1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #define LOG_TAG "InputReader"
18 
19 //#define LOG_NDEBUG 0
20 
21 // Log debug messages for each raw event received from the EventHub.
22 #define DEBUG_RAW_EVENTS 0
23 
24 // Log debug messages about touch screen filtering hacks.
25 #define DEBUG_HACKS 0
26 
27 // Log debug messages about virtual key processing.
28 #define DEBUG_VIRTUAL_KEYS 0
29 
30 // Log debug messages about pointers.
31 #define DEBUG_POINTERS 0
32 
33 // Log debug messages about pointer assignment calculations.
34 #define DEBUG_POINTER_ASSIGNMENT 0
35 
36 // Log debug messages about gesture detection.
37 #define DEBUG_GESTURES 0
38 
39 // Log debug messages about the vibrator.
40 #define DEBUG_VIBRATOR 0
41 
42 // Log debug messages about fusing stylus data.
43 #define DEBUG_STYLUS_FUSION 0
44 
45 #include "InputReader.h"
46 
47 #include <cutils/log.h>
48 #include <input/Keyboard.h>
49 #include <input/VirtualKeyMap.h>
50 
51 #include <inttypes.h>
52 #include <stddef.h>
53 #include <stdlib.h>
54 #include <unistd.h>
55 #include <errno.h>
56 #include <limits.h>
57 #include <math.h>
58 
59 #define INDENT "  "
60 #define INDENT2 "    "
61 #define INDENT3 "      "
62 #define INDENT4 "        "
63 #define INDENT5 "          "
64 
65 namespace android {
66 
67 // --- Constants ---
68 
69 // Maximum number of slots supported when using the slot-based Multitouch Protocol B.
70 static const size_t MAX_SLOTS = 32;
71 
72 // Maximum amount of latency to add to touch events while waiting for data from an
73 // external stylus.
74 static const nsecs_t EXTERNAL_STYLUS_DATA_TIMEOUT = ms2ns(72);
75 
76 // Maximum amount of time to wait on touch data before pushing out new pressure data.
77 static const nsecs_t TOUCH_DATA_TIMEOUT = ms2ns(20);
78 
79 // Artificial latency on synthetic events created from stylus data without corresponding touch
80 // data.
81 static const nsecs_t STYLUS_DATA_LATENCY = ms2ns(10);
82 
83 // --- Static Functions ---
84 
85 template<typename T>
abs(const T & value)86 inline static T abs(const T& value) {
87     return value < 0 ? - value : value;
88 }
89 
90 template<typename T>
min(const T & a,const T & b)91 inline static T min(const T& a, const T& b) {
92     return a < b ? a : b;
93 }
94 
95 template<typename T>
swap(T & a,T & b)96 inline static void swap(T& a, T& b) {
97     T temp = a;
98     a = b;
99     b = temp;
100 }
101 
avg(float x,float y)102 inline static float avg(float x, float y) {
103     return (x + y) / 2;
104 }
105 
distance(float x1,float y1,float x2,float y2)106 inline static float distance(float x1, float y1, float x2, float y2) {
107     return hypotf(x1 - x2, y1 - y2);
108 }
109 
signExtendNybble(int32_t value)110 inline static int32_t signExtendNybble(int32_t value) {
111     return value >= 8 ? value - 16 : value;
112 }
113 
toString(bool value)114 static inline const char* toString(bool value) {
115     return value ? "true" : "false";
116 }
117 
rotateValueUsingRotationMap(int32_t value,int32_t orientation,const int32_t map[][4],size_t mapSize)118 static int32_t rotateValueUsingRotationMap(int32_t value, int32_t orientation,
119         const int32_t map[][4], size_t mapSize) {
120     if (orientation != DISPLAY_ORIENTATION_0) {
121         for (size_t i = 0; i < mapSize; i++) {
122             if (value == map[i][0]) {
123                 return map[i][orientation];
124             }
125         }
126     }
127     return value;
128 }
129 
130 static const int32_t keyCodeRotationMap[][4] = {
131         // key codes enumerated counter-clockwise with the original (unrotated) key first
132         // no rotation,        90 degree rotation,  180 degree rotation, 270 degree rotation
133         { AKEYCODE_DPAD_DOWN,   AKEYCODE_DPAD_RIGHT,  AKEYCODE_DPAD_UP,     AKEYCODE_DPAD_LEFT },
134         { AKEYCODE_DPAD_RIGHT,  AKEYCODE_DPAD_UP,     AKEYCODE_DPAD_LEFT,   AKEYCODE_DPAD_DOWN },
135         { AKEYCODE_DPAD_UP,     AKEYCODE_DPAD_LEFT,   AKEYCODE_DPAD_DOWN,   AKEYCODE_DPAD_RIGHT },
136         { AKEYCODE_DPAD_LEFT,   AKEYCODE_DPAD_DOWN,   AKEYCODE_DPAD_RIGHT,  AKEYCODE_DPAD_UP },
137 };
138 static const size_t keyCodeRotationMapSize =
139         sizeof(keyCodeRotationMap) / sizeof(keyCodeRotationMap[0]);
140 
rotateKeyCode(int32_t keyCode,int32_t orientation)141 static int32_t rotateKeyCode(int32_t keyCode, int32_t orientation) {
142     return rotateValueUsingRotationMap(keyCode, orientation,
143             keyCodeRotationMap, keyCodeRotationMapSize);
144 }
145 
rotateDelta(int32_t orientation,float * deltaX,float * deltaY)146 static void rotateDelta(int32_t orientation, float* deltaX, float* deltaY) {
147     float temp;
148     switch (orientation) {
149     case DISPLAY_ORIENTATION_90:
150         temp = *deltaX;
151         *deltaX = *deltaY;
152         *deltaY = -temp;
153         break;
154 
155     case DISPLAY_ORIENTATION_180:
156         *deltaX = -*deltaX;
157         *deltaY = -*deltaY;
158         break;
159 
160     case DISPLAY_ORIENTATION_270:
161         temp = *deltaX;
162         *deltaX = -*deltaY;
163         *deltaY = temp;
164         break;
165     }
166 }
167 
sourcesMatchMask(uint32_t sources,uint32_t sourceMask)168 static inline bool sourcesMatchMask(uint32_t sources, uint32_t sourceMask) {
169     return (sources & sourceMask & ~ AINPUT_SOURCE_CLASS_MASK) != 0;
170 }
171 
172 // Returns true if the pointer should be reported as being down given the specified
173 // button states.  This determines whether the event is reported as a touch event.
isPointerDown(int32_t buttonState)174 static bool isPointerDown(int32_t buttonState) {
175     return buttonState &
176             (AMOTION_EVENT_BUTTON_PRIMARY | AMOTION_EVENT_BUTTON_SECONDARY
177                     | AMOTION_EVENT_BUTTON_TERTIARY);
178 }
179 
calculateCommonVector(float a,float b)180 static float calculateCommonVector(float a, float b) {
181     if (a > 0 && b > 0) {
182         return a < b ? a : b;
183     } else if (a < 0 && b < 0) {
184         return a > b ? a : b;
185     } else {
186         return 0;
187     }
188 }
189 
synthesizeButtonKey(InputReaderContext * context,int32_t action,nsecs_t when,int32_t deviceId,uint32_t source,uint32_t policyFlags,int32_t lastButtonState,int32_t currentButtonState,int32_t buttonState,int32_t keyCode)190 static void synthesizeButtonKey(InputReaderContext* context, int32_t action,
191         nsecs_t when, int32_t deviceId, uint32_t source,
192         uint32_t policyFlags, int32_t lastButtonState, int32_t currentButtonState,
193         int32_t buttonState, int32_t keyCode) {
194     if (
195             (action == AKEY_EVENT_ACTION_DOWN
196                     && !(lastButtonState & buttonState)
197                     && (currentButtonState & buttonState))
198             || (action == AKEY_EVENT_ACTION_UP
199                     && (lastButtonState & buttonState)
200                     && !(currentButtonState & buttonState))) {
201         NotifyKeyArgs args(when, deviceId, source, policyFlags,
202                 action, 0, keyCode, 0, context->getGlobalMetaState(), when);
203         context->getListener()->notifyKey(&args);
204     }
205 }
206 
synthesizeButtonKeys(InputReaderContext * context,int32_t action,nsecs_t when,int32_t deviceId,uint32_t source,uint32_t policyFlags,int32_t lastButtonState,int32_t currentButtonState)207 static void synthesizeButtonKeys(InputReaderContext* context, int32_t action,
208         nsecs_t when, int32_t deviceId, uint32_t source,
209         uint32_t policyFlags, int32_t lastButtonState, int32_t currentButtonState) {
210     synthesizeButtonKey(context, action, when, deviceId, source, policyFlags,
211             lastButtonState, currentButtonState,
212             AMOTION_EVENT_BUTTON_BACK, AKEYCODE_BACK);
213     synthesizeButtonKey(context, action, when, deviceId, source, policyFlags,
214             lastButtonState, currentButtonState,
215             AMOTION_EVENT_BUTTON_FORWARD, AKEYCODE_FORWARD);
216 }
217 
218 
219 // --- InputReaderConfiguration ---
220 
getDisplayInfo(bool external,DisplayViewport * outViewport) const221 bool InputReaderConfiguration::getDisplayInfo(bool external, DisplayViewport* outViewport) const {
222     const DisplayViewport& viewport = external ? mExternalDisplay : mInternalDisplay;
223     if (viewport.displayId >= 0) {
224         *outViewport = viewport;
225         return true;
226     }
227     return false;
228 }
229 
setDisplayInfo(bool external,const DisplayViewport & viewport)230 void InputReaderConfiguration::setDisplayInfo(bool external, const DisplayViewport& viewport) {
231     DisplayViewport& v = external ? mExternalDisplay : mInternalDisplay;
232     v = viewport;
233 }
234 
235 
236 // -- TouchAffineTransformation --
applyTo(float & x,float & y) const237 void TouchAffineTransformation::applyTo(float& x, float& y) const {
238     float newX, newY;
239     newX = x * x_scale + y * x_ymix + x_offset;
240     newY = x * y_xmix + y * y_scale + y_offset;
241 
242     x = newX;
243     y = newY;
244 }
245 
246 
247 // --- InputReader ---
248 
InputReader(const sp<EventHubInterface> & eventHub,const sp<InputReaderPolicyInterface> & policy,const sp<InputListenerInterface> & listener)249 InputReader::InputReader(const sp<EventHubInterface>& eventHub,
250         const sp<InputReaderPolicyInterface>& policy,
251         const sp<InputListenerInterface>& listener) :
252         mContext(this), mEventHub(eventHub), mPolicy(policy),
253         mGlobalMetaState(0), mGeneration(1),
254         mDisableVirtualKeysTimeout(LLONG_MIN), mNextTimeout(LLONG_MAX),
255         mConfigurationChangesToRefresh(0) {
256     mQueuedListener = new QueuedInputListener(listener);
257 
258     { // acquire lock
259         AutoMutex _l(mLock);
260 
261         refreshConfigurationLocked(0);
262         updateGlobalMetaStateLocked();
263     } // release lock
264 }
265 
~InputReader()266 InputReader::~InputReader() {
267     for (size_t i = 0; i < mDevices.size(); i++) {
268         delete mDevices.valueAt(i);
269     }
270 }
271 
loopOnce()272 void InputReader::loopOnce() {
273     int32_t oldGeneration;
274     int32_t timeoutMillis;
275     bool inputDevicesChanged = false;
276     Vector<InputDeviceInfo> inputDevices;
277     { // acquire lock
278         AutoMutex _l(mLock);
279 
280         oldGeneration = mGeneration;
281         timeoutMillis = -1;
282 
283         uint32_t changes = mConfigurationChangesToRefresh;
284         if (changes) {
285             mConfigurationChangesToRefresh = 0;
286             timeoutMillis = 0;
287             refreshConfigurationLocked(changes);
288         } else if (mNextTimeout != LLONG_MAX) {
289             nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
290             timeoutMillis = toMillisecondTimeoutDelay(now, mNextTimeout);
291         }
292     } // release lock
293 
294     size_t count = mEventHub->getEvents(timeoutMillis, mEventBuffer, EVENT_BUFFER_SIZE);
295 
296     { // acquire lock
297         AutoMutex _l(mLock);
298         mReaderIsAliveCondition.broadcast();
299 
300         if (count) {
301             processEventsLocked(mEventBuffer, count);
302         }
303 
304         if (mNextTimeout != LLONG_MAX) {
305             nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
306             if (now >= mNextTimeout) {
307 #if DEBUG_RAW_EVENTS
308                 ALOGD("Timeout expired, latency=%0.3fms", (now - mNextTimeout) * 0.000001f);
309 #endif
310                 mNextTimeout = LLONG_MAX;
311                 timeoutExpiredLocked(now);
312             }
313         }
314 
315         if (oldGeneration != mGeneration) {
316             inputDevicesChanged = true;
317             getInputDevicesLocked(inputDevices);
318         }
319     } // release lock
320 
321     // Send out a message that the describes the changed input devices.
322     if (inputDevicesChanged) {
323         mPolicy->notifyInputDevicesChanged(inputDevices);
324     }
325 
326     // Flush queued events out to the listener.
327     // This must happen outside of the lock because the listener could potentially call
328     // back into the InputReader's methods, such as getScanCodeState, or become blocked
329     // on another thread similarly waiting to acquire the InputReader lock thereby
330     // resulting in a deadlock.  This situation is actually quite plausible because the
331     // listener is actually the input dispatcher, which calls into the window manager,
332     // which occasionally calls into the input reader.
333     mQueuedListener->flush();
334 }
335 
processEventsLocked(const RawEvent * rawEvents,size_t count)336 void InputReader::processEventsLocked(const RawEvent* rawEvents, size_t count) {
337     for (const RawEvent* rawEvent = rawEvents; count;) {
338         int32_t type = rawEvent->type;
339         size_t batchSize = 1;
340         if (type < EventHubInterface::FIRST_SYNTHETIC_EVENT) {
341             int32_t deviceId = rawEvent->deviceId;
342             while (batchSize < count) {
343                 if (rawEvent[batchSize].type >= EventHubInterface::FIRST_SYNTHETIC_EVENT
344                         || rawEvent[batchSize].deviceId != deviceId) {
345                     break;
346                 }
347                 batchSize += 1;
348             }
349 #if DEBUG_RAW_EVENTS
350             ALOGD("BatchSize: %d Count: %d", batchSize, count);
351 #endif
352             processEventsForDeviceLocked(deviceId, rawEvent, batchSize);
353         } else {
354             switch (rawEvent->type) {
355             case EventHubInterface::DEVICE_ADDED:
356                 addDeviceLocked(rawEvent->when, rawEvent->deviceId);
357                 break;
358             case EventHubInterface::DEVICE_REMOVED:
359                 removeDeviceLocked(rawEvent->when, rawEvent->deviceId);
360                 break;
361             case EventHubInterface::FINISHED_DEVICE_SCAN:
362                 handleConfigurationChangedLocked(rawEvent->when);
363                 break;
364             default:
365                 ALOG_ASSERT(false); // can't happen
366                 break;
367             }
368         }
369         count -= batchSize;
370         rawEvent += batchSize;
371     }
372 }
373 
addDeviceLocked(nsecs_t when,int32_t deviceId)374 void InputReader::addDeviceLocked(nsecs_t when, int32_t deviceId) {
375     ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
376     if (deviceIndex >= 0) {
377         ALOGW("Ignoring spurious device added event for deviceId %d.", deviceId);
378         return;
379     }
380 
381     InputDeviceIdentifier identifier = mEventHub->getDeviceIdentifier(deviceId);
382     uint32_t classes = mEventHub->getDeviceClasses(deviceId);
383     int32_t controllerNumber = mEventHub->getDeviceControllerNumber(deviceId);
384 
385     InputDevice* device = createDeviceLocked(deviceId, controllerNumber, identifier, classes);
386     device->configure(when, &mConfig, 0);
387     device->reset(when);
388 
389     if (device->isIgnored()) {
390         ALOGI("Device added: id=%d, name='%s' (ignored non-input device)", deviceId,
391                 identifier.name.string());
392     } else {
393         ALOGI("Device added: id=%d, name='%s', sources=0x%08x", deviceId,
394                 identifier.name.string(), device->getSources());
395     }
396 
397     mDevices.add(deviceId, device);
398     bumpGenerationLocked();
399 
400     if (device->getClasses() & INPUT_DEVICE_CLASS_EXTERNAL_STYLUS) {
401         notifyExternalStylusPresenceChanged();
402     }
403 }
404 
removeDeviceLocked(nsecs_t when,int32_t deviceId)405 void InputReader::removeDeviceLocked(nsecs_t when, int32_t deviceId) {
406     InputDevice* device = NULL;
407     ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
408     if (deviceIndex < 0) {
409         ALOGW("Ignoring spurious device removed event for deviceId %d.", deviceId);
410         return;
411     }
412 
413     device = mDevices.valueAt(deviceIndex);
414     mDevices.removeItemsAt(deviceIndex, 1);
415     bumpGenerationLocked();
416 
417     if (device->isIgnored()) {
418         ALOGI("Device removed: id=%d, name='%s' (ignored non-input device)",
419                 device->getId(), device->getName().string());
420     } else {
421         ALOGI("Device removed: id=%d, name='%s', sources=0x%08x",
422                 device->getId(), device->getName().string(), device->getSources());
423     }
424 
425     if (device->getClasses() & INPUT_DEVICE_CLASS_EXTERNAL_STYLUS) {
426         notifyExternalStylusPresenceChanged();
427     }
428 
429     device->reset(when);
430     delete device;
431 }
432 
createDeviceLocked(int32_t deviceId,int32_t controllerNumber,const InputDeviceIdentifier & identifier,uint32_t classes)433 InputDevice* InputReader::createDeviceLocked(int32_t deviceId, int32_t controllerNumber,
434         const InputDeviceIdentifier& identifier, uint32_t classes) {
435     InputDevice* device = new InputDevice(&mContext, deviceId, bumpGenerationLocked(),
436             controllerNumber, identifier, classes);
437 
438     // External devices.
439     if (classes & INPUT_DEVICE_CLASS_EXTERNAL) {
440         device->setExternal(true);
441     }
442 
443     // Devices with mics.
444     if (classes & INPUT_DEVICE_CLASS_MIC) {
445         device->setMic(true);
446     }
447 
448     // Switch-like devices.
449     if (classes & INPUT_DEVICE_CLASS_SWITCH) {
450         device->addMapper(new SwitchInputMapper(device));
451     }
452 
453     // Scroll wheel-like devices.
454     if (classes & INPUT_DEVICE_CLASS_ROTARY_ENCODER) {
455         device->addMapper(new RotaryEncoderInputMapper(device));
456     }
457 
458     // Vibrator-like devices.
459     if (classes & INPUT_DEVICE_CLASS_VIBRATOR) {
460         device->addMapper(new VibratorInputMapper(device));
461     }
462 
463     // Keyboard-like devices.
464     uint32_t keyboardSource = 0;
465     int32_t keyboardType = AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC;
466     if (classes & INPUT_DEVICE_CLASS_KEYBOARD) {
467         keyboardSource |= AINPUT_SOURCE_KEYBOARD;
468     }
469     if (classes & INPUT_DEVICE_CLASS_ALPHAKEY) {
470         keyboardType = AINPUT_KEYBOARD_TYPE_ALPHABETIC;
471     }
472     if (classes & INPUT_DEVICE_CLASS_DPAD) {
473         keyboardSource |= AINPUT_SOURCE_DPAD;
474     }
475     if (classes & INPUT_DEVICE_CLASS_GAMEPAD) {
476         keyboardSource |= AINPUT_SOURCE_GAMEPAD;
477     }
478 
479     if (keyboardSource != 0) {
480         device->addMapper(new KeyboardInputMapper(device, keyboardSource, keyboardType));
481     }
482 
483     // Cursor-like devices.
484     if (classes & INPUT_DEVICE_CLASS_CURSOR) {
485         device->addMapper(new CursorInputMapper(device));
486     }
487 
488     // Touchscreens and touchpad devices.
489     if (classes & INPUT_DEVICE_CLASS_TOUCH_MT) {
490         device->addMapper(new MultiTouchInputMapper(device));
491     } else if (classes & INPUT_DEVICE_CLASS_TOUCH) {
492         device->addMapper(new SingleTouchInputMapper(device));
493     }
494 
495     // Joystick-like devices.
496     if (classes & INPUT_DEVICE_CLASS_JOYSTICK) {
497         device->addMapper(new JoystickInputMapper(device));
498     }
499 
500     // External stylus-like devices.
501     if (classes & INPUT_DEVICE_CLASS_EXTERNAL_STYLUS) {
502         device->addMapper(new ExternalStylusInputMapper(device));
503     }
504 
505     return device;
506 }
507 
processEventsForDeviceLocked(int32_t deviceId,const RawEvent * rawEvents,size_t count)508 void InputReader::processEventsForDeviceLocked(int32_t deviceId,
509         const RawEvent* rawEvents, size_t count) {
510     ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
511     if (deviceIndex < 0) {
512         ALOGW("Discarding event for unknown deviceId %d.", deviceId);
513         return;
514     }
515 
516     InputDevice* device = mDevices.valueAt(deviceIndex);
517     if (device->isIgnored()) {
518         //ALOGD("Discarding event for ignored deviceId %d.", deviceId);
519         return;
520     }
521 
522     device->process(rawEvents, count);
523 }
524 
timeoutExpiredLocked(nsecs_t when)525 void InputReader::timeoutExpiredLocked(nsecs_t when) {
526     for (size_t i = 0; i < mDevices.size(); i++) {
527         InputDevice* device = mDevices.valueAt(i);
528         if (!device->isIgnored()) {
529             device->timeoutExpired(when);
530         }
531     }
532 }
533 
handleConfigurationChangedLocked(nsecs_t when)534 void InputReader::handleConfigurationChangedLocked(nsecs_t when) {
535     // Reset global meta state because it depends on the list of all configured devices.
536     updateGlobalMetaStateLocked();
537 
538     // Enqueue configuration changed.
