1  /**************************************************************************
2  *
3  * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #ifndef I915CONTEXT_INC
29 #define I915CONTEXT_INC
30 
31 #include "intel_context.h"
32 
33 #define I915_FALLBACK_TEXTURE		 0x1000
34 #define I915_FALLBACK_COLORMASK		 0x2000
35 #define I915_FALLBACK_STENCIL		 0x4000
36 #define I915_FALLBACK_STIPPLE		 0x8000
37 #define I915_FALLBACK_PROGRAM		 0x10000
38 #define I915_FALLBACK_LOGICOP		 0x20000
39 #define I915_FALLBACK_POLYGON_SMOOTH	 0x40000
40 #define I915_FALLBACK_POINT_SMOOTH	 0x80000
41 #define I915_FALLBACK_POINT_SPRITE_COORD_ORIGIN	 0x100000
42 #define I915_FALLBACK_DRAW_OFFSET	 0x200000
43 #define I915_FALLBACK_COORD_REPLACE	 0x400000
44 
45 #define I915_UPLOAD_CTX              0x1
46 #define I915_UPLOAD_BUFFERS          0x2
47 #define I915_UPLOAD_STIPPLE          0x4
48 #define I915_UPLOAD_PROGRAM          0x8
49 #define I915_UPLOAD_CONSTANTS        0x10
50 #define I915_UPLOAD_INVARIENT        0x40
51 #define I915_UPLOAD_DEFAULTS         0x80
52 #define I915_UPLOAD_RASTER_RULES     0x100
53 #define I915_UPLOAD_BLEND            0x200
54 #define I915_UPLOAD_TEX(i)           (0x00010000<<(i))
55 #define I915_UPLOAD_TEX_ALL          (0x00ff0000)
56 #define I915_UPLOAD_TEX_0_SHIFT      16
57 
58 
59 /* State structure offsets - these will probably disappear.
60  */
61 #define I915_DESTREG_CBUFADDR0 0
62 #define I915_DESTREG_CBUFADDR1 1
63 #define I915_DESTREG_DBUFADDR0 3
64 #define I915_DESTREG_DBUFADDR1 4
65 #define I915_DESTREG_DV0 6
66 #define I915_DESTREG_DV1 7
67 #define I915_DESTREG_SENABLE 8
68 #define I915_DESTREG_SR0 9
69 #define I915_DESTREG_SR1 10
70 #define I915_DESTREG_SR2 11
71 #define I915_DESTREG_DRAWRECT0 12
72 #define I915_DESTREG_DRAWRECT1 13
73 #define I915_DESTREG_DRAWRECT2 14
74 #define I915_DESTREG_DRAWRECT3 15
75 #define I915_DESTREG_DRAWRECT4 16
76 #define I915_DESTREG_DRAWRECT5 17
77 #define I915_DEST_SETUP_SIZE 18
78 
79 #define I915_CTXREG_STATE4		0
80 #define I915_CTXREG_LI			1
81 #define I915_CTXREG_LIS2		2
82 #define I915_CTXREG_LIS4		3
83 #define I915_CTXREG_LIS5		4
84 #define I915_CTXREG_LIS6		5
85 #define I915_CTXREG_BF_STENCIL_OPS	6
86 #define I915_CTXREG_BF_STENCIL_MASKS	7
87 #define I915_CTX_SETUP_SIZE		8
88 
89 #define I915_BLENDREG_IAB		0
90 #define I915_BLENDREG_BLENDCOLOR0	1
91 #define I915_BLENDREG_BLENDCOLOR1	2
92 #define I915_BLEND_SETUP_SIZE		3
93 
94 #define I915_STPREG_ST0        0
95 #define I915_STPREG_ST1        1
96 #define I915_STP_SETUP_SIZE    2
97 
98 #define I915_TEXREG_MS3        1
99 #define I915_TEXREG_MS4        2
100 #define I915_TEXREG_SS2        3
101 #define I915_TEXREG_SS3        4
102 #define I915_TEXREG_SS4        5
103 #define I915_TEX_SETUP_SIZE    6
104 
105 #define I915_DEFREG_C0    0
106 #define I915_DEFREG_C1    1
107 #define I915_DEFREG_S0    2
108 #define I915_DEFREG_S1    3
109 #define I915_DEFREG_Z0    4
110 #define I915_DEFREG_Z1    5
111 #define I915_DEF_SETUP_SIZE    6
112 
113 enum {
114    I915_RASTER_RULES,
115    I915_RASTER_RULES_SETUP_SIZE,
116 };
117 
118 #define I915_MAX_CONSTANT      32
119 #define I915_CONSTANT_SIZE     (2+(4*I915_MAX_CONSTANT))
120 
121 #define I915_MAX_TEX_INDIRECT 4
122 #define I915_MAX_TEX_INSN     32
123 #define I915_MAX_ALU_INSN     64
124 #define I915_MAX_DECL_INSN    27
125 #define I915_MAX_TEMPORARY    16
126 
127 #define I915_MAX_INSN          (I915_MAX_DECL_INSN + \
128 				I915_MAX_TEX_INSN + \
129 				I915_MAX_ALU_INSN)
130 
131 /* Maximum size of the program packet, which matches the limits on
132  * decl, tex, and ALU instructions.
