1 /*
2  * Copyright (C) 2012 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_AUDIO_NBAIO_H
18 #define ANDROID_AUDIO_NBAIO_H
19 
20 // Non-blocking audio I/O interface
21 //
22 // This header file has the abstract interfaces only.  Concrete implementation classes are declared
23 // elsewhere.  Implementations _should_ be non-blocking for all methods, especially read() and
24 // write(), but this is not enforced.  In general, implementations do not need to be multi-thread
25 // safe, and any exceptions are noted in the particular implementation.
26 
27 #include <limits.h>
28 #include <stdlib.h>
29 #include <utils/Errors.h>
30 #include <utils/RefBase.h>
31 #include <media/AudioTimestamp.h>
32 #include <system/audio.h>
33 
34 namespace android {
35 
36 // In addition to the usual status_t
37 enum {
38     NEGOTIATE    = 0x80000010,  // Must (re-)negotiate format.  For negotiate() only, the offeree
39                                 // doesn't accept offers, and proposes counter-offers
40     OVERRUN      = 0x80000011,  // availableToRead(), read(), or readVia() detected lost input due
41                                 // to overrun; an event is counted and the caller should re-try
42     UNDERRUN     = 0x80000012,  // availableToWrite(), write(), or writeVia() detected a gap in
43                                 // output due to underrun (not being called often enough, or with
44                                 // enough data); an event is counted and the caller should re-try
45 };
46 
47 // Negotiation of format is based on the data provider and data sink, or the data consumer and
48 // data source, exchanging prioritized arrays of offers and counter-offers until a single offer is
49 // mutually agreed upon.  Each offer is an NBAIO_Format.  For simplicity and performance,
50 // NBAIO_Format is a typedef that ties together the most important combinations of the various
51 // attributes, rather than a struct with separate fields for format, sample rate, channel count,
52 // interleave, packing, alignment, etc.  The reason is that NBAIO_Format tries to abstract out only
53 // the combinations that are actually needed within AudioFlinger.  If the list of combinations grows
54 // too large, then this decision should be re-visited.
55 // Sample rate and channel count are explicit, PCM interleaved 16-bit is assumed.
56 struct NBAIO_Format {
57 // FIXME make this a class, and change Format_... global methods to class methods
58 //private:
59     unsigned    mSampleRate;
60     unsigned    mChannelCount;
61     audio_format_t  mFormat;
62     size_t      mFrameSize;
63 };
64 
65 extern const NBAIO_Format Format_Invalid;
66 
67 // Return the frame size of an NBAIO_Format in bytes
68 size_t Format_frameSize(const NBAIO_Format& format);
69 
70 // Convert a sample rate in Hz and channel count to an NBAIO_Format
71 // FIXME rename
72 NBAIO_Format Format_from_SR_C(unsigned sampleRate, unsigned channelCount, audio_format_t format);
73 
74 // Return the sample rate in Hz of an NBAIO_Format
75 unsigned Format_sampleRate(const NBAIO_Format& format);
76 
77 // Return the channel count of an NBAIO_Format
78 unsigned Format_channelCount(const NBAIO_Format& format);
79 
80 // Callbacks used by NBAIO_Sink::writeVia() and NBAIO_Source::readVia() below.
81 typedef ssize_t (*writeVia_t)(void *user, void *buffer, size_t count);
82 typedef ssize_t (*readVia_t)(void *user, const void *buffer, size_t count);
83 
84 // Check whether an NBAIO_Format is valid
85 bool Format_isValid(const NBAIO_Format& format);
86 
87 // Compare two NBAIO_Format values
88 bool Format_isEqual(const NBAIO_Format& format1, const NBAIO_Format& format2);
89 
90 // Abstract class (interface) representing a data port.
91 class NBAIO_Port : public RefBase {
92 
93 public:
94 
95     // negotiate() must called first.  The purpose of negotiate() is to check compatibility of
96     // formats, not to automatically adapt if they are incompatible.  It's the responsibility of
97     // whoever sets up the graph connections to make sure formats are compatible, and this method
98     // just verifies that.  The edges are "dumb" and don't attempt to adapt to bad connections.