539     NotifyConfigurationChangedArgs args(when);
540     mQueuedListener->notifyConfigurationChanged(&args);
541 }
542 
refreshConfigurationLocked(uint32_t changes)543 void InputReader::refreshConfigurationLocked(uint32_t changes) {
544     mPolicy->getReaderConfiguration(&mConfig);
545     mEventHub->setExcludedDevices(mConfig.excludedDeviceNames);
546 
547     if (changes) {
548         ALOGI("Reconfiguring input devices.  changes=0x%08x", changes);
549         nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
550 
551         if (changes & InputReaderConfiguration::CHANGE_MUST_REOPEN) {
552             mEventHub->requestReopenDevices();
553         } else {
554             for (size_t i = 0; i < mDevices.size(); i++) {
555                 InputDevice* device = mDevices.valueAt(i);
556                 device->configure(now, &mConfig, changes);
557             }
558         }
559     }
560 }
561 
updateGlobalMetaStateLocked()562 void InputReader::updateGlobalMetaStateLocked() {
563     mGlobalMetaState = 0;
564 
565     for (size_t i = 0; i < mDevices.size(); i++) {
566         InputDevice* device = mDevices.valueAt(i);
567         mGlobalMetaState |= device->getMetaState();
568     }
569 }
570 
getGlobalMetaStateLocked()571 int32_t InputReader::getGlobalMetaStateLocked() {
572     return mGlobalMetaState;
573 }
574 
notifyExternalStylusPresenceChanged()575 void InputReader::notifyExternalStylusPresenceChanged() {
576     refreshConfigurationLocked(InputReaderConfiguration::CHANGE_EXTERNAL_STYLUS_PRESENCE);
577 }
578 
getExternalStylusDevicesLocked(Vector<InputDeviceInfo> & outDevices)579 void InputReader::getExternalStylusDevicesLocked(Vector<InputDeviceInfo>& outDevices) {
580     for (size_t i = 0; i < mDevices.size(); i++) {
581         InputDevice* device = mDevices.valueAt(i);
582         if (device->getClasses() & INPUT_DEVICE_CLASS_EXTERNAL_STYLUS && !device->isIgnored()) {
583             outDevices.push();
584             device->getDeviceInfo(&outDevices.editTop());
585         }
586     }
587 }
588 
dispatchExternalStylusState(const StylusState & state)589 void InputReader::dispatchExternalStylusState(const StylusState& state) {
590     for (size_t i = 0; i < mDevices.size(); i++) {
591         InputDevice* device = mDevices.valueAt(i);
592         device->updateExternalStylusState(state);
593     }
594 }
595 
disableVirtualKeysUntilLocked(nsecs_t time)596 void InputReader::disableVirtualKeysUntilLocked(nsecs_t time) {
597     mDisableVirtualKeysTimeout = time;
598 }
599 
shouldDropVirtualKeyLocked(nsecs_t now,InputDevice * device,int32_t keyCode,int32_t scanCode)600 bool InputReader::shouldDropVirtualKeyLocked(nsecs_t now,
601         InputDevice* device, int32_t keyCode, int32_t scanCode) {
602     if (now < mDisableVirtualKeysTimeout) {
603         ALOGI("Dropping virtual key from device %s because virtual keys are "
604                 "temporarily disabled for the next %0.3fms.  keyCode=%d, scanCode=%d",
605                 device->getName().string(),
606                 (mDisableVirtualKeysTimeout - now) * 0.000001,
607                 keyCode, scanCode);
608         return true;
609     } else {
610         return false;
611     }
612 }
613 
fadePointerLocked()614 void InputReader::fadePointerLocked() {
615     for (size_t i = 0; i < mDevices.size(); i++) {
616         InputDevice* device = mDevices.valueAt(i);
617         device->fadePointer();
618     }
619 }
620 
requestTimeoutAtTimeLocked(nsecs_t when)621 void InputReader::requestTimeoutAtTimeLocked(nsecs_t when) {
622     if (when < mNextTimeout) {
623         mNextTimeout = when;
624         mEventHub->wake();
625     }
626 }
627 
bumpGenerationLocked()628 int32_t InputReader::bumpGenerationLocked() {
629     return ++mGeneration;
630 }
631 
getInputDevices(Vector<InputDeviceInfo> & outInputDevices)632 void InputReader::getInputDevices(Vector<InputDeviceInfo>& outInputDevices) {
633     AutoMutex _l(mLock);
634     getInputDevicesLocked(outInputDevices);
635 }
636 
getInputDevicesLocked(Vector<InputDeviceInfo> & outInputDevices)637 void InputReader::getInputDevicesLocked(Vector<InputDeviceInfo>& outInputDevices) {
638     outInputDevices.clear();
639 
640     size_t numDevices = mDevices.size();
641     for (size_t i = 0; i < numDevices; i++) {
642         InputDevice* device = mDevices.valueAt(i);
643         if (!device->isIgnored()) {
644             outInputDevices.push();
645             device->getDeviceInfo(&outInputDevices.editTop());
646         }
647     }
648 }
649 
getKeyCodeState(int32_t deviceId,uint32_t sourceMask,int32_t keyCode)650 int32_t InputReader::getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
651         int32_t keyCode) {
652     AutoMutex _l(mLock);
653 
654     return getStateLocked(deviceId, sourceMask, keyCode, &InputDevice::getKeyCodeState);
655 }
656 
getScanCodeState(int32_t deviceId,uint32_t sourceMask,int32_t scanCode)657 int32_t InputReader::getScanCodeState(int32_t deviceId, uint32_t sourceMask,
658         int32_t scanCode) {
659     AutoMutex _l(mLock);
660 
661     return getStateLocked(deviceId, sourceMask, scanCode, &InputDevice::getScanCodeState);
662 }
663 
getSwitchState(int32_t deviceId,uint32_t sourceMask,int32_t switchCode)664 int32_t InputReader::getSwitchState(int32_t deviceId, uint32_t sourceMask, int32_t switchCode) {
665     AutoMutex _l(mLock);
666 
667     return getStateLocked(deviceId, sourceMask, switchCode, &InputDevice::getSwitchState);
668 }
669 
getStateLocked(int32_t deviceId,uint32_t sourceMask,int32_t code,GetStateFunc getStateFunc)670 int32_t InputReader::getStateLocked(int32_t deviceId, uint32_t sourceMask, int32_t code,
671         GetStateFunc getStateFunc) {
672     int32_t result = AKEY_STATE_UNKNOWN;
673     if (deviceId >= 0) {
674         ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
675         if (deviceIndex >= 0) {
676             InputDevice* device = mDevices.valueAt(deviceIndex);
677             if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
678                 result = (device->*getStateFunc)(sourceMask, code);
679             }
680         }
681     } else {
682         size_t numDevices = mDevices.size();
683         for (size_t i = 0; i < numDevices; i++) {
684             InputDevice* device = mDevices.valueAt(i);
685             if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
686                 // If any device reports AKEY_STATE_DOWN or AKEY_STATE_VIRTUAL, return that
687                 // value.  Otherwise, return AKEY_STATE_UP as long as one device reports it.
688                 int32_t currentResult = (device->*getStateFunc)(sourceMask, code);
689                 if (currentResult >= AKEY_STATE_DOWN) {
690                     return currentResult;
691                 } else if (currentResult == AKEY_STATE_UP) {
692                     result = currentResult;
693                 }
694             }
695         }
696     }
697     return result;
698 }
699 
toggleCapsLockState(int32_t deviceId)700 void InputReader::toggleCapsLockState(int32_t deviceId) {
701     ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
702     if (deviceIndex < 0) {
703         ALOGW("Ignoring toggleCapsLock for unknown deviceId %" PRId32 ".", deviceId);
704         return;
705     }
706 
707     InputDevice* device = mDevices.valueAt(deviceIndex);
708     if (device->isIgnored()) {
709         return;
710     }
711 
712     device->updateMetaState(AKEYCODE_CAPS_LOCK);
713 }
714 
hasKeys(int32_t deviceId,uint32_t sourceMask,size_t numCodes,const int32_t * keyCodes,uint8_t * outFlags)715 bool InputReader::hasKeys(int32_t deviceId, uint32_t sourceMask,
716         size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) {
717     AutoMutex _l(mLock);
718 
719     memset(outFlags, 0, numCodes);
720     return markSupportedKeyCodesLocked(deviceId, sourceMask, numCodes, keyCodes, outFlags);
721 }
722 
markSupportedKeyCodesLocked(int32_t deviceId,uint32_t sourceMask,size_t numCodes,const int32_t * keyCodes,uint8_t * outFlags)723 bool InputReader::markSupportedKeyCodesLocked(int32_t deviceId, uint32_t sourceMask,
724         size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) {
725     bool result = false;
726     if (deviceId >= 0) {
727         ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
728         if (deviceIndex >= 0) {
729             InputDevice* device = mDevices.valueAt(deviceIndex);
730             if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
731                 result = device->markSupportedKeyCodes(sourceMask,
732                         numCodes, keyCodes, outFlags);
733             }
734         }
735     } else {
736         size_t numDevices = mDevices.size();
737         for (size_t i = 0; i < numDevices; i++) {
738             InputDevice* device = mDevices.valueAt(i);
739             if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
740                 result |= device->markSupportedKeyCodes(sourceMask,
741                         numCodes, keyCodes, outFlags);
742             }
743         }
744     }
745     return result;
746 }
747 
requestRefreshConfiguration(uint32_t changes)748 void InputReader::requestRefreshConfiguration(uint32_t changes) {
749     AutoMutex _l(mLock);
750 
751     if (changes) {
752         bool needWake = !mConfigurationChangesToRefresh;
753         mConfigurationChangesToRefresh |= changes;
754 
755         if (needWake) {
756             mEventHub->wake();
757         }
758     }
759 }
760 
vibrate(int32_t deviceId,const nsecs_t * pattern,size_t patternSize,ssize_t repeat,int32_t token)761 void InputReader::vibrate(int32_t deviceId, const nsecs_t* pattern, size_t patternSize,
762         ssize_t repeat, int32_t token) {
763     AutoMutex _l(mLock);
764 
765     ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
766     if (deviceIndex >= 0) {
767         InputDevice* device = mDevices.valueAt(deviceIndex);
768         device->vibrate(pattern, patternSize, repeat, token);
769     }
770 }
771 
cancelVibrate(int32_t deviceId,int32_t token)772 void InputReader::cancelVibrate(int32_t deviceId, int32_t token) {
773     AutoMutex _l(mLock);
774 
775     ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
776     if (deviceIndex >= 0) {
777         InputDevice* device = mDevices.valueAt(deviceIndex);
778         device->cancelVibrate(token);
779     }
780 }
781 
dump(String8 & dump)782 void InputReader::dump(String8& dump) {
783     AutoMutex _l(mLock);
784 
785     mEventHub->dump(dump);
786     dump.append("\n");
787 
788     dump.append("Input Reader State:\n");
789 
790     for (size_t i = 0; i < mDevices.size(); i++) {
791         mDevices.valueAt(i)->dump(dump);
792     }
793 
794     dump.append(INDENT "Configuration:\n");
795     dump.append(INDENT2 "ExcludedDeviceNames: [");
796     for (size_t i = 0; i < mConfig.excludedDeviceNames.size(); i++) {
797         if (i != 0) {
798             dump.append(", ");
799         }
800         dump.append(mConfig.excludedDeviceNames.itemAt(i).string());
801     }
802     dump.append("]\n");
803     dump.appendFormat(INDENT2 "VirtualKeyQuietTime: %0.1fms\n",
804             mConfig.virtualKeyQuietTime * 0.000001f);
805 
806     dump.appendFormat(INDENT2 "PointerVelocityControlParameters: "
807             "scale=%0.3f, lowThreshold=%0.3f, highThreshold=%0.3f, acceleration=%0.3f\n",
808             mConfig.pointerVelocityControlParameters.scale,
809             mConfig.pointerVelocityControlParameters.lowThreshold,
810             mConfig.pointerVelocityControlParameters.highThreshold,
811             mConfig.pointerVelocityControlParameters.acceleration);
812 
813     dump.appendFormat(INDENT2 "WheelVelocityControlParameters: "
814             "scale=%0.3f, lowThreshold=%0.3f, highThreshold=%0.3f, acceleration=%0.3f\n",
815             mConfig.wheelVelocityControlParameters.scale,
816             mConfig.wheelVelocityControlParameters.lowThreshold,
817             mConfig.wheelVelocityControlParameters.highThreshold,
818             mConfig.wheelVelocityControlParameters.acceleration);
819 
820     dump.appendFormat(INDENT2 "PointerGesture:\n");
821     dump.appendFormat(INDENT3 "Enabled: %s\n",
822             toString(mConfig.pointerGesturesEnabled));
823     dump.appendFormat(INDENT3 "QuietInterval: %0.1fms\n",
824             mConfig.pointerGestureQuietInterval * 0.000001f);
825     dump.appendFormat(INDENT3 "DragMinSwitchSpeed: %0.1fpx/s\n",
826             mConfig.pointerGestureDragMinSwitchSpeed);
827     dump.appendFormat(INDENT3 "TapInterval: %0.1fms\n",
828             mConfig.pointerGestureTapInterval * 0.000001f);
829     dump.appendFormat(INDENT3 "TapDragInterval: %0.1fms\n",
830             mConfig.pointerGestureTapDragInterval * 0.000001f);
831     dump.appendFormat(INDENT3 "TapSlop: %0.1fpx\n",
832             mConfig.pointerGestureTapSlop);
833     dump.appendFormat(INDENT3 "MultitouchSettleInterval: %0.1fms\n",
834             mConfig.pointerGestureMultitouchSettleInterval * 0.000001f);
835     dump.appendFormat(INDENT3 "MultitouchMinDistance: %0.1fpx\n",
836             mConfig.pointerGestureMultitouchMinDistance);
837     dump.appendFormat(INDENT3 "SwipeTransitionAngleCosine: %0.1f\n",
838             mConfig.pointerGestureSwipeTransitionAngleCosine);
839     dump.appendFormat(INDENT3 "SwipeMaxWidthRatio: %0.1f\n",
840             mConfig.pointerGestureSwipeMaxWidthRatio);
841     dump.appendFormat(INDENT3 "MovementSpeedRatio: %0.1f\n",
842             mConfig.pointerGestureMovementSpeedRatio);
843     dump.appendFormat(INDENT3 "ZoomSpeedRatio: %0.1f\n",
844             mConfig.pointerGestureZoomSpeedRatio);
845 }
846 
monitor()847 void InputReader::monitor() {
848     // Acquire and release the lock to ensure that the reader has not deadlocked.
849     mLock.lock();
850     mEventHub->wake();
851     mReaderIsAliveCondition.wait(mLock);
852     mLock.unlock();
853 
854     // Check the EventHub
855     mEventHub->monitor();
856 }
857 
858 
859 // --- InputReader::ContextImpl ---
860 
ContextImpl(InputReader * reader)861 InputReader::ContextImpl::ContextImpl(InputReader* reader) :
862         mReader(reader) {
863 }
864 
updateGlobalMetaState()865 void InputReader::ContextImpl::updateGlobalMetaState() {
866     // lock is already held by the input loop
867     mReader->updateGlobalMetaStateLocked();
868 }
869 
getGlobalMetaState()870 int32_t InputReader::ContextImpl::getGlobalMetaState() {
871     // lock is already held by the input loop
872     return mReader->getGlobalMetaStateLocked();
873 }
874 
disableVirtualKeysUntil(nsecs_t time)875 void InputReader::ContextImpl::disableVirtualKeysUntil(nsecs_t time) {
876     // lock is already held by the input loop
877     mReader->disableVirtualKeysUntilLocked(time);
878 }
879 
shouldDropVirtualKey(nsecs_t now,InputDevice * device,int32_t keyCode,int32_t scanCode)880 bool InputReader::ContextImpl::shouldDropVirtualKey(nsecs_t now,
881         InputDevice* device, int32_t keyCode, int32_t scanCode) {
882     // lock is already held by the input loop
883     return mReader->shouldDropVirtualKeyLocked(now, device, keyCode, scanCode);
884 }
885 
fadePointer()886 void InputReader::ContextImpl::fadePointer() {
887     // lock is already held by the input loop
888     mReader->fadePointerLocked();
889 }
890 
requestTimeoutAtTime(nsecs_t when)891 void InputReader::ContextImpl::requestTimeoutAtTime(nsecs_t when) {
892     // lock is already held by the input loop
893     mReader->requestTimeoutAtTimeLocked(when);
894 }
895 
bumpGeneration()896 int32_t InputReader::ContextImpl::bumpGeneration() {
897     // lock is already held by the input loop
898     return mReader->bumpGenerationLocked();
899 }
900 
getExternalStylusDevices(Vector<InputDeviceInfo> & outDevices)901 void InputReader::ContextImpl::getExternalStylusDevices(Vector<InputDeviceInfo>& outDevices) {
902     // lock is already held by whatever called refreshConfigurationLocked
903     mReader->getExternalStylusDevicesLocked(outDevices);
904 }
905 
dispatchExternalStylusState(const StylusState & state)906 void InputReader::ContextImpl::dispatchExternalStylusState(const StylusState& state) {
907     mReader->dispatchExternalStylusState(state);
908 }
909 
getPolicy()910 InputReaderPolicyInterface* InputReader::ContextImpl::getPolicy() {
911     return mReader->mPolicy.get();
912 }
913 
getListener()914 InputListenerInterface* InputReader::ContextImpl::getListener() {
915     return mReader->mQueuedListener.get();
916 }
917 
getEventHub()918 EventHubInterface* InputReader::ContextImpl::getEventHub() {
919     return mReader->mEventHub.get();
920 }
921 
922 
923 // --- InputReaderThread ---
924 
InputReaderThread(const sp<InputReaderInterface> & reader)925 InputReaderThread::InputReaderThread(const sp<InputReaderInterface>& reader) :
926         Thread(/*canCallJava*/ true), mReader(reader) {
927 }
928 
~InputReaderThread()929 InputReaderThread::~InputReaderThread() {
930 }
931 
threadLoop()932 bool InputReaderThread::threadLoop() {
933     mReader->loopOnce();
934     return true;
935 }
936 
937 
938 // --- InputDevice ---
939 
InputDevice(InputReaderContext * context,int32_t id,int32_t generation,int32_t controllerNumber,const InputDeviceIdentifier & identifier,uint32_t classes)940 InputDevice::InputDevice(InputReaderContext* context, int32_t id, int32_t generation,
941         int32_t controllerNumber, const InputDeviceIdentifier& identifier, uint32_t classes) :
942         mContext(context), mId(id), mGeneration(generation), mControllerNumber(controllerNumber),
943         mIdentifier(identifier), mClasses(classes),
944         mSources(0), mIsExternal(false), mHasMic(false), mDropUntilNextSync(false) {
945 }
946 
~InputDevice()947 InputDevice::~InputDevice() {
948     size_t numMappers = mMappers.size();
949     for (size_t i = 0; i < numMappers; i++) {
950         delete mMappers[i];
951     }
952     mMappers.clear();
953 }
954 
dump(String8 & dump)955 void InputDevice::dump(String8& dump) {
956     InputDeviceInfo deviceInfo;
957     getDeviceInfo(& deviceInfo);
958 
959     dump.appendFormat(INDENT "Device %d: %s\n", deviceInfo.getId(),
960             deviceInfo.getDisplayName().string());
961     dump.appendFormat(INDENT2 "Generation: %d\n", mGeneration);
962     dump.appendFormat(INDENT2 "IsExternal: %s\n", toString(mIsExternal));
963     dump.appendFormat(INDENT2 "HasMic:     %s\n", toString(mHasMic));
964     dump.appendFormat(INDENT2 "Sources: 0x%08x\n", deviceInfo.getSources());
965     dump.appendFormat(INDENT2 "KeyboardType: %d\n", deviceInfo.getKeyboardType());
966 
967     const Vector<InputDeviceInfo::MotionRange>& ranges = deviceInfo.getMotionRanges();
968     if (!ranges.isEmpty()) {
969         dump.append(INDENT2 "Motion Ranges:\n");
970         for (size_t i = 0; i < ranges.size(); i++) {
971             const InputDeviceInfo::MotionRange& range = ranges.itemAt(i);
972             const char* label = getAxisLabel(range.axis);
973             char name[32];
974             if (label) {
975                 strncpy(name, label, sizeof(name));
976                 name[sizeof(name) - 1] = '\0';
977             } else {
978                 snprintf(name, sizeof(name), "%d", range.axis);
979             }
980             dump.appendFormat(INDENT3 "%s: source=0x%08x, "
981                     "min=%0.3f, max=%0.3f, flat=%0.3f, fuzz=%0.3f, resolution=%0.3f\n",
982                     name, range.source, range.min, range.max, range.flat, range.fuzz,
983                     range.resolution);
984         }
985     }
986 
987     size_t numMappers = mMappers.size();
988     for (size_t i = 0; i < numMappers; i++) {
989         InputMapper* mapper = mMappers[i];
990         mapper->dump(dump);
991     }
992 }
993 
addMapper(InputMapper * mapper)994 void InputDevice::addMapper(InputMapper* mapper) {
995     mMappers.add(mapper);
996 }
997 
configure(nsecs_t when,const InputReaderConfiguration * config,uint32_t changes)998 void InputDevice::configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes) {
999     mSources = 0;
1000 
1001     if (!isIgnored()) {
1002         if (!changes) { // first time only
1003             mContext->getEventHub()->getConfiguration(mId, &mConfiguration);
1004         }
1005 
1006         if (!changes || (changes & InputReaderConfiguration::CHANGE_KEYBOARD_LAYOUTS)) {
1007             if (!(mClasses & INPUT_DEVICE_CLASS_VIRTUAL)) {
1008                 sp<KeyCharacterMap> keyboardLayout =
1009                         mContext->getPolicy()->getKeyboardLayoutOverlay(mIdentifier);
1010                 if (mContext->getEventHub()->setKeyboardLayoutOverlay(mId, keyboardLayout)) {
1011                     bumpGeneration();
1012                 }
1013             }
1014         }
1015 
1016         if (!changes || (changes & InputReaderConfiguration::CHANGE_DEVICE_ALIAS)) {
1017             if (!(mClasses & INPUT_DEVICE_CLASS_VIRTUAL)) {
1018                 String8 alias = mContext->getPolicy()->getDeviceAlias(mIdentifier);
1019                 if (mAlias != alias) {
1020                     mAlias = alias;
1021                     bumpGeneration();
1022                 }
1023             }
1024         }
1025 
1026         size_t numMappers = mMappers.size();
1027         for (size_t i = 0; i < numMappers; i++) {
1028             InputMapper* mapper = mMappers[i];
1029             mapper->configure(when, config, changes);
1030             mSources |= mapper->getSources();
1031         }
1032     }
1033 }
1034 
reset(nsecs_t when)1035 void InputDevice::reset(nsecs_t when) {
1036     size_t numMappers = mMappers.size();
1037     for (size_t i = 0; i < numMappers; i++) {
1038         InputMapper* mapper = mMappers[i];
1039         mapper->reset(when);
1040     }
1041 
1042     mContext->updateGlobalMetaState();
1043 
1044     notifyReset(when);
1045 }
1046 
process(const RawEvent * rawEvents,size_t count)1047 void InputDevice::process(const RawEvent* rawEvents, size_t count) {
1048     // Process all of the events in order for each mapper.
1049     // We cannot simply ask each mapper to process them in bulk because mappers may
1050     // have side-effects that must be interleaved.  For example, joystick movement events and
1051     // gamepad button presses are handled by different mappers but they should be dispatched
1052     // in the order received.
