1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 
19 #define LOG_TAG "AudioFlinger"
20 //#define LOG_NDEBUG 0
21 
22 #include "Configuration.h"
23 #include <linux/futex.h>
24 #include <math.h>
25 #include <sys/syscall.h>
26 #include <utils/Log.h>
27 
28 #include <private/media/AudioTrackShared.h>
29 
30 #include "AudioMixer.h"
31 #include "AudioFlinger.h"
32 #include "ServiceUtilities.h"
33 
34 #include <media/nbaio/Pipe.h>
35 #include <media/nbaio/PipeReader.h>
36 #include <audio_utils/minifloat.h>
37 
38 // ----------------------------------------------------------------------------
39 
40 // Note: the following macro is used for extremely verbose logging message.  In
41 // order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
42 // 0; but one side effect of this is to turn all LOGV's as well.  Some messages
43 // are so verbose that we want to suppress them even when we have ALOG_ASSERT
44 // turned on.  Do not uncomment the #def below unless you really know what you
45 // are doing and want to see all of the extremely verbose messages.
46 //#define VERY_VERY_VERBOSE_LOGGING
47 #ifdef VERY_VERY_VERBOSE_LOGGING
48 #define ALOGVV ALOGV
49 #else
50 #define ALOGVV(a...) do { } while(0)
51 #endif
52 
53 // TODO move to a common header  (Also shared with AudioTrack.cpp)
54 #define NANOS_PER_SECOND    1000000000
55 #define TIME_TO_NANOS(time) ((uint64_t)time.tv_sec * NANOS_PER_SECOND + time.tv_nsec)
56 
57 namespace android {
58 
59 // ----------------------------------------------------------------------------
60 //      TrackBase
61 // ----------------------------------------------------------------------------
62 
63 static volatile int32_t nextTrackId = 55;
64 
65 // TrackBase constructor must be called with AudioFlinger::mLock held
TrackBase(ThreadBase * thread,const sp<Client> & client,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,void * buffer,audio_session_t sessionId,int clientUid,IAudioFlinger::track_flags_t flags,bool isOut,alloc_type alloc,track_type type)66 AudioFlinger::ThreadBase::TrackBase::TrackBase(
67             ThreadBase *thread,
68             const sp<Client>& client,
69             uint32_t sampleRate,
70             audio_format_t format,
71             audio_channel_mask_t channelMask,
72             size_t frameCount,
73             void *buffer,
74             audio_session_t sessionId,
75             int clientUid,
76             IAudioFlinger::track_flags_t flags,
77             bool isOut,
78             alloc_type alloc,
79             track_type type)
80     :   RefBase(),
81         mThread(thread),
82         mClient(client),
83         mCblk(NULL),
84         // mBuffer
85         mState(IDLE),
86         mSampleRate(sampleRate),
87         mFormat(format),
88         mChannelMask(channelMask),
89         mChannelCount(isOut ?
90                 audio_channel_count_from_out_mask(channelMask) :
91                 audio_channel_count_from_in_mask(channelMask)),
92         mFrameSize(audio_has_proportional_frames(format) ?
93                 mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)),
94         mFrameCount(frameCount),
95         mSessionId(sessionId),
96         mFlags(flags),
97         mIsOut(isOut),
98         mServerProxy(NULL),
99         mId(android_atomic_inc(&nextTrackId)),
100         mTerminated(false),
101         mType(type),
102         mThreadIoHandle(thread->id())
103 {
104     const uid_t callingUid = IPCThreadState::self()->getCallingUid();
105     if (!isTrustedCallingUid(callingUid) || clientUid == -1) {
106         ALOGW_IF(clientUid != -1 && clientUid != (int)callingUid,
107                 "%s uid %d tried to pass itself off as %d", __FUNCTION__, callingUid, clientUid);
108         clientUid = (int)callingUid;
109     }
110     // clientUid contains the uid of the app that is responsible for this track, so we can blame
111     // battery usage on it.
112     mUid = clientUid;
113 
114     // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
115     size_t size = sizeof(audio_track_cblk_t);
116     size_t bufferSize = (buffer == NULL ? roundup(frameCount) : frameCount) * mFrameSize;
117     if (buffer == NULL && alloc == ALLOC_CBLK) {
118         size += bufferSize;
119     }
120 
121     if (client != 0) {
122         mCblkMemory = client->heap()->allocate(size);
123         if (mCblkMemory == 0 ||
124                 (mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer())) == NULL) {
125             ALOGE("not enough memory for AudioTrack size=%zu", size);
126             client->heap()->dump("AudioTrack");
127             mCblkMemory.clear();
128             return;
129         }
130     } else {
131         // this syntax avoids calling the audio_track_cblk_t constructor twice
132         mCblk = (audio_track_cblk_t *) new uint8_t[size];
133         // assume mCblk != NULL
134     }
135 
136     // construct the shared structure in-place.
137     if (mCblk != NULL) {
138         new(mCblk) audio_track_cblk_t();
139         switch (alloc) {
140         case ALLOC_READONLY: {
141             const sp<MemoryDealer> roHeap(thread->readOnlyHeap());
142             if (roHeap == 0 ||
143                     (mBufferMemory = roHeap->allocate(bufferSize)) == 0 ||
144                     (mBuffer = mBufferMemory->pointer()) == NULL) {
145                 ALOGE("not enough memory for read-only buffer size=%zu", bufferSize);
146                 if (roHeap != 0) {
147                     roHeap->dump("buffer");
148                 }
149                 mCblkMemory.clear();
150                 mBufferMemory.clear();
151                 return;
152             }
153             memset(mBuffer, 0, bufferSize);
154             } break;
155         case ALLOC_PIPE:
156             mBufferMemory = thread->pipeMemory();
157             // mBuffer is the virtual address as seen from current process (mediaserver),
158             // and should normally be coming from mBufferMemory->pointer().
159             // However in this case the TrackBase does not reference the buffer directly.
160             // It should references the buffer via the pipe.
161             // Therefore, to detect incorrect usage of the buffer, we set mBuffer to NULL.
162             mBuffer = NULL;
163             break;
164         case ALLOC_CBLK:
165             // clear all buffers
166             if (buffer == NULL) {
167                 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
168                 memset(mBuffer, 0, bufferSize);
169             } else {
170                 mBuffer = buffer;
171 #if 0
172                 mCblk->mFlags = CBLK_FORCEREADY;    // FIXME hack, need to fix the track ready logic
173 #endif
174             }
175             break;
176         case ALLOC_LOCAL:
177             mBuffer = calloc(1, bufferSize);
178             break;
179         case ALLOC_NONE:
180             mBuffer = buffer;
181             break;
182         }
183 
184 #ifdef TEE_SINK
185         if (mTeeSinkTrackEnabled) {
186             NBAIO_Format pipeFormat = Format_from_SR_C(mSampleRate, mChannelCount, mFormat);
187             if (Format_isValid(pipeFormat)) {
188                 Pipe *pipe = new Pipe(mTeeSinkTrackFrames, pipeFormat);
189                 size_t numCounterOffers = 0;
190                 const NBAIO_Format offers[1] = {pipeFormat};
191                 ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
192                 ALOG_ASSERT(index == 0);
193                 PipeReader *pipeReader = new PipeReader(*pipe);
194                 numCounterOffers = 0;
195                 index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
196                 ALOG_ASSERT(index == 0);
197                 mTeeSink = pipe;
198                 mTeeSource = pipeReader;
199             }
200         }
201 #endif
202 
203     }
204 }
205 
initCheck() const206 status_t AudioFlinger::ThreadBase::TrackBase::initCheck() const
207 {
208     status_t status;
209     if (mType == TYPE_OUTPUT || mType == TYPE_PATCH) {
210         status = cblk() != NULL ? NO_ERROR : NO_MEMORY;
211     } else {
212         status = getCblk() != 0 ? NO_ERROR : NO_MEMORY;
213     }
214     return status;
215 }
216 
~TrackBase()217 AudioFlinger::ThreadBase::TrackBase::~TrackBase()
218 {
219 #ifdef TEE_SINK
220     dumpTee(-1, mTeeSource, mId);
221 #endif
222     // delete the proxy before deleting the shared memory it refers to, to avoid dangling reference
223     delete mServerProxy;
224     if (mCblk != NULL) {
225         if (mClient == 0) {
226             delete mCblk;
227         } else {
228             mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
229         }
230     }
231     mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
232     if (mClient != 0) {
233         // Client destructor must run with AudioFlinger client mutex locked
234         Mutex::Autolock _l(mClient->audioFlinger()->mClientLock);
235         // If the client's reference count drops to zero, the associated destructor
236         // must run with AudioFlinger lock held. Thus the explicit clear() rather than
237         // relying on the automatic clear() at end of scope.