99     // How it works: offerer proposes an array of formats, in descending order of preference from
100     // offers[0] to offers[numOffers - 1].  If offeree accepts one of these formats, it returns
101     // the index of that offer.  Otherwise, offeree sets numCounterOffers to the number of
102     // counter-offers (up to a maximumum of the entry value of numCounterOffers), fills in the
103     // provided array counterOffers[] with its counter-offers, in descending order of preference
104     // from counterOffers[0] to counterOffers[numCounterOffers - 1], and returns NEGOTIATE.
105     // Note that since the offerer allocates space for counter-offers, but only the offeree knows
106     // how many counter-offers it has, there may be insufficient space for all counter-offers.
107     // In that case, the offeree sets numCounterOffers to the requested number of counter-offers
108     // (which is greater than the entry value of numCounterOffers), fills in as many of the most
109     // important counterOffers as will fit, and returns NEGOTIATE.  As this implies a re-allocation,
110     // it should be used as a last resort.  It is preferable for the offerer to simply allocate a
111     // larger space to begin with, and/or for the offeree to tolerate a smaller space than desired.
112     // Alternatively, the offerer can pass NULL for offers and counterOffers, and zero for
113     // numOffers. This indicates that it has not allocated space for any counter-offers yet.
114     // In this case, the offerree should set numCounterOffers appropriately and return NEGOTIATE.
115     // Then the offerer will allocate the correct amount of memory and retry.
116     // Format_Invalid is not allowed as either an offer or counter-offer.
117     // Returns:
118     //  >= 0        Offer accepted.
119     //  NEGOTIATE   No offer accepted, and counter-offer(s) optionally made. See above for details.
120     virtual ssize_t negotiate(const NBAIO_Format offers[], size_t numOffers,
121                               NBAIO_Format counterOffers[], size_t& numCounterOffers);
122 
123     // Return the current negotiated format, or Format_Invalid if negotiation has not been done,
124     // or if re-negotiation is required.
format()125     virtual NBAIO_Format format() const { return mNegotiated ? mFormat : Format_Invalid; }
126 
127 protected:
NBAIO_Port(const NBAIO_Format & format)128     NBAIO_Port(const NBAIO_Format& format) : mNegotiated(false), mFormat(format),
129                                              mFrameSize(Format_frameSize(format)) { }
~NBAIO_Port()130     virtual ~NBAIO_Port() { }
131 
132     // Implementations are free to ignore these if they don't need them
133 
134     bool            mNegotiated;    // mNegotiated implies (mFormat != Format_Invalid)
135     NBAIO_Format    mFormat;        // (mFormat != Format_Invalid) does not imply mNegotiated
136     size_t          mFrameSize;     // assign in parallel with any assignment to mFormat
137 };
138 
139 // Abstract class (interface) representing a non-blocking data sink, for use by a data provider.
140 class NBAIO_Sink : public NBAIO_Port {
141 
142 public:
143 
144     // For the next two APIs:
145     // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically.
146 
147     // Return the number of frames written successfully since construction.
framesWritten()148     virtual int64_t framesWritten() const { return mFramesWritten; }
149 
150     // Number of frames lost due to underrun since construction.
framesUnderrun()151     virtual int64_t framesUnderrun() const { return 0; }
152 
153     // Number of underruns since construction, where a set of contiguous lost frames is one event.
underruns()154     virtual int64_t underruns() const { return 0; }
155 
156     // Estimate of number of frames that could be written successfully now without blocking.
157     // When a write() is actually attempted, the implementation is permitted to return a smaller or
158     // larger transfer count, however it will make a good faith effort to give an accurate estimate.
159     // Errors:
160     //  NEGOTIATE   (Re-)negotiation is needed.
161     //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
162     //              An underrun event is counted, and the caller should re-try this operation.