1053     size_t numMappers = mMappers.size();
1054     for (const RawEvent* rawEvent = rawEvents; count--; rawEvent++) {
1055 #if DEBUG_RAW_EVENTS
1056         ALOGD("Input event: device=%d type=0x%04x code=0x%04x value=0x%08x when=%lld",
1057                 rawEvent->deviceId, rawEvent->type, rawEvent->code, rawEvent->value,
1058                 rawEvent->when);
1059 #endif
1060 
1061         if (mDropUntilNextSync) {
1062             if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
1063                 mDropUntilNextSync = false;
1064 #if DEBUG_RAW_EVENTS
1065                 ALOGD("Recovered from input event buffer overrun.");
1066 #endif
1067             } else {
1068 #if DEBUG_RAW_EVENTS
1069                 ALOGD("Dropped input event while waiting for next input sync.");
1070 #endif
1071             }
1072         } else if (rawEvent->type == EV_SYN && rawEvent->code == SYN_DROPPED) {
1073             ALOGI("Detected input event buffer overrun for device %s.", getName().string());
1074             mDropUntilNextSync = true;
1075             reset(rawEvent->when);
1076         } else {
1077             for (size_t i = 0; i < numMappers; i++) {
1078                 InputMapper* mapper = mMappers[i];
1079                 mapper->process(rawEvent);
1080             }
1081         }
1082     }
1083 }
1084 
timeoutExpired(nsecs_t when)1085 void InputDevice::timeoutExpired(nsecs_t when) {
1086     size_t numMappers = mMappers.size();
1087     for (size_t i = 0; i < numMappers; i++) {
1088         InputMapper* mapper = mMappers[i];
1089         mapper->timeoutExpired(when);
1090     }
1091 }
1092 
updateExternalStylusState(const StylusState & state)1093 void InputDevice::updateExternalStylusState(const StylusState& state) {
1094     size_t numMappers = mMappers.size();
1095     for (size_t i = 0; i < numMappers; i++) {
1096         InputMapper* mapper = mMappers[i];
1097         mapper->updateExternalStylusState(state);
1098     }
1099 }
1100 
getDeviceInfo(InputDeviceInfo * outDeviceInfo)1101 void InputDevice::getDeviceInfo(InputDeviceInfo* outDeviceInfo) {
1102     outDeviceInfo->initialize(mId, mGeneration, mControllerNumber, mIdentifier, mAlias,
1103             mIsExternal, mHasMic);
1104     size_t numMappers = mMappers.size();
1105     for (size_t i = 0; i < numMappers; i++) {
1106         InputMapper* mapper = mMappers[i];
1107         mapper->populateDeviceInfo(outDeviceInfo);
1108     }
1109 }
1110 
getKeyCodeState(uint32_t sourceMask,int32_t keyCode)1111 int32_t InputDevice::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
1112     return getState(sourceMask, keyCode, & InputMapper::getKeyCodeState);
1113 }
1114 
getScanCodeState(uint32_t sourceMask,int32_t scanCode)1115 int32_t InputDevice::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
1116     return getState(sourceMask, scanCode, & InputMapper::getScanCodeState);
1117 }
1118 
getSwitchState(uint32_t sourceMask,int32_t switchCode)1119 int32_t InputDevice::getSwitchState(uint32_t sourceMask, int32_t switchCode) {
1120     return getState(sourceMask, switchCode, & InputMapper::getSwitchState);
1121 }
1122 
getState(uint32_t sourceMask,int32_t code,GetStateFunc getStateFunc)1123 int32_t InputDevice::getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc) {
1124     int32_t result = AKEY_STATE_UNKNOWN;
1125     size_t numMappers = mMappers.size();
1126     for (size_t i = 0; i < numMappers; i++) {
1127         InputMapper* mapper = mMappers[i];
1128         if (sourcesMatchMask(mapper->getSources(), sourceMask)) {
1129             // If any mapper reports AKEY_STATE_DOWN or AKEY_STATE_VIRTUAL, return that
1130             // value.  Otherwise, return AKEY_STATE_UP as long as one mapper reports it.
1131             int32_t currentResult = (mapper->*getStateFunc)(sourceMask, code);
1132             if (currentResult >= AKEY_STATE_DOWN) {
1133                 return currentResult;
1134             } else if (currentResult == AKEY_STATE_UP) {
1135                 result = currentResult;
1136             }
1137         }
1138     }
1139     return result;
1140 }
1141 
markSupportedKeyCodes(uint32_t sourceMask,size_t numCodes,const int32_t * keyCodes,uint8_t * outFlags)1142 bool InputDevice::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
1143         const int32_t* keyCodes, uint8_t* outFlags) {
1144     bool result = false;
1145     size_t numMappers = mMappers.size();
1146     for (size_t i = 0; i < numMappers; i++) {
1147         InputMapper* mapper = mMappers[i];
1148         if (sourcesMatchMask(mapper->getSources(), sourceMask)) {
1149             result |= mapper->markSupportedKeyCodes(sourceMask, numCodes, keyCodes, outFlags);
1150         }
1151     }
1152     return result;
1153 }
1154 
vibrate(const nsecs_t * pattern,size_t patternSize,ssize_t repeat,int32_t token)1155 void InputDevice::vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
1156         int32_t token) {
1157     size_t numMappers = mMappers.size();
1158     for (size_t i = 0; i < numMappers; i++) {
1159         InputMapper* mapper = mMappers[i];
1160         mapper->vibrate(pattern, patternSize, repeat, token);
1161     }
1162 }
1163 
cancelVibrate(int32_t token)1164 void InputDevice::cancelVibrate(int32_t token) {
1165     size_t numMappers = mMappers.size();
1166     for (size_t i = 0; i < numMappers; i++) {
1167         InputMapper* mapper = mMappers[i];
1168         mapper->cancelVibrate(token);
1169     }
1170 }
1171 
cancelTouch(nsecs_t when)1172 void InputDevice::cancelTouch(nsecs_t when) {
1173     size_t numMappers = mMappers.size();
1174     for (size_t i = 0; i < numMappers; i++) {
1175         InputMapper* mapper = mMappers[i];
1176         mapper->cancelTouch(when);
1177     }
1178 }
1179 
getMetaState()1180 int32_t InputDevice::getMetaState() {
1181     int32_t result = 0;
1182     size_t numMappers = mMappers.size();
1183     for (size_t i = 0; i < numMappers; i++) {
1184         InputMapper* mapper = mMappers[i];
1185         result |= mapper->getMetaState();
1186     }
1187     return result;
1188 }
1189 
updateMetaState(int32_t keyCode)1190 void InputDevice::updateMetaState(int32_t keyCode) {
1191     size_t numMappers = mMappers.size();
1192     for (size_t i = 0; i < numMappers; i++) {
1193         mMappers[i]->updateMetaState(keyCode);
1194     }
1195 }
1196 
fadePointer()1197 void InputDevice::fadePointer() {
1198     size_t numMappers = mMappers.size();
1199     for (size_t i = 0; i < numMappers; i++) {
1200         InputMapper* mapper = mMappers[i];
1201         mapper->fadePointer();
1202     }
1203 }
1204 
bumpGeneration()1205 void InputDevice::bumpGeneration() {
1206     mGeneration = mContext->bumpGeneration();
1207 }
1208 
notifyReset(nsecs_t when)1209 void InputDevice::notifyReset(nsecs_t when) {
1210     NotifyDeviceResetArgs args(when, mId);
1211     mContext->getListener()->notifyDeviceReset(&args);
1212 }
1213 
1214 
1215 // --- CursorButtonAccumulator ---
1216 
CursorButtonAccumulator()1217 CursorButtonAccumulator::CursorButtonAccumulator() {
1218     clearButtons();
1219 }
1220 
reset(InputDevice * device)1221 void CursorButtonAccumulator::reset(InputDevice* device) {
1222     mBtnLeft = device->isKeyPressed(BTN_LEFT);
1223     mBtnRight = device->isKeyPressed(BTN_RIGHT);
1224     mBtnMiddle = device->isKeyPressed(BTN_MIDDLE);
1225     mBtnBack = device->isKeyPressed(BTN_BACK);
1226     mBtnSide = device->isKeyPressed(BTN_SIDE);
1227     mBtnForward = device->isKeyPressed(BTN_FORWARD);
1228     mBtnExtra = device->isKeyPressed(BTN_EXTRA);
1229     mBtnTask = device->isKeyPressed(BTN_TASK);
1230 }
1231 
clearButtons()1232 void CursorButtonAccumulator::clearButtons() {
1233     mBtnLeft = 0;
1234     mBtnRight = 0;
1235     mBtnMiddle = 0;
1236     mBtnBack = 0;
1237     mBtnSide = 0;
1238     mBtnForward = 0;
1239     mBtnExtra = 0;
1240     mBtnTask = 0;
1241 }
1242 
process(const RawEvent * rawEvent)1243 void CursorButtonAccumulator::process(const RawEvent* rawEvent) {
1244     if (rawEvent->type == EV_KEY) {
1245         switch (rawEvent->code) {
1246         case BTN_LEFT:
1247             mBtnLeft = rawEvent->value;
1248             break;
1249         case BTN_RIGHT:
1250             mBtnRight = rawEvent->value;
1251             break;
1252         case BTN_MIDDLE:
1253             mBtnMiddle = rawEvent->value;
1254             break;
1255         case BTN_BACK:
1256             mBtnBack = rawEvent->value;
1257             break;
1258         case BTN_SIDE:
1259             mBtnSide = rawEvent->value;
1260             break;
1261         case BTN_FORWARD:
1262             mBtnForward = rawEvent->value;
1263             break;
1264         case BTN_EXTRA:
1265             mBtnExtra = rawEvent->value;
1266             break;
1267         case BTN_TASK:
1268             mBtnTask = rawEvent->value;
1269             break;
1270         }
1271     }
1272 }
1273 
getButtonState() const1274 uint32_t CursorButtonAccumulator::getButtonState() const {
1275     uint32_t result = 0;
1276     if (mBtnLeft) {
1277         result |= AMOTION_EVENT_BUTTON_PRIMARY;
1278     }
1279     if (mBtnRight) {
1280         result |= AMOTION_EVENT_BUTTON_SECONDARY;
1281     }
1282     if (mBtnMiddle) {
1283         result |= AMOTION_EVENT_BUTTON_TERTIARY;
1284     }
1285     if (mBtnBack || mBtnSide) {
1286         result |= AMOTION_EVENT_BUTTON_BACK;
1287     }
1288     if (mBtnForward || mBtnExtra) {
1289         result |= AMOTION_EVENT_BUTTON_FORWARD;
1290     }
1291     return result;
1292 }
1293 
1294 
1295 // --- CursorMotionAccumulator ---
1296 
CursorMotionAccumulator()1297 CursorMotionAccumulator::CursorMotionAccumulator() {
1298     clearRelativeAxes();
1299 }
1300 
reset(InputDevice * device)1301 void CursorMotionAccumulator::reset(InputDevice* device) {
1302     clearRelativeAxes();
1303 }
1304 
clearRelativeAxes()1305 void CursorMotionAccumulator::clearRelativeAxes() {
1306     mRelX = 0;
1307     mRelY = 0;
1308 }
1309 
process(const RawEvent * rawEvent)1310 void CursorMotionAccumulator::process(const RawEvent* rawEvent) {
1311     if (rawEvent->type == EV_REL) {
1312         switch (rawEvent->code) {
1313         case REL_X:
1314             mRelX = rawEvent->value;
1315             break;
1316         case REL_Y:
1317             mRelY = rawEvent->value;
1318             break;
1319         }
1320     }
1321 }
1322 
finishSync()1323 void CursorMotionAccumulator::finishSync() {
1324     clearRelativeAxes();
1325 }
1326 
1327 
1328 // --- CursorScrollAccumulator ---
1329 
CursorScrollAccumulator()1330 CursorScrollAccumulator::CursorScrollAccumulator() :
1331         mHaveRelWheel(false), mHaveRelHWheel(false) {
1332     clearRelativeAxes();
1333 }
1334 
configure(InputDevice * device)1335 void CursorScrollAccumulator::configure(InputDevice* device) {
1336     mHaveRelWheel = device->getEventHub()->hasRelativeAxis(device->getId(), REL_WHEEL);
1337     mHaveRelHWheel = device->getEventHub()->hasRelativeAxis(device->getId(), REL_HWHEEL);
1338 }
1339 
reset(InputDevice * device)1340 void CursorScrollAccumulator::reset(InputDevice* device) {
1341     clearRelativeAxes();
1342 }
1343 
clearRelativeAxes()1344 void CursorScrollAccumulator::clearRelativeAxes() {
1345     mRelWheel = 0;
1346     mRelHWheel = 0;
1347 }
1348 
process(const RawEvent * rawEvent)1349 void CursorScrollAccumulator::process(const RawEvent* rawEvent) {
1350     if (rawEvent->type == EV_REL) {
1351         switch (rawEvent->code) {
1352         case REL_WHEEL:
1353             mRelWheel = rawEvent->value;
1354             break;
1355         case REL_HWHEEL:
1356             mRelHWheel = rawEvent->value;
1357             break;
1358         }
1359     }
1360 }
1361 
finishSync()1362 void CursorScrollAccumulator::finishSync() {
1363     clearRelativeAxes();
1364 }
1365 
1366 
1367 // --- TouchButtonAccumulator ---
1368 
TouchButtonAccumulator()1369 TouchButtonAccumulator::TouchButtonAccumulator() :
1370         mHaveBtnTouch(false), mHaveStylus(false) {
1371     clearButtons();
1372 }
1373 
configure(InputDevice * device)1374 void TouchButtonAccumulator::configure(InputDevice* device) {
1375     mHaveBtnTouch = device->hasKey(BTN_TOUCH);
1376     mHaveStylus = device->hasKey(BTN_TOOL_PEN)
1377             || device->hasKey(BTN_TOOL_RUBBER)
1378             || device->hasKey(BTN_TOOL_BRUSH)
1379             || device->hasKey(BTN_TOOL_PENCIL)
1380             || device->hasKey(BTN_TOOL_AIRBRUSH);
1381 }
1382 
reset(InputDevice * device)1383 void TouchButtonAccumulator::reset(InputDevice* device) {
1384     mBtnTouch = device->isKeyPressed(BTN_TOUCH);
1385     mBtnStylus = device->isKeyPressed(BTN_STYLUS);
1386     // BTN_0 is what gets mapped for the HID usage Digitizers.SecondaryBarrelSwitch
1387     mBtnStylus2 =
1388             device->isKeyPressed(BTN_STYLUS2) || device->isKeyPressed(BTN_0);
1389     mBtnToolFinger = device->isKeyPressed(BTN_TOOL_FINGER);
1390     mBtnToolPen = device->isKeyPressed(BTN_TOOL_PEN);
1391     mBtnToolRubber = device->isKeyPressed(BTN_TOOL_RUBBER);
1392     mBtnToolBrush = device->isKeyPressed(BTN_TOOL_BRUSH);
1393     mBtnToolPencil = device->isKeyPressed(BTN_TOOL_PENCIL);
1394     mBtnToolAirbrush = device->isKeyPressed(BTN_TOOL_AIRBRUSH);
1395     mBtnToolMouse = device->isKeyPressed(BTN_TOOL_MOUSE);
1396     mBtnToolLens = device->isKeyPressed(BTN_TOOL_LENS);
1397     mBtnToolDoubleTap = device->isKeyPressed(BTN_TOOL_DOUBLETAP);
1398     mBtnToolTripleTap = device->isKeyPressed(BTN_TOOL_TRIPLETAP);
1399     mBtnToolQuadTap = device->isKeyPressed(BTN_TOOL_QUADTAP);
1400 }
1401 
clearButtons()1402 void TouchButtonAccumulator::clearButtons() {
1403     mBtnTouch = 0;
1404     mBtnStylus = 0;
1405     mBtnStylus2 = 0;
1406     mBtnToolFinger = 0;
1407     mBtnToolPen = 0;
1408     mBtnToolRubber = 0;
1409     mBtnToolBrush = 0;
1410     mBtnToolPencil = 0;
1411     mBtnToolAirbrush = 0;
1412     mBtnToolMouse = 0;
1413     mBtnToolLens = 0;
1414     mBtnToolDoubleTap = 0;
1415     mBtnToolTripleTap = 0;
1416     mBtnToolQuadTap = 0;
1417 }
1418 
process(const RawEvent * rawEvent)1419 void TouchButtonAccumulator::process(const RawEvent* rawEvent) {
1420     if (rawEvent->type == EV_KEY) {
1421         switch (rawEvent->code) {
1422         case BTN_TOUCH:
1423             mBtnTouch = rawEvent->value;
1424             break;
1425         case BTN_STYLUS:
1426             mBtnStylus = rawEvent->value;
1427             break;
1428         case BTN_STYLUS2:
1429         case BTN_0:// BTN_0 is what gets mapped for the HID usage Digitizers.SecondaryBarrelSwitch
1430             mBtnStylus2 = rawEvent->value;
1431             break;
1432         case BTN_TOOL_FINGER:
1433             mBtnToolFinger = rawEvent->value;
1434             break;
1435         case BTN_TOOL_PEN:
1436             mBtnToolPen = rawEvent->value;
1437             break;
1438         case BTN_TOOL_RUBBER:
1439             mBtnToolRubber = rawEvent->value;
1440             break;
1441         case BTN_TOOL_BRUSH:
1442             mBtnToolBrush = rawEvent->value;
1443             break;
1444         case BTN_TOOL_PENCIL:
1445             mBtnToolPencil = rawEvent->value;
1446             break;
1447         case BTN_TOOL_AIRBRUSH:
1448             mBtnToolAirbrush = rawEvent->value;
1449             break;
1450         case BTN_TOOL_MOUSE:
1451             mBtnToolMouse = rawEvent->value;
1452             break;
1453         case BTN_TOOL_LENS:
1454             mBtnToolLens = rawEvent->value;
1455             break;
1456         case BTN_TOOL_DOUBLETAP:
1457             mBtnToolDoubleTap = rawEvent->value;
1458             break;
1459         case BTN_TOOL_TRIPLETAP:
1460             mBtnToolTripleTap = rawEvent->value;
1461             break;
1462         case BTN_TOOL_QUADTAP:
1463             mBtnToolQuadTap = rawEvent->value;
1464             break;
1465         }
1466     }
1467 }
1468 
getButtonState() const1469 uint32_t TouchButtonAccumulator::getButtonState() const {
1470     uint32_t result = 0;
1471     if (mBtnStylus) {
1472         result |= AMOTION_EVENT_BUTTON_STYLUS_PRIMARY;
1473     }
1474     if (mBtnStylus2) {
1475         result |= AMOTION_EVENT_BUTTON_STYLUS_SECONDARY;
1476     }
1477     return result;
1478 }
1479 
getToolType() const1480 int32_t TouchButtonAccumulator::getToolType() const {
1481     if (mBtnToolMouse || mBtnToolLens) {
1482         return AMOTION_EVENT_TOOL_TYPE_MOUSE;
1483     }
1484     if (mBtnToolRubber) {
1485         return AMOTION_EVENT_TOOL_TYPE_ERASER;
1486     }
1487     if (mBtnToolPen || mBtnToolBrush || mBtnToolPencil || mBtnToolAirbrush) {
1488         return AMOTION_EVENT_TOOL_TYPE_STYLUS;
1489     }
1490     if (mBtnToolFinger || mBtnToolDoubleTap || mBtnToolTripleTap || mBtnToolQuadTap) {
1491         return AMOTION_EVENT_TOOL_TYPE_FINGER;
1492     }
1493     return AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
1494 }
1495 
isToolActive() const1496 bool TouchButtonAccumulator::isToolActive() const {
1497     return mBtnTouch || mBtnToolFinger || mBtnToolPen || mBtnToolRubber
1498             || mBtnToolBrush || mBtnToolPencil || mBtnToolAirbrush
1499             || mBtnToolMouse || mBtnToolLens
1500             || mBtnToolDoubleTap || mBtnToolTripleTap || mBtnToolQuadTap;
1501 }
1502 
isHovering() const1503 bool TouchButtonAccumulator::isHovering() const {
1504     return mHaveBtnTouch && !mBtnTouch;
1505 }
1506 
hasStylus() const1507 bool TouchButtonAccumulator::hasStylus() const {
1508     return mHaveStylus;
1509 }
1510 
1511 
1512 // --- RawPointerAxes ---
1513 
RawPointerAxes()1514 RawPointerAxes::RawPointerAxes() {
1515     clear();
1516 }
1517 
clear()1518 void RawPointerAxes::clear() {
1519     x.clear();
1520     y.clear();
1521     pressure.clear();
1522     touchMajor.clear();
1523     touchMinor.clear();
1524     toolMajor.clear();
1525     toolMinor.clear();
1526     orientation.clear();
1527     distance.clear();
1528     tiltX.clear();
1529     tiltY.clear();
1530     trackingId.clear();
1531     slot.clear();
1532 }
1533 
1534 
1535 // --- RawPointerData ---
1536 
RawPointerData()1537 RawPointerData::RawPointerData() {
1538     clear();
1539 }
1540 
clear()1541 void RawPointerData::clear() {
1542     pointerCount = 0;
1543     clearIdBits();
1544 }
1545 
copyFrom(const RawPointerData & other)1546 void RawPointerData::copyFrom(const RawPointerData& other) {
1547     pointerCount = other.pointerCount;
1548     hoveringIdBits = other.hoveringIdBits;
1549     touchingIdBits = other.touchingIdBits;
1550 
1551     for (uint32_t i = 0; i < pointerCount; i++) {
1552         pointers[i] = other.pointers[i];
1553 
1554         int id = pointers[i].id;
1555         idToIndex[id] = other.idToIndex[id];
1556     }
1557 }
1558 
getCentroidOfTouchingPointers(float * outX,float * outY) const1559 void RawPointerData::getCentroidOfTouchingPointers(float* outX, float* outY) const {
1560     float x = 0, y = 0;
1561     uint32_t count = touchingIdBits.count();
1562     if (count) {
1563         for (BitSet32 idBits(touchingIdBits); !idBits.isEmpty(); ) {
1564             uint32_t id = idBits.clearFirstMarkedBit();
1565             const Pointer& pointer = pointerForId(id);
1566             x += pointer.x;
1567             y += pointer.y;
1568         }
1569         x /= count;
1570         y /= count;
1571     }
1572     *outX = x;
1573     *outY = y;
1574 }
1575 
1576 
1577 // --- CookedPointerData ---
1578 
CookedPointerData()1579 CookedPointerData::CookedPointerData() {
1580     clear();
1581 }
1582 
clear()1583 void CookedPointerData::clear() {
1584     pointerCount = 0;
1585     hoveringIdBits.clear();
1586     touchingIdBits.clear();
1587 }
1588 
copyFrom(const CookedPointerData & other)1589 void CookedPointerData::copyFrom(const CookedPointerData& other) {
1590     pointerCount = other.pointerCount;
1591     hoveringIdBits = other.hoveringIdBits;
1592     touchingIdBits = other.touchingIdBits;
1593 
1594     for (uint32_t i = 0; i < pointerCount; i++) {
1595         pointerProperties[i].copyFrom(other.pointerProperties[i]);
1596         pointerCoords[i].copyFrom(other.pointerCoords[i]);
1597 
1598         int id = pointerProperties[i].id;
1599         idToIndex[id] = other.idToIndex[id];
1600     }
1601 }
1602 
1603 
1604 // --- SingleTouchMotionAccumulator ---
1605 
SingleTouchMotionAccumulator()1606 SingleTouchMotionAccumulator::SingleTouchMotionAccumulator() {
1607     clearAbsoluteAxes();
1608 }
1609 
reset(InputDevice * device)1610 void SingleTouchMotionAccumulator::reset(InputDevice* device) {
1611     mAbsX = device->getAbsoluteAxisValue(ABS_X);
1612     mAbsY = device->getAbsoluteAxisValue(ABS_Y);
1613     mAbsPressure = device->getAbsoluteAxisValue(ABS_PRESSURE);
1614     mAbsToolWidth = device->getAbsoluteAxisValue(ABS_TOOL_WIDTH);
1615     mAbsDistance = device->getAbsoluteAxisValue(ABS_DISTANCE);
1616     mAbsTiltX = device->getAbsoluteAxisValue(ABS_TILT_X);
1617     mAbsTiltY = device->getAbsoluteAxisValue(ABS_TILT_Y);
1618 }
1619 
clearAbsoluteAxes()1620 void SingleTouchMotionAccumulator::clearAbsoluteAxes() {
1621     mAbsX = 0;
1622     mAbsY = 0;
1623     mAbsPressure = 0;
1624     mAbsToolWidth = 0;
1625     mAbsDistance = 0;
1626     mAbsTiltX = 0;
1627     mAbsTiltY = 0;
1628 }
1629 
process(const RawEvent * rawEvent)1630 void SingleTouchMotionAccumulator::process(const RawEvent* rawEvent) {
1631     if (rawEvent->type == EV_ABS) {
1632         switch (rawEvent->code) {
1633         case ABS_X:
1634             mAbsX = rawEvent->value;
1635             break;
1636         case ABS_Y:
1637             mAbsY = rawEvent->value;
1638             break;
1639         case ABS_PRESSURE:
1640             mAbsPressure = rawEvent->value;
1641             break;
1642         case ABS_TOOL_WIDTH:
1643             mAbsToolWidth = rawEvent->value;
1644             break;
1645         case ABS_DISTANCE:
1646             mAbsDistance = rawEvent->value;
1647             break;
1648         case ABS_TILT_X:
1649             mAbsTiltX = rawEvent->value;
1650             break;
1651         case ABS_TILT_Y:
1652             mAbsTiltY = rawEvent->value;
1653             break;
1654         }
1655     }
1656 }
1657 
1658 
1659 // --- MultiTouchMotionAccumulator ---
1660 
MultiTouchMotionAccumulator()1661 MultiTouchMotionAccumulator::MultiTouchMotionAccumulator() :
1662         mCurrentSlot(-1), mSlots(NULL), mSlotCount(0), mUsingSlotsProtocol(false),
1663         mHaveStylus(false) {
1664 }
1665 
~MultiTouchMotionAccumulator()1666 MultiTouchMotionAccumulator::~MultiTouchMotionAccumulator() {
1667     delete[] mSlots;
1668 }
1669 
configure(InputDevice * device,size_t slotCount,bool usingSlotsProtocol)1670 void MultiTouchMotionAccumulator::configure(InputDevice* device,
1671         size_t slotCount, bool usingSlotsProtocol) {
1672     mSlotCount = slotCount;
1673     mUsingSlotsProtocol = usingSlotsProtocol;
1674     mHaveStylus = device->hasAbsoluteAxis(ABS_MT_TOOL_TYPE);
1675 
1676     delete[] mSlots;
1677     mSlots = new Slot[slotCount];
1678 }
1679 
reset(InputDevice * device)1680 void MultiTouchMotionAccumulator::reset(InputDevice* device) {
1681     // Unfortunately there is no way to read the initial contents of the slots.