238         mClient.clear();
239     }
240     // flush the binder command buffer
241     IPCThreadState::self()->flushCommands();
242 }
243 
244 // AudioBufferProvider interface
245 // getNextBuffer() = 0;
246 // This implementation of releaseBuffer() is used by Track and RecordTrack
releaseBuffer(AudioBufferProvider::Buffer * buffer)247 void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
248 {
249 #ifdef TEE_SINK
250     if (mTeeSink != 0) {
251         (void) mTeeSink->write(buffer->raw, buffer->frameCount);
252     }
253 #endif
254 
255     ServerProxy::Buffer buf;
256     buf.mFrameCount = buffer->frameCount;
257     buf.mRaw = buffer->raw;
258     buffer->frameCount = 0;
259     buffer->raw = NULL;
260     mServerProxy->releaseBuffer(&buf);
261 }
262 
setSyncEvent(const sp<SyncEvent> & event)263 status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
264 {
265     mSyncEvents.add(event);
266     return NO_ERROR;
267 }
268 
269 // ----------------------------------------------------------------------------
270 //      Playback
271 // ----------------------------------------------------------------------------
272 
TrackHandle(const sp<AudioFlinger::PlaybackThread::Track> & track)273 AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
274     : BnAudioTrack(),
275       mTrack(track)
276 {
277 }
278 
~TrackHandle()279 AudioFlinger::TrackHandle::~TrackHandle() {
280     // just stop the track on deletion, associated resources
281     // will be freed from the main thread once all pending buffers have
282     // been played. Unless it's not in the active track list, in which
283     // case we free everything now...
284     mTrack->destroy();
285 }
286 
getCblk() const287 sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
288     return mTrack->getCblk();
289 }
290 
start()291 status_t AudioFlinger::TrackHandle::start() {
292     return mTrack->start();
293 }
294 
stop()295 void AudioFlinger::TrackHandle::stop() {
296     mTrack->stop();
297 }
298 
flush()299 void AudioFlinger::TrackHandle::flush() {
300     mTrack->flush();
301 }
302 
pause()303 void AudioFlinger::TrackHandle::pause() {
304     mTrack->pause();
305 }
306 
attachAuxEffect(int EffectId)307 status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
308 {
309     return mTrack->attachAuxEffect(EffectId);
310 }
311 
setParameters(const String8 & keyValuePairs)312 status_t AudioFlinger::TrackHandle::setParameters(const String8& keyValuePairs) {
313     return mTrack->setParameters(keyValuePairs);
314 }
315 
getTimestamp(AudioTimestamp & timestamp)316 status_t AudioFlinger::TrackHandle::getTimestamp(AudioTimestamp& timestamp)
317 {
318     return mTrack->getTimestamp(timestamp);
319 }
320 
321 
signal()322 void AudioFlinger::TrackHandle::signal()
323 {
324     return mTrack->signal();
325 }
326 
onTransact(uint32_t code,const Parcel & data,Parcel * reply,uint32_t flags)327 status_t AudioFlinger::TrackHandle::onTransact(
328     uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
329 {
330     return BnAudioTrack::onTransact(code, data, reply, flags);
331 }
332 
333 // ----------------------------------------------------------------------------
334 
335 // Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
Track(PlaybackThread * thread,const sp<Client> & client,audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,void * buffer,const sp<IMemory> & sharedBuffer,audio_session_t sessionId,int uid,IAudioFlinger::track_flags_t flags,track_type type)336 AudioFlinger::PlaybackThread::Track::Track(
337             PlaybackThread *thread,
338             const sp<Client>& client,
339             audio_stream_type_t streamType,
340             uint32_t sampleRate,
341             audio_format_t format,
342             audio_channel_mask_t channelMask,
343             size_t frameCount,
344             void *buffer,
345             const sp<IMemory>& sharedBuffer,
346             audio_session_t sessionId,
347             int uid,
348             IAudioFlinger::track_flags_t flags,
349             track_type type)
350     :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount,
351                   (sharedBuffer != 0) ? sharedBuffer->pointer() : buffer,
352                   sessionId, uid, flags, true /*isOut*/,
353                   (type == TYPE_PATCH) ? ( buffer == NULL ? ALLOC_LOCAL : ALLOC_NONE) : ALLOC_CBLK,
354                   type),
355     mFillingUpStatus(FS_INVALID),
356     // mRetryCount initialized later when needed
357     mSharedBuffer(sharedBuffer),
358     mStreamType(streamType),
359     mName(-1),  // see note below
360     mMainBuffer(thread->mixBuffer()),
361     mAuxBuffer(NULL),
362     mAuxEffectId(0), mHasVolumeController(false),
363     mPresentationCompleteFrames(0),
364     mFrameMap(16 /* sink-frame-to-track-frame map memory */),
365     // mSinkTimestamp
366     mFastIndex(-1),
367     mCachedVolume(1.0),
368     mIsInvalid(false),
369     mAudioTrackServerProxy(NULL),
370     mResumeToStopping(false),
371     mFlushHwPending(false)
372 {
373     // client == 0 implies sharedBuffer == 0
374     ALOG_ASSERT(!(client == 0 && sharedBuffer != 0));
375 
376     ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %zu", sharedBuffer->pointer(),
377             sharedBuffer->size());
378 
379     if (mCblk == NULL) {
380         return;
381     }
382 
383     if (sharedBuffer == 0) {
384         mAudioTrackServerProxy = new AudioTrackServerProxy(mCblk, mBuffer, frameCount,
385                 mFrameSize, !isExternalTrack(), sampleRate);
386     } else {
387         mAudioTrackServerProxy = new StaticAudioTrackServerProxy(mCblk, mBuffer, frameCount,
388                 mFrameSize);
389     }
390     mServerProxy = mAudioTrackServerProxy;
391 
392     mName = thread->getTrackName_l(channelMask, format, sessionId);
393     if (mName < 0) {
394         ALOGE("no more track names available");
395         return;
396     }
397     // only allocate a fast track index if we were able to allocate a normal track name
398     if (flags & IAudioFlinger::TRACK_FAST) {
399         // FIXME: Not calling framesReadyIsCalledByMultipleThreads() exposes a potential
400         // race with setSyncEvent(). However, if we call it, we cannot properly start
401         // static fast tracks (SoundPool) immediately after stopping.
402         //mAudioTrackServerProxy->framesReadyIsCalledByMultipleThreads();
403         ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
404         int i = __builtin_ctz(thread->mFastTrackAvailMask);
405         ALOG_ASSERT(0 < i && i < (int)FastMixerState::sMaxFastTracks);
406         // FIXME This is too eager.  We allocate a fast track index before the
407         //       fast track becomes active.  Since fast tracks are a scarce resource,
408         //       this means we are potentially denying other more important fast tracks from
409         //       being created.  It would be better to allocate the index dynamically.
410         mFastIndex = i;
411         thread->mFastTrackAvailMask &= ~(1 << i);
412     }
413 }
414 
~Track()415 AudioFlinger::PlaybackThread::Track::~Track()
416 {
417     ALOGV("PlaybackThread::Track destructor");
418 
419     // The destructor would clear mSharedBuffer,
420     // but it will not push the decremented reference count,
421     // leaving the client's IMemory dangling indefinitely.
422     // This prevents that leak.
423     if (mSharedBuffer != 0) {
424         mSharedBuffer.clear();
425     }
426 }
427 
initCheck() const428 status_t AudioFlinger::PlaybackThread::Track::initCheck() const
429 {
430     status_t status = TrackBase::initCheck();
431     if (status == NO_ERROR && mName < 0) {
432         status = NO_MEMORY;
433     }
434     return status;
435 }
436 
destroy()437 void AudioFlinger::PlaybackThread::Track::destroy()
438 {
439     // NOTE: destroyTrack_l() can remove a strong reference to this Track
440     // by removing it from mTracks vector, so there is a risk that this Tracks's
441     // destructor is called. As the destructor needs to lock mLock,
442     // we must acquire a strong reference on this Track before locking mLock
443     // here so that the destructor is called only when exiting this function.
444     // On the other hand, as long as Track::destroy() is only called by
445     // TrackHandle destructor, the TrackHandle still holds a strong ref on
446     // this Track with its member mTrack.
