pixels.
208             int accum[4] = {0};
209             for (int filterY = 0; filterY < filterLength; filterY++) {
210                 SkConvolutionFilter1D::ConvolutionFixed curFilter = filterValues[filterY];
211                 accum[0] += curFilter * sourceDataRows[filterY][byteOffset + 0];
212                 accum[1] += curFilter * sourceDataRows[filterY][byteOffset + 1];
213                 accum[2] += curFilter * sourceDataRows[filterY][byteOffset + 2];
214                 if (hasAlpha) {
215                     accum[3] += curFilter * sourceDataRows[filterY][byteOffset + 3];
216                 }
217             }
218 
219             // Bring this value back in range. All of the filter scaling factors
220             // are in fixed point with kShiftBits bits of precision.
221             accum[0] >>= SkConvolutionFilter1D::kShiftBits;
222             accum[1] >>= SkConvolutionFilter1D::kShiftBits;
223             accum[2] >>= SkConvolutionFilter1D::kShiftBits;
224             if (hasAlpha) {
225                 accum[3] >>= SkConvolutionFilter1D::kShiftBits;
226             }
227 
228             // Store the new pixel.
229             outRow[byteOffset + 0] = ClampTo8(accum[0]);
230             outRow[byteOffset + 1] = ClampTo8(accum[1]);
231             outRow[byteOffset + 2] = ClampTo8(accum[2]);
232             if (hasAlpha) {
233                 unsigned char alpha = ClampTo8(accum[3]);
234 
235                 // Make sure the alpha channel doesn't come out smaller than any of the
236                 // color channels. We use premultipled alpha channels, so this should
237                 // never happen, but rounding errors will cause this from time to time.
238                 // These "impossible" colors will cause overflows (and hence random pixel
239                 // values) when the resulting bitmap is drawn to the screen.
240                 //
241                 // We only need to do this when generating the final output row (here).
242                 int maxColorChannel = SkTMax(outRow[byteOffset + 0],
243                                                SkTMax(outRow[byteOffset + 1],
244                                                       outRow[byteOffset + 2]));
245                 if (alpha < maxColorChannel) {
246                     outRow[byteOffset + 3] = maxColorChannel;
247                 } else {
248                     outRow[byteOffset + 3] = alpha;
249                 }
250             } else {
251                 // No alpha channel, the image is opaque.
252                 outRow[byteOffset + 3] = 0xff;
253             }
254         }
255     }
256 
ConvolveVertically(const SkConvolutionFilter1D::ConvolutionFixed * filterValues,int filterLength,unsigned char * const * sourceDataRows,int pixelWidth,unsigned char * outRow,bool sourceHasAlpha)257     void ConvolveVertically(const SkConvolutionFilter1D::ConvolutionFixed* filterValues,
258                             int filterLength,
259                             unsigned char* const* sourceDataRows,
260                             int pixelWidth,
261                             unsigned char* outRow,
262                             bool sourceHasAlpha) {
263         if (sourceHasAlpha) {
264             ConvolveVertically<true>(filterValues, filterLength,
265                                      sourceDataRows, pixelWidth,
266                                      outRow);
267         } else {
268             ConvolveVertically<false>(filterValues, filterLength,
269                                       sourceDataRows, pixelWidth,
270                                       outRow);
271         }
272     }
273 
274 }  // namespace
275 
276 // SkConvolutionFilter1D ---------------------------------------------------------
277 
SkConvolutionFilter1D()278 SkConvolutionFilter1D::SkConvolutionFilter1D()
279 : fMaxFilter(0) {
280 }
281 
~SkConvolutionFilter1D()282 SkConvolutionFilter1D::~SkConvolutionFilter1D() {
283 }
284 
AddFilter(int filterOffset,const ConvolutionFixed * filterValues,int filterLength)285 void SkConvolutionFilter1D::AddFilter(int filterOffset,
286                                       const ConvolutionFixed* filterValues,
287                                       int filterLength) {
288     // It is common for leading/trailing filter values to be zeros. In such
289     // cases it is beneficial to only store the central factors.
290     // For a scaling to 1/4th in each dimension using a Lanczos-2 filter on
291     // a 1080p image this optimization gives a ~10% speed improvement.
292     int filterSize = filterLength;
293     int firstNonZero = 0;
294     while (firstNonZero < filterLength && filterValues[firstNonZero] == 0) {
295         firstNonZero++;
296     }
297 
298     if (firstNonZero < filterLength) {
299         // Here we have at least one non-zero factor.