1682     // So when we reset the accumulator, we must assume they are all zeroes.
1683     if (mUsingSlotsProtocol) {
1684         // Query the driver for the current slot index and use it as the initial slot
1685         // before we start reading events from the device.  It is possible that the
1686         // current slot index will not be the same as it was when the first event was
1687         // written into the evdev buffer, which means the input mapper could start
1688         // out of sync with the initial state of the events in the evdev buffer.
1689         // In the extremely unlikely case that this happens, the data from
1690         // two slots will be confused until the next ABS_MT_SLOT event is received.
1691         // This can cause the touch point to "jump", but at least there will be
1692         // no stuck touches.
1693         int32_t initialSlot;
1694         status_t status = device->getEventHub()->getAbsoluteAxisValue(device->getId(),
1695                 ABS_MT_SLOT, &initialSlot);
1696         if (status) {
1697             ALOGD("Could not retrieve current multitouch slot index.  status=%d", status);
1698             initialSlot = -1;
1699         }
1700         clearSlots(initialSlot);
1701     } else {
1702         clearSlots(-1);
1703     }
1704 }
1705 
clearSlots(int32_t initialSlot)1706 void MultiTouchMotionAccumulator::clearSlots(int32_t initialSlot) {
1707     if (mSlots) {
1708         for (size_t i = 0; i < mSlotCount; i++) {
1709             mSlots[i].clear();
1710         }
1711     }
1712     mCurrentSlot = initialSlot;
1713 }
1714 
process(const RawEvent * rawEvent)1715 void MultiTouchMotionAccumulator::process(const RawEvent* rawEvent) {
1716     if (rawEvent->type == EV_ABS) {
1717         bool newSlot = false;
1718         if (mUsingSlotsProtocol) {
1719             if (rawEvent->code == ABS_MT_SLOT) {
1720                 mCurrentSlot = rawEvent->value;
1721                 newSlot = true;
1722             }
1723         } else if (mCurrentSlot < 0) {
1724             mCurrentSlot = 0;
1725         }
1726 
1727         if (mCurrentSlot < 0 || size_t(mCurrentSlot) >= mSlotCount) {
1728 #if DEBUG_POINTERS
1729             if (newSlot) {
1730                 ALOGW("MultiTouch device emitted invalid slot index %d but it "
1731                         "should be between 0 and %d; ignoring this slot.",
1732                         mCurrentSlot, mSlotCount - 1);
1733             }
1734 #endif
1735         } else {
1736             Slot* slot = &mSlots[mCurrentSlot];
1737 
1738             switch (rawEvent->code) {
1739             case ABS_MT_POSITION_X:
1740                 slot->mInUse = true;
1741                 slot->mAbsMTPositionX = rawEvent->value;
1742                 break;
1743             case ABS_MT_POSITION_Y:
1744                 slot->mInUse = true;
1745                 slot->mAbsMTPositionY = rawEvent->value;
1746                 break;
1747             case ABS_MT_TOUCH_MAJOR:
1748                 slot->mInUse = true;
1749                 slot->mAbsMTTouchMajor = rawEvent->value;
1750                 break;
1751             case ABS_MT_TOUCH_MINOR:
1752                 slot->mInUse = true;
1753                 slot->mAbsMTTouchMinor = rawEvent->value;
1754                 slot->mHaveAbsMTTouchMinor = true;
1755                 break;
1756             case ABS_MT_WIDTH_MAJOR:
1757                 slot->mInUse = true;
1758                 slot->mAbsMTWidthMajor = rawEvent->value;
1759                 break;
1760             case ABS_MT_WIDTH_MINOR:
1761                 slot->mInUse = true;
1762                 slot->mAbsMTWidthMinor = rawEvent->value;
1763                 slot->mHaveAbsMTWidthMinor = true;
1764                 break;
1765             case ABS_MT_ORIENTATION:
1766                 slot->mInUse = true;
1767                 slot->mAbsMTOrientation = rawEvent->value;
1768                 break;
1769             case ABS_MT_TRACKING_ID:
1770                 if (mUsingSlotsProtocol && rawEvent->value < 0) {
1771                     // The slot is no longer in use but it retains its previous contents,
1772                     // which may be reused for subsequent touches.
1773                     slot->mInUse = false;
1774                 } else {
1775                     slot->mInUse = true;
1776                     slot->mAbsMTTrackingId = rawEvent->value;
1777                 }
1778                 break;
1779             case ABS_MT_PRESSURE:
1780                 slot->mInUse = true;
1781                 slot->mAbsMTPressure = rawEvent->value;
1782                 break;
1783             case ABS_MT_DISTANCE:
1784                 slot->mInUse = true;
1785                 slot->mAbsMTDistance = rawEvent->value;
1786                 break;
1787             case ABS_MT_TOOL_TYPE:
1788                 slot->mInUse = true;
1789                 slot->mAbsMTToolType = rawEvent->value;
1790                 slot->mHaveAbsMTToolType = true;
1791                 break;
1792             }
1793         }
1794     } else if (rawEvent->type == EV_SYN && rawEvent->code == SYN_MT_REPORT) {
1795         // MultiTouch Sync: The driver has returned all data for *one* of the pointers.
1796         mCurrentSlot += 1;
1797     }
1798 }
1799 
finishSync()1800 void MultiTouchMotionAccumulator::finishSync() {
1801     if (!mUsingSlotsProtocol) {
1802         clearSlots(-1);
1803     }
1804 }
1805 
hasStylus() const1806 bool MultiTouchMotionAccumulator::hasStylus() const {
1807     return mHaveStylus;
1808 }
1809 
1810 
1811 // --- MultiTouchMotionAccumulator::Slot ---
1812 
Slot()1813 MultiTouchMotionAccumulator::Slot::Slot() {
1814     clear();
1815 }
1816 
clear()1817 void MultiTouchMotionAccumulator::Slot::clear() {
1818     mInUse = false;
1819     mHaveAbsMTTouchMinor = false;
1820     mHaveAbsMTWidthMinor = false;
1821     mHaveAbsMTToolType = false;
1822     mAbsMTPositionX = 0;
1823     mAbsMTPositionY = 0;
1824     mAbsMTTouchMajor = 0;
1825     mAbsMTTouchMinor = 0;
1826     mAbsMTWidthMajor = 0;
1827     mAbsMTWidthMinor = 0;
1828     mAbsMTOrientation = 0;
1829     mAbsMTTrackingId = -1;
1830     mAbsMTPressure = 0;
1831     mAbsMTDistance = 0;
1832     mAbsMTToolType = 0;
1833 }
1834 
getToolType() const1835 int32_t MultiTouchMotionAccumulator::Slot::getToolType() const {
1836     if (mHaveAbsMTToolType) {
1837         switch (mAbsMTToolType) {
1838         case MT_TOOL_FINGER:
1839             return AMOTION_EVENT_TOOL_TYPE_FINGER;
1840         case MT_TOOL_PEN:
1841             return AMOTION_EVENT_TOOL_TYPE_STYLUS;
1842         }
1843     }
1844     return AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
1845 }
1846 
1847 
1848 // --- InputMapper ---
1849 
InputMapper(InputDevice * device)1850 InputMapper::InputMapper(InputDevice* device) :
1851         mDevice(device), mContext(device->getContext()) {
1852 }
1853 
~InputMapper()1854 InputMapper::~InputMapper() {
1855 }
1856 
populateDeviceInfo(InputDeviceInfo * info)1857 void InputMapper::populateDeviceInfo(InputDeviceInfo* info) {
1858     info->addSource(getSources());
1859 }
1860 
dump(String8 & dump)1861 void InputMapper::dump(String8& dump) {
1862 }
1863 
configure(nsecs_t when,const InputReaderConfiguration * config,uint32_t changes)1864 void InputMapper::configure(nsecs_t when,
1865         const InputReaderConfiguration* config, uint32_t changes) {
1866 }
1867 
reset(nsecs_t when)1868 void InputMapper::reset(nsecs_t when) {
1869 }
1870 
timeoutExpired(nsecs_t when)1871 void InputMapper::timeoutExpired(nsecs_t when) {
1872 }
1873 
getKeyCodeState(uint32_t sourceMask,int32_t keyCode)1874 int32_t InputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
1875     return AKEY_STATE_UNKNOWN;
1876 }
1877 
getScanCodeState(uint32_t sourceMask,int32_t scanCode)1878 int32_t InputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
1879     return AKEY_STATE_UNKNOWN;
1880 }
1881 
getSwitchState(uint32_t sourceMask,int32_t switchCode)1882 int32_t InputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) {
1883     return AKEY_STATE_UNKNOWN;
1884 }
1885 
markSupportedKeyCodes(uint32_t sourceMask,size_t numCodes,const int32_t * keyCodes,uint8_t * outFlags)1886 bool InputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
1887         const int32_t* keyCodes, uint8_t* outFlags) {
1888     return false;
1889 }
1890 
vibrate(const nsecs_t * pattern,size_t patternSize,ssize_t repeat,int32_t token)1891 void InputMapper::vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
1892         int32_t token) {
1893 }
1894 
cancelVibrate(int32_t token)1895 void InputMapper::cancelVibrate(int32_t token) {
1896 }
1897 
cancelTouch(nsecs_t when)1898 void InputMapper::cancelTouch(nsecs_t when) {
1899 }
1900 
getMetaState()1901 int32_t InputMapper::getMetaState() {
1902     return 0;
1903 }
1904 
updateMetaState(int32_t keyCode)1905 void InputMapper::updateMetaState(int32_t keyCode) {
1906 }
1907 
updateExternalStylusState(const StylusState & state)1908 void InputMapper::updateExternalStylusState(const StylusState& state) {
1909 
1910 }
1911 
fadePointer()1912 void InputMapper::fadePointer() {
1913 }
1914 
getAbsoluteAxisInfo(int32_t axis,RawAbsoluteAxisInfo * axisInfo)1915 status_t InputMapper::getAbsoluteAxisInfo(int32_t axis, RawAbsoluteAxisInfo* axisInfo) {
1916     return getEventHub()->getAbsoluteAxisInfo(getDeviceId(), axis, axisInfo);
1917 }
1918 
bumpGeneration()1919 void InputMapper::bumpGeneration() {
1920     mDevice->bumpGeneration();
1921 }
1922 
dumpRawAbsoluteAxisInfo(String8 & dump,const RawAbsoluteAxisInfo & axis,const char * name)1923 void InputMapper::dumpRawAbsoluteAxisInfo(String8& dump,
1924         const RawAbsoluteAxisInfo& axis, const char* name) {
1925     if (axis.valid) {
1926         dump.appendFormat(INDENT4 "%s: min=%d, max=%d, flat=%d, fuzz=%d, resolution=%d\n",
1927                 name, axis.minValue, axis.maxValue, axis.flat, axis.fuzz, axis.resolution);
1928     } else {
1929         dump.appendFormat(INDENT4 "%s: unknown range\n", name);
1930     }
1931 }
1932 
dumpStylusState(String8 & dump,const StylusState & state)1933 void InputMapper::dumpStylusState(String8& dump, const StylusState& state) {
1934     dump.appendFormat(INDENT4 "When: %" PRId64 "\n", state.when);
1935     dump.appendFormat(INDENT4 "Pressure: %f\n", state.pressure);
1936     dump.appendFormat(INDENT4 "Button State: 0x%08x\n", state.buttons);
1937     dump.appendFormat(INDENT4 "Tool Type: %" PRId32 "\n", state.toolType);
1938 }
1939 
1940 // --- SwitchInputMapper ---
1941 
SwitchInputMapper(InputDevice * device)1942 SwitchInputMapper::SwitchInputMapper(InputDevice* device) :
1943         InputMapper(device), mSwitchValues(0), mUpdatedSwitchMask(0) {
1944 }
1945 
~SwitchInputMapper()1946 SwitchInputMapper::~SwitchInputMapper() {
1947 }
1948 
getSources()1949 uint32_t SwitchInputMapper::getSources() {
1950     return AINPUT_SOURCE_SWITCH;
1951 }
1952 
process(const RawEvent * rawEvent)1953 void SwitchInputMapper::process(const RawEvent* rawEvent) {
1954     switch (rawEvent->type) {
1955     case EV_SW:
1956         processSwitch(rawEvent->code, rawEvent->value);
1957         break;
1958 
1959     case EV_SYN:
1960         if (rawEvent->code == SYN_REPORT) {
1961             sync(rawEvent->when);
1962         }
1963     }
1964 }
1965 
processSwitch(int32_t switchCode,int32_t switchValue)1966 void SwitchInputMapper::processSwitch(int32_t switchCode, int32_t switchValue) {
1967     if (switchCode >= 0 && switchCode < 32) {
1968         if (switchValue) {
1969             mSwitchValues |= 1 << switchCode;
1970         } else {
1971             mSwitchValues &= ~(1 << switchCode);
1972         }
1973         mUpdatedSwitchMask |= 1 << switchCode;
1974     }
1975 }
1976 
sync(nsecs_t when)1977 void SwitchInputMapper::sync(nsecs_t when) {
1978     if (mUpdatedSwitchMask) {
1979         uint32_t updatedSwitchValues = mSwitchValues & mUpdatedSwitchMask;
1980         NotifySwitchArgs args(when, 0, updatedSwitchValues, mUpdatedSwitchMask);
1981         getListener()->notifySwitch(&args);
1982 
1983         mUpdatedSwitchMask = 0;
1984     }
1985 }
1986 
getSwitchState(uint32_t sourceMask,int32_t switchCode)1987 int32_t SwitchInputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) {
1988     return getEventHub()->getSwitchState(getDeviceId(), switchCode);
1989 }
1990 
dump(String8 & dump)1991 void SwitchInputMapper::dump(String8& dump) {
1992     dump.append(INDENT2 "Switch Input Mapper:\n");
1993     dump.appendFormat(INDENT3 "SwitchValues: %x\n", mSwitchValues);
1994 }
1995 
1996 // --- VibratorInputMapper ---
1997 
VibratorInputMapper(InputDevice * device)1998 VibratorInputMapper::VibratorInputMapper(InputDevice* device) :
1999         InputMapper(device), mVibrating(false) {
2000 }
2001 
~VibratorInputMapper()2002 VibratorInputMapper::~VibratorInputMapper() {
2003 }
2004 
getSources()2005 uint32_t VibratorInputMapper::getSources() {
2006     return 0;
2007 }
2008 
populateDeviceInfo(InputDeviceInfo * info)2009 void VibratorInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
2010     InputMapper::populateDeviceInfo(info);
2011 
2012     info->setVibrator(true);
2013 }
2014 
process(const RawEvent * rawEvent)2015 void VibratorInputMapper::process(const RawEvent* rawEvent) {
2016     // TODO: Handle FF_STATUS, although it does not seem to be widely supported.
2017 }
2018 
vibrate(const nsecs_t * pattern,size_t patternSize,ssize_t repeat,int32_t token)2019 void VibratorInputMapper::vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
2020         int32_t token) {
2021 #if DEBUG_VIBRATOR
2022     String8 patternStr;
2023     for (size_t i = 0; i < patternSize; i++) {
2024         if (i != 0) {
2025             patternStr.append(", ");
2026         }
2027         patternStr.appendFormat("%lld", pattern[i]);
2028     }
2029     ALOGD("vibrate: deviceId=%d, pattern=[%s], repeat=%ld, token=%d",
2030             getDeviceId(), patternStr.string(), repeat, token);
2031 #endif
2032 
2033     mVibrating = true;
2034     memcpy(mPattern, pattern, patternSize * sizeof(nsecs_t));
2035     mPatternSize = patternSize;
2036     mRepeat = repeat;
2037     mToken = token;
2038     mIndex = -1;
2039 
2040     nextStep();
2041 }
2042 
cancelVibrate(int32_t token)2043 void VibratorInputMapper::cancelVibrate(int32_t token) {
2044 #if DEBUG_VIBRATOR
2045     ALOGD("cancelVibrate: deviceId=%d, token=%d", getDeviceId(), token);
2046 #endif
2047 
2048     if (mVibrating && mToken == token) {
2049         stopVibrating();
2050     }
2051 }
2052 
timeoutExpired(nsecs_t when)2053 void VibratorInputMapper::timeoutExpired(nsecs_t when) {
2054     if (mVibrating) {
2055         if (when >= mNextStepTime) {
2056             nextStep();
2057         } else {
2058             getContext()->requestTimeoutAtTime(mNextStepTime);
2059         }
2060     }
2061 }
2062 
nextStep()2063 void VibratorInputMapper::nextStep() {
2064     mIndex += 1;
2065     if (size_t(mIndex) >= mPatternSize) {
2066         if (mRepeat < 0) {
2067             // We are done.
2068             stopVibrating();
2069             return;
2070         }
2071         mIndex = mRepeat;
2072     }
2073 
2074     bool vibratorOn = mIndex & 1;
2075     nsecs_t duration = mPattern[mIndex];
2076     if (vibratorOn) {
2077 #if DEBUG_VIBRATOR
2078         ALOGD("nextStep: sending vibrate deviceId=%d, duration=%lld",
2079                 getDeviceId(), duration);
2080 #endif
2081         getEventHub()->vibrate(getDeviceId(), duration);
2082     } else {
2083 #if DEBUG_VIBRATOR
2084         ALOGD("nextStep: sending cancel vibrate deviceId=%d", getDeviceId());
2085 #endif
2086         getEventHub()->cancelVibrate(getDeviceId());
2087     }
2088     nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
2089     mNextStepTime = now + duration;
2090     getContext()->requestTimeoutAtTime(mNextStepTime);
2091 #if DEBUG_VIBRATOR
2092     ALOGD("nextStep: scheduled timeout in %0.3fms", duration * 0.000001f);
2093 #endif
2094 }
2095 
stopVibrating()2096 void VibratorInputMapper::stopVibrating() {
2097     mVibrating = false;
2098 #if DEBUG_VIBRATOR
2099     ALOGD("stopVibrating: sending cancel vibrate deviceId=%d", getDeviceId());
2100 #endif
2101     getEventHub()->cancelVibrate(getDeviceId());
2102 }
2103 
dump(String8 & dump)2104 void VibratorInputMapper::dump(String8& dump) {
2105     dump.append(INDENT2 "Vibrator Input Mapper:\n");
2106     dump.appendFormat(INDENT3 "Vibrating: %s\n", toString(mVibrating));
2107 }
2108 
2109 
2110 // --- KeyboardInputMapper ---
2111 
KeyboardInputMapper(InputDevice * device,uint32_t source,int32_t keyboardType)2112 KeyboardInputMapper::KeyboardInputMapper(InputDevice* device,
2113         uint32_t source, int32_t keyboardType) :
2114         InputMapper(device), mSource(source),
2115         mKeyboardType(keyboardType) {
2116 }
2117 
~KeyboardInputMapper()2118 KeyboardInputMapper::~KeyboardInputMapper() {
2119 }
2120 
getSources()2121 uint32_t KeyboardInputMapper::getSources() {
2122     return mSource;
2123 }
2124 
populateDeviceInfo(InputDeviceInfo * info)2125 void KeyboardInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
2126     InputMapper::populateDeviceInfo(info);
2127 
2128     info->setKeyboardType(mKeyboardType);
2129     info->setKeyCharacterMap(getEventHub()->getKeyCharacterMap(getDeviceId()));
2130 }
2131 
dump(String8 & dump)2132 void KeyboardInputMapper::dump(String8& dump) {
2133     dump.append(INDENT2 "Keyboard Input Mapper:\n");
2134     dumpParameters(dump);
2135     dump.appendFormat(INDENT3 "KeyboardType: %d\n", mKeyboardType);
2136     dump.appendFormat(INDENT3 "Orientation: %d\n", mOrientation);
2137     dump.appendFormat(INDENT3 "KeyDowns: %zu keys currently down\n", mKeyDowns.size());
2138     dump.appendFormat(INDENT3 "MetaState: 0x%0x\n", mMetaState);
2139     dump.appendFormat(INDENT3 "DownTime: %lld\n", (long long)mDownTime);
2140 }
2141 
2142 
configure(nsecs_t when,const InputReaderConfiguration * config,uint32_t changes)2143 void KeyboardInputMapper::configure(nsecs_t when,
2144         const InputReaderConfiguration* config, uint32_t changes) {
2145     InputMapper::configure(when, config, changes);
2146 
2147     if (!changes) { // first time only
2148         // Configure basic parameters.