447     sp<Track> keep(this);
448     { // scope for mLock
449         bool wasActive = false;
450         sp<ThreadBase> thread = mThread.promote();
451         if (thread != 0) {
452             Mutex::Autolock _l(thread->mLock);
453             PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
454             wasActive = playbackThread->destroyTrack_l(this);
455         }
456         if (isExternalTrack() && !wasActive) {
457             AudioSystem::releaseOutput(mThreadIoHandle, mStreamType, mSessionId);
458         }
459     }
460 }
461 
appendDumpHeader(String8 & result)462 /*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
463 {
464     result.append("    Name Active Client Type      Fmt Chn mask Session fCount S F SRate  "
465                   "L dB  R dB    Server Main buf  Aux Buf Flags UndFrmCnt\n");
466 }
467 
dump(char * buffer,size_t size,bool active)468 void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size, bool active)
469 {
470     gain_minifloat_packed_t vlr = mAudioTrackServerProxy->getVolumeLR();
471     if (isFastTrack()) {
472         sprintf(buffer, "    F %2d", mFastIndex);
473     } else if (mName >= AudioMixer::TRACK0) {
474         sprintf(buffer, "    %4d", mName - AudioMixer::TRACK0);
475     } else {
476         sprintf(buffer, "    none");
477     }
478     track_state state = mState;
479     char stateChar;
480     if (isTerminated()) {
481         stateChar = 'T';
482     } else {
483         switch (state) {
484         case IDLE:
485             stateChar = 'I';
486             break;
487         case STOPPING_1:
488             stateChar = 's';
489             break;
490         case STOPPING_2:
491             stateChar = '5';
492             break;
493         case STOPPED:
494             stateChar = 'S';
495             break;
496         case RESUMING:
497             stateChar = 'R';
498             break;
499         case ACTIVE:
500             stateChar = 'A';
501             break;
502         case PAUSING:
503             stateChar = 'p';
504             break;
505         case PAUSED:
506             stateChar = 'P';
507             break;
508         case FLUSHED:
509             stateChar = 'F';
510             break;
511         default:
512             stateChar = '?';
513             break;
514         }
515     }
516     char nowInUnderrun;
517     switch (mObservedUnderruns.mBitFields.mMostRecent) {
518     case UNDERRUN_FULL:
519         nowInUnderrun = ' ';
520         break;
521     case UNDERRUN_PARTIAL:
522         nowInUnderrun = '<';
523         break;
524     case UNDERRUN_EMPTY:
525         nowInUnderrun = '*';
526         break;
527     default:
528         nowInUnderrun = '?';
529         break;
530     }
531     snprintf(&buffer[8], size-8, " %6s %6u %4u %08X %08X %7u %6zu %1c %1d %5u %5.2g %5.2g  "
532                                  "%08X %p %p 0x%03X %9u%c\n",
533             active ? "yes" : "no",
534             (mClient == 0) ? getpid_cached : mClient->pid(),
535             mStreamType,
536             mFormat,
537             mChannelMask,
538             mSessionId,
539             mFrameCount,
540             stateChar,
541             mFillingUpStatus,
542             mAudioTrackServerProxy->getSampleRate(),
543             20.0 * log10(float_from_gain(gain_minifloat_unpack_left(vlr))),
544             20.0 * log10(float_from_gain(gain_minifloat_unpack_right(vlr))),
545             mCblk->mServer,
546             mMainBuffer,
547             mAuxBuffer,
548             mCblk->mFlags,
549             mAudioTrackServerProxy->getUnderrunFrames(),
550             nowInUnderrun);
551 }
552 
sampleRate() const553 uint32_t AudioFlinger::PlaybackThread::Track::sampleRate() const {
554     return mAudioTrackServerProxy->getSampleRate();
555 }
556 
557 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)558 status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
559         AudioBufferProvider::Buffer* buffer)
560 {
561     ServerProxy::Buffer buf;
562     size_t desiredFrames = buffer->frameCount;
563     buf.mFrameCount = desiredFrames;
564     status_t status = mServerProxy->obtainBuffer(&buf);
565     buffer->frameCount = buf.mFrameCount;
566     buffer->raw = buf.mRaw;
567     if (buf.mFrameCount == 0) {
568         mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
569     } else {
570         mAudioTrackServerProxy->tallyUnderrunFrames(0);
571     }
572 
573     return status;
574 }
575 
576 // releaseBuffer() is not overridden
577 
578 // ExtendedAudioBufferProvider interface
579 
580 // framesReady() may return an approximation of the number of frames if called
581 // from a different thread than the one calling Proxy->obtainBuffer() and
582 // Proxy->releaseBuffer(). Also note there is no mutual exclusion in the
583 // AudioTrackServerProxy so be especially careful calling with FastTracks.
framesReady() const584 size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
585     if (mSharedBuffer != 0 && (isStopped() || isStopping())) {
586         // Static tracks return zero frames immediately upon stopping (for FastTracks).
587         // The remainder of the buffer is not drained.
588         return 0;
589     }
590     return mAudioTrackServerProxy->framesReady();
591 }
592 
framesReleased() const593 int64_t AudioFlinger::PlaybackThread::Track::framesReleased() const
594 {
595     return mAudioTrackServerProxy->framesReleased();
596 }
597 
onTimestamp(const ExtendedTimestamp & timestamp)598 void AudioFlinger::PlaybackThread::Track::onTimestamp(const ExtendedTimestamp &timestamp)
599 {
600     // This call comes from a FastTrack and should be kept lockless.
601     // The server side frames are already translated to client frames.
602     mAudioTrackServerProxy->setTimestamp(timestamp);
603 
604     // We do not set drained here, as FastTrack timestamp may not go to very last frame.
605 }
606 
607 // Don't call for fast tracks; the framesReady() could result in priority inversion
isReady() const608 bool AudioFlinger::PlaybackThread::Track::isReady() const {
609     if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) {
610         return true;
611     }
612 
613     if (isStopping()) {
614         if (framesReady() > 0) {
615             mFillingUpStatus = FS_FILLED;
616         }
617         return true;
618     }
619 
620     if (framesReady() >= mServerProxy->getBufferSizeInFrames() ||
621             (mCblk->mFlags & CBLK_FORCEREADY)) {
622         mFillingUpStatus = FS_FILLED;
623         android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
624         return true;
625     }
626     return false;
627 }
628 
start(AudioSystem::sync_event_t event __unused,audio_session_t triggerSession __unused)629 status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event __unused,
630                                                     audio_session_t triggerSession __unused)
631 {
632     status_t status = NO_ERROR;
633     ALOGV("start(%d), calling pid %d session %d",
634             mName, IPCThreadState::self()->getCallingPid(), mSessionId);
635 
636     sp<ThreadBase> thread = mThread.promote();
637     if (thread != 0) {
638         if (isOffloaded()) {
639             Mutex::Autolock _laf(thread->mAudioFlinger->mLock);
640             Mutex::Autolock _lth(thread->mLock);
641             sp<EffectChain> ec = thread->getEffectChain_l(mSessionId);
642             if (thread->mAudioFlinger->isNonOffloadableGlobalEffectEnabled_l() ||
643                     (ec != 0 && ec->isNonOffloadableEnabled())) {
644                 invalidate();
645                 return PERMISSION_DENIED;
646             }
647         }
648         Mutex::Autolock _lth(thread->mLock);
649         track_state state = mState;
650         // here the track could be either new, or restarted
651         // in both cases "unstop" the track
652 
653         // initial state-stopping. next state-pausing.
654         // What if resume is called ?
655 
656         if (state == PAUSED || state == PAUSING) {
657             if (mResumeToStopping) {
658                 // happened we need to resume to STOPPING_1
659                 mState = TrackBase::STOPPING_1;
660                 ALOGV("PAUSED => STOPPING_1 (%d) on thread %p", mName, this);
661             } else {
662                 mState = TrackBase::RESUMING;
663                 ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
664             }
665         } else {
666             mState = TrackBase::ACTIVE;
667             ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
668         }
669 
670         // states to reset position info for non-offloaded/direct tracks
671         if (!isOffloaded() && !isDirect()
672                 && (state == IDLE || state == STOPPED || state == FLUSHED)) {
673             mFrameMap.reset();
674         }
675         PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
676         if (isFastTrack()) {
677             // refresh fast track underruns on start because that field is never cleared
678             // by the fast mixer; furthermore, the same track can be recycled, i.e. start
679             // after stop.
680             mObservedUnderruns = playbackThread->getFastTrackUnderruns(mFastIndex);
681         }
682         status = playbackThread->addTrack_l(this);
683         if (status == INVALID_OPERATION || status == PERMISSION_DENIED) {
684             triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
685             //  restore previous state if start was rejected by policy manager
686             if (status == PERMISSION_DENIED) {
687                 mState = state;
688             }
689         }
690         // track was already in the active list, not a problem
691         if (status == ALREADY_EXISTS) {
692             status = NO_ERROR;
693         } else {
694             // Acknowledge any pending flush(), so that subsequent new data isn't discarded.
695             // It is usually unsafe to access the server proxy from a binder thread.