133  */
134 #define I915_PROGRAM_SIZE      (I915_MAX_INSN * 3 + 1)
135 
136 /* Hardware version of a parsed fragment program.  "Derived" from the
137  * mesa fragment_program struct.
138  */
139 struct i915_fragment_program
140 {
141    struct gl_fragment_program FragProg;
142 
143    bool translated;
144    bool params_uptodate;
145    bool on_hardware;
146    bool error;             /* If program is malformed for any reason. */
147 
148    /** Record of which phases R registers were last written in. */
149    GLuint register_phases[16];
150    GLuint indirections;
151    GLuint nr_tex_indirect;
152    GLuint nr_tex_insn;
153    GLuint nr_alu_insn;
154    GLuint nr_decl_insn;
155 
156 
157 
158 
159    /* TODO: split between the stored representation of a program and
160     * the state used to build that representation.
161     */
162    struct gl_context *ctx;
163 
164    /* declarations contains the packet header. */
165    GLuint declarations[I915_MAX_DECL_INSN * 3 + 1];
166    GLuint program[(I915_MAX_TEX_INSN + I915_MAX_ALU_INSN) * 3];
167 
168    GLfloat constant[I915_MAX_CONSTANT][4];
169    GLuint constant_flags[I915_MAX_CONSTANT];
170    GLuint nr_constants;
171 
172    GLuint *csr;                 /* Cursor, points into program.
173                                  */
174 
175    GLuint *decl;                /* Cursor, points into declarations.
176                                  */
177 
178    GLuint decl_s;               /* flags for which s regs need to be decl'd */
179    GLuint decl_t;               /* flags for which t regs need to be decl'd */
180 
181    GLuint temp_flag;            /* Tracks temporary regs which are in
182                                  * use.
183                                  */
184 
185    GLuint utemp_flag;           /* Tracks TYPE_U temporary regs which are in
186                                  * use.
187                                  */
188 
189 
190    /* Track which R registers are "live" for each instruction.
191     * A register is live between the time it's written to and the last time
192     * it's read. */
193    GLuint usedRegs[I915_MAX_INSN];
194 
195    /* Helpers for i915_fragprog.c:
196     */
197    GLuint wpos_tex;
198    bool depth_written;
199 
200    struct
201    {
202       GLuint reg;               /* Hardware constant idx */
203       const GLfloat *values;    /* Pointer to tracked values */
204    } param[I915_MAX_CONSTANT];
205    GLuint nr_params;
206 };
207 
208 
209 
210 
211 
212 
213 
214 #define I915_TEX_UNITS 8
215 
216 
217 struct i915_hw_state
218 {
219    GLuint Ctx[I915_CTX_SETUP_SIZE];
220    GLuint Blend[I915_BLEND_SETUP_SIZE];
221    GLuint Buffer[I915_DEST_SETUP_SIZE];
222    GLuint Stipple[I915_STP_SETUP_SIZE];
223    GLuint Defaults[I915_DEF_SETUP_SIZE];
224    GLuint RasterRules[I915_RASTER_RULES_SETUP_SIZE];
225    GLuint Tex[I915_TEX_UNITS][I915_TEX_SETUP_SIZE];
226    GLuint Constant[I915_CONSTANT_SIZE];
227    GLuint ConstantSize;
228    GLuint Program[I915_PROGRAM_SIZE];
229    GLuint ProgramSize;
230 
231    /* Region pointers for relocation:
232     */
233    struct intel_region *draw_region;
234    struct intel_region *depth_region;
235 /*    struct intel_region *tex_region[I915_TEX_UNITS]; */
236 
237    /* Regions aren't actually that appropriate here as the memory may
238     * be from a PBO or FBO.  Will have to do this for draw and depth for
239     * FBO's...