2149         configureParameters();
2150     }
2151 
2152     if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
2153         if (mParameters.orientationAware && mParameters.hasAssociatedDisplay) {
2154             DisplayViewport v;
2155             if (config->getDisplayInfo(false /*external*/, &v)) {
2156                 mOrientation = v.orientation;
2157             } else {
2158                 mOrientation = DISPLAY_ORIENTATION_0;
2159             }
2160         } else {
2161             mOrientation = DISPLAY_ORIENTATION_0;
2162         }
2163     }
2164 }
2165 
configureParameters()2166 void KeyboardInputMapper::configureParameters() {
2167     mParameters.orientationAware = false;
2168     getDevice()->getConfiguration().tryGetProperty(String8("keyboard.orientationAware"),
2169             mParameters.orientationAware);
2170 
2171     mParameters.hasAssociatedDisplay = false;
2172     if (mParameters.orientationAware) {
2173         mParameters.hasAssociatedDisplay = true;
2174     }
2175 
2176     mParameters.handlesKeyRepeat = false;
2177     getDevice()->getConfiguration().tryGetProperty(String8("keyboard.handlesKeyRepeat"),
2178             mParameters.handlesKeyRepeat);
2179 }
2180 
dumpParameters(String8 & dump)2181 void KeyboardInputMapper::dumpParameters(String8& dump) {
2182     dump.append(INDENT3 "Parameters:\n");
2183     dump.appendFormat(INDENT4 "HasAssociatedDisplay: %s\n",
2184             toString(mParameters.hasAssociatedDisplay));
2185     dump.appendFormat(INDENT4 "OrientationAware: %s\n",
2186             toString(mParameters.orientationAware));
2187     dump.appendFormat(INDENT4 "HandlesKeyRepeat: %s\n",
2188             toString(mParameters.handlesKeyRepeat));
2189 }
2190 
reset(nsecs_t when)2191 void KeyboardInputMapper::reset(nsecs_t when) {
2192     mMetaState = AMETA_NONE;
2193     mDownTime = 0;
2194     mKeyDowns.clear();
2195     mCurrentHidUsage = 0;
2196 
2197     resetLedState();
2198 
2199     InputMapper::reset(when);
2200 }
2201 
process(const RawEvent * rawEvent)2202 void KeyboardInputMapper::process(const RawEvent* rawEvent) {
2203     switch (rawEvent->type) {
2204     case EV_KEY: {
2205         int32_t scanCode = rawEvent->code;
2206         int32_t usageCode = mCurrentHidUsage;
2207         mCurrentHidUsage = 0;
2208 
2209         if (isKeyboardOrGamepadKey(scanCode)) {
2210             processKey(rawEvent->when, rawEvent->value != 0, scanCode, usageCode);
2211         }
2212         break;
2213     }
2214     case EV_MSC: {
2215         if (rawEvent->code == MSC_SCAN) {
2216             mCurrentHidUsage = rawEvent->value;
2217         }
2218         break;
2219     }
2220     case EV_SYN: {
2221         if (rawEvent->code == SYN_REPORT) {
2222             mCurrentHidUsage = 0;
2223         }
2224     }
2225     }
2226 }
2227 
isKeyboardOrGamepadKey(int32_t scanCode)2228 bool KeyboardInputMapper::isKeyboardOrGamepadKey(int32_t scanCode) {
2229     return scanCode < BTN_MOUSE
2230         || scanCode >= KEY_OK
2231         || (scanCode >= BTN_MISC && scanCode < BTN_MOUSE)
2232         || (scanCode >= BTN_JOYSTICK && scanCode < BTN_DIGI);
2233 }
2234 
processKey(nsecs_t when,bool down,int32_t scanCode,int32_t usageCode)2235 void KeyboardInputMapper::processKey(nsecs_t when, bool down, int32_t scanCode,
2236         int32_t usageCode) {
2237     int32_t keyCode;
2238     int32_t keyMetaState;
2239     uint32_t policyFlags;
2240 
2241     if (getEventHub()->mapKey(getDeviceId(), scanCode, usageCode, mMetaState,
2242                               &keyCode, &keyMetaState, &policyFlags)) {
2243         keyCode = AKEYCODE_UNKNOWN;
2244         keyMetaState = mMetaState;
2245         policyFlags = 0;
2246     }
2247 
2248     if (down) {
2249         // Rotate key codes according to orientation if needed.
2250         if (mParameters.orientationAware && mParameters.hasAssociatedDisplay) {
2251             keyCode = rotateKeyCode(keyCode, mOrientation);
2252         }
2253 
2254         // Add key down.
2255         ssize_t keyDownIndex = findKeyDown(scanCode);
2256         if (keyDownIndex >= 0) {
2257             // key repeat, be sure to use same keycode as before in case of rotation
2258             keyCode = mKeyDowns.itemAt(keyDownIndex).keyCode;
2259         } else {
2260             // key down
2261             if ((policyFlags & POLICY_FLAG_VIRTUAL)
2262                     && mContext->shouldDropVirtualKey(when,
2263                             getDevice(), keyCode, scanCode)) {
2264                 return;
2265             }
2266             if (policyFlags & POLICY_FLAG_GESTURE) {
2267                 mDevice->cancelTouch(when);
2268             }
2269 
2270             mKeyDowns.push();
2271             KeyDown& keyDown = mKeyDowns.editTop();
2272             keyDown.keyCode = keyCode;
2273             keyDown.scanCode = scanCode;
2274         }
2275 
2276         mDownTime = when;
2277     } else {
2278         // Remove key down.
2279         ssize_t keyDownIndex = findKeyDown(scanCode);
2280         if (keyDownIndex >= 0) {
2281             // key up, be sure to use same keycode as before in case of rotation
2282             keyCode = mKeyDowns.itemAt(keyDownIndex).keyCode;
2283             mKeyDowns.removeAt(size_t(keyDownIndex));
2284         } else {
2285             // key was not actually down
2286             ALOGI("Dropping key up from device %s because the key was not down.  "
2287                     "keyCode=%d, scanCode=%d",
2288                     getDeviceName().string(), keyCode, scanCode);
2289             return;
2290         }
2291     }
2292 
2293     if (updateMetaStateIfNeeded(keyCode, down)) {
2294         // If global meta state changed send it along with the key.
2295         // If it has not changed then we'll use what keymap gave us,
2296         // since key replacement logic might temporarily reset a few
2297         // meta bits for given key.
2298         keyMetaState = mMetaState;
2299     }
2300 
2301     nsecs_t downTime = mDownTime;
2302 
2303     // Key down on external an keyboard should wake the device.
2304     // We don't do this for internal keyboards to prevent them from waking up in your pocket.
2305     // For internal keyboards, the key layout file should specify the policy flags for
2306     // each wake key individually.
2307     // TODO: Use the input device configuration to control this behavior more finely.
2308     if (down && getDevice()->isExternal()) {
2309         policyFlags |= POLICY_FLAG_WAKE;
2310     }
2311 
2312     if (mParameters.handlesKeyRepeat) {
2313         policyFlags |= POLICY_FLAG_DISABLE_KEY_REPEAT;
2314     }
2315 
2316     if (down && !isMetaKey(keyCode)) {
2317         getContext()->fadePointer();
2318     }
2319 
2320     NotifyKeyArgs args(when, getDeviceId(), mSource, policyFlags,
2321             down ? AKEY_EVENT_ACTION_DOWN : AKEY_EVENT_ACTION_UP,
2322             AKEY_EVENT_FLAG_FROM_SYSTEM, keyCode, scanCode, keyMetaState, downTime);
2323     getListener()->notifyKey(&args);
2324 }
2325 
findKeyDown(int32_t scanCode)2326 ssize_t KeyboardInputMapper::findKeyDown(int32_t scanCode) {
2327     size_t n = mKeyDowns.size();
2328     for (size_t i = 0; i < n; i++) {
2329         if (mKeyDowns[i].scanCode == scanCode) {
2330             return i;
2331         }
2332     }
2333     return -1;
2334 }
2335 
getKeyCodeState(uint32_t sourceMask,int32_t keyCode)2336 int32_t KeyboardInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
2337     return getEventHub()->getKeyCodeState(getDeviceId(), keyCode);
2338 }
2339 
getScanCodeState(uint32_t sourceMask,int32_t scanCode)2340 int32_t KeyboardInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
2341     return getEventHub()->getScanCodeState(getDeviceId(), scanCode);
2342 }
2343 
markSupportedKeyCodes(uint32_t sourceMask,size_t numCodes,const int32_t * keyCodes,uint8_t * outFlags)2344 bool KeyboardInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
2345         const int32_t* keyCodes, uint8_t* outFlags) {
2346     return getEventHub()->markSupportedKeyCodes(getDeviceId(), numCodes, keyCodes, outFlags);
2347 }
2348 
getMetaState()2349 int32_t KeyboardInputMapper::getMetaState() {
2350     return mMetaState;
2351 }
2352 
updateMetaState(int32_t keyCode)2353 void KeyboardInputMapper::updateMetaState(int32_t keyCode) {
2354     updateMetaStateIfNeeded(keyCode, false);
2355 }
2356 
updateMetaStateIfNeeded(int32_t keyCode,bool down)2357 bool KeyboardInputMapper::updateMetaStateIfNeeded(int32_t keyCode, bool down) {
2358     int32_t oldMetaState = mMetaState;
2359     int32_t newMetaState = android::updateMetaState(keyCode, down, oldMetaState);
2360     bool metaStateChanged = oldMetaState != newMetaState;
2361     if (metaStateChanged) {
2362         mMetaState = newMetaState;
2363         updateLedState(false);
2364 
2365         getContext()->updateGlobalMetaState();
2366     }
2367 
2368     return metaStateChanged;
2369 }
2370 
resetLedState()2371 void KeyboardInputMapper::resetLedState() {
2372     initializeLedState(mCapsLockLedState, ALED_CAPS_LOCK);
2373     initializeLedState(mNumLockLedState, ALED_NUM_LOCK);
2374     initializeLedState(mScrollLockLedState, ALED_SCROLL_LOCK);
2375 
2376     updateLedState(true);
2377 }
2378 
initializeLedState(LedState & ledState,int32_t led)2379 void KeyboardInputMapper::initializeLedState(LedState& ledState, int32_t led) {
2380     ledState.avail = getEventHub()->hasLed(getDeviceId(), led);
2381     ledState.on = false;
2382 }
2383 
updateLedState(bool reset)2384 void KeyboardInputMapper::updateLedState(bool reset) {
2385     updateLedStateForModifier(mCapsLockLedState, ALED_CAPS_LOCK,
2386             AMETA_CAPS_LOCK_ON, reset);
2387     updateLedStateForModifier(mNumLockLedState, ALED_NUM_LOCK,
2388             AMETA_NUM_LOCK_ON, reset);
2389     updateLedStateForModifier(mScrollLockLedState, ALED_SCROLL_LOCK,
2390             AMETA_SCROLL_LOCK_ON, reset);
2391 }
2392 
updateLedStateForModifier(LedState & ledState,int32_t led,int32_t modifier,bool reset)2393 void KeyboardInputMapper::updateLedStateForModifier(LedState& ledState,
2394         int32_t led, int32_t modifier, bool reset) {
2395     if (ledState.avail) {
2396         bool desiredState = (mMetaState & modifier) != 0;
2397         if (reset || ledState.on != desiredState) {
2398             getEventHub()->setLedState(getDeviceId(), led, desiredState);
2399             ledState.on = desiredState;
2400         }
2401     }
2402 }
2403 
2404 
2405 // --- CursorInputMapper ---
2406 
CursorInputMapper(InputDevice * device)2407 CursorInputMapper::CursorInputMapper(InputDevice* device) :
2408         InputMapper(device) {
2409 }
2410 
~CursorInputMapper()2411 CursorInputMapper::~CursorInputMapper() {
2412 }
2413 
getSources()2414 uint32_t CursorInputMapper::getSources() {
2415     return mSource;
2416 }
2417 
populateDeviceInfo(InputDeviceInfo * info)2418 void CursorInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
2419     InputMapper::populateDeviceInfo(info);
2420 
2421     if (mParameters.mode == Parameters::MODE_POINTER) {
2422         float minX, minY, maxX, maxY;
2423         if (mPointerController->getBounds(&minX, &minY, &maxX, &maxY)) {
2424             info->addMotionRange(AMOTION_EVENT_AXIS_X, mSource, minX, maxX, 0.0f, 0.0f, 0.0f);
2425             info->addMotionRange(AMOTION_EVENT_AXIS_Y, mSource, minY, maxY, 0.0f, 0.0f, 0.0f);
2426         }
2427     } else {
2428         info->addMotionRange(AMOTION_EVENT_AXIS_X, mSource, -1.0f, 1.0f, 0.0f, mXScale, 0.0f);
2429         info->addMotionRange(AMOTION_EVENT_AXIS_Y, mSource, -1.0f, 1.0f, 0.0f, mYScale, 0.0f);
2430     }
2431     info->addMotionRange(AMOTION_EVENT_AXIS_PRESSURE, mSource, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f);
2432 
2433     if (mCursorScrollAccumulator.haveRelativeVWheel()) {
2434         info->addMotionRange(AMOTION_EVENT_AXIS_VSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f, 0.0f);
2435     }
2436     if (mCursorScrollAccumulator.haveRelativeHWheel()) {
2437         info->addMotionRange(AMOTION_EVENT_AXIS_HSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f, 0.0f);
2438     }
2439 }
2440 
dump(String8 & dump)2441 void CursorInputMapper::dump(String8& dump) {
2442     dump.append(INDENT2 "Cursor Input Mapper:\n");
2443     dumpParameters(dump);
2444     dump.appendFormat(INDENT3 "XScale: %0.3f\n", mXScale);
2445     dump.appendFormat(INDENT3 "YScale: %0.3f\n", mYScale);
2446     dump.appendFormat(INDENT3 "XPrecision: %0.3f\n", mXPrecision);
2447     dump.appendFormat(INDENT3 "YPrecision: %0.3f\n", mYPrecision);
2448     dump.appendFormat(INDENT3 "HaveVWheel: %s\n",
2449             toString(mCursorScrollAccumulator.haveRelativeVWheel()));
2450     dump.appendFormat(INDENT3 "HaveHWheel: %s\n",
2451             toString(mCursorScrollAccumulator.haveRelativeHWheel()));
2452     dump.appendFormat(INDENT3 "VWheelScale: %0.3f\n", mVWheelScale);
2453     dump.appendFormat(INDENT3 "HWheelScale: %0.3f\n", mHWheelScale);
2454     dump.appendFormat(INDENT3 "Orientation: %d\n", mOrientation);
2455     dump.appendFormat(INDENT3 "ButtonState: 0x%08x\n", mButtonState);
2456     dump.appendFormat(INDENT3 "Down: %s\n", toString(isPointerDown(mButtonState)));
2457     dump.appendFormat(INDENT3 "DownTime: %lld\n", (long long)mDownTime);
2458 }
2459 
configure(nsecs_t when,const InputReaderConfiguration * config,uint32_t changes)2460 void CursorInputMapper::configure(nsecs_t when,
2461         const InputReaderConfiguration* config, uint32_t changes) {
2462     InputMapper::configure(when, config, changes);
2463 
2464     if (!changes) { // first time only
2465         mCursorScrollAccumulator.configure(getDevice());
2466 
2467         // Configure basic parameters.
2468         configureParameters();
2469 
2470         // Configure device mode.
2471         switch (mParameters.mode) {
2472         case Parameters::MODE_POINTER:
2473             mSource = AINPUT_SOURCE_MOUSE;
2474             mXPrecision = 1.0f;
2475             mYPrecision = 1.0f;
2476             mXScale = 1.0f;
2477             mYScale = 1.0f;
2478             mPointerController = getPolicy()->obtainPointerController(getDeviceId());
2479             break;
2480         case Parameters::MODE_NAVIGATION:
2481             mSource = AINPUT_SOURCE_TRACKBALL;
2482             mXPrecision = TRACKBALL_MOVEMENT_THRESHOLD;
2483             mYPrecision = TRACKBALL_MOVEMENT_THRESHOLD;
2484             mXScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD;
2485             mYScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD;
2486             break;
2487         }
2488 
2489         mVWheelScale = 1.0f;
2490         mHWheelScale = 1.0f;
2491     }
2492 
2493     if (!changes || (changes & InputReaderConfiguration::CHANGE_POINTER_SPEED)) {
2494         mPointerVelocityControl.setParameters(config->pointerVelocityControlParameters);
2495         mWheelXVelocityControl.setParameters(config->wheelVelocityControlParameters);
2496         mWheelYVelocityControl.setParameters(config->wheelVelocityControlParameters);
2497     }
2498 
2499     if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
2500         if (mParameters.orientationAware && mParameters.hasAssociatedDisplay) {
2501             DisplayViewport v;
2502             if (config->getDisplayInfo(false /*external*/, &v)) {
2503                 mOrientation = v.orientation;
2504             } else {
2505                 mOrientation = DISPLAY_ORIENTATION_0;
2506             }
2507         } else {
2508             mOrientation = DISPLAY_ORIENTATION_0;
2509         }
2510         bumpGeneration();
2511     }
2512 }
2513 
configureParameters()2514 void CursorInputMapper::configureParameters() {
2515     mParameters.mode = Parameters::MODE_POINTER;
2516     String8 cursorModeString;
2517     if (getDevice()->getConfiguration().tryGetProperty(String8("cursor.mode"), cursorModeString)) {
2518         if (cursorModeString == "navigation") {
2519             mParameters.mode = Parameters::MODE_NAVIGATION;
2520         } else if (cursorModeString != "pointer" && cursorModeString != "default") {
2521             ALOGW("Invalid value for cursor.mode: '%s'", cursorModeString.string());
2522         }
2523     }
2524 
2525     mParameters.orientationAware = false;
2526     getDevice()->getConfiguration().tryGetProperty(String8("cursor.orientationAware"),
2527             mParameters.orientationAware);
2528 
2529     mParameters.hasAssociatedDisplay = false;
2530     if (mParameters.mode == Parameters::MODE_POINTER || mParameters.orientationAware) {
2531         mParameters.hasAssociatedDisplay = true;
2532     }
2533 }
2534 
dumpParameters(String8 & dump)2535 void CursorInputMapper::dumpParameters(String8& dump) {
2536     dump.append(INDENT3 "Parameters:\n");
2537     dump.appendFormat(INDENT4 "HasAssociatedDisplay: %s\n",
2538             toString(mParameters.hasAssociatedDisplay));
2539 
2540     switch (mParameters.mode) {
2541     case Parameters::MODE_POINTER:
2542         dump.append(INDENT4 "Mode: pointer\n");
2543         break;
2544     case Parameters::MODE_NAVIGATION:
2545         dump.append(INDENT4 "Mode: navigation\n");
2546         break;
2547     default:
2548         ALOG_ASSERT(false);
2549     }
2550 
2551     dump.appendFormat(INDENT4 "OrientationAware: %s\n",
2552             toString(mParameters.orientationAware));
2553 }
2554 
reset(nsecs_t when)2555 void CursorInputMapper::reset(nsecs_t when) {
2556     mButtonState = 0;
2557     mDownTime = 0;
2558 
2559     mPointerVelocityControl.reset();
2560     mWheelXVelocityControl.reset();
2561     mWheelYVelocityControl.reset();
2562 
2563     mCursorButtonAccumulator.reset(getDevice());
2564     mCursorMotionAccumulator.reset(getDevice());
2565     mCursorScrollAccumulator.reset(getDevice());
2566 
2567     InputMapper::reset(when);
2568 }
2569 
process(const RawEvent * rawEvent)2570 void CursorInputMapper::process(const RawEvent* rawEvent) {
2571     mCursorButtonAccumulator.process(rawEvent);
2572     mCursorMotionAccumulator.process(rawEvent);
2573     mCursorScrollAccumulator.process(rawEvent);
2574 
2575     if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
2576         sync(rawEvent->when);
2577     }
2578 }
2579 
sync(nsecs_t when)2580 void CursorInputMapper::sync(nsecs_t when) {
2581     int32_t lastButtonState = mButtonState;
2582     int32_t currentButtonState = mCursorButtonAccumulator.getButtonState();
2583     mButtonState = currentButtonState;
2584 
2585     bool wasDown = isPointerDown(lastButtonState);
2586     bool down = isPointerDown(currentButtonState);
2587     bool downChanged;
2588     if (!wasDown && down) {
2589         mDownTime = when;
2590         downChanged = true;
2591     } else if (wasDown && !down) {
2592         downChanged = true;
2593     } else {
2594         downChanged = false;
2595     }
2596     nsecs_t downTime = mDownTime;
2597     bool buttonsChanged = currentButtonState != lastButtonState;
2598     int32_t buttonsPressed = currentButtonState & ~lastButtonState;
2599     int32_t buttonsReleased = lastButtonState & ~currentButtonState;
2600 
2601     float deltaX = mCursorMotionAccumulator.getRelativeX() * mXScale;
2602     float deltaY = mCursorMotionAccumulator.getRelativeY() * mYScale;
2603     bool moved = deltaX != 0 || deltaY != 0;
2604 
2605     // Rotate delta according to orientation if needed.
2606     if (mParameters.orientationAware && mParameters.hasAssociatedDisplay
2607             && (deltaX != 0.0f || deltaY != 0.0f)) {
2608         rotateDelta(mOrientation, &deltaX, &deltaY);
2609     }
2610 
2611     // Move the pointer.
2612     PointerProperties pointerProperties;
2613     pointerProperties.clear();
2614     pointerProperties.id = 0;
2615     pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_MOUSE;
2616 
2617     PointerCoords pointerCoords;
2618     pointerCoords.clear();
2619 
2620     float vscroll = mCursorScrollAccumulator.getRelativeVWheel();
2621     float hscroll = mCursorScrollAccumulator.getRelativeHWheel();
2622     bool scrolled = vscroll != 0 || hscroll != 0;
2623 
2624     mWheelYVelocityControl.move(when, NULL, &vscroll);
2625     mWheelXVelocityControl.move(when, &hscroll, NULL);
2626 
2627     mPointerVelocityControl.move(when, &deltaX, &deltaY);
2628 
2629     int32_t displayId;
2630     if (mPointerController != NULL) {
2631         if (moved || scrolled || buttonsChanged) {
2632             mPointerController->setPresentation(
2633                     PointerControllerInterface::PRESENTATION_POINTER);
2634 
2635             if (moved) {
2636                 mPointerController->move(deltaX, deltaY);
2637             }
2638 
2639             if (buttonsChanged) {
2640                 mPointerController->setButtonState(currentButtonState);
2641             }
2642 
2643             mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
2644         }
2645 
2646         float x, y;
2647         mPointerController->getPosition(&x, &y);
2648         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
2649         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
2650         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, deltaX);
2651         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, deltaY);
2652         displayId = ADISPLAY_ID_DEFAULT;
2653     } else {
2654         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, deltaX);
2655         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, deltaY);
2656         displayId = ADISPLAY_ID_NONE;
2657     }
2658 
2659     pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, down ? 1.0f : 0.0f);
2660 
2661     // Moving an external trackball or mouse should wake the device.
2662     // We don't do this for internal cursor devices to prevent them from waking up
2663     // the device in your pocket.
2664     // TODO: Use the input device configuration to control this behavior more finely.
2665     uint32_t policyFlags = 0;
2666     if ((buttonsPressed || moved || scrolled) && getDevice()->isExternal()) {
2667         policyFlags |= POLICY_FLAG_WAKE;
2668     }
2669 
2670     // Synthesize key down from buttons if needed.
2671     synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_DOWN, when, getDeviceId(), mSource,
2672             policyFlags, lastButtonState, currentButtonState);
2673 
2674     // Send motion event.
2675     if (downChanged || moved || scrolled || buttonsChanged) {
2676         int32_t metaState = mContext->getGlobalMetaState();
2677         int32_t buttonState = lastButtonState;
2678         int32_t motionEventAction;
2679         if (downChanged) {
2680             motionEventAction = down ? AMOTION_EVENT_ACTION_DOWN : AMOTION_EVENT_ACTION_UP;
2681         } else if (down || mPointerController == NULL) {
2682             motionEventAction = AMOTION_EVENT_ACTION_MOVE;
2683         } else {
2684             motionEventAction = AMOTION_EVENT_ACTION_HOVER_MOVE;
2685         }
2686 
2687         if (buttonsReleased) {
2688             BitSet32 released(buttonsReleased);
2689             while (!released.isEmpty()) {
2690                 int32_t actionButton = BitSet32::valueForBit(released.clearFirstMarkedBit());
2691                 buttonState &= ~actionButton;
2692                 NotifyMotionArgs releaseArgs(when, getDeviceId(), mSource, policyFlags,
2693                         AMOTION_EVENT_ACTION_BUTTON_RELEASE, actionButton, 0,
2694                         metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
2695                         displayId, 1, &pointerProperties, &pointerCoords,
2696                         mXPrecision, mYPrecision, downTime);
2697                 getListener()->notifyMotion(&releaseArgs);
2698             }
2699         }
2700 
2701         NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
2702                 motionEventAction, 0, 0, metaState, currentButtonState,
2703                 AMOTION_EVENT_EDGE_FLAG_NONE,
2704                 displayId, 1, &pointerProperties, &pointerCoords,
2705                 mXPrecision, mYPrecision, downTime);
2706         getListener()->notifyMotion(&args);
2707 
2708         if (buttonsPressed) {
2709             BitSet32 pressed(buttonsPressed);
2710             while (!pressed.isEmpty()) {
2711                 int32_t actionButton = BitSet32::valueForBit(pressed.clearFirstMarkedBit());
2712                 buttonState |= actionButton;
2713                 NotifyMotionArgs pressArgs(when, getDeviceId(), mSource, policyFlags,
2714                         AMOTION_EVENT_ACTION_BUTTON_PRESS, actionButton, 0,
2715                         metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
2716                         displayId, 1, &pointerProperties, &pointerCoords,
2717                         mXPrecision, mYPrecision, downTime);
2718                 getListener()->notifyMotion(&pressArgs);
2719             }
2720         }
2721 
2722         ALOG_ASSERT(buttonState == currentButtonState);
2723 
2724         // Send hover move after UP to tell the application that the mouse is hovering now.
