1 //===-- StatepointLowering.h - SDAGBuilder's statepoint code -*- C++ -*---===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file includes support code use by SelectionDAGBuilder when lowering a 11 // statepoint sequence in SelectionDAG IR. 12 // 13 //===----------------------------------------------------------------------===// 14 15 #ifndef LLVM_LIB_CODEGEN_SELECTIONDAG_STATEPOINTLOWERING_H 16 #define LLVM_LIB_CODEGEN_SELECTIONDAG_STATEPOINTLOWERING_H 17 18 #include "llvm/ADT/DenseMap.h" 19 #include "llvm/CodeGen/SelectionDAG.h" 20 #include "llvm/CodeGen/SelectionDAGNodes.h" 21 #include <vector> 22 23 namespace llvm { 24 class SelectionDAGBuilder; 25 26 /// This class tracks both per-statepoint and per-selectiondag information. 27 /// For each statepoint it tracks locations of it's gc valuess (incoming and 28 /// relocated) and list of gcreloc calls scheduled for visiting (this is 29 /// used for a debug mode consistency check only). The spill slot tracking 30 /// works in concert with information in FunctionLoweringInfo. 31 class StatepointLoweringState { 32 public: StatepointLoweringState()33 StatepointLoweringState() : NextSlotToAllocate(0) {} 34 35 /// Reset all state tracking for a newly encountered safepoint. Also 36 /// performs some consistency checking. 37 void startNewStatepoint(SelectionDAGBuilder &Builder); 38 39 /// Clear the memory usage of this object. This is called from 40 /// SelectionDAGBuilder::clear. We require this is never called in the 41 /// midst of processing a statepoint sequence. 42 void clear(); 43 44 /// Returns the spill location of a value incoming to the current 45 /// statepoint. Will return SDValue() if this value hasn't been 46 /// spilled. Otherwise, the value has already been spilled and no 47 /// further action is required by the caller. getLocation(SDValue val)48 SDValue getLocation(SDValue val) { 49 if (!Locations.count(val)) 50 return SDValue(); 51 return Locations[val]; 52 } setLocation(SDValue val,SDValue Location)53 void setLocation(SDValue val, SDValue Location) { 54 assert(!Locations.count(val) && 55 "Trying to allocate already allocated location"); 56 Locations[val] = Location; 57 } 58 59 /// Record the fact that we expect to encounter a given gc_relocate 60 /// before the next statepoint. If we don't see it, we'll report 61 /// an assertion. scheduleRelocCall(const CallInst & RelocCall)62 void scheduleRelocCall(const CallInst &RelocCall) { 63 PendingGCRelocateCalls.push_back(&RelocCall); 64 } 65 /// Remove this gc_relocate from the list we're expecting to see 66 /// before the next statepoint. If we weren't expecting to see 67 /// it, we'll report an assertion. relocCallVisited(const CallInst & RelocCall)68 void relocCallVisited(const CallInst &RelocCall) { 69 SmallVectorImpl<const CallInst *>::iterator itr = 70 std::find(PendingGCRelocateCalls.begin(), PendingGCRelocateCalls.end(), 71 &RelocCall); 72 assert(itr != PendingGCRelocateCalls.end() && 73 "Visited unexpected gcrelocate call"); 74 PendingGCRelocateCalls.erase(itr); 75 } 76 77 // TODO: Should add consistency tracking to ensure we encounter 78 // expected gc_result calls too. 79 80 /// Get a stack slot we can use to store an value of type ValueType. This 81 /// will hopefully be a recylced slot from another statepoint. 82 SDValue allocateStackSlot(EVT ValueType, SelectionDAGBuilder &Builder); 83 reserveStackSlot(int Offset)84 void reserveStackSlot(int Offset) { 85 assert(Offset >= 0 && Offset < (int)AllocatedStackSlots.size() && 86 "out of bounds"); 87 assert(!AllocatedStackSlots[Offset] && "already reserved!"); 88 assert(NextSlotToAllocate <= (unsigned)Offset && "consistency!"); 89 AllocatedStackSlots[Offset] = true; 90 } isStackSlotAllocated(int Offset)91 bool isStackSlotAllocated(int Offset) { 92 assert(Offset >= 0 && Offset < (int)AllocatedStackSlots.size() && 93 "out of bounds"); 94 return AllocatedStackSlots[Offset]; 95 } 96 97 private: 98 /// Maps pre-relocation value (gc pointer directly incoming into statepoint) 99 /// into it's location (currently only stack slots) 100 DenseMap<SDValue, SDValue> Locations; 101 102 /// A boolean indicator for each slot listed in the FunctionInfo as to 103 /// whether it has been used in the current statepoint. Since we try to 104 /// preserve stack slots across safepoints, there can be gaps in which 105 /// slots have been allocated. 106 SmallVector<bool, 50> AllocatedStackSlots; 107 108 /// Points just beyond the last slot known to have been allocated 109 unsigned NextSlotToAllocate; 110 111 /// Keep track of pending gcrelocate calls for consistency check 112 SmallVector<const CallInst *, 10> PendingGCRelocateCalls; 113 }; 114 } // end namespace llvm 115 116 #endif // LLVM_LIB_CODEGEN_SELECTIONDAG_STATEPOINTLOWERING_H 117