240     */
241    drm_intel_bo *tex_buffer[I915_TEX_UNITS];
242    GLuint tex_offset[I915_TEX_UNITS];
243 
244 
245    GLuint active;               /* I915_UPLOAD_* */
246    GLuint emitted;              /* I915_UPLOAD_* */
247 };
248 
249 struct i915_context
250 {
251    struct intel_context intel;
252 
253    GLuint last_ReallyEnabled;
254    GLuint lodbias_ss2[MAX_TEXTURE_UNITS];
255 
256 
257    struct i915_fragment_program *current_program;
258 
259    drm_intel_bo *current_vb_bo;
260    unsigned int current_vertex_size;
261 
262    struct i915_hw_state state;
263    uint32_t last_draw_offset;
264    GLuint last_sampler;
265 };
266 
267 
268 #define I915_STATECHANGE(i915, flag)					\
269 do {									\
270    INTEL_FIREVERTICES( &(i915)->intel );					\
271    (i915)->state.emitted &= ~(flag);					\
272 } while (0)
273 
274 #define I915_ACTIVESTATE(i915, flag, mode)			\
275 do {								\
276    INTEL_FIREVERTICES( &(i915)->intel );				\
277    if (mode)							\
278       (i915)->state.active |= (flag);				\
279    else								\
280       (i915)->state.active &= ~(flag);				\
281 } while (0)
282 
283 
284 /*======================================================================
285  * i915_vtbl.c
286  */
287 extern void i915InitVtbl(struct i915_context *i915);
288 
289 extern void
290 i915_state_draw_region(struct intel_context *intel,
291                        struct i915_hw_state *state,
292                        struct intel_region *color_region,
293                        struct intel_region *depth_region);
294 
295 
296 
297 #define SZ_TO_HW(sz)  ((sz-2)&0x3)
298 #define EMIT_SZ(sz)   (EMIT_1F + (sz) - 1)
299 #define EMIT_ATTR( ATTR, STYLE, S4, SZ )				\
300 do {									\
301    intel->vertex_attrs[intel->vertex_attr_count].attrib = (ATTR);	\
302    intel->vertex_attrs[intel->vertex_attr_count].format = (STYLE);	\
303    s4 |= S4;								\
304    intel->vertex_attr_count++;						\
305    offset += (SZ);							\
306 } while (0)
307 
308 #define EMIT_PAD( N )							\
309 do {									\
310    intel->vertex_attrs[intel->vertex_attr_count].attrib = 0;		\
311    intel->vertex_attrs[intel->vertex_attr_count].format = EMIT_PAD;	\
312    intel->vertex_attrs[intel->vertex_attr_count].offset = (N);		\
313    intel->vertex_attr_count++;						\
314    offset += (N);							\
315 } while (0)
316 
317 
318 
319 /*======================================================================
320  * i915_context.c
321  */
322 extern bool i915CreateContext(int api,
323 			      const struct gl_config * mesaVis,
324 			      __DRIcontext * driContextPriv,
325                               unsigned major_version,
326                               unsigned minor_version,
327                               unsigned *error,
328 			      void *sharedContextPrivate);
329 
330 
331 /*======================================================================
332  * i915_debug.c
333  */
334 extern void i915_disassemble_program(const GLuint * program, GLuint sz);
335 extern void i915_print_ureg(const char *msg, GLuint ureg);
336 
337 
338 /*======================================================================
339  * i915_state.c
340  */
341 extern void i915InitStateFunctions(struct dd_function_table *functions);
342 extern void i915InitState(struct i915_context *i915);
343 extern void i915_update_stencil(struct gl_context * ctx);
344 extern void i915_update_provoking_vertex(struct gl_context *ctx);
345 extern void i915_update_sprite_point_enable(struct gl_context *ctx);
346 
347 
348 /*======================================================================
349  * i915_tex.c
350  */
351 extern void i915UpdateTextureState(struct intel_context *intel);
352 extern void i915InitTextureFuncs(struct dd_function_table *functions);
353 
354 /*======================================================================
355  * i915_fragprog.c
356  */
357 extern void i915ValidateFragmentProgram(struct i915_context *i915);
358 extern void i915InitFragProgFuncs(struct dd_function_table *functions);
359 
360 /*======================================================================
361  * Inline conversion functions.  These are better-typed than the
362  * macros used previously:
363  */
364 static INLINE struct i915_context *
i915_context(struct gl_context * ctx)365 i915_context(struct gl_context * ctx)
366 {
367    return (struct i915_context *) ctx;
368 }
369 
370 
371 
372 #define I915_CONTEXT(ctx)	i915_context(ctx)
373 
374 
375 
376 #endif
377