1 /*
2  *  Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
3  *
4  *  Use of this source code is governed by a BSD-style license
5  *  that can be found in the LICENSE file in the root of the source
6  *  tree. An additional intellectual property rights grant can be found
7  *  in the file PATENTS.  All contributing project authors may
8  *  be found in the AUTHORS file in the root of the source tree.
9  */
10 
11 #ifndef WEBRTC_MODULES_AUDIO_PROCESSING_BEAMFORMER_MOCK_BEAMFORMER_H_
12 #define WEBRTC_MODULES_AUDIO_PROCESSING_BEAMFORMER_MOCK_BEAMFORMER_H_
13 
14 #include <vector>
15 
16 #include "testing/gmock/include/gmock/gmock.h"
17 #include "webrtc/modules/audio_processing/beamformer/nonlinear_beamformer.h"
18 
19 namespace webrtc {
20 
21 class MockNonlinearBeamformer : public NonlinearBeamformer {
22  public:
MockNonlinearBeamformer(const std::vector<Point> & array_geometry)23   explicit MockNonlinearBeamformer(const std::vector<Point>& array_geometry)
24       : NonlinearBeamformer(array_geometry) {}
25 
26   MOCK_METHOD2(Initialize, void(int chunk_size_ms, int sample_rate_hz));
27   MOCK_METHOD2(ProcessChunk, void(const ChannelBuffer<float>& input,
28                                   ChannelBuffer<float>* output));
29   MOCK_METHOD1(IsInBeam, bool(const SphericalPointf& spherical_point));
30   MOCK_METHOD0(is_target_present, bool());
31 };
32 
33 }  // namespace webrtc
34 
35 #endif  // WEBRTC_MODULES_AUDIO_PROCESSING_BEAMFORMER_MOCK_BEAMFORMER_H_
36