696             // But in this case we know the mixer thread (whether normal mixer or fast mixer)
697             // isn't looking at this track yet:  we still hold the normal mixer thread lock,
698             // and for fast tracks the track is not yet in the fast mixer thread's active set.
699             // For static tracks, this is used to acknowledge change in position or loop.
700             ServerProxy::Buffer buffer;
701             buffer.mFrameCount = 1;
702             (void) mAudioTrackServerProxy->obtainBuffer(&buffer, true /*ackFlush*/);
703         }
704     } else {
705         status = BAD_VALUE;
706     }
707     return status;
708 }
709 
stop()710 void AudioFlinger::PlaybackThread::Track::stop()
711 {
712     ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
713     sp<ThreadBase> thread = mThread.promote();
714     if (thread != 0) {
715         Mutex::Autolock _l(thread->mLock);
716         track_state state = mState;
717         if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
718             // If the track is not active (PAUSED and buffers full), flush buffers
719             PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
720             if (playbackThread->mActiveTracks.indexOf(this) < 0) {
721                 reset();
722                 mState = STOPPED;
723             } else if (!isFastTrack() && !isOffloaded() && !isDirect()) {
724                 mState = STOPPED;
725             } else {
726                 // For fast tracks prepareTracks_l() will set state to STOPPING_2
727                 // presentation is complete
728                 // For an offloaded track this starts a drain and state will
729                 // move to STOPPING_2 when drain completes and then STOPPED
730                 mState = STOPPING_1;
731                 if (isOffloaded()) {
732                     mRetryCount = PlaybackThread::kMaxTrackStopRetriesOffload;
733                 }
734             }
735             playbackThread->broadcast_l();
736             ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName,
737                     playbackThread);
738         }
739     }
740 }
741 
pause()742 void AudioFlinger::PlaybackThread::Track::pause()
743 {
744     ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
745     sp<ThreadBase> thread = mThread.promote();
746     if (thread != 0) {
747         Mutex::Autolock _l(thread->mLock);
748         PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
749         switch (mState) {
750         case STOPPING_1:
751         case STOPPING_2:
752             if (!isOffloaded()) {
753                 /* nothing to do if track is not offloaded */
754                 break;
755             }
756 
757             // Offloaded track was draining, we need to carry on draining when resumed
758             mResumeToStopping = true;
759             // fall through...
760         case ACTIVE:
761         case RESUMING:
762             mState = PAUSING;
763             ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
764             playbackThread->broadcast_l();
765             break;
766 
767         default:
768             break;
769         }
770     }
771 }
772 
flush()773 void AudioFlinger::PlaybackThread::Track::flush()
774 {
775     ALOGV("flush(%d)", mName);
776     sp<ThreadBase> thread = mThread.promote();
777     if (thread != 0) {
778         Mutex::Autolock _l(thread->mLock);
779         PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
780 
781         if (isOffloaded()) {
782             // If offloaded we allow flush during any state except terminated
783             // and keep the track active to avoid problems if user is seeking
784             // rapidly and underlying hardware has a significant delay handling
785             // a pause
786             if (isTerminated()) {
787                 return;
788             }
789 
790             ALOGV("flush: offload flush");
791             reset();
792 
793             if (mState == STOPPING_1 || mState == STOPPING_2) {
794                 ALOGV("flushed in STOPPING_1 or 2 state, change state to ACTIVE");
795                 mState = ACTIVE;
796             }
797 
798             mFlushHwPending = true;
799             mResumeToStopping = false;
800         } else {
801             if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED &&
802                     mState != PAUSED && mState != PAUSING && mState != IDLE && mState != FLUSHED) {
803                 return;
804             }
805             // No point remaining in PAUSED state after a flush => go to
806             // FLUSHED state
807             mState = FLUSHED;
808             // do not reset the track if it is still in the process of being stopped or paused.
809             // this will be done by prepareTracks_l() when the track is stopped.
810             // prepareTracks_l() will see mState == FLUSHED, then
811             // remove from active track list, reset(), and trigger presentation complete
812             if (isDirect()) {
813                 mFlushHwPending = true;
814             }
815             if (playbackThread->mActiveTracks.indexOf(this) < 0) {
816                 reset();
817             }
818         }
819         // Prevent flush being lost if the track is flushed and then resumed
820         // before mixer thread can run. This is important when offloading
821         // because the hardware buffer could hold a large amount of audio
822         playbackThread->broadcast_l();
823     }
824 }
825 
826 // must be called with thread lock held
flushAck()827 void AudioFlinger::PlaybackThread::Track::flushAck()
828 {
829     if (!isOffloaded() && !isDirect())
830         return;
831 
832     mFlushHwPending = false;
833 }
834 
reset()835 void AudioFlinger::PlaybackThread::Track::reset()
836 {
837     // Do not reset twice to avoid discarding data written just after a flush and before
838     // the audioflinger thread detects the track is stopped.
839     if (!mResetDone) {
840         // Force underrun condition to avoid false underrun callback until first data is
841         // written to buffer
842         android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
843         mFillingUpStatus = FS_FILLING;
844         mResetDone = true;
845         if (mState == FLUSHED) {
846             mState = IDLE;
847         }
848     }
849 }
850 
setParameters(const String8 & keyValuePairs)851 status_t AudioFlinger::PlaybackThread::Track::setParameters(const String8& keyValuePairs)
852 {
853     sp<ThreadBase> thread = mThread.promote();
854     if (thread == 0) {
855         ALOGE("thread is dead");
856         return FAILED_TRANSACTION;
857     } else if ((thread->type() == ThreadBase::DIRECT) ||
858                     (thread->type() == ThreadBase::OFFLOAD)) {
859         return thread->setParameters(keyValuePairs);
860     } else {
861         return PERMISSION_DENIED;
862     }
863 }
864 
getTimestamp(AudioTimestamp & timestamp)865 status_t AudioFlinger::PlaybackThread::Track::getTimestamp(AudioTimestamp& timestamp)
866 {
867     if (!isOffloaded() && !isDirect()) {
868         return INVALID_OPERATION; // normal tracks handled through SSQ
869     }
870     sp<ThreadBase> thread = mThread.promote();
871     if (thread == 0) {
872         return INVALID_OPERATION;
873     }
874 
875     Mutex::Autolock _l(thread->mLock);
876     PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
877     return playbackThread->getTimestamp_l(timestamp);
878 }
879 
attachAuxEffect(int EffectId)880 status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
881 {
882     status_t status = DEAD_OBJECT;
883     sp<ThreadBase> thread = mThread.promote();
884     if (thread != 0) {
885         PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
886         sp<AudioFlinger> af = mClient->audioFlinger();
887 
888         Mutex::Autolock _l(af->mLock);
889 
890         sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
891 
892         if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
893             Mutex::Autolock _dl(playbackThread->mLock);
894             Mutex::Autolock _sl(srcThread->mLock);
895             sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
896             if (chain == 0) {
897                 return INVALID_OPERATION;
898             }
899 
900             sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
901             if (effect == 0) {
902                 return INVALID_OPERATION;
903             }
904             srcThread->removeEffect_l(effect);
905             status = playbackThread->addEffect_l(effect);
906             if (status != NO_ERROR) {
907                 srcThread->addEffect_l(effect);
908                 return INVALID_OPERATION;
909             }
910             // removeEffect_l() has stopped the effect if it was active so it must be restarted
911             if (effect->state() == EffectModule::ACTIVE ||
912                     effect->state() == EffectModule::STOPPING) {
913                 effect->start();
914             }
915 
916             sp<EffectChain> dstChain = effect->chain().promote();
917             if (dstChain == 0) {
918                 srcThread->addEffect_l(effect);
919                 return INVALID_OPERATION;
920             }
921             AudioSystem::unregisterEffect(effect->id());
922             AudioSystem::registerEffect(&effect->desc(),
923                                         srcThread->id(),
924                                         dstChain->strategy(),
925                                         AUDIO_SESSION_OUTPUT_MIX,
926                                         effect->id());
927             AudioSystem::setEffectEnabled(effect->id(), effect->isEnabled());
928         }
929         status = playbackThread->attachAuxEffect(this, EffectId);
930     }
931     return status;
932 }
933 
setAuxBuffer(int EffectId,int32_t * buffer)934 void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
935 {
936     mAuxEffectId = EffectId;
937     mAuxBuffer = buffer;
938 }
939 
presentationComplete(int64_t framesWritten,size_t audioHalFrames)940 bool AudioFlinger::PlaybackThread::Track::presentationComplete(
941         int64_t framesWritten, size_t audioHalFrames)
942 {
943     // TODO: improve this based on FrameMap if it exists, to ensure full drain.
