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/hardware/qcom/display/msm8996/sdm/include/core/
Dlayer_stack.h250 struct Layer { struct
251 LayerBuffer *input_buffer = NULL; //!< Pointer to the buffer to be composed. argument
259 LayerComposition composition = kCompositionGPU; //!< Composition type which can be set by either argument
264 LayerRect src_rect; //!< Rectangular area of the layer buffer to argument
267 LayerRect dst_rect; //!< The target position where the frame will be argument
272 LayerRectArray visible_regions; //!< Visible rectangular areas in screen space. argument
276 LayerRectArray dirty_regions; //!< Rectangular areas in the current frames argument
280 LayerRectArray blit_regions; //!< Rectangular areas of this layer which need argument
287 LayerBlending blending = kBlendingPremultiplied; //!< Blending operation which need to be argument
291 LayerTransform transform; //!< Rotation/Flip operations which need to be argument
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