163     //  WOULD_BLOCK Determining how many frames can be written without blocking would itself block.
availableToWrite()164     virtual ssize_t availableToWrite() const { return SSIZE_MAX; }
165 
166     // Transfer data to sink from single input buffer.  Implies a copy.
167     // Inputs:
168     //  buffer  Non-NULL buffer owned by provider.
169     //  count   Maximum number of frames to transfer.
170     // Return value:
171     //  > 0     Number of frames successfully transferred prior to first error.
172     //  = 0     Count was zero.
173     //  < 0     status_t error occurred prior to the first frame transfer.
174     // Errors:
175     //  NEGOTIATE   (Re-)negotiation is needed.
176     //  WOULD_BLOCK No frames can be transferred without blocking.
177     //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
178     //              An underrun event is counted, and the caller should re-try this operation.
179     virtual ssize_t write(const void *buffer, size_t count) = 0;
180 
181     // Transfer data to sink using a series of callbacks.  More suitable for zero-fill, synthesis,
182     // and non-contiguous transfers (e.g. circular buffer or writev).
183     // Inputs:
184     //  via     Callback function that the sink will call as many times as needed to consume data.
185     //  total   Estimate of the number of frames the provider has available.  This is an estimate,
186     //          and it can provide a different number of frames during the series of callbacks.
187     //  user    Arbitrary void * reserved for data provider.
188     //  block   Number of frames per block, that is a suggested value for 'count' in each callback.
189     //          Zero means no preference.  This parameter is a hint only, and may be ignored.
190     // Return value:
191     //  > 0     Total number of frames successfully transferred prior to first error.
192     //  = 0     Count was zero.
193     //  < 0     status_t error occurred prior to the first frame transfer.
194     // Errors:
195     //  NEGOTIATE   (Re-)negotiation is needed.
196     //  WOULD_BLOCK No frames can be transferred without blocking.
197     //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
198     //              An underrun event is counted, and the caller should re-try this operation.
199     //
200     // The 'via' callback is called by the data sink as follows:
201     // Inputs:
202     //  user    Arbitrary void * reserved for data provider.
203     //  buffer  Non-NULL buffer owned by sink that callback should fill in with data,
204     //          up to a maximum of 'count' frames.
205     //  count   Maximum number of frames to transfer during this callback.
206     // Return value:
207     //  > 0     Number of frames successfully transferred during this callback prior to first error.
208     //  = 0     Count was zero.
209     //  < 0     status_t error occurred prior to the first frame transfer during this callback.
210     virtual ssize_t writeVia(writeVia_t via, size_t total, void *user, size_t block = 0);
211 
212     // Returns NO_ERROR if a timestamp is available.  The timestamp includes the total number
213     // of frames presented to an external observer, together with the value of CLOCK_MONOTONIC
214     // as of this presentation count.  The timestamp parameter is undefined if error is returned.
getTimestamp(ExtendedTimestamp & timestamp)215     virtual status_t getTimestamp(ExtendedTimestamp &timestamp) { return INVALID_OPERATION; }
216 
217 protected:
NBAIO_Port(format)218     NBAIO_Sink(const NBAIO_Format& format = Format_Invalid) : NBAIO_Port(format), mFramesWritten(0)
219             { }
~NBAIO_Sink()220     virtual ~NBAIO_Sink() { }
221 
222     // Implementations are free to ignore these if they don't need them
223     int64_t  mFramesWritten;
224 };
225 
226 // Abstract class (interface) representing a non-blocking data source, for use by a data consumer.
227 class NBAIO_Source : public NBAIO_Port {
228 
229 public:
230 
231     // For the next two APIs:
232     // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically.
233 
234     // Number of frames read successfully since construction.
framesRead()235     virtual int64_t framesRead() const { return mFramesRead; }
236 
237     // Number of frames lost due to overrun since construction.
238     // Not const because implementations may need to do I/O.
framesOverrun()239     virtual int64_t framesOverrun() /*const*/ { return 0; }
240 
241     // Number of overruns since construction, where a set of contiguous lost frames is one event.
