1 /*
2  * Copyright (C) 2011 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "oat_quick_method_header.h"
18 
19 #include "art_method.h"
20 #include "scoped_thread_state_change.h"
21 #include "thread.h"
22 
23 namespace art {
24 
OatQuickMethodHeader(uint32_t vmap_table_offset,uint32_t frame_size_in_bytes,uint32_t core_spill_mask,uint32_t fp_spill_mask,uint32_t code_size)25 OatQuickMethodHeader::OatQuickMethodHeader(
26     uint32_t vmap_table_offset,
27     uint32_t frame_size_in_bytes,
28     uint32_t core_spill_mask,
29     uint32_t fp_spill_mask,
30     uint32_t code_size)
31     : vmap_table_offset_(vmap_table_offset),
32       frame_info_(frame_size_in_bytes, core_spill_mask, fp_spill_mask),
33       code_size_(code_size) {}
34 
~OatQuickMethodHeader()35 OatQuickMethodHeader::~OatQuickMethodHeader() {}
36 
ToDexPc(ArtMethod * method,const uintptr_t pc,bool abort_on_failure) const37 uint32_t OatQuickMethodHeader::ToDexPc(ArtMethod* method,
38                                        const uintptr_t pc,
39                                        bool abort_on_failure) const {
40   const void* entry_point = GetEntryPoint();
41   uint32_t sought_offset = pc - reinterpret_cast<uintptr_t>(entry_point);
42   if (IsOptimized()) {
43     CodeInfo code_info = GetOptimizedCodeInfo();
44     CodeInfoEncoding encoding = code_info.ExtractEncoding();
45     StackMap stack_map = code_info.GetStackMapForNativePcOffset(sought_offset, encoding);
46     if (stack_map.IsValid()) {
47       return stack_map.GetDexPc(encoding.stack_map_encoding);
48     }
49   } else {
50     DCHECK(method->IsNative());
51     return DexFile::kDexNoIndex;
52   }
53   if (abort_on_failure) {
54     ScopedObjectAccess soa(Thread::Current());
55     LOG(FATAL) << "Failed to find Dex offset for PC offset "
56            << reinterpret_cast<void*>(sought_offset)
57            << "(PC " << reinterpret_cast<void*>(pc) << ", entry_point=" << entry_point
58            << " current entry_point=" << method->GetEntryPointFromQuickCompiledCode()
59            << ") in " << PrettyMethod(method);
60   }
61   return DexFile::kDexNoIndex;
62 }
63 
ToNativeQuickPc(ArtMethod * method,const uint32_t dex_pc,bool is_for_catch_handler,bool abort_on_failure) const64 uintptr_t OatQuickMethodHeader::ToNativeQuickPc(ArtMethod* method,
65                                                 const uint32_t dex_pc,
66                                                 bool is_for_catch_handler,
67                                                 bool abort_on_failure) const {
68   const void* entry_point = GetEntryPoint();
69   DCHECK(!method->IsNative());
70   DCHECK(IsOptimized());
71   // Search for the dex-to-pc mapping in stack maps.
72   CodeInfo code_info = GetOptimizedCodeInfo();
73   CodeInfoEncoding encoding = code_info.ExtractEncoding();
74 
75   // All stack maps are stored in the same CodeItem section, safepoint stack
76   // maps first, then catch stack maps. We use `is_for_catch_handler` to select
77   // the order of iteration.
78   StackMap stack_map =
79       LIKELY(is_for_catch_handler) ? code_info.GetCatchStackMapForDexPc(dex_pc, encoding)
80                                    : code_info.GetStackMapForDexPc(dex_pc, encoding);
81   if (stack_map.IsValid()) {
82     return reinterpret_cast<uintptr_t>(entry_point) +
83            stack_map.GetNativePcOffset(encoding.stack_map_encoding);
84   }
85   if (abort_on_failure) {
86     ScopedObjectAccess soa(Thread::Current());
87     LOG(FATAL) << "Failed to find native offset for dex pc 0x" << std::hex << dex_pc
88                << " in " << PrettyMethod(method);
89   }
90   return UINTPTR_MAX;
91 }
92 
93 }  // namespace art
94