1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  * Copyright (c) 2011-2012, The Linux Foundation. All rights reserved.
4  *
5  * Licensed under the Apache License, Version 2.0 (the "License");
6  * you may not use this file except in compliance with the License.
7  * You may obtain a copy of the License at
8  *
9  *      http://www.apache.org/licenses/LICENSE-2.0
10  *
11  * Unless required by applicable law or agreed to in writing, software
12  * distributed under the License is distributed on an "AS IS" BASIS,
13  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14  * See the License for the specific language governing permissions and
15  * limitations under the License.
16  */
17 
18 #include <GLES2/gl2.h>
19 #include <EGL/egl.h>
20 #include <gl2ext.h>
21 #include <OpenGLRenderer.h>
22 #include "tilerenderer.h"
23 
24 namespace android {
25 ANDROID_SINGLETON_STATIC_INSTANCE(uirenderer::TileRenderer) ;
26 namespace uirenderer {
27 
TileRenderer()28 TileRenderer::TileRenderer() {
29     mIsTiled = false;
30 }
31 
~TileRenderer()32 TileRenderer::~TileRenderer() {
33 }
34 
startTileRendering(OpenGLRenderer * renderer,int left,int top,int right,int bottom)35 void TileRenderer::startTileRendering(OpenGLRenderer* renderer,
36                                       int left, int top,
37                                       int right, int bottom) {
38     int width = 0;
39     int height = 0;
40     GLenum status = GL_NO_ERROR;
41 
42     if (renderer != NULL) {
43         renderer->getViewport(width, height);
44     }
45 
46     if (!left && !right && !top && !bottom) {
47         left = 0;
48         top = 0;
49         right = width;
50         bottom = height;
51     }
52 
53     if (!left && !right && !top && !bottom) {
54         //can't do tile rendering
55         ALOGE("can't tile render; drity region, width, height not available");
56         return;
57     }
58 
59     int l = left, t = (height - bottom), w = (right - left), h = (bottom - top), preserve = 0;
60 
61     if (l < 0 || t < 0) {
62         l = (l < 0) ? 0 : l;
63         t = (t < 0) ? 0 : t;
64         preserve = 1;
65     }
66 
67     if (w > width || h > height) {
68         w = (w > width) ? width : w;
69         h = (h > height) ? height : h;
70         preserve = 1;
71     }
72 
73     //clear off all errors before tiling, if any
74     while ((status = glGetError()) != GL_NO_ERROR);
75 
76     if (preserve)
77         glStartTilingQCOM(l, t, w, h, GL_COLOR_BUFFER_BIT0_QCOM);
78     else
79         glStartTilingQCOM(l, t, w, h, GL_NONE);
80 
81     status = glGetError();
82     if (status == GL_NO_ERROR)
83         mIsTiled = true;
84 }
85 
endTileRendering(OpenGLRenderer *)86 void TileRenderer::endTileRendering(OpenGLRenderer*) {
87     if (!mIsTiled) {
88         return;
89     }
90     glEndTilingQCOM(GL_COLOR_BUFFER_BIT0_QCOM);
91     mIsTiled = false;
92     GLenum status = GL_NO_ERROR;
93     while ((status = glGetError()) != GL_NO_ERROR);
94 }
95 
96 }; // namespace uirenderer
97 }; // namespace android
98