242     // Not const because implementations may need to do I/O.
overruns()243     virtual int64_t overruns() /*const*/ { return 0; }
244 
245     // Estimate of number of frames that could be read successfully now.
246     // When a read() is actually attempted, the implementation is permitted to return a smaller or
247     // larger transfer count, however it will make a good faith effort to give an accurate estimate.
248     // Errors:
249     //  NEGOTIATE   (Re-)negotiation is needed.
250     //  OVERRUN     One or more frames were lost due to overrun, try again to read more recent data.
251     //  WOULD_BLOCK Determining how many frames can be read without blocking would itself block.
availableToRead()252     virtual ssize_t availableToRead() { return SSIZE_MAX; }
253 
254     // Transfer data from source into single destination buffer.  Implies a copy.
255     // Inputs:
256     //  buffer  Non-NULL destination buffer owned by consumer.
257     //  count   Maximum number of frames to transfer.
258     // Return value:
259     //  > 0     Number of frames successfully transferred prior to first error.
260     //  = 0     Count was zero.
261     //  < 0     status_t error occurred prior to the first frame transfer.
262     // Errors:
263     //  NEGOTIATE   (Re-)negotiation is needed.
264     //  WOULD_BLOCK No frames can be transferred without blocking.
265     //  OVERRUN     read() has not been called frequently enough, or with enough frames to keep up.
266     //              One or more frames were lost due to overrun, try again to read more recent data.
267     virtual ssize_t read(void *buffer, size_t count) = 0;
268 
269     // Transfer data from source using a series of callbacks.  More suitable for zero-fill,
270     // synthesis, and non-contiguous transfers (e.g. circular buffer or readv).
271     // Inputs:
272     //  via     Callback function that the source will call as many times as needed to provide data.
273     //  total   Estimate of the number of frames the consumer desires.  This is an estimate,
274     //          and it can consume a different number of frames during the series of callbacks.
275     //  user    Arbitrary void * reserved for data consumer.
276     //  block   Number of frames per block, that is a suggested value for 'count' in each callback.
277     //          Zero means no preference.  This parameter is a hint only, and may be ignored.
278     // Return value:
279     //  > 0     Total number of frames successfully transferred prior to first error.
280     //  = 0     Count was zero.
281     //  < 0     status_t error occurred prior to the first frame transfer.
282     // Errors:
283     //  NEGOTIATE   (Re-)negotiation is needed.
284     //  WOULD_BLOCK No frames can be transferred without blocking.
285     //  OVERRUN     read() has not been called frequently enough, or with enough frames to keep up.
286     //              One or more frames were lost due to overrun, try again to read more recent data.
287     //
288     // The 'via' callback is called by the data source as follows:
289     // Inputs:
290     //  user    Arbitrary void * reserved for data consumer.
291     //  dest    Non-NULL buffer owned by source that callback should consume data from,
292     //          up to a maximum of 'count' frames.
293     //  count   Maximum number of frames to transfer during this callback.
294     // Return value:
295     //  > 0     Number of frames successfully transferred during this callback prior to first error.
296     //  = 0     Count was zero.
297     //  < 0     status_t error occurred prior to the first frame transfer during this callback.
298     virtual ssize_t readVia(readVia_t via, size_t total, void *user, size_t block = 0);
299 
300     // Invoked asynchronously by corresponding sink when a new timestamp is available.
301     // Default implementation ignores the timestamp.
onTimestamp(const ExtendedTimestamp & timestamp)302     virtual void    onTimestamp(const ExtendedTimestamp& timestamp) { }
303 
304 protected:
NBAIO_Port(format)305     NBAIO_Source(const NBAIO_Format& format = Format_Invalid) : NBAIO_Port(format), mFramesRead(0)
306             { }
~NBAIO_Source()307     virtual ~NBAIO_Source() { }
308 
309     // Implementations are free to ignore these if they don't need them
310     int64_t  mFramesRead;
311 };
312 
313 }   // namespace android
314 
315 #endif  // ANDROID_AUDIO_NBAIO_H
316