944     // This assists in proper timestamp computation as well as wakelock management.
945 
946     // a track is considered presented when the total number of frames written to audio HAL
947     // corresponds to the number of frames written when presentationComplete() is called for the
948     // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
949     // For an offloaded track the HAL+h/w delay is variable so a HAL drain() is used
950     // to detect when all frames have been played. In this case framesWritten isn't
951     // useful because it doesn't always reflect whether there is data in the h/w
952     // buffers, particularly if a track has been paused and resumed during draining
953     ALOGV("presentationComplete() mPresentationCompleteFrames %lld framesWritten %lld",
954             (long long)mPresentationCompleteFrames, (long long)framesWritten);
955     if (mPresentationCompleteFrames == 0) {
956         mPresentationCompleteFrames = framesWritten + audioHalFrames;
957         ALOGV("presentationComplete() reset: mPresentationCompleteFrames %lld audioHalFrames %zu",
958                 (long long)mPresentationCompleteFrames, audioHalFrames);
959     }
960 
961     bool complete;
962     if (isOffloaded()) {
963         complete = true;
964     } else if (isDirect() || isFastTrack()) { // these do not go through linear map
965         complete = framesWritten >= (int64_t) mPresentationCompleteFrames;
966     } else {  // Normal tracks, OutputTracks, and PatchTracks
967         complete = framesWritten >= (int64_t) mPresentationCompleteFrames
968                 && mAudioTrackServerProxy->isDrained();
969     }
970 
971     if (complete) {
972         triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
973         mAudioTrackServerProxy->setStreamEndDone();
974         return true;
975     }
976     return false;
977 }
978 
triggerEvents(AudioSystem::sync_event_t type)979 void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
980 {
981     for (size_t i = 0; i < mSyncEvents.size(); i++) {
982         if (mSyncEvents[i]->type() == type) {
983             mSyncEvents[i]->trigger();
984             mSyncEvents.removeAt(i);
985             i--;
986         }
987     }
988 }
989 
990 // implement VolumeBufferProvider interface
991 
getVolumeLR()992 gain_minifloat_packed_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
993 {
994     // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
995     ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
996     gain_minifloat_packed_t vlr = mAudioTrackServerProxy->getVolumeLR();
997     float vl = float_from_gain(gain_minifloat_unpack_left(vlr));
998     float vr = float_from_gain(gain_minifloat_unpack_right(vlr));
999     // track volumes come from shared memory, so can't be trusted and must be clamped
1000     if (vl > GAIN_FLOAT_UNITY) {
1001         vl = GAIN_FLOAT_UNITY;
1002     }
1003     if (vr > GAIN_FLOAT_UNITY) {
1004         vr = GAIN_FLOAT_UNITY;
1005     }
1006     // now apply the cached master volume and stream type volume;
1007     // this is trusted but lacks any synchronization or barrier so may be stale
1008     float v = mCachedVolume;
1009     vl *= v;
1010     vr *= v;
1011     // re-combine into packed minifloat
1012     vlr = gain_minifloat_pack(gain_from_float(vl), gain_from_float(vr));
1013     // FIXME look at mute, pause, and stop flags
1014     return vlr;
1015 }
1016 
setSyncEvent(const sp<SyncEvent> & event)1017 status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
1018 {
1019     if (isTerminated() || mState == PAUSED ||
1020             ((framesReady() == 0) && ((mSharedBuffer != 0) ||
1021                                       (mState == STOPPED)))) {
1022         ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %zu",
1023               mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
1024         event->cancel();
1025         return INVALID_OPERATION;
1026     }
1027     (void) TrackBase::setSyncEvent(event);
1028     return NO_ERROR;
1029 }
1030 
invalidate()1031 void AudioFlinger::PlaybackThread::Track::invalidate()
1032 {
1033     signalClientFlag(CBLK_INVALID);
1034     mIsInvalid = true;
1035 }
1036 
disable()1037 void AudioFlinger::PlaybackThread::Track::disable()
1038 {
1039     signalClientFlag(CBLK_DISABLED);
1040 }
1041 
signalClientFlag(int32_t flag)1042 void AudioFlinger::PlaybackThread::Track::signalClientFlag(int32_t flag)
1043 {
1044     // FIXME should use proxy, and needs work
1045     audio_track_cblk_t* cblk = mCblk;
1046     android_atomic_or(flag, &cblk->mFlags);
1047     android_atomic_release_store(0x40000000, &cblk->mFutex);
1048     // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
1049     (void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, INT_MAX);
1050 }
1051 
signal()1052 void AudioFlinger::PlaybackThread::Track::signal()
1053 {
1054     sp<ThreadBase> thread = mThread.promote();
1055     if (thread != 0) {
1056         PlaybackThread *t = (PlaybackThread *)thread.get();
1057         Mutex::Autolock _l(t->mLock);
1058         t->broadcast_l();
1059     }
1060 }
1061 
1062 //To be called with thread lock held
isResumePending()1063 bool AudioFlinger::PlaybackThread::Track::isResumePending() {
1064 
1065     if (mState == RESUMING)
1066         return true;
1067     /* Resume is pending if track was stopping before pause was called */
1068     if (mState == STOPPING_1 &&
1069         mResumeToStopping)
1070         return true;
1071 
1072     return false;
1073 }
1074 
1075 //To be called with thread lock held
resumeAck()1076 void AudioFlinger::PlaybackThread::Track::resumeAck() {
1077 
1078 
1079     if (mState == RESUMING)
1080         mState = ACTIVE;
1081 
1082     // Other possibility of  pending resume is stopping_1 state
1083     // Do not update the state from stopping as this prevents
1084     // drain being called.
1085     if (mState == STOPPING_1) {
1086         mResumeToStopping = false;
1087     }
1088 }
1089 
1090 //To be called with thread lock held
updateTrackFrameInfo(int64_t trackFramesReleased,int64_t sinkFramesWritten,const ExtendedTimestamp & timeStamp)1091 void AudioFlinger::PlaybackThread::Track::updateTrackFrameInfo(
1092         int64_t trackFramesReleased, int64_t sinkFramesWritten,
1093         const ExtendedTimestamp &timeStamp) {
1094     //update frame map
1095     mFrameMap.push(trackFramesReleased, sinkFramesWritten);
1096 
1097     // adjust server times and set drained state.
1098     //
1099     // Our timestamps are only updated when the track is on the Thread active list.
1100     // We need to ensure that tracks are not removed before full drain.
1101     ExtendedTimestamp local = timeStamp;
1102     bool checked = false;
1103     for (int i = ExtendedTimestamp::LOCATION_MAX - 1;
1104             i >= ExtendedTimestamp::LOCATION_SERVER; --i) {
1105         // Lookup the track frame corresponding to the sink frame position.
1106         if (local.mTimeNs[i] > 0) {
1107             local.mPosition[i] = mFrameMap.findX(local.mPosition[i]);
1108             // check drain state from the latest stage in the pipeline.
1109             if (!checked && i <= ExtendedTimestamp::LOCATION_KERNEL) {
1110                 mAudioTrackServerProxy->setDrained(
1111                         local.mPosition[i] >= mAudioTrackServerProxy->framesReleased());
1112                 checked = true;
1113             }
1114         }
1115     }
1116     if (!checked) { // no server info, assume drained.
1117         mAudioTrackServerProxy->setDrained(true);
1118     }
1119     // Set correction for flushed frames that are not accounted for in released.