2725         if (motionEventAction == AMOTION_EVENT_ACTION_UP
2726                 && mPointerController != NULL) {
2727             NotifyMotionArgs hoverArgs(when, getDeviceId(), mSource, policyFlags,
2728                     AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0,
2729                     metaState, currentButtonState, AMOTION_EVENT_EDGE_FLAG_NONE,
2730                     displayId, 1, &pointerProperties, &pointerCoords,
2731                     mXPrecision, mYPrecision, downTime);
2732             getListener()->notifyMotion(&hoverArgs);
2733         }
2734 
2735         // Send scroll events.
2736         if (scrolled) {
2737             pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_VSCROLL, vscroll);
2738             pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_HSCROLL, hscroll);
2739 
2740             NotifyMotionArgs scrollArgs(when, getDeviceId(), mSource, policyFlags,
2741                     AMOTION_EVENT_ACTION_SCROLL, 0, 0, metaState, currentButtonState,
2742                     AMOTION_EVENT_EDGE_FLAG_NONE,
2743                     displayId, 1, &pointerProperties, &pointerCoords,
2744                     mXPrecision, mYPrecision, downTime);
2745             getListener()->notifyMotion(&scrollArgs);
2746         }
2747     }
2748 
2749     // Synthesize key up from buttons if needed.
2750     synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_UP, when, getDeviceId(), mSource,
2751             policyFlags, lastButtonState, currentButtonState);
2752 
2753     mCursorMotionAccumulator.finishSync();
2754     mCursorScrollAccumulator.finishSync();
2755 }
2756 
getScanCodeState(uint32_t sourceMask,int32_t scanCode)2757 int32_t CursorInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
2758     if (scanCode >= BTN_MOUSE && scanCode < BTN_JOYSTICK) {
2759         return getEventHub()->getScanCodeState(getDeviceId(), scanCode);
2760     } else {
2761         return AKEY_STATE_UNKNOWN;
2762     }
2763 }
2764 
fadePointer()2765 void CursorInputMapper::fadePointer() {
2766     if (mPointerController != NULL) {
2767         mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
2768     }
2769 }
2770 
2771 // --- RotaryEncoderInputMapper ---
2772 
RotaryEncoderInputMapper(InputDevice * device)2773 RotaryEncoderInputMapper::RotaryEncoderInputMapper(InputDevice* device) :
2774         InputMapper(device) {
2775     mSource = AINPUT_SOURCE_ROTARY_ENCODER;
2776 }
2777 
~RotaryEncoderInputMapper()2778 RotaryEncoderInputMapper::~RotaryEncoderInputMapper() {
2779 }
2780 
getSources()2781 uint32_t RotaryEncoderInputMapper::getSources() {
2782     return mSource;
2783 }
2784 
populateDeviceInfo(InputDeviceInfo * info)2785 void RotaryEncoderInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
2786     InputMapper::populateDeviceInfo(info);
2787 
2788     if (mRotaryEncoderScrollAccumulator.haveRelativeVWheel()) {
2789         float res = 0.0f;
2790         if (!mDevice->getConfiguration().tryGetProperty(String8("device.res"), res)) {
2791             ALOGW("Rotary Encoder device configuration file didn't specify resolution!\n");
2792         }
2793         if (!mDevice->getConfiguration().tryGetProperty(String8("device.scalingFactor"),
2794             mScalingFactor)) {
2795             ALOGW("Rotary Encoder device configuration file didn't specify scaling factor,"
2796               "default to 1.0!\n");
2797             mScalingFactor = 1.0f;
2798         }
2799         info->addMotionRange(AMOTION_EVENT_AXIS_SCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f,
2800             res * mScalingFactor);
2801     }
2802 }
2803 
dump(String8 & dump)2804 void RotaryEncoderInputMapper::dump(String8& dump) {
2805     dump.append(INDENT2 "Rotary Encoder Input Mapper:\n");
2806     dump.appendFormat(INDENT3 "HaveWheel: %s\n",
2807             toString(mRotaryEncoderScrollAccumulator.haveRelativeVWheel()));
2808 }
2809 
configure(nsecs_t when,const InputReaderConfiguration * config,uint32_t changes)2810 void RotaryEncoderInputMapper::configure(nsecs_t when,
2811         const InputReaderConfiguration* config, uint32_t changes) {
2812     InputMapper::configure(when, config, changes);
2813     if (!changes) {
2814         mRotaryEncoderScrollAccumulator.configure(getDevice());
2815     }
2816 }
2817 
reset(nsecs_t when)2818 void RotaryEncoderInputMapper::reset(nsecs_t when) {
2819     mRotaryEncoderScrollAccumulator.reset(getDevice());
2820 
2821     InputMapper::reset(when);
2822 }
2823 
process(const RawEvent * rawEvent)2824 void RotaryEncoderInputMapper::process(const RawEvent* rawEvent) {
2825     mRotaryEncoderScrollAccumulator.process(rawEvent);
2826 
2827     if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
2828         sync(rawEvent->when);
2829     }
2830 }
2831 
sync(nsecs_t when)2832 void RotaryEncoderInputMapper::sync(nsecs_t when) {
2833     PointerCoords pointerCoords;
2834     pointerCoords.clear();
2835 
2836     PointerProperties pointerProperties;
2837     pointerProperties.clear();
2838     pointerProperties.id = 0;
2839     pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
2840 
2841     float scroll = mRotaryEncoderScrollAccumulator.getRelativeVWheel();
2842     bool scrolled = scroll != 0;
2843 
2844     // This is not a pointer, so it's not associated with a display.
2845     int32_t displayId = ADISPLAY_ID_NONE;
2846 
2847     // Moving the rotary encoder should wake the device (if specified).
2848     uint32_t policyFlags = 0;
2849     if (scrolled && getDevice()->isExternal()) {
2850         policyFlags |= POLICY_FLAG_WAKE;
2851     }
2852 
2853     // Send motion event.
2854     if (scrolled) {
2855         int32_t metaState = mContext->getGlobalMetaState();
2856         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_SCROLL, scroll * mScalingFactor);
2857 
2858         NotifyMotionArgs scrollArgs(when, getDeviceId(), mSource, policyFlags,
2859                 AMOTION_EVENT_ACTION_SCROLL, 0, 0, metaState, 0,
2860                 AMOTION_EVENT_EDGE_FLAG_NONE,
2861                 displayId, 1, &pointerProperties, &pointerCoords,
2862                 0, 0, 0);
2863         getListener()->notifyMotion(&scrollArgs);
2864     }
2865 
2866     mRotaryEncoderScrollAccumulator.finishSync();
2867 }
2868 
2869 // --- TouchInputMapper ---
2870 
TouchInputMapper(InputDevice * device)2871 TouchInputMapper::TouchInputMapper(InputDevice* device) :
2872         InputMapper(device),
2873         mSource(0), mDeviceMode(DEVICE_MODE_DISABLED),
2874         mSurfaceWidth(-1), mSurfaceHeight(-1), mSurfaceLeft(0), mSurfaceTop(0),
2875         mSurfaceOrientation(DISPLAY_ORIENTATION_0) {
2876 }
2877 
~TouchInputMapper()2878 TouchInputMapper::~TouchInputMapper() {
2879 }
2880 
getSources()2881 uint32_t TouchInputMapper::getSources() {
2882     return mSource;
2883 }
2884 
populateDeviceInfo(InputDeviceInfo * info)2885 void TouchInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
2886     InputMapper::populateDeviceInfo(info);
2887 
2888     if (mDeviceMode != DEVICE_MODE_DISABLED) {
2889         info->addMotionRange(mOrientedRanges.x);
2890         info->addMotionRange(mOrientedRanges.y);
2891         info->addMotionRange(mOrientedRanges.pressure);
2892 
2893         if (mOrientedRanges.haveSize) {
2894             info->addMotionRange(mOrientedRanges.size);
2895         }
2896 
2897         if (mOrientedRanges.haveTouchSize) {
2898             info->addMotionRange(mOrientedRanges.touchMajor);
2899             info->addMotionRange(mOrientedRanges.touchMinor);
2900         }
2901 
2902         if (mOrientedRanges.haveToolSize) {
2903             info->addMotionRange(mOrientedRanges.toolMajor);
2904             info->addMotionRange(mOrientedRanges.toolMinor);
2905         }
2906 
2907         if (mOrientedRanges.haveOrientation) {
2908             info->addMotionRange(mOrientedRanges.orientation);
2909         }
2910 
2911         if (mOrientedRanges.haveDistance) {
2912             info->addMotionRange(mOrientedRanges.distance);
2913         }
2914 
2915         if (mOrientedRanges.haveTilt) {
2916             info->addMotionRange(mOrientedRanges.tilt);
2917         }
2918 
2919         if (mCursorScrollAccumulator.haveRelativeVWheel()) {
2920             info->addMotionRange(AMOTION_EVENT_AXIS_VSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f,
2921                     0.0f);
2922         }
2923         if (mCursorScrollAccumulator.haveRelativeHWheel()) {
2924             info->addMotionRange(AMOTION_EVENT_AXIS_HSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f,
2925                     0.0f);
2926         }
2927         if (mCalibration.coverageCalibration == Calibration::COVERAGE_CALIBRATION_BOX) {
2928             const InputDeviceInfo::MotionRange& x = mOrientedRanges.x;
2929             const InputDeviceInfo::MotionRange& y = mOrientedRanges.y;
2930             info->addMotionRange(AMOTION_EVENT_AXIS_GENERIC_1, mSource, x.min, x.max, x.flat,
2931                     x.fuzz, x.resolution);
2932             info->addMotionRange(AMOTION_EVENT_AXIS_GENERIC_2, mSource, y.min, y.max, y.flat,
2933                     y.fuzz, y.resolution);
2934             info->addMotionRange(AMOTION_EVENT_AXIS_GENERIC_3, mSource, x.min, x.max, x.flat,
2935                     x.fuzz, x.resolution);
2936             info->addMotionRange(AMOTION_EVENT_AXIS_GENERIC_4, mSource, y.min, y.max, y.flat,
2937                     y.fuzz, y.resolution);
2938         }
2939         info->setButtonUnderPad(mParameters.hasButtonUnderPad);
2940     }
2941 }
2942 
dump(String8 & dump)2943 void TouchInputMapper::dump(String8& dump) {
2944     dump.append(INDENT2 "Touch Input Mapper:\n");
2945     dumpParameters(dump);
2946     dumpVirtualKeys(dump);
2947     dumpRawPointerAxes(dump);
2948     dumpCalibration(dump);
2949     dumpAffineTransformation(dump);
2950     dumpSurface(dump);
2951 
2952     dump.appendFormat(INDENT3 "Translation and Scaling Factors:\n");
2953     dump.appendFormat(INDENT4 "XTranslate: %0.3f\n", mXTranslate);
2954     dump.appendFormat(INDENT4 "YTranslate: %0.3f\n", mYTranslate);
2955     dump.appendFormat(INDENT4 "XScale: %0.3f\n", mXScale);
2956     dump.appendFormat(INDENT4 "YScale: %0.3f\n", mYScale);
2957     dump.appendFormat(INDENT4 "XPrecision: %0.3f\n", mXPrecision);
2958     dump.appendFormat(INDENT4 "YPrecision: %0.3f\n", mYPrecision);
2959     dump.appendFormat(INDENT4 "GeometricScale: %0.3f\n", mGeometricScale);
2960     dump.appendFormat(INDENT4 "PressureScale: %0.3f\n", mPressureScale);
2961     dump.appendFormat(INDENT4 "SizeScale: %0.3f\n", mSizeScale);
2962     dump.appendFormat(INDENT4 "OrientationScale: %0.3f\n", mOrientationScale);
2963     dump.appendFormat(INDENT4 "DistanceScale: %0.3f\n", mDistanceScale);
2964     dump.appendFormat(INDENT4 "HaveTilt: %s\n", toString(mHaveTilt));
2965     dump.appendFormat(INDENT4 "TiltXCenter: %0.3f\n", mTiltXCenter);
2966     dump.appendFormat(INDENT4 "TiltXScale: %0.3f\n", mTiltXScale);
2967     dump.appendFormat(INDENT4 "TiltYCenter: %0.3f\n", mTiltYCenter);
2968     dump.appendFormat(INDENT4 "TiltYScale: %0.3f\n", mTiltYScale);
2969 
2970     dump.appendFormat(INDENT3 "Last Raw Button State: 0x%08x\n", mLastRawState.buttonState);
2971     dump.appendFormat(INDENT3 "Last Raw Touch: pointerCount=%d\n",
2972             mLastRawState.rawPointerData.pointerCount);
2973     for (uint32_t i = 0; i < mLastRawState.rawPointerData.pointerCount; i++) {
2974         const RawPointerData::Pointer& pointer = mLastRawState.rawPointerData.pointers[i];
2975         dump.appendFormat(INDENT4 "[%d]: id=%d, x=%d, y=%d, pressure=%d, "
2976                 "touchMajor=%d, touchMinor=%d, toolMajor=%d, toolMinor=%d, "
2977                 "orientation=%d, tiltX=%d, tiltY=%d, distance=%d, "
2978                 "toolType=%d, isHovering=%s\n", i,
2979                 pointer.id, pointer.x, pointer.y, pointer.pressure,
2980                 pointer.touchMajor, pointer.touchMinor,
2981                 pointer.toolMajor, pointer.toolMinor,
2982                 pointer.orientation, pointer.tiltX, pointer.tiltY, pointer.distance,
2983                 pointer.toolType, toString(pointer.isHovering));
2984     }
2985 
2986     dump.appendFormat(INDENT3 "Last Cooked Button State: 0x%08x\n", mLastCookedState.buttonState);
2987     dump.appendFormat(INDENT3 "Last Cooked Touch: pointerCount=%d\n",
2988             mLastCookedState.cookedPointerData.pointerCount);
2989     for (uint32_t i = 0; i < mLastCookedState.cookedPointerData.pointerCount; i++) {
2990         const PointerProperties& pointerProperties =
2991                 mLastCookedState.cookedPointerData.pointerProperties[i];
2992         const PointerCoords& pointerCoords = mLastCookedState.cookedPointerData.pointerCoords[i];
2993         dump.appendFormat(INDENT4 "[%d]: id=%d, x=%0.3f, y=%0.3f, pressure=%0.3f, "
2994                 "touchMajor=%0.3f, touchMinor=%0.3f, toolMajor=%0.3f, toolMinor=%0.3f, "
2995                 "orientation=%0.3f, tilt=%0.3f, distance=%0.3f, "
2996                 "toolType=%d, isHovering=%s\n", i,
2997                 pointerProperties.id,
2998                 pointerCoords.getX(),
2999                 pointerCoords.getY(),
3000                 pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE),
3001                 pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR),
3002                 pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
3003                 pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
3004                 pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
3005                 pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION),
3006                 pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TILT),
3007                 pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_DISTANCE),
3008                 pointerProperties.toolType,
3009                 toString(mLastCookedState.cookedPointerData.isHovering(i)));
3010     }
3011 
3012     dump.append(INDENT3 "Stylus Fusion:\n");
3013     dump.appendFormat(INDENT4 "ExternalStylusConnected: %s\n",
3014             toString(mExternalStylusConnected));
3015     dump.appendFormat(INDENT4 "External Stylus ID: %" PRId64 "\n", mExternalStylusId);
3016     dump.appendFormat(INDENT4 "External Stylus Data Timeout: %" PRId64 "\n",
3017             mExternalStylusFusionTimeout);
3018     dump.append(INDENT3 "External Stylus State:\n");
3019     dumpStylusState(dump, mExternalStylusState);
3020 
3021     if (mDeviceMode == DEVICE_MODE_POINTER) {
3022         dump.appendFormat(INDENT3 "Pointer Gesture Detector:\n");
3023         dump.appendFormat(INDENT4 "XMovementScale: %0.3f\n",
3024                 mPointerXMovementScale);
3025         dump.appendFormat(INDENT4 "YMovementScale: %0.3f\n",
3026                 mPointerYMovementScale);
3027         dump.appendFormat(INDENT4 "XZoomScale: %0.3f\n",
3028                 mPointerXZoomScale);
3029         dump.appendFormat(INDENT4 "YZoomScale: %0.3f\n",
3030                 mPointerYZoomScale);
3031         dump.appendFormat(INDENT4 "MaxSwipeWidth: %f\n",
3032                 mPointerGestureMaxSwipeWidth);
3033     }
3034 }
3035 
configure(nsecs_t when,const InputReaderConfiguration * config,uint32_t changes)3036 void TouchInputMapper::configure(nsecs_t when,
3037         const InputReaderConfiguration* config, uint32_t changes) {
3038     InputMapper::configure(when, config, changes);
3039 
3040     mConfig = *config;
3041 
3042     if (!changes) { // first time only
3043         // Configure basic parameters.
3044         configureParameters();
3045 
3046         // Configure common accumulators.
3047         mCursorScrollAccumulator.configure(getDevice());
3048         mTouchButtonAccumulator.configure(getDevice());
3049 
3050         // Configure absolute axis information.
3051         configureRawPointerAxes();
3052 
3053         // Prepare input device calibration.
3054         parseCalibration();
3055         resolveCalibration();
3056     }
3057 
3058     if (!changes || (changes & InputReaderConfiguration::CHANGE_TOUCH_AFFINE_TRANSFORMATION)) {
3059         // Update location calibration to reflect current settings
3060         updateAffineTransformation();
3061     }
3062 
3063     if (!changes || (changes & InputReaderConfiguration::CHANGE_POINTER_SPEED)) {
3064         // Update pointer speed.
3065         mPointerVelocityControl.setParameters(mConfig.pointerVelocityControlParameters);
3066         mWheelXVelocityControl.setParameters(mConfig.wheelVelocityControlParameters);
3067         mWheelYVelocityControl.setParameters(mConfig.wheelVelocityControlParameters);
3068     }
3069 
3070     bool resetNeeded = false;
3071     if (!changes || (changes & (InputReaderConfiguration::CHANGE_DISPLAY_INFO
3072             | InputReaderConfiguration::CHANGE_POINTER_GESTURE_ENABLEMENT
3073             | InputReaderConfiguration::CHANGE_SHOW_TOUCHES
3074             | InputReaderConfiguration::CHANGE_EXTERNAL_STYLUS_PRESENCE))) {
3075         // Configure device sources, surface dimensions, orientation and
3076         // scaling factors.
3077         configureSurface(when, &resetNeeded);
3078     }
3079 
3080     if (changes && resetNeeded) {
3081         // Send reset, unless this is the first time the device has been configured,
3082         // in which case the reader will call reset itself after all mappers are ready.
3083         getDevice()->notifyReset(when);
3084     }
3085 }
3086 
resolveExternalStylusPresence()3087 void TouchInputMapper::resolveExternalStylusPresence() {
3088     Vector<InputDeviceInfo> devices;
3089     mContext->getExternalStylusDevices(devices);
3090     mExternalStylusConnected = !devices.isEmpty();
3091 
3092     if (!mExternalStylusConnected) {
3093         resetExternalStylus();
3094     }
3095 }
3096 
configureParameters()3097 void TouchInputMapper::configureParameters() {
3098     // Use the pointer presentation mode for devices that do not support distinct
3099     // multitouch.  The spot-based presentation relies on being able to accurately
3100     // locate two or more fingers on the touch pad.
3101     mParameters.gestureMode = getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_SEMI_MT)
3102             ? Parameters::GESTURE_MODE_SINGLE_TOUCH : Parameters::GESTURE_MODE_MULTI_TOUCH;
3103 
3104     String8 gestureModeString;
3105     if (getDevice()->getConfiguration().tryGetProperty(String8("touch.gestureMode"),
3106             gestureModeString)) {
3107         if (gestureModeString == "single-touch") {
3108             mParameters.gestureMode = Parameters::GESTURE_MODE_SINGLE_TOUCH;
3109         } else if (gestureModeString == "multi-touch") {
3110             mParameters.gestureMode = Parameters::GESTURE_MODE_MULTI_TOUCH;
3111         } else if (gestureModeString != "default") {
3112             ALOGW("Invalid value for touch.gestureMode: '%s'", gestureModeString.string());
3113         }
3114     }
3115 
3116     if (getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_DIRECT)) {
3117         // The device is a touch screen.
3118         mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_SCREEN;
3119     } else if (getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_POINTER)) {
3120         // The device is a pointing device like a track pad.
3121         mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER;
3122     } else if (getEventHub()->hasRelativeAxis(getDeviceId(), REL_X)
3123             || getEventHub()->hasRelativeAxis(getDeviceId(), REL_Y)) {
3124         // The device is a cursor device with a touch pad attached.
3125         // By default don't use the touch pad to move the pointer.
3126         mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_PAD;
3127     } else {
3128         // The device is a touch pad of unknown purpose.
3129         mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER;
3130     }
3131 
3132     mParameters.hasButtonUnderPad=
3133             getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_BUTTONPAD);
3134 
3135     String8 deviceTypeString;
3136     if (getDevice()->getConfiguration().tryGetProperty(String8("touch.deviceType"),
3137             deviceTypeString)) {
3138         if (deviceTypeString == "touchScreen") {
3139             mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_SCREEN;
3140         } else if (deviceTypeString == "touchPad") {
3141             mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_PAD;
3142         } else if (deviceTypeString == "touchNavigation") {
3143             mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_NAVIGATION;
3144         } else if (deviceTypeString == "pointer") {
3145             mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER;
3146         } else if (deviceTypeString != "default") {
3147             ALOGW("Invalid value for touch.deviceType: '%s'", deviceTypeString.string());
3148         }
3149     }
3150 
3151     mParameters.orientationAware = mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN;
3152     getDevice()->getConfiguration().tryGetProperty(String8("touch.orientationAware"),
3153             mParameters.orientationAware);
3154 
3155     mParameters.hasAssociatedDisplay = false;
3156     mParameters.associatedDisplayIsExternal = false;
3157     if (mParameters.orientationAware
3158             || mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN
3159             || mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER) {
3160         mParameters.hasAssociatedDisplay = true;
3161         mParameters.associatedDisplayIsExternal =
3162                 mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN
3163                         && getDevice()->isExternal();
3164     }
3165 
3166     // Initial downs on external touch devices should wake the device.
3167     // Normally we don't do this for internal touch screens to prevent them from waking
3168     // up in your pocket but you can enable it using the input device configuration.