300         int lastNonZero = filterLength - 1;
301         while (lastNonZero >= 0 && filterValues[lastNonZero] == 0) {
302             lastNonZero--;
303         }
304 
305         filterOffset += firstNonZero;
306         filterLength = lastNonZero + 1 - firstNonZero;
307         SkASSERT(filterLength > 0);
308 
309         fFilterValues.append(filterLength, &filterValues[firstNonZero]);
310     } else {
311         // Here all the factors were zeroes.
312         filterLength = 0;
313     }
314 
315     FilterInstance instance;
316 
317     // We pushed filterLength elements onto fFilterValues
318     instance.fDataLocation = (static_cast<int>(fFilterValues.count()) -
319                                                filterLength);
320     instance.fOffset = filterOffset;
321     instance.fTrimmedLength = filterLength;
322     instance.fLength = filterSize;
323     fFilters.push(instance);
324 
325     fMaxFilter = SkTMax(fMaxFilter, filterLength);
326 }
327 
GetSingleFilter(int * specifiedFilterlength,int * filterOffset,int * filterLength) const328 const SkConvolutionFilter1D::ConvolutionFixed* SkConvolutionFilter1D::GetSingleFilter(
329                                         int* specifiedFilterlength,
330                                         int* filterOffset,
331                                         int* filterLength) const {
332     const FilterInstance& filter = fFilters[0];
333     *filterOffset = filter.fOffset;
334     *filterLength = filter.fTrimmedLength;
335     *specifiedFilterlength = filter.fLength;
336     if (filter.fTrimmedLength == 0) {
337         return nullptr;
338     }
339 
340     return &fFilterValues[filter.fDataLocation];
341 }
342 
BGRAConvolve2D(const unsigned char * sourceData,int sourceByteRowStride,bool sourceHasAlpha,const SkConvolutionFilter1D & filterX,const SkConvolutionFilter1D & filterY,int outputByteRowStride,unsigned char * output,const SkConvolutionProcs & convolveProcs,bool useSimdIfPossible)343 bool BGRAConvolve2D(const unsigned char* sourceData,
344                     int sourceByteRowStride,
345                     bool sourceHasAlpha,
346                     const SkConvolutionFilter1D& filterX,
347                     const SkConvolutionFilter1D& filterY,
348                     int outputByteRowStride,
349                     unsigned char* output,
350                     const SkConvolutionProcs& convolveProcs,
351                     bool useSimdIfPossible) {
352 
353     int maxYFilterSize = filterY.maxFilter();
354 
355     // The next row in the input that we will generate a horizontally
356     // convolved row for. If the filter doesn't start at the beginning of the
357     // image (this is the case when we are only resizing a subset), then we
358     // don't want to generate any output rows before that. Compute the starting
359     // row for convolution as the first pixel for the first vertical filter.
360     int filterOffset, filterLength;
361     const SkConvolutionFilter1D::ConvolutionFixed* filterValues =
362         filterY.FilterForValue(0, &filterOffset, &filterLength);
363     int nextXRow = filterOffset;
364 
365     // We loop over each row in the input doing a horizontal convolution. This
366     // will result in a horizontally convolved image. We write the results into
367     // a circular buffer of convolved rows and do vertical convolution as rows
368     // are available. This prevents us from having to store the entire
369     // intermediate image and helps cache coherency.
370     // We will need four extra rows to allow horizontal convolution could be done
371     // simultaneously. We also pad each row in row buffer to be aligned-up to
372     // 16 bytes.
373     // TODO(jiesun): We do not use aligned load from row buffer in vertical
374     // convolution pass yet. Somehow Windows does not like it.
375     int rowBufferWidth = (filterX.numValues() + 15) & ~0xF;
376     int rowBufferHeight = maxYFilterSize +
377                           (convolveProcs.fConvolve4RowsHorizontally ? 4 : 0);
378 
379     // check for too-big allocation requests : crbug.com/528628
380     {
381         int64_t size = sk_64_mul(rowBufferWidth, rowBufferHeight);
382         // need some limit, to avoid over-committing success from malloc, but then
383         // crashing when we try to actually use the memory.