1120     local.mFlushed = mAudioTrackServerProxy->framesFlushed();
1121     mServerProxy->setTimestamp(local);
1122 }
1123 
1124 // ----------------------------------------------------------------------------
1125 
OutputTrack(PlaybackThread * playbackThread,DuplicatingThread * sourceThread,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,int uid)1126 AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
1127             PlaybackThread *playbackThread,
1128             DuplicatingThread *sourceThread,
1129             uint32_t sampleRate,
1130             audio_format_t format,
1131             audio_channel_mask_t channelMask,
1132             size_t frameCount,
1133             int uid)
1134     :   Track(playbackThread, NULL, AUDIO_STREAM_PATCH,
1135               sampleRate, format, channelMask, frameCount,
1136               NULL, 0, AUDIO_SESSION_NONE, uid, IAudioFlinger::TRACK_DEFAULT,
1137               TYPE_OUTPUT),
1138     mActive(false), mSourceThread(sourceThread), mClientProxy(NULL)
1139 {
1140 
1141     if (mCblk != NULL) {
1142         mOutBuffer.frameCount = 0;
1143         playbackThread->mTracks.add(this);
1144         ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, "
1145                 "frameCount %zu, mChannelMask 0x%08x",
1146                 mCblk, mBuffer,
1147                 frameCount, mChannelMask);
1148         // since client and server are in the same process,
1149         // the buffer has the same virtual address on both sides
1150         mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize,
1151                 true /*clientInServer*/);
1152         mClientProxy->setVolumeLR(GAIN_MINIFLOAT_PACKED_UNITY);
1153         mClientProxy->setSendLevel(0.0);
1154         mClientProxy->setSampleRate(sampleRate);
1155     } else {
1156         ALOGW("Error creating output track on thread %p", playbackThread);
1157     }
1158 }
1159 
~OutputTrack()1160 AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
1161 {
1162     clearBufferQueue();
1163     delete mClientProxy;
1164     // superclass destructor will now delete the server proxy and shared memory both refer to
1165 }
1166 
start(AudioSystem::sync_event_t event,audio_session_t triggerSession)1167 status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
1168                                                           audio_session_t triggerSession)
1169 {
1170     status_t status = Track::start(event, triggerSession);
1171     if (status != NO_ERROR) {
1172         return status;
1173     }
1174 
1175     mActive = true;
1176     mRetryCount = 127;
1177     return status;
1178 }
1179 
stop()1180 void AudioFlinger::PlaybackThread::OutputTrack::stop()
1181 {
1182     Track::stop();
1183     clearBufferQueue();
1184     mOutBuffer.frameCount = 0;
1185     mActive = false;
1186 }
1187 
write(void * data,uint32_t frames)1188 bool AudioFlinger::PlaybackThread::OutputTrack::write(void* data, uint32_t frames)
1189 {
1190     Buffer *pInBuffer;
1191     Buffer inBuffer;
1192     bool outputBufferFull = false;
1193     inBuffer.frameCount = frames;
1194     inBuffer.raw = data;
1195 
1196     uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
1197 
1198     if (!mActive && frames != 0) {
1199         (void) start();
1200     }
1201 
1202     while (waitTimeLeftMs) {
1203         // First write pending buffers, then new data
1204         if (mBufferQueue.size()) {
1205             pInBuffer = mBufferQueue.itemAt(0);
1206         } else {
1207             pInBuffer = &inBuffer;
1208         }
1209 
1210         if (pInBuffer->frameCount == 0) {
1211             break;
1212         }
1213 
1214         if (mOutBuffer.frameCount == 0) {
1215             mOutBuffer.frameCount = pInBuffer->frameCount;
1216             nsecs_t startTime = systemTime();
1217             status_t status = obtainBuffer(&mOutBuffer, waitTimeLeftMs);
1218             if (status != NO_ERROR && status != NOT_ENOUGH_DATA) {
1219                 ALOGV("OutputTrack::write() %p thread %p no more output buffers; status %d", this,
1220                         mThread.unsafe_get(), status);
1221                 outputBufferFull = true;
1222                 break;
1223             }
1224             uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
1225             if (waitTimeLeftMs >= waitTimeMs) {
1226                 waitTimeLeftMs -= waitTimeMs;
1227             } else {
1228                 waitTimeLeftMs = 0;
1229             }
1230             if (status == NOT_ENOUGH_DATA) {
1231                 restartIfDisabled();
1232                 continue;
1233             }
1234         }
1235 
1236         uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount :
1237                 pInBuffer->frameCount;
1238         memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * mFrameSize);
1239         Proxy::Buffer buf;
1240         buf.mFrameCount = outFrames;
1241         buf.mRaw = NULL;
1242         mClientProxy->releaseBuffer(&buf);
1243         restartIfDisabled();
1244         pInBuffer->frameCount -= outFrames;
1245         pInBuffer->raw = (int8_t *)pInBuffer->raw + outFrames * mFrameSize;
1246         mOutBuffer.frameCount -= outFrames;
1247         mOutBuffer.raw = (int8_t *)mOutBuffer.raw + outFrames * mFrameSize;
1248 
1249         if (pInBuffer->frameCount == 0) {
1250             if (mBufferQueue.size()) {
1251                 mBufferQueue.removeAt(0);
1252                 free(pInBuffer->mBuffer);
1253                 delete pInBuffer;
1254                 ALOGV("OutputTrack::write() %p thread %p released overflow buffer %zu", this,
1255                         mThread.unsafe_get(), mBufferQueue.size());
1256             } else {
1257                 break;
1258             }
1259         }
1260     }
1261 
1262     // If we could not write all frames, allocate a buffer and queue it for next time.
1263     if (inBuffer.frameCount) {
1264         sp<ThreadBase> thread = mThread.promote();
1265         if (thread != 0 && !thread->standby()) {
1266             if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1267                 pInBuffer = new Buffer;
1268                 pInBuffer->mBuffer = malloc(inBuffer.frameCount * mFrameSize);
1269                 pInBuffer->frameCount = inBuffer.frameCount;
1270                 pInBuffer->raw = pInBuffer->mBuffer;
1271                 memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * mFrameSize);
1272                 mBufferQueue.add(pInBuffer);
1273                 ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %zu", this,
1274                         mThread.unsafe_get(), mBufferQueue.size());
1275             } else {
1276                 ALOGW("OutputTrack::write() %p thread %p no more overflow buffers",
1277                         mThread.unsafe_get(), this);
1278             }
1279         }
1280     }
1281 
1282     // Calling write() with a 0 length buffer means that no more data will be written:
1283     // We rely on stop() to set the appropriate flags to allow the remaining frames to play out.
1284     if (frames == 0 && mBufferQueue.size() == 0 && mActive) {
1285         stop();
1286     }
1287 
1288     return outputBufferFull;
1289 }
1290 
obtainBuffer(AudioBufferProvider::Buffer * buffer,uint32_t waitTimeMs)1291 status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(
1292         AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
1293 {
1294     ClientProxy::Buffer buf;
1295     buf.mFrameCount = buffer->frameCount;
1296     struct timespec timeout;
1297     timeout.tv_sec = waitTimeMs / 1000;
1298     timeout.tv_nsec = (int) (waitTimeMs % 1000) * 1000000;
1299     status_t status = mClientProxy->obtainBuffer(&buf, &timeout);
1300     buffer->frameCount = buf.mFrameCount;
1301     buffer->raw = buf.mRaw;
1302     return status;
1303 }
1304 
clearBufferQueue()1305 void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
1306 {
1307     size_t size = mBufferQueue.size();
1308 
1309     for (size_t i = 0; i < size; i++) {
1310         Buffer *pBuffer = mBufferQueue.itemAt(i);
1311         free(pBuffer->mBuffer);
1312         delete pBuffer;
1313     }
1314     mBufferQueue.clear();
1315 }
1316 
restartIfDisabled()1317 void AudioFlinger::PlaybackThread::OutputTrack::restartIfDisabled()
1318 {
1319     int32_t flags = android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags);
1320     if (mActive && (flags & CBLK_DISABLED)) {
1321         start();
1322     }