3169     mParameters.wake = getDevice()->isExternal();
3170     getDevice()->getConfiguration().tryGetProperty(String8("touch.wake"),
3171             mParameters.wake);
3172 }
3173 
dumpParameters(String8 & dump)3174 void TouchInputMapper::dumpParameters(String8& dump) {
3175     dump.append(INDENT3 "Parameters:\n");
3176 
3177     switch (mParameters.gestureMode) {
3178     case Parameters::GESTURE_MODE_SINGLE_TOUCH:
3179         dump.append(INDENT4 "GestureMode: single-touch\n");
3180         break;
3181     case Parameters::GESTURE_MODE_MULTI_TOUCH:
3182         dump.append(INDENT4 "GestureMode: multi-touch\n");
3183         break;
3184     default:
3185         assert(false);
3186     }
3187 
3188     switch (mParameters.deviceType) {
3189     case Parameters::DEVICE_TYPE_TOUCH_SCREEN:
3190         dump.append(INDENT4 "DeviceType: touchScreen\n");
3191         break;
3192     case Parameters::DEVICE_TYPE_TOUCH_PAD:
3193         dump.append(INDENT4 "DeviceType: touchPad\n");
3194         break;
3195     case Parameters::DEVICE_TYPE_TOUCH_NAVIGATION:
3196         dump.append(INDENT4 "DeviceType: touchNavigation\n");
3197         break;
3198     case Parameters::DEVICE_TYPE_POINTER:
3199         dump.append(INDENT4 "DeviceType: pointer\n");
3200         break;
3201     default:
3202         ALOG_ASSERT(false);
3203     }
3204 
3205     dump.appendFormat(INDENT4 "AssociatedDisplay: hasAssociatedDisplay=%s, isExternal=%s\n",
3206             toString(mParameters.hasAssociatedDisplay),
3207             toString(mParameters.associatedDisplayIsExternal));
3208     dump.appendFormat(INDENT4 "OrientationAware: %s\n",
3209             toString(mParameters.orientationAware));
3210 }
3211 
configureRawPointerAxes()3212 void TouchInputMapper::configureRawPointerAxes() {
3213     mRawPointerAxes.clear();
3214 }
3215 
dumpRawPointerAxes(String8 & dump)3216 void TouchInputMapper::dumpRawPointerAxes(String8& dump) {
3217     dump.append(INDENT3 "Raw Touch Axes:\n");
3218     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.x, "X");
3219     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.y, "Y");
3220     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.pressure, "Pressure");
3221     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.touchMajor, "TouchMajor");
3222     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.touchMinor, "TouchMinor");
3223     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.toolMajor, "ToolMajor");
3224     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.toolMinor, "ToolMinor");
3225     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.orientation, "Orientation");
3226     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.distance, "Distance");
3227     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.tiltX, "TiltX");
3228     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.tiltY, "TiltY");
3229     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.trackingId, "TrackingId");
3230     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.slot, "Slot");
3231 }
3232 
hasExternalStylus() const3233 bool TouchInputMapper::hasExternalStylus() const {
3234     return mExternalStylusConnected;
3235 }
3236 
configureSurface(nsecs_t when,bool * outResetNeeded)3237 void TouchInputMapper::configureSurface(nsecs_t when, bool* outResetNeeded) {
3238     int32_t oldDeviceMode = mDeviceMode;
3239 
3240     resolveExternalStylusPresence();
3241 
3242     // Determine device mode.
3243     if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER
3244             && mConfig.pointerGesturesEnabled) {
3245         mSource = AINPUT_SOURCE_MOUSE;
3246         mDeviceMode = DEVICE_MODE_POINTER;
3247         if (hasStylus()) {
3248             mSource |= AINPUT_SOURCE_STYLUS;
3249         }
3250     } else if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN
3251             && mParameters.hasAssociatedDisplay) {
3252         mSource = AINPUT_SOURCE_TOUCHSCREEN;
3253         mDeviceMode = DEVICE_MODE_DIRECT;
3254         if (hasStylus()) {
3255             mSource |= AINPUT_SOURCE_STYLUS;
3256         }
3257         if (hasExternalStylus()) {
3258             mSource |= AINPUT_SOURCE_BLUETOOTH_STYLUS;
3259         }
3260     } else if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_NAVIGATION) {
3261         mSource = AINPUT_SOURCE_TOUCH_NAVIGATION;
3262         mDeviceMode = DEVICE_MODE_NAVIGATION;
3263     } else {
3264         mSource = AINPUT_SOURCE_TOUCHPAD;
3265         mDeviceMode = DEVICE_MODE_UNSCALED;
3266     }
3267 
3268     // Ensure we have valid X and Y axes.
3269     if (!mRawPointerAxes.x.valid || !mRawPointerAxes.y.valid) {
3270         ALOGW(INDENT "Touch device '%s' did not report support for X or Y axis!  "
3271                 "The device will be inoperable.", getDeviceName().string());
3272         mDeviceMode = DEVICE_MODE_DISABLED;
3273         return;
3274     }
3275 
3276     // Raw width and height in the natural orientation.
3277     int32_t rawWidth = mRawPointerAxes.x.maxValue - mRawPointerAxes.x.minValue + 1;
3278     int32_t rawHeight = mRawPointerAxes.y.maxValue - mRawPointerAxes.y.minValue + 1;
3279 
3280     // Get associated display dimensions.
3281     DisplayViewport newViewport;
3282     if (mParameters.hasAssociatedDisplay) {
3283         if (!mConfig.getDisplayInfo(mParameters.associatedDisplayIsExternal, &newViewport)) {
3284             ALOGI(INDENT "Touch device '%s' could not query the properties of its associated "
3285                     "display.  The device will be inoperable until the display size "
3286                     "becomes available.",
3287                     getDeviceName().string());
3288             mDeviceMode = DEVICE_MODE_DISABLED;
3289             return;
3290         }
3291     } else {
3292         newViewport.setNonDisplayViewport(rawWidth, rawHeight);
3293     }
3294     bool viewportChanged = mViewport != newViewport;
3295     if (viewportChanged) {
3296         mViewport = newViewport;
3297 
3298         if (mDeviceMode == DEVICE_MODE_DIRECT || mDeviceMode == DEVICE_MODE_POINTER) {
3299             // Convert rotated viewport to natural surface coordinates.
3300             int32_t naturalLogicalWidth, naturalLogicalHeight;
3301             int32_t naturalPhysicalWidth, naturalPhysicalHeight;
3302             int32_t naturalPhysicalLeft, naturalPhysicalTop;
3303             int32_t naturalDeviceWidth, naturalDeviceHeight;
3304             switch (mViewport.orientation) {
3305             case DISPLAY_ORIENTATION_90:
3306                 naturalLogicalWidth = mViewport.logicalBottom - mViewport.logicalTop;
3307                 naturalLogicalHeight = mViewport.logicalRight - mViewport.logicalLeft;
3308                 naturalPhysicalWidth = mViewport.physicalBottom - mViewport.physicalTop;
3309                 naturalPhysicalHeight = mViewport.physicalRight - mViewport.physicalLeft;
3310                 naturalPhysicalLeft = mViewport.deviceHeight - mViewport.physicalBottom;
3311                 naturalPhysicalTop = mViewport.physicalLeft;
3312                 naturalDeviceWidth = mViewport.deviceHeight;
3313                 naturalDeviceHeight = mViewport.deviceWidth;
3314                 break;
3315             case DISPLAY_ORIENTATION_180:
3316                 naturalLogicalWidth = mViewport.logicalRight - mViewport.logicalLeft;
3317                 naturalLogicalHeight = mViewport.logicalBottom - mViewport.logicalTop;
3318                 naturalPhysicalWidth = mViewport.physicalRight - mViewport.physicalLeft;
3319                 naturalPhysicalHeight = mViewport.physicalBottom - mViewport.physicalTop;
3320                 naturalPhysicalLeft = mViewport.deviceWidth - mViewport.physicalRight;
3321                 naturalPhysicalTop = mViewport.deviceHeight - mViewport.physicalBottom;
3322                 naturalDeviceWidth = mViewport.deviceWidth;
3323                 naturalDeviceHeight = mViewport.deviceHeight;
3324                 break;
3325             case DISPLAY_ORIENTATION_270:
3326                 naturalLogicalWidth = mViewport.logicalBottom - mViewport.logicalTop;
3327                 naturalLogicalHeight = mViewport.logicalRight - mViewport.logicalLeft;
3328                 naturalPhysicalWidth = mViewport.physicalBottom - mViewport.physicalTop;
3329                 naturalPhysicalHeight = mViewport.physicalRight - mViewport.physicalLeft;
3330                 naturalPhysicalLeft = mViewport.physicalTop;
3331                 naturalPhysicalTop = mViewport.deviceWidth - mViewport.physicalRight;
3332                 naturalDeviceWidth = mViewport.deviceHeight;
3333                 naturalDeviceHeight = mViewport.deviceWidth;
3334                 break;
3335             case DISPLAY_ORIENTATION_0:
3336             default:
3337                 naturalLogicalWidth = mViewport.logicalRight - mViewport.logicalLeft;
3338                 naturalLogicalHeight = mViewport.logicalBottom - mViewport.logicalTop;
3339                 naturalPhysicalWidth = mViewport.physicalRight - mViewport.physicalLeft;
3340                 naturalPhysicalHeight = mViewport.physicalBottom - mViewport.physicalTop;
3341                 naturalPhysicalLeft = mViewport.physicalLeft;
3342                 naturalPhysicalTop = mViewport.physicalTop;
3343                 naturalDeviceWidth = mViewport.deviceWidth;
3344                 naturalDeviceHeight = mViewport.deviceHeight;
3345                 break;
3346             }
3347 
3348             mSurfaceWidth = naturalLogicalWidth * naturalDeviceWidth / naturalPhysicalWidth;
3349             mSurfaceHeight = naturalLogicalHeight * naturalDeviceHeight / naturalPhysicalHeight;
3350             mSurfaceLeft = naturalPhysicalLeft * naturalLogicalWidth / naturalPhysicalWidth;
3351             mSurfaceTop = naturalPhysicalTop * naturalLogicalHeight / naturalPhysicalHeight;
3352 
3353             mSurfaceOrientation = mParameters.orientationAware ?
3354                     mViewport.orientation : DISPLAY_ORIENTATION_0;
3355         } else {
3356             mSurfaceWidth = rawWidth;
3357             mSurfaceHeight = rawHeight;
3358             mSurfaceLeft = 0;
3359             mSurfaceTop = 0;
3360             mSurfaceOrientation = DISPLAY_ORIENTATION_0;
3361         }
3362     }
3363 
3364     // If moving between pointer modes, need to reset some state.
3365     bool deviceModeChanged = mDeviceMode != oldDeviceMode;
3366     if (deviceModeChanged) {
3367         mOrientedRanges.clear();
3368     }
3369 
3370     // Create pointer controller if needed.
3371     if (mDeviceMode == DEVICE_MODE_POINTER ||
3372             (mDeviceMode == DEVICE_MODE_DIRECT && mConfig.showTouches)) {
3373         if (mPointerController == NULL) {
3374             mPointerController = getPolicy()->obtainPointerController(getDeviceId());
3375         }
3376     } else {
3377         mPointerController.clear();
3378     }
3379 
3380     if (viewportChanged || deviceModeChanged) {
3381         ALOGI("Device reconfigured: id=%d, name='%s', size %dx%d, orientation %d, mode %d, "
3382                 "display id %d",
3383                 getDeviceId(), getDeviceName().string(), mSurfaceWidth, mSurfaceHeight,
3384                 mSurfaceOrientation, mDeviceMode, mViewport.displayId);
3385 
3386         // Configure X and Y factors.
3387         mXScale = float(mSurfaceWidth) / rawWidth;
3388         mYScale = float(mSurfaceHeight) / rawHeight;
3389         mXTranslate = -mSurfaceLeft;
3390         mYTranslate = -mSurfaceTop;
3391         mXPrecision = 1.0f / mXScale;
3392         mYPrecision = 1.0f / mYScale;
3393 
3394         mOrientedRanges.x.axis = AMOTION_EVENT_AXIS_X;
3395         mOrientedRanges.x.source = mSource;
3396         mOrientedRanges.y.axis = AMOTION_EVENT_AXIS_Y;
3397         mOrientedRanges.y.source = mSource;
3398 
3399         configureVirtualKeys();
3400 
3401         // Scale factor for terms that are not oriented in a particular axis.
3402         // If the pixels are square then xScale == yScale otherwise we fake it
3403         // by choosing an average.
3404         mGeometricScale = avg(mXScale, mYScale);
3405 
3406         // Size of diagonal axis.
3407         float diagonalSize = hypotf(mSurfaceWidth, mSurfaceHeight);
3408 
3409         // Size factors.
3410         if (mCalibration.sizeCalibration != Calibration::SIZE_CALIBRATION_NONE) {
3411             if (mRawPointerAxes.touchMajor.valid
3412                     && mRawPointerAxes.touchMajor.maxValue != 0) {
3413                 mSizeScale = 1.0f / mRawPointerAxes.touchMajor.maxValue;
3414             } else if (mRawPointerAxes.toolMajor.valid
3415                     && mRawPointerAxes.toolMajor.maxValue != 0) {
3416                 mSizeScale = 1.0f / mRawPointerAxes.toolMajor.maxValue;
3417             } else {
3418                 mSizeScale = 0.0f;
3419             }
3420 
3421             mOrientedRanges.haveTouchSize = true;
3422             mOrientedRanges.haveToolSize = true;
3423             mOrientedRanges.haveSize = true;
3424 
3425             mOrientedRanges.touchMajor.axis = AMOTION_EVENT_AXIS_TOUCH_MAJOR;
3426             mOrientedRanges.touchMajor.source = mSource;
3427             mOrientedRanges.touchMajor.min = 0;
3428             mOrientedRanges.touchMajor.max = diagonalSize;
3429             mOrientedRanges.touchMajor.flat = 0;
3430             mOrientedRanges.touchMajor.fuzz = 0;
3431             mOrientedRanges.touchMajor.resolution = 0;
3432 
3433             mOrientedRanges.touchMinor = mOrientedRanges.touchMajor;
3434             mOrientedRanges.touchMinor.axis = AMOTION_EVENT_AXIS_TOUCH_MINOR;
3435 
3436             mOrientedRanges.toolMajor.axis = AMOTION_EVENT_AXIS_TOOL_MAJOR;
3437             mOrientedRanges.toolMajor.source = mSource;
3438             mOrientedRanges.toolMajor.min = 0;
3439             mOrientedRanges.toolMajor.max = diagonalSize;
3440             mOrientedRanges.toolMajor.flat = 0;
3441             mOrientedRanges.toolMajor.fuzz = 0;
3442             mOrientedRanges.toolMajor.resolution = 0;
3443 
3444             mOrientedRanges.toolMinor = mOrientedRanges.toolMajor;
3445             mOrientedRanges.toolMinor.axis = AMOTION_EVENT_AXIS_TOOL_MINOR;
3446 
3447             mOrientedRanges.size.axis = AMOTION_EVENT_AXIS_SIZE;
3448             mOrientedRanges.size.source = mSource;
3449             mOrientedRanges.size.min = 0;
3450             mOrientedRanges.size.max = 1.0;
3451             mOrientedRanges.size.flat = 0;
3452             mOrientedRanges.size.fuzz = 0;
3453             mOrientedRanges.size.resolution = 0;
3454         } else {
3455             mSizeScale = 0.0f;
3456         }
3457 
3458         // Pressure factors.
3459         mPressureScale = 0;
3460         if (mCalibration.pressureCalibration == Calibration::PRESSURE_CALIBRATION_PHYSICAL
3461                 || mCalibration.pressureCalibration
3462                         == Calibration::PRESSURE_CALIBRATION_AMPLITUDE) {
3463             if (mCalibration.havePressureScale) {
3464                 mPressureScale = mCalibration.pressureScale;
3465             } else if (mRawPointerAxes.pressure.valid
3466                     && mRawPointerAxes.pressure.maxValue != 0) {
3467                 mPressureScale = 1.0f / mRawPointerAxes.pressure.maxValue;
3468             }
3469         }
3470 
3471         mOrientedRanges.pressure.axis = AMOTION_EVENT_AXIS_PRESSURE;
3472         mOrientedRanges.pressure.source = mSource;
3473         mOrientedRanges.pressure.min = 0;
3474         mOrientedRanges.pressure.max = 1.0;
3475         mOrientedRanges.pressure.flat = 0;
3476         mOrientedRanges.pressure.fuzz = 0;
3477         mOrientedRanges.pressure.resolution = 0;
3478 
3479         // Tilt
3480         mTiltXCenter = 0;
3481         mTiltXScale = 0;
3482         mTiltYCenter = 0;
3483         mTiltYScale = 0;
3484         mHaveTilt = mRawPointerAxes.tiltX.valid && mRawPointerAxes.tiltY.valid;
3485         if (mHaveTilt) {
3486             mTiltXCenter = avg(mRawPointerAxes.tiltX.minValue,
3487                     mRawPointerAxes.tiltX.maxValue);
3488             mTiltYCenter = avg(mRawPointerAxes.tiltY.minValue,
3489                     mRawPointerAxes.tiltY.maxValue);
3490             mTiltXScale = M_PI / 180;
3491             mTiltYScale = M_PI / 180;
3492 
3493             mOrientedRanges.haveTilt = true;
3494 
3495             mOrientedRanges.tilt.axis = AMOTION_EVENT_AXIS_TILT;
3496             mOrientedRanges.tilt.source = mSource;
3497             mOrientedRanges.tilt.min = 0;
3498             mOrientedRanges.tilt.max = M_PI_2;
3499             mOrientedRanges.tilt.flat = 0;
3500             mOrientedRanges.tilt.fuzz = 0;
3501             mOrientedRanges.tilt.resolution = 0;
3502         }
3503 
3504         // Orientation
3505         mOrientationScale = 0;
3506         if (mHaveTilt) {
3507             mOrientedRanges.haveOrientation = true;
3508 
3509             mOrientedRanges.orientation.axis = AMOTION_EVENT_AXIS_ORIENTATION;
3510             mOrientedRanges.orientation.source = mSource;
3511             mOrientedRanges.orientation.min = -M_PI;
3512             mOrientedRanges.orientation.max = M_PI;
3513             mOrientedRanges.orientation.flat = 0;
3514             mOrientedRanges.orientation.fuzz = 0;
3515             mOrientedRanges.orientation.resolution = 0;
3516         } else if (mCalibration.orientationCalibration !=
3517                 Calibration::ORIENTATION_CALIBRATION_NONE) {
3518             if (mCalibration.orientationCalibration
3519                     == Calibration::ORIENTATION_CALIBRATION_INTERPOLATED) {
3520                 if (mRawPointerAxes.orientation.valid) {
3521                     if (mRawPointerAxes.orientation.maxValue > 0) {
3522                         mOrientationScale = M_PI_2 / mRawPointerAxes.orientation.maxValue;
3523                     } else if (mRawPointerAxes.orientation.minValue < 0) {
3524                         mOrientationScale = -M_PI_2 / mRawPointerAxes.orientation.minValue;
3525                     } else {
3526                         mOrientationScale = 0;
3527                     }
3528                 }
3529             }
3530 
3531             mOrientedRanges.haveOrientation = true;
3532 
3533             mOrientedRanges.orientation.axis = AMOTION_EVENT_AXIS_ORIENTATION;
3534             mOrientedRanges.orientation.source = mSource;
3535             mOrientedRanges.orientation.min = -M_PI_2;
3536             mOrientedRanges.orientation.max = M_PI_2;
3537             mOrientedRanges.orientation.flat = 0;
3538             mOrientedRanges.orientation.fuzz = 0;
3539             mOrientedRanges.orientation.resolution = 0;
3540         }
3541 
3542         // Distance
3543         mDistanceScale = 0;
3544         if (mCalibration.distanceCalibration != Calibration::DISTANCE_CALIBRATION_NONE) {
3545             if (mCalibration.distanceCalibration
3546                     == Calibration::DISTANCE_CALIBRATION_SCALED) {
3547                 if (mCalibration.haveDistanceScale) {
3548                     mDistanceScale = mCalibration.distanceScale;
3549                 } else {
3550                     mDistanceScale = 1.0f;
3551                 }
3552             }
3553 
3554             mOrientedRanges.haveDistance = true;
3555 
3556             mOrientedRanges.distance.axis = AMOTION_EVENT_AXIS_DISTANCE;
3557             mOrientedRanges.distance.source = mSource;
3558             mOrientedRanges.distance.min =
3559                     mRawPointerAxes.distance.minValue * mDistanceScale;
3560             mOrientedRanges.distance.max =
3561                     mRawPointerAxes.distance.maxValue * mDistanceScale;
3562             mOrientedRanges.distance.flat = 0;
3563             mOrientedRanges.distance.fuzz =
3564                     mRawPointerAxes.distance.fuzz * mDistanceScale;
3565             mOrientedRanges.distance.resolution = 0;
3566         }
3567 
3568         // Compute oriented precision, scales and ranges.
3569         // Note that the maximum value reported is an inclusive maximum value so it is one
3570         // unit less than the total width or height of surface.
3571         switch (mSurfaceOrientation) {
3572         case DISPLAY_ORIENTATION_90:
3573         case DISPLAY_ORIENTATION_270:
3574             mOrientedXPrecision = mYPrecision;
3575             mOrientedYPrecision = mXPrecision;
3576 
3577             mOrientedRanges.x.min = mYTranslate;
3578             mOrientedRanges.x.max = mSurfaceHeight + mYTranslate - 1;
3579             mOrientedRanges.x.flat = 0;
3580             mOrientedRanges.x.fuzz = 0;
3581             mOrientedRanges.x.resolution = mRawPointerAxes.y.resolution * mYScale;
3582 
3583             mOrientedRanges.y.min = mXTranslate;
3584             mOrientedRanges.y.max = mSurfaceWidth + mXTranslate - 1;
3585             mOrientedRanges.y.flat = 0;
3586             mOrientedRanges.y.fuzz = 0;
3587             mOrientedRanges.y.resolution = mRawPointerAxes.x.resolution * mXScale;
3588             break;
3589 
3590         default:
3591             mOrientedXPrecision = mXPrecision;
3592             mOrientedYPrecision = mYPrecision;
3593 
3594             mOrientedRanges.x.min = mXTranslate;
3595             mOrientedRanges.x.max = mSurfaceWidth + mXTranslate - 1;
3596             mOrientedRanges.x.flat = 0;
3597             mOrientedRanges.x.fuzz = 0;
3598             mOrientedRanges.x.resolution = mRawPointerAxes.x.resolution * mXScale;
3599 
3600             mOrientedRanges.y.min = mYTranslate;
3601             mOrientedRanges.y.max = mSurfaceHeight + mYTranslate - 1;
3602             mOrientedRanges.y.flat = 0;
3603             mOrientedRanges.y.fuzz = 0;
3604             mOrientedRanges.y.resolution = mRawPointerAxes.y.resolution * mYScale;
3605             break;
3606         }
3607 
3608         // Location
3609         updateAffineTransformation();
3610 
3611         if (mDeviceMode == DEVICE_MODE_POINTER) {
3612             // Compute pointer gesture detection parameters.
3613             float rawDiagonal = hypotf(rawWidth, rawHeight);
3614             float displayDiagonal = hypotf(mSurfaceWidth, mSurfaceHeight);
3615 
3616             // Scale movements such that one whole swipe of the touch pad covers a
3617             // given area relative to the diagonal size of the display when no acceleration
3618             // is applied.
3619             // Assume that the touch pad has a square aspect ratio such that movements in
3620             // X and Y of the same number of raw units cover the same physical distance.
3621             mPointerXMovementScale = mConfig.pointerGestureMovementSpeedRatio
3622                     * displayDiagonal / rawDiagonal;
3623             mPointerYMovementScale = mPointerXMovementScale;
3624 
3625             // Scale zooms to cover a smaller range of the display than movements do.
3626             // This value determines the area around the pointer that is affected by freeform
3627             // pointer gestures.
3628             mPointerXZoomScale = mConfig.pointerGestureZoomSpeedRatio
3629                     * displayDiagonal / rawDiagonal;
3630             mPointerYZoomScale = mPointerXZoomScale;
3631 
3632             // Max width between pointers to detect a swipe gesture is more than some fraction
3633             // of the diagonal axis of the touch pad.  Touches that are wider than this are
3634             // translated into freeform gestures.
3635             mPointerGestureMaxSwipeWidth =
3636                     mConfig.pointerGestureSwipeMaxWidthRatio * rawDiagonal;
3637 
3638             // Abort current pointer usages because the state has changed.
3639             abortPointerUsage(when, 0 /*policyFlags*/);
3640         }
3641 
3642         // Inform the dispatcher about the changes.
3643         *outResetNeeded = true;
3644         bumpGeneration();
3645     }
3646 }
3647 
dumpSurface(String8 & dump)3648 void TouchInputMapper::dumpSurface(String8& dump) {
3649     dump.appendFormat(INDENT3 "Viewport: displayId=%d, orientation=%d, "
3650             "logicalFrame=[%d, %d, %d, %d], "
3651             "physicalFrame=[%d, %d, %d, %d], "
3652             "deviceSize=[%d, %d]\n",
3653             mViewport.displayId, mViewport.orientation,
3654             mViewport.logicalLeft, mViewport.logicalTop,
3655             mViewport.logicalRight, mViewport.logicalBottom,
3656             mViewport.physicalLeft, mViewport.physicalTop,
3657             mViewport.physicalRight, mViewport.physicalBottom,
3658             mViewport.deviceWidth, mViewport.deviceHeight);
3659 
3660     dump.appendFormat(INDENT3 "SurfaceWidth: %dpx\n", mSurfaceWidth);
3661     dump.appendFormat(INDENT3 "SurfaceHeight: %dpx\n", mSurfaceHeight);
3662     dump.appendFormat(INDENT3 "SurfaceLeft: %d\n", mSurfaceLeft);
3663     dump.appendFormat(INDENT3 "SurfaceTop: %d\n", mSurfaceTop);
3664     dump.appendFormat(INDENT3 "SurfaceOrientation: %d\n", mSurfaceOrientation);
3665 }
3666 
configureVirtualKeys()3667 void TouchInputMapper::configureVirtualKeys() {
3668     Vector<VirtualKeyDefinition> virtualKeyDefinitions;
3669     getEventHub()->getVirtualKeyDefinitions(getDeviceId(), virtualKeyDefinitions);
3670 
3671     mVirtualKeys.clear();
3672 
3673     if (virtualKeyDefinitions.size() == 0) {
3674         return;
3675     }
3676 
3677     mVirtualKeys.setCapacity(virtualKeyDefinitions.size());
3678 
3679     int32_t touchScreenLeft = mRawPointerAxes.x.minValue;
3680     int32_t touchScreenTop = mRawPointerAxes.y.minValue;
3681     int32_t touchScreenWidth = mRawPointerAxes.x.maxValue - mRawPointerAxes.x.minValue + 1;
3682     int32_t touchScreenHeight = mRawPointerAxes.y.maxValue - mRawPointerAxes.y.minValue + 1;
3683 
3684     for (size_t i = 0; i < virtualKeyDefinitions.size(); i++) {
3685         const VirtualKeyDefinition& virtualKeyDefinition =
3686                 virtualKeyDefinitions[i];
3687 
3688         mVirtualKeys.add();
3689         VirtualKey& virtualKey = mVirtualKeys.editTop();
3690 
3691         virtualKey.scanCode = virtualKeyDefinition.scanCode;
3692         int32_t keyCode;
3693         int32_t dummyKeyMetaState;
3694         uint32_t flags;
3695         if (getEventHub()->mapKey(getDeviceId(), virtualKey.scanCode, 0, 0,
3696                                   &keyCode, &dummyKeyMetaState, &flags)) {
3697             ALOGW(INDENT "VirtualKey %d: could not obtain key code, ignoring",
3698                     virtualKey.scanCode);
3699             mVirtualKeys.pop(); // drop the key
3700             continue;
3701         }
3702 
3703         virtualKey.keyCode = keyCode;
3704         virtualKey.flags = flags;
3705 
3706         // convert the key definition's display coordinates into touch coordinates for a hit box
3707         int32_t halfWidth = virtualKeyDefinition.width / 2;
3708         int32_t halfHeight = virtualKeyDefinition.height / 2;
3709 
3710         virtualKey.hitLeft = (virtualKeyDefinition.centerX - halfWidth)
3711                 * touchScreenWidth / mSurfaceWidth + touchScreenLeft;
3712         virtualKey.hitRight= (virtualKeyDefinition.centerX + halfWidth)
3713                 * touchScreenWidth / mSurfaceWidth + touchScreenLeft;
3714         virtualKey.hitTop = (virtualKeyDefinition.centerY - halfHeight)
3715                 * touchScreenHeight / mSurfaceHeight + touchScreenTop;
3716         virtualKey.hitBottom = (virtualKeyDefinition.centerY + halfHeight)
3717                 * touchScreenHeight / mSurfaceHeight + touchScreenTop;
3718     }
3719 }
3720 
dumpVirtualKeys(String8 & dump)3721 void TouchInputMapper::dumpVirtualKeys(String8& dump) {
3722     if (!mVirtualKeys.isEmpty()) {
3723         dump.append(INDENT3 "Virtual Keys:\n");
3724 
3725         for (size_t i = 0; i < mVirtualKeys.size(); i++) {
3726             const VirtualKey& virtualKey = mVirtualKeys.itemAt(i);
3727             dump.appendFormat(INDENT4 "%zu: scanCode=%d, keyCode=%d, "
3728                     "hitLeft=%d, hitRight=%d, hitTop=%d, hitBottom=%d\n",
3729                     i, virtualKey.scanCode, virtualKey.keyCode,
3730                     virtualKey.hitLeft, virtualKey.hitRight,
3731                     virtualKey.hitTop, virtualKey.hitBottom);
3732         }
3733     }
3734 }
3735 
parseCalibration()3736 void TouchInputMapper::parseCalibration() {
3737     const PropertyMap& in = getDevice()->getConfiguration();
3738     Calibration& out = mCalibration;
3739 
3740     // Size
3741     out.sizeCalibration = Calibration::SIZE_CALIBRATION_DEFAULT;
3742     String8 sizeCalibrationString;
3743     if (in.tryGetProperty(String8("touch.size.calibration"), sizeCalibrationString)) {
3744         if (sizeCalibrationString == "none") {
3745             out.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE;
3746         } else if (sizeCalibrationString == "geometric") {
3747             out.sizeCalibration = Calibration::SIZE_CALIBRATION_GEOMETRIC;
3748         } else if (sizeCalibrationString == "diameter") {
3749             out.sizeCalibration = Calibration::SIZE_CALIBRATION_DIAMETER;
3750         } else if (sizeCalibrationString == "box") {
3751             out.sizeCalibration = Calibration::SIZE_CALIBRATION_BOX;
3752         } else if (sizeCalibrationString == "area") {
3753             out.sizeCalibration = Calibration::SIZE_CALIBRATION_AREA;
3754         } else if (sizeCalibrationString != "default") {
3755             ALOGW("Invalid value for touch.size.calibration: '%s'",
3756                     sizeCalibrationString.string());
3757         }
3758     }
3759 
3760     out.haveSizeScale = in.tryGetProperty(String8("touch.size.scale"),
3761             out.sizeScale);
3762     out.haveSizeBias = in.tryGetProperty(String8("touch.size.bias"),
3763             out.sizeBias);
3764     out.haveSizeIsSummed = in.tryGetProperty(String8("touch.size.isSummed"),
3765             out.sizeIsSummed);
3766 
3767     // Pressure
3768     out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_DEFAULT;
3769     String8 pressureCalibrationString;
3770     if (in.tryGetProperty(String8("touch.pressure.calibration"), pressureCalibrationString)) {
3771         if (pressureCalibrationString == "none") {
3772             out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE;
3773         } else if (pressureCalibrationString == "physical") {
3774             out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_PHYSICAL;
3775         } else if (pressureCalibrationString == "amplitude") {
3776             out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_AMPLITUDE;
3777         } else if (pressureCalibrationString != "default") {
3778             ALOGW("Invalid value for touch.pressure.calibration: '%s'",
3779                     pressureCalibrationString.string());
3780         }
3781     }
3782 
3783     out.havePressureScale = in.tryGetProperty(String8("touch.pressure.scale"),
3784             out.pressureScale);
3785 
3786     // Orientation
3787     out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_DEFAULT;
3788     String8 orientationCalibrationString;
3789     if (in.tryGetProperty(String8("touch.orientation.calibration"), orientationCalibrationString)) {
3790         if (orientationCalibrationString == "none") {
3791             out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE;
3792         } else if (orientationCalibrationString == "interpolated") {
3793             out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED;
3794         } else if (orientationCalibrationString == "vector") {
3795             out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_VECTOR;
3796         } else if (orientationCalibrationString != "default") {
3797             ALOGW("Invalid value for touch.orientation.calibration: '%s'",
3798                     orientationCalibrationString.string());
3799         }
3800     }
3801 
3802     // Distance
3803     out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_DEFAULT;
3804     String8 distanceCalibrationString;
3805     if (in.tryGetProperty(String8("touch.distance.calibration"), distanceCalibrationString)) {
3806         if (distanceCalibrationString == "none") {
3807             out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_NONE;
3808         } else if (distanceCalibrationString == "scaled") {
3809             out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_SCALED;
3810         } else if (distanceCalibrationString != "default") {
3811             ALOGW("Invalid value for touch.distance.calibration: '%s'",
3812                     distanceCalibrationString.string());
3813         }
3814     }
3815 
3816     out.haveDistanceScale = in.tryGetProperty(String8("touch.distance.scale"),
3817             out.distanceScale);
3818 
3819     out.coverageCalibration = Calibration::COVERAGE_CALIBRATION_DEFAULT;
3820     String8 coverageCalibrationString;
3821     if (in.tryGetProperty(String8("touch.coverage.calibration"), coverageCalibrationString)) {
3822         if (coverageCalibrationString == "none") {
3823             out.coverageCalibration = Calibration::COVERAGE_CALIBRATION_NONE;
3824         } else if (coverageCalibrationString == "box") {
3825             out.coverageCalibration = Calibration::COVERAGE_CALIBRATION_BOX;
3826         } else if (coverageCalibrationString != "default") {
3827             ALOGW("Invalid value for touch.coverage.calibration: '%s'",
3828                     coverageCalibrationString.string());
3829         }
3830     }
3831 }
3832 
resolveCalibration()3833 void TouchInputMapper::resolveCalibration() {
3834     // Size
3835     if (mRawPointerAxes.touchMajor.valid || mRawPointerAxes.toolMajor.valid) {
3836         if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_DEFAULT) {
3837             mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_GEOMETRIC;
3838         }
3839     } else {
3840         mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE;
3841     }
3842 
3843     // Pressure
3844     if (mRawPointerAxes.pressure.valid) {
3845         if (mCalibration.pressureCalibration == Calibration::PRESSURE_CALIBRATION_DEFAULT) {
3846             mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_PHYSICAL;
3847         }
3848     } else {
3849         mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE;
3850     }
3851 
3852     // Orientation
3853     if (mRawPointerAxes.orientation.valid) {
3854         if (mCalibration.orientationCalibration == Calibration::ORIENTATION_CALIBRATION_DEFAULT) {
3855             mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED;
3856         }
3857     } else {
3858         mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE;
3859     }
3860 
3861     // Distance
3862     if (mRawPointerAxes.distance.valid) {
3863         if (mCalibration.distanceCalibration == Calibration::DISTANCE_CALIBRATION_DEFAULT) {
3864             mCalibration.distanceCalibration = Calibration::DISTANCE_CALIBRATION_SCALED;
3865         }
3866     } else {
3867         mCalibration.distanceCalibration = Calibration::DISTANCE_CALIBRATION_NONE;
3868     }
3869 
3870     // Coverage
3871     if (mCalibration.coverageCalibration == Calibration::COVERAGE_CALIBRATION_DEFAULT) {
3872         mCalibration.coverageCalibration = Calibration::COVERAGE_CALIBRATION_NONE;
3873     }
3874 }
3875 
dumpCalibration(String8 & dump)3876 void TouchInputMapper::dumpCalibration(String8& dump) {
3877     dump.append(INDENT3 "Calibration:\n");
3878 
3879     // Size
3880     switch (mCalibration.sizeCalibration) {
3881     case Calibration::SIZE_CALIBRATION_NONE:
3882         dump.append(INDENT4 "touch.size.calibration: none\n");
3883         break;
3884     case Calibration::SIZE_CALIBRATION_GEOMETRIC:
3885         dump.append(INDENT4 "touch.size.calibration: geometric\n");
3886         break;
3887     case Calibration::SIZE_CALIBRATION_DIAMETER:
3888         dump.append(INDENT4 "touch.size.calibration: diameter\n");
3889         break;
3890     case Calibration::SIZE_CALIBRATION_BOX:
3891         dump.append(INDENT4 "touch.size.calibration: box\n");
3892         break;
3893     case Calibration::SIZE_CALIBRATION_AREA:
3894         dump.append(INDENT4 "touch.size.calibration: area\n");
3895         break;
3896     default:
3897         ALOG_ASSERT(false);
3898     }
3899 
3900     if (mCalibration.haveSizeScale) {
3901         dump.appendFormat(INDENT4 "touch.size.scale: %0.3f\n",
3902                 mCalibration.sizeScale);
3903     }
3904 
3905     if (mCalibration.haveSizeBias) {
3906         dump.appendFormat(INDENT4 "touch.size.bias: %0.3f\n",
3907                 mCalibration.sizeBias);
3908     }
3909 
3910     if (mCalibration.haveSizeIsSummed) {
3911         dump.appendFormat(INDENT4 "touch.size.isSummed: %s\n",
3912                 toString(mCalibration.sizeIsSummed));
3913     }
3914 
3915     // Pressure
3916     switch (mCalibration.pressureCalibration) {
3917     case Calibration::PRESSURE_CALIBRATION_NONE:
3918         dump.append(INDENT4 "touch.pressure.calibration: none\n");
3919         break;
3920     case Calibration::PRESSURE_CALIBRATION_PHYSICAL:
3921         dump.append(INDENT4 "touch.pressure.calibration: physical\n");
3922         break;
3923     case Calibration::PRESSURE_CALIBRATION_AMPLITUDE:
3924         dump.append(INDENT4 "touch.pressure.calibration: amplitude\n");
3925         break;
3926     default:
3927         ALOG_ASSERT(false);
3928     }
3929 
3930     if (mCalibration.havePressureScale) {
3931         dump.appendFormat(INDENT4 "touch.pressure.scale: %0.3f\n",
3932                 mCalibration.pressureScale);
3933     }
3934 
3935     // Orientation
3936     switch (mCalibration.orientationCalibration) {
3937     case Calibration::ORIENTATION_CALIBRATION_NONE:
3938         dump.append(INDENT4 "touch.orientation.calibration: none\n");
3939         break;
3940     case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED:
3941         dump.append(INDENT4 "touch.orientation.calibration: interpolated\n");
3942         break;
3943     case Calibration::ORIENTATION_CALIBRATION_VECTOR:
3944         dump.append(INDENT4 "touch.orientation.calibration: vector\n");
3945         break;
3946     default:
3947         ALOG_ASSERT(false);
3948     }
3949 
3950     // Distance
3951     switch (mCalibration.distanceCalibration) {
3952     case Calibration::DISTANCE_CALIBRATION_NONE:
3953         dump.append(INDENT4 "touch.distance.calibration: none\n");
3954         break;
3955     case Calibration::DISTANCE_CALIBRATION_SCALED:
3956         dump.append(INDENT4 "touch.distance.calibration: scaled\n");
3957         break;
3958     default:
3959         ALOG_ASSERT(false);
3960     }
3961 
3962     if (mCalibration.haveDistanceScale) {
3963         dump.appendFormat(INDENT4 "touch.distance.scale: %0.3f\n",
3964                 mCalibration.distanceScale);
3965     }
3966 
3967     switch (mCalibration.coverageCalibration) {
3968     case Calibration::COVERAGE_CALIBRATION_NONE:
3969         dump.append(INDENT4 "touch.coverage.calibration: none\n");
3970         break;
3971     case Calibration::COVERAGE_CALIBRATION_BOX:
3972         dump.append(INDENT4 "touch.coverage.calibration: box\n");
3973         break;
3974     default:
3975         ALOG_ASSERT(false);
3976     }
3977 }
3978 
dumpAffineTransformation(String8 & dump)3979 void TouchInputMapper::dumpAffineTransformation(String8& dump) {
3980     dump.append(INDENT3 "Affine Transformation:\n");
3981 
3982     dump.appendFormat(INDENT4 "X scale: %0.3f\n", mAffineTransform.x_scale);
3983     dump.appendFormat(INDENT4 "X ymix: %0.3f\n", mAffineTransform.x_ymix);
3984     dump.appendFormat(INDENT4 "X offset: %0.3f\n", mAffineTransform.x_offset);
3985     dump.appendFormat(INDENT4 "Y xmix: %0.3f\n", mAffineTransform.y_xmix);
3986     dump.appendFormat(INDENT4 "Y scale: %0.3f\n", mAffineTransform.y_scale);
3987     dump.appendFormat(INDENT4 "Y offset: %0.3f\n", mAffineTransform.y_offset);
3988 }
3989 
updateAffineTransformation()3990 void TouchInputMapper::updateAffineTransformation() {
3991     mAffineTransform = getPolicy()->getTouchAffineTransformation(mDevice->getDescriptor(),
3992             mSurfaceOrientation);
3993 }
3994 
reset(nsecs_t when)3995 void TouchInputMapper::reset(nsecs_t when) {
3996     mCursorButtonAccumulator.reset(getDevice());
3997     mCursorScrollAccumulator.reset(getDevice());
3998     mTouchButtonAccumulator.reset(getDevice());
3999 
4000     mPointerVelocityControl.reset();
4001     mWheelXVelocityControl.reset();
4002     mWheelYVelocityControl.reset();
4003 
4004     mRawStatesPending.clear();
4005     mCurrentRawState.clear();
4006     mCurrentCookedState.clear();
4007     mLastRawState.clear();
4008     mLastCookedState.clear();
4009     mPointerUsage = POINTER_USAGE_NONE;
4010     mSentHoverEnter = false;
4011     mHavePointerIds = false;
4012     mCurrentMotionAborted = false;
4013     mDownTime = 0;
4014 
4015     mCurrentVirtualKey.down = false;
4016 
4017     mPointerGesture.reset();
4018     mPointerSimple.reset();
4019     resetExternalStylus();
4020 
4021     if (mPointerController != NULL) {
4022         mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
4023         mPointerController->clearSpots();
4024     }
4025 
4026     InputMapper::reset(when);
4027 }
4028 
resetExternalStylus()4029 void TouchInputMapper::resetExternalStylus() {
4030     mExternalStylusState.clear();
4031     mExternalStylusId = -1;
4032     mExternalStylusFusionTimeout = LLONG_MAX;
4033     mExternalStylusDataPending = false;
4034 }
4035 
clearStylusDataPendingFlags()4036 void TouchInputMapper::clearStylusDataPendingFlags() {
4037     mExternalStylusDataPending = false;
4038     mExternalStylusFusionTimeout = LLONG_MAX;
4039 }
4040 
process(const RawEvent * rawEvent)4041 void TouchInputMapper::process(const RawEvent* rawEvent) {
4042     mCursorButtonAccumulator.process(rawEvent);
4043     mCursorScrollAccumulator.process(rawEvent);
4044     mTouchButtonAccumulator.process(rawEvent);
4045 
4046     if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
4047         sync(rawEvent->when);
4048     }
4049 }
4050 
sync(nsecs_t when)4051 void TouchInputMapper::sync(nsecs_t when) {
4052     const RawState* last = mRawStatesPending.isEmpty() ?
4053             &mCurrentRawState : &mRawStatesPending.top();
4054 
4055     // Push a new state.
4056     mRawStatesPending.push();
4057     RawState* next = &mRawStatesPending.editTop();
4058     next->clear();
4059     next->when = when;
4060 
4061     // Sync button state.
4062     next->buttonState = mTouchButtonAccumulator.getButtonState()
4063             | mCursorButtonAccumulator.getButtonState();
4064 
4065     // Sync scroll
4066     next->rawVScroll = mCursorScrollAccumulator.getRelativeVWheel();
4067     next->rawHScroll = mCursorScrollAccumulator.getRelativeHWheel();
4068     mCursorScrollAccumulator.finishSync();
4069 
4070     // Sync touch
4071     syncTouch(when, next);
4072 
4073     // Assign pointer ids.
4074     if (!mHavePointerIds) {
4075         assignPointerIds(last, next);
4076     }
4077 
4078 #if DEBUG_RAW_EVENTS
4079     ALOGD("syncTouch: pointerCount %d -> %d, touching ids 0x%08x -> 0x%08x, "
4080             "hovering ids 0x%08x -> 0x%08x",
4081             last->rawPointerData.pointerCount,
4082             next->rawPointerData.pointerCount,
4083             last->rawPointerData.touchingIdBits.value,
4084             next->rawPointerData.touchingIdBits.value,
4085             last->rawPointerData.hoveringIdBits.value,
4086             next->rawPointerData.hoveringIdBits.value);
4087 #endif
4088 
4089     processRawTouches(false /*timeout*/);
4090 }
4091 
processRawTouches(bool timeout)4092 void TouchInputMapper::processRawTouches(bool timeout) {
4093     if (mDeviceMode == DEVICE_MODE_DISABLED) {
4094         // Drop all input if the device is disabled.
4095         mCurrentRawState.clear();
4096         mRawStatesPending.clear();
4097         return;
4098     }
4099 
4100     // Drain any pending touch states. The invariant here is that the mCurrentRawState is always
4101     // valid and must go through the full cook and dispatch cycle. This ensures that anything
4102     // touching the current state will only observe the events that have been dispatched to the
4103     // rest of the pipeline.
4104     const size_t N = mRawStatesPending.size();
4105     size_t count;
4106     for(count = 0; count < N; count++) {
4107         const RawState& next = mRawStatesPending[count];
4108 
4109         // A failure to assign the stylus id means that we're waiting on stylus data
4110         // and so should defer the rest of the pipeline.
4111         if (assignExternalStylusId(next, timeout)) {
4112             break;
4113         }
4114 
4115         // All ready to go.
4116         clearStylusDataPendingFlags();
4117         mCurrentRawState.copyFrom(next);
4118         if (mCurrentRawState.when < mLastRawState.when) {
4119             mCurrentRawState.when = mLastRawState.when;
4120         }
4121         cookAndDispatch(mCurrentRawState.when);
4122     }
4123     if (count != 0) {
4124         mRawStatesPending.removeItemsAt(0, count);
4125     }
4126 
4127     if (mExternalStylusDataPending) {
4128         if (timeout) {
4129             nsecs_t when = mExternalStylusFusionTimeout - STYLUS_DATA_LATENCY;
4130             clearStylusDataPendingFlags();
4131             mCurrentRawState.copyFrom(mLastRawState);
4132 #if DEBUG_STYLUS_FUSION
4133             ALOGD("Timeout expired, synthesizing event with new stylus data");
4134 #endif
4135             cookAndDispatch(when);
4136         } else if (mExternalStylusFusionTimeout == LLONG_MAX) {
4137             mExternalStylusFusionTimeout = mExternalStylusState.when + TOUCH_DATA_TIMEOUT;
4138             getContext()->requestTimeoutAtTime(mExternalStylusFusionTimeout);
4139         }
4140     }
4141 }
4142 
cookAndDispatch(nsecs_t when)4143 void TouchInputMapper::cookAndDispatch(