384         // 100meg seems big enough to allow "normal" zoom factors and image sizes through
385         // while avoiding the crash seen by the bug (crbug.com/528628)
386         if (size > 100 * 1024 * 1024) {
387 //            SkDebugf("BGRAConvolve2D: tmp allocation [%lld] too big\n", size);
388             return false;
389         }
390     }
391 
392     CircularRowBuffer rowBuffer(rowBufferWidth,
393                                 rowBufferHeight,
394                                 filterOffset);
395 
396     // Loop over every possible output row, processing just enough horizontal
397     // convolutions to run each subsequent vertical convolution.
398     SkASSERT(outputByteRowStride >= filterX.numValues() * 4);
399     int numOutputRows = filterY.numValues();
400 
401     // We need to check which is the last line to convolve before we advance 4
402     // lines in one iteration.
403     int lastFilterOffset, lastFilterLength;
404 
405     // SSE2 can access up to 3 extra pixels past the end of the
406     // buffer. At the bottom of the image, we have to be careful
407     // not to access data past the end of the buffer. Normally
408     // we fall back to the C++ implementation for the last row.
409     // If the last row is less than 3 pixels wide, we may have to fall
410     // back to the C++ version for more rows. Compute how many
411     // rows we need to avoid the SSE implementation for here.
412     filterX.FilterForValue(filterX.numValues() - 1, &lastFilterOffset,
413                            &lastFilterLength);
414     int avoidSimdRows = 1 + convolveProcs.fExtraHorizontalReads /
415         (lastFilterOffset + lastFilterLength);
416 
417     filterY.FilterForValue(numOutputRows - 1, &lastFilterOffset,
418                            &lastFilterLength);
419 
420     for (int outY = 0; outY < numOutputRows; outY++) {
421         filterValues = filterY.FilterForValue(outY,
422                                               &filterOffset, &filterLength);
423 
424         // Generate output rows until we have enough to run the current filter.
425         while (nextXRow < filterOffset + filterLength) {
426             if (convolveProcs.fConvolve4RowsHorizontally &&
427                 nextXRow + 3 < lastFilterOffset + lastFilterLength -
428                 avoidSimdRows) {
429                 const unsigned char* src[4];
430                 unsigned char* outRow[4];
431                 for (int i = 0; i < 4; ++i) {
432                     src[i] = &sourceData[(uint64_t)(nextXRow + i) * sourceByteRowStride];
433                     outRow[i] = rowBuffer.advanceRow();
434                 }
435                 convolveProcs.fConvolve4RowsHorizontally(src, filterX, outRow, 4*rowBufferWidth);
436                 nextXRow += 4;
437             } else {
438                 // Check if we need to avoid SSE2 for this row.
439                 if (convolveProcs.fConvolveHorizontally &&
440                     nextXRow < lastFilterOffset + lastFilterLength -
441                     avoidSimdRows) {
442                     convolveProcs.fConvolveHorizontally(
443                         &sourceData[(uint64_t)nextXRow * sourceByteRowStride],
444                         filterX, rowBuffer.advanceRow(), sourceHasAlpha);
445                 } else {
446                     if (sourceHasAlpha) {
447                         ConvolveHorizontallyAlpha(
448                             &sourceData[(uint64_t)nextXRow * sourceByteRowStride],
449                             filterX, rowBuffer.advanceRow());
450                     } else {
451                         ConvolveHorizontallyNoAlpha(
452                             &sourceData[(uint64_t)nextXRow * sourceByteRowStride],
453                             filterX, rowBuffer.advanceRow());
454                     }
455                 }
456                 nextXRow++;
457             }
458         }
459 
460         // Compute where in the output image this row of final data will go.
461         unsigned char* curOutputRow = &output[(uint64_t)outY * outputByteRowStride];
462 
463         // Get the list of rows that the circular buffer has, in order.
464         int firstRowInCircularBuffer;
465         unsigned char* const* rowsToConvolve =
466             rowBuffer.GetRowAddresses(&firstRowInCircularBuffer);
467 
468         // Now compute the start of the subset of those rows that the filter
469         // needs.
470         unsigned char* const* firstRowForFilter =
471             &rowsToConvolve[filterOffset - firstRowInCircularBuffer];
472 
473         if (convolveProcs.fConvolveVertically) {
474             convolveProcs.fConvolveVertically(filterValues, filterLength,
475                                                firstRowForFilter,
476                                                filterX.numValues(), curOutputRow,
477                                                sourceHasAlpha);
478         } else {
479             ConvolveVertically(filterValues, filterLength,
480                                firstRowForFilter,
481                                filterX.numValues(), curOutputRow,
482                                sourceHasAlpha);
483         }
484     }
485     return true;
486 }
487