1323 }
1324 
PatchTrack(PlaybackThread * playbackThread,audio_stream_type_t streamType,uint32_t sampleRate,audio_channel_mask_t channelMask,audio_format_t format,size_t frameCount,void * buffer,IAudioFlinger::track_flags_t flags)1325 AudioFlinger::PlaybackThread::PatchTrack::PatchTrack(PlaybackThread *playbackThread,
1326                                                      audio_stream_type_t streamType,
1327                                                      uint32_t sampleRate,
1328                                                      audio_channel_mask_t channelMask,
1329                                                      audio_format_t format,
1330                                                      size_t frameCount,
1331                                                      void *buffer,
1332                                                      IAudioFlinger::track_flags_t flags)
1333     :   Track(playbackThread, NULL, streamType,
1334               sampleRate, format, channelMask, frameCount,
1335               buffer, 0, AUDIO_SESSION_NONE, getuid(), flags, TYPE_PATCH),
1336               mProxy(new ClientProxy(mCblk, mBuffer, frameCount, mFrameSize, true, true))
1337 {
1338     uint64_t mixBufferNs = ((uint64_t)2 * playbackThread->frameCount() * 1000000000) /
1339                                                                     playbackThread->sampleRate();
1340     mPeerTimeout.tv_sec = mixBufferNs / 1000000000;
1341     mPeerTimeout.tv_nsec = (int) (mixBufferNs % 1000000000);
1342 
1343     ALOGV("PatchTrack %p sampleRate %d mPeerTimeout %d.%03d sec",
1344                                       this, sampleRate,
1345                                       (int)mPeerTimeout.tv_sec,
1346                                       (int)(mPeerTimeout.tv_nsec / 1000000));
1347 }
1348 
~PatchTrack()1349 AudioFlinger::PlaybackThread::PatchTrack::~PatchTrack()
1350 {
1351 }
1352 
start(AudioSystem::sync_event_t event,audio_session_t triggerSession)1353 status_t AudioFlinger::PlaybackThread::PatchTrack::start(AudioSystem::sync_event_t event,
1354                                                           audio_session_t triggerSession)
1355 {
1356     status_t status = Track::start(event, triggerSession);
1357     if (status != NO_ERROR) {
1358         return status;
1359     }
1360     android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags);
1361     return status;
1362 }
1363 
1364 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)1365 status_t AudioFlinger::PlaybackThread::PatchTrack::getNextBuffer(
1366         AudioBufferProvider::Buffer* buffer)
1367 {
1368     ALOG_ASSERT(mPeerProxy != 0, "PatchTrack::getNextBuffer() called without peer proxy");
1369     Proxy::Buffer buf;
1370     buf.mFrameCount = buffer->frameCount;
1371     status_t status = mPeerProxy->obtainBuffer(&buf, &mPeerTimeout);
1372     ALOGV_IF(status != NO_ERROR, "PatchTrack() %p getNextBuffer status %d", this, status);
1373     buffer->frameCount = buf.mFrameCount;
1374     if (buf.mFrameCount == 0) {
1375         return WOULD_BLOCK;
1376     }
1377     status = Track::getNextBuffer(buffer);
1378     return status;
1379 }
1380 
releaseBuffer(AudioBufferProvider::Buffer * buffer)1381 void AudioFlinger::PlaybackThread::PatchTrack::releaseBuffer(AudioBufferProvider::Buffer* buffer)
1382 {
1383     ALOG_ASSERT(mPeerProxy != 0, "PatchTrack::releaseBuffer() called without peer proxy");
1384     Proxy::Buffer buf;
1385     buf.mFrameCount = buffer->frameCount;
1386     buf.mRaw = buffer->raw;
1387     mPeerProxy->releaseBuffer(&buf);
1388     TrackBase::releaseBuffer(buffer);
1389 }
1390 
obtainBuffer(Proxy::Buffer * buffer,const struct timespec * timeOut)1391 status_t AudioFlinger::PlaybackThread::PatchTrack::obtainBuffer(Proxy::Buffer* buffer,
1392                                                                 const struct timespec *timeOut)
1393 {
1394     status_t status = NO_ERROR;
1395     static const int32_t kMaxTries = 5;
1396     int32_t tryCounter = kMaxTries;
1397     do {
1398         if (status == NOT_ENOUGH_DATA) {
1399             restartIfDisabled();
1400         }
1401         status = mProxy->obtainBuffer(buffer, timeOut);
1402     } while ((status == NOT_ENOUGH_DATA) && (tryCounter-- > 0));
1403     return status;
1404 }
1405 
releaseBuffer(Proxy::Buffer * buffer)1406 void AudioFlinger::PlaybackThread::PatchTrack::releaseBuffer(Proxy::Buffer* buffer)
1407 {
1408     mProxy->releaseBuffer(buffer);
1409     restartIfDisabled();
1410     android_atomic_or(CBLK_FORCEREADY, &mCblk->mFlags);
1411 }
1412 
restartIfDisabled()1413 void AudioFlinger::PlaybackThread::PatchTrack::restartIfDisabled()
1414 {
1415     if (android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags) & CBLK_DISABLED) {
1416         ALOGW("PatchTrack::releaseBuffer() disabled due to previous underrun, restarting");
1417         start();
1418     }
1419 }
1420 
1421 // ----------------------------------------------------------------------------
1422 //      Record
1423 // ----------------------------------------------------------------------------
1424 
RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack> & recordTrack)1425 AudioFlinger::RecordHandle::RecordHandle(
1426         const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
1427     : BnAudioRecord(),
1428     mRecordTrack(recordTrack)
1429 {
1430 }
1431 
~RecordHandle()1432 AudioFlinger::RecordHandle::~RecordHandle() {
1433     stop_nonvirtual();
1434     mRecordTrack->destroy();
1435 }
1436 
start(int event,audio_session_t triggerSession)1437 status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event,
1438         audio_session_t triggerSession) {
1439     ALOGV("RecordHandle::start()");
1440     return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
1441 }
1442 
stop()1443 void AudioFlinger::RecordHandle::stop() {
1444     stop_nonvirtual();
1445 }
1446 
stop_nonvirtual()1447 void AudioFlinger::RecordHandle::stop_nonvirtual() {
1448     ALOGV("RecordHandle::stop()");
1449     mRecordTrack->stop();
1450 }
1451 
onTransact(uint32_t code,const Parcel & data,Parcel * reply,uint32_t flags)1452 status_t AudioFlinger::RecordHandle::onTransact(
1453     uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
1454 {
1455     return BnAudioRecord::onTransact(code, data, reply, flags);
1456 }
1457 
1458 // ----------------------------------------------------------------------------
1459 
1460 // RecordTrack constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
RecordTrack(RecordThread * thread,const sp<Client> & client,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,void * buffer,audio_session_t sessionId,int uid,IAudioFlinger::track_flags_t flags,track_type type)1461 AudioFlinger::RecordThread::RecordTrack::RecordTrack(
1462             RecordThread *thread,
1463             const sp<Client>& client,
1464             uint32_t sampleRate,
1465             audio_format_t format,
1466             audio_channel_mask_t channelMask,
1467             size_t frameCount,
1468             void *buffer,
1469             audio_session_t sessionId,
1470             int uid,
1471             IAudioFlinger::track_flags_t flags,
1472             track_type type)
1473     :   TrackBase(thread, client, sampleRate, format,
1474                   channelMask, frameCount, buffer, sessionId, uid,
1475                   flags, false /*isOut*/,
1476                   (type == TYPE_DEFAULT) ?
1477                           ((flags & IAudioFlinger::TRACK_FAST) ? ALLOC_PIPE : ALLOC_CBLK) :
1478                           ((buffer == NULL) ? ALLOC_LOCAL : ALLOC_NONE),
1479                   type),
1480         mOverflow(false),
1481         mFramesToDrop(0),
1482         mResamplerBufferProvider(NULL), // initialize in case of early constructor exit
1483         mRecordBufferConverter(NULL)
1484 {
1485     if (mCblk == NULL) {
1486         return;
1487     }
1488 
1489     mRecordBufferConverter = new RecordBufferConverter(
1490             thread->mChannelMask, thread->mFormat, thread->mSampleRate,
1491             channelMask, format, sampleRate);
1492     // Check if the RecordBufferConverter construction was successful.
1493     // If not, don't continue with construction.
1494     //
1495     // NOTE: It would be extremely rare that the record track cannot be created
1496     // for the current device, but a pending or future device change would make
1497     // the record track configuration valid.
1498     if (mRecordBufferConverter->initCheck() != NO_ERROR) {
1499         ALOGE("RecordTrack unable to create record buffer converter");
1500         return;
1501     }
1502 
1503     mServerProxy = new AudioRecordServerProxy(mCblk, mBuffer, frameCount,
1504             mFrameSize, !isExternalTrack());
1505 
1506     mResamplerBufferProvider = new ResamplerBufferProvider(this);
1507 
1508     if (flags & IAudioFlinger::TRACK_FAST) {
1509         ALOG_ASSERT(thread->mFastTrackAvail);
1510         thread->mFastTrackAvail = false;
1511     }
1512 }
1513 
~RecordTrack()1514 AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
1515 {
1516     ALOGV("%s", __func__);
1517     delete mRecordBufferConverter;
1518     delete mResamplerBufferProvider;
1519 }
1520 
initCheck() const1521 status_t AudioFlinger::RecordThread::RecordTrack::initCheck() const
1522 {
1523     status_t status = TrackBase::initCheck();
1524     if (status == NO_ERROR && mServerProxy == 0) {
1525         status = BAD_VALUE;
1526     }
1527     return status;
1528 }
1529 
1530 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)1531 status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer)
1532 {
1533     ServerProxy::Buffer buf;
1534     buf.mFrameCount = buffer->frameCount;
1535     status_t status = mServerProxy->obtainBuffer(&buf);
1536     buffer->frameCount = buf.mFrameCount;
1537     buffer->raw = buf.mRaw;
1538     if (buf.mFrameCount == 0) {
1539         // FIXME also wake futex so that overrun is noticed more quickly
1540         (void) android_atomic_or(CBLK_OVERRUN, &mCblk->mFlags);
1541     }
1542     return status;
1543 }
1544 
start(AudioSystem::sync_event_t event,audio_session_t triggerSession)1545 status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
1546                                                         audio_session_t triggerSession)
1547 {
1548     sp<ThreadBase> thread = mThread.promote();
1549     if (thread != 0) {
1550         RecordThread *recordThread = (RecordThread *)thread.get();
1551         return recordThread->start(this, event, triggerSession);
1552     } else {
1553         return BAD_VALUE;
1554     }
1555 }
1556 
stop()1557 void AudioFlinger::RecordThread::RecordTrack::stop()
1558 {
1559     sp<ThreadBase> thread = mThread.promote();
1560     if (thread != 0) {
1561         RecordThread *recordThread = (RecordThread *)thread.get();
1562         if (recordThread->stop(this) && isExternalTrack()) {
1563             AudioSystem::stopInput(mThreadIoHandle, mSessionId);
1564         }
1565     }
1566 }
1567 
destroy()1568 void AudioFlinger::RecordThread::RecordTrack::destroy()
1569 {
1570     // see comments at AudioFlinger::PlaybackThread::Track::destroy()
1571     sp<RecordTrack> keep(this);
1572     {
1573         if (isExternalTrack()) {
1574             if (mState == ACTIVE || mState == RESUMING) {
1575                 AudioSystem::stopInput(mThreadIoHandle, mSessionId);
1576             }
1577             AudioSystem::releaseInput(mThreadIoHandle, mSessionId);
1578         }
1579         sp<ThreadBase> thread = mThread.promote();
1580         if (thread != 0) {
1581             Mutex::Autolock _l(thread->mLock);
1582             RecordThread *recordThread = (RecordThread *) thread.get();
1583             recordThread->destroyTrack_l(this);
1584         }
1585     }
1586 }
1587 
invalidate()1588 void AudioFlinger::RecordThread::RecordTrack::invalidate()
1589 {
1590     // FIXME should use proxy, and needs work
1591     audio_track_cblk_t* cblk = mCblk;
1592     android_atomic_or(CBLK_INVALID, &cblk->mFlags);
1593     android_atomic_release_store(0x40000000, &cblk->mFutex);
1594     // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
1595     (void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, INT_MAX);
1596 }
1597 
1598 
appendDumpHeader(String8 & result)1599 /*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result)
1600 {
1601     result.append("    Active Client Fmt Chn mask Session S   Server fCount SRate\n");
1602 }
1603 
dump(char * buffer,size_t size,bool active)1604 void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size, bool active)
1605 {
1606     snprintf(buffer, size, "    %6s %6u %3u %08X %7u %1d %08X %6zu %5u\n",
1607             active ? "yes" : "no",
1608             (mClient == 0) ? getpid_cached : mClient->pid(),
1609             mFormat,
1610             mChannelMask,
1611             mSessionId,
1612             mState,
1613             mCblk->mServer,
1614             mFrameCount,
1615             mSampleRate);
1616 
1617 }
1618 
handleSyncStartEvent(const sp<SyncEvent> & event)1619 void AudioFlinger::RecordThread::RecordTrack::handleSyncStartEvent(const sp<SyncEvent>& event)
1620 {
1621     if (event == mSyncStartEvent) {
1622         ssize_t framesToDrop = 0;
1623         sp<ThreadBase> threadBase = mThread.promote();
1624         if (threadBase != 0) {
1625             // TODO: use actual buffer filling status instead of 2 buffers when info is available
1626             // from audio HAL
1627             framesToDrop = threadBase->mFrameCount * 2;
1628         }
1629         mFramesToDrop = framesToDrop;
1630     }
1631 }
1632 
clearSyncStartEvent()1633 void AudioFlinger::RecordThread::RecordTrack::clearSyncStartEvent()
1634 {
1635     if (mSyncStartEvent != 0) {
1636         mSyncStartEvent->cancel();
1637         mSyncStartEvent.clear();
1638     }
1639     mFramesToDrop = 0;
1640 }
1641 
updateTrackFrameInfo(int64_t trackFramesReleased,int64_t sourceFramesRead,uint32_t halSampleRate,const ExtendedTimestamp & timestamp)1642 void AudioFlinger::RecordThread::RecordTrack::updateTrackFrameInfo(
1643         int64_t trackFramesReleased, int64_t sourceFramesRead,
1644         uint32_t halSampleRate, const ExtendedTimestamp &timestamp)
1645 {
1646     ExtendedTimestamp local = timestamp;
1647 
1648     // Convert HAL frames to server-side track frames at track sample rate.
1649     // We use trackFramesReleased and sourceFramesRead as an anchor point.
1650     for (int i = ExtendedTimestamp::LOCATION_SERVER; i < ExtendedTimestamp::LOCATION_MAX; ++i) {
1651         if (local.mTimeNs[i] != 0) {
1652             const int64_t relativeServerFrames = local.mPosition[i] - sourceFramesRead;
1653             const int64_t relativeTrackFrames = relativeServerFrames
1654                     * mSampleRate / halSampleRate; // TODO: potential computation overflow
1655             local.mPosition[i] = relativeTrackFrames + trackFramesReleased;
1656         }
1657     }
1658     mServerProxy->setTimestamp(local);
1659 }
1660 
PatchRecord(RecordThread * recordThread,uint32_t sampleRate,audio_channel_mask_t channelMask,audio_format_t format,size_t frameCount,void * buffer,IAudioFlinger::track_flags_t flags)1661 AudioFlinger::RecordThread::PatchRecord::PatchRecord(RecordThread *recordThread,
1662                                                      uint32_t sampleRate,
1663                                                      audio_channel_mask_t channelMask,
1664                                                      audio_format_t format,
1665                                                      size_t frameCount,
1666                                                      void *buffer,
1667                                                      IAudioFlinger::track_flags_t flags)
1668     :   RecordTrack(recordThread, NULL, sampleRate, format, channelMask, frameCount,
1669                 buffer, AUDIO_SESSION_NONE, getuid(), flags, TYPE_PATCH),
1670                 mProxy(new ClientProxy(mCblk, mBuffer, frameCount, mFrameSize, false, true))
1671 {
1672     uint64_t mixBufferNs = ((uint64_t)2 * recordThread->frameCount() * 1000000000) /
1673                                                                 recordThread->sampleRate();
1674     mPeerTimeout.tv_sec = mixBufferNs / 1000000000;
1675     mPeerTimeout.tv_nsec = (int) (mixBufferNs % 1000000000);
1676 
1677     ALOGV("PatchRecord %p sampleRate %d mPeerTimeout %d.%03d sec",
1678                                       this, sampleRate,
1679                                       (int)mPeerTimeout.tv_sec,
1680                                       (int)(mPeerTimeout.tv_nsec / 1000000));
1681 }
1682 
~PatchRecord()1683 AudioFlinger::RecordThread::PatchRecord::~PatchRecord()
1684 {
1685 }
1686 
1687 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)1688 status_t AudioFlinger::RecordThread::PatchRecord::getNextBuffer(
1689                                                   AudioBufferProvider::Buffer* buffer)
1690 {
1691     ALOG_ASSERT(mPeerProxy != 0, "PatchRecord::getNextBuffer() called without peer proxy");
1692     Proxy::Buffer buf;
1693     buf.mFrameCount = buffer->frameCount;
1694     status_t status = mPeerProxy->obtainBuffer(&buf, &mPeerTimeout);
1695     ALOGV_IF(status != NO_ERROR,
1696              "PatchRecord() %p mPeerProxy->obtainBuffer status %d", this, status);
1697     buffer->frameCount = buf.mFrameCount;
1698     if (buf.mFrameCount == 0) {
1699         return WOULD_BLOCK;
1700     }
1701     status = RecordTrack::getNextBuffer(buffer);
1702     return status;
1703 }
1704 
releaseBuffer(AudioBufferProvider::Buffer * buffer)1705 void AudioFlinger::RecordThread::PatchRecord::releaseBuffer(AudioBufferProvider::Buffer* buffer)
1706 {
1707     ALOG_ASSERT(mPeerProxy != 0, "PatchRecord::releaseBuffer() called without peer proxy");
1708     Proxy::Buffer buf;
1709     buf.mFrameCount = buffer->frameCount;
1710     buf.mRaw = buffer->raw;
1711     mPeerProxy->releaseBuffer(&buf);
1712     TrackBase::releaseBuffer(buffer);
1713 }
1714 
obtainBuffer(Proxy::Buffer * buffer,const struct timespec * timeOut)1715 status_t AudioFlinger::RecordThread::PatchRecord::obtainBuffer(Proxy::Buffer* buffer,
1716                                                                const struct timespec *timeOut)
1717 {
1718     return mProxy->obtainBuffer(buffer, timeOut);
1719 }
1720 
releaseBuffer(Proxy::Buffer * buffer)1721 void AudioFlinger::RecordThread::PatchRecord::releaseBuffer(Proxy::Buffer* buffer)
1722 {
1723     mProxy->releaseBuffer(buffer);
1724 }
1725 
1726 } // namespace android
1727