1 //===-- llvm/SymbolTableListTraits.h - Traits for iplist --------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file defines a generic class that is used to implement the automatic 11 // symbol table manipulation that occurs when you put (for example) a named 12 // instruction into a basic block. 13 // 14 // The way that this is implemented is by using a special traits class with the 15 // intrusive list that makes up the list of instructions in a basic block. When 16 // a new element is added to the list of instructions, the traits class is 17 // notified, allowing the symbol table to be updated. 18 // 19 // This generic class implements the traits class. It must be generic so that 20 // it can work for all uses it, which include lists of instructions, basic 21 // blocks, arguments, functions, global variables, etc... 22 // 23 //===----------------------------------------------------------------------===// 24 25 #ifndef LLVM_IR_SYMBOLTABLELISTTRAITS_H 26 #define LLVM_IR_SYMBOLTABLELISTTRAITS_H 27 28 #include "llvm/ADT/ilist.h" 29 30 namespace llvm { 31 class ValueSymbolTable; 32 33 template <typename NodeTy> class ilist_iterator; 34 template <typename NodeTy, typename Traits> class iplist; 35 template <typename Ty> struct ilist_traits; 36 37 template <typename NodeTy> 38 struct SymbolTableListSentinelTraits 39 : public ilist_embedded_sentinel_traits<NodeTy> {}; 40 41 /// Template metafunction to get the parent type for a symbol table list. 42 /// 43 /// Implementations create a typedef called \c type so that we only need a 44 /// single template parameter for the list and traits. 45 template <typename NodeTy> struct SymbolTableListParentType {}; 46 class Argument; 47 class BasicBlock; 48 class Function; 49 class Instruction; 50 class GlobalVariable; 51 class GlobalAlias; 52 class Module; 53 #define DEFINE_SYMBOL_TABLE_PARENT_TYPE(NODE, PARENT) \ 54 template <> struct SymbolTableListParentType<NODE> { typedef PARENT type; }; 55 DEFINE_SYMBOL_TABLE_PARENT_TYPE(Instruction, BasicBlock) 56 DEFINE_SYMBOL_TABLE_PARENT_TYPE(BasicBlock, Function) 57 DEFINE_SYMBOL_TABLE_PARENT_TYPE(Argument, Function) 58 DEFINE_SYMBOL_TABLE_PARENT_TYPE(Function, Module) 59 DEFINE_SYMBOL_TABLE_PARENT_TYPE(GlobalVariable, Module) 60 DEFINE_SYMBOL_TABLE_PARENT_TYPE(GlobalAlias, Module) 61 #undef DEFINE_SYMBOL_TABLE_PARENT_TYPE 62 63 template <typename NodeTy> class SymbolTableList; 64 65 // ValueSubClass - The type of objects that I hold, e.g. Instruction. 66 // ItemParentClass - The type of object that owns the list, e.g. BasicBlock. 67 // 68 template <typename ValueSubClass> 69 class SymbolTableListTraits 70 : public ilist_nextprev_traits<ValueSubClass>, 71 public SymbolTableListSentinelTraits<ValueSubClass>, 72 public ilist_node_traits<ValueSubClass> { 73 typedef SymbolTableList<ValueSubClass> ListTy; 74 typedef 75 typename SymbolTableListParentType<ValueSubClass>::type ItemParentClass; 76 77 public: SymbolTableListTraits()78 SymbolTableListTraits() {} 79 80 private: 81 /// getListOwner - Return the object that owns this list. If this is a list 82 /// of instructions, it returns the BasicBlock that owns them. getListOwner()83 ItemParentClass *getListOwner() { 84 size_t Offset(size_t(&((ItemParentClass*)nullptr->*ItemParentClass:: 85 getSublistAccess(static_cast<ValueSubClass*>(nullptr))))); 86 ListTy *Anchor(static_cast<ListTy *>(this)); 87 return reinterpret_cast<ItemParentClass*>(reinterpret_cast<char*>(Anchor)- 88 Offset); 89 } 90 getList(ItemParentClass * Par)91 static ListTy &getList(ItemParentClass *Par) { 92 return Par->*(Par->getSublistAccess((ValueSubClass*)nullptr)); 93 } 94 getSymTab(ItemParentClass * Par)95 static ValueSymbolTable *getSymTab(ItemParentClass *Par) { 96 return Par ? toPtr(Par->getValueSymbolTable()) : nullptr; 97 } 98 99 public: 100 void addNodeToList(ValueSubClass *V); 101 void removeNodeFromList(ValueSubClass *V); 102 void transferNodesFromList(SymbolTableListTraits &L2, 103 ilist_iterator<ValueSubClass> first, 104 ilist_iterator<ValueSubClass> last); 105 //private: 106 template<typename TPtr> 107 void setSymTabObject(TPtr *, TPtr); toPtr(ValueSymbolTable * P)108 static ValueSymbolTable *toPtr(ValueSymbolTable *P) { return P; } toPtr(ValueSymbolTable & R)109 static ValueSymbolTable *toPtr(ValueSymbolTable &R) { return &R; } 110 }; 111 112 /// List that automatically updates parent links and symbol tables. 113 /// 114 /// When nodes are inserted into and removed from this list, the associated 115 /// symbol table will be automatically updated. Similarly, parent links get 116 /// updated automatically. 117 template <typename NodeTy> 118 class SymbolTableList : public iplist<NodeTy, SymbolTableListTraits<NodeTy>> {}; 119 120 } // End llvm namespace 121 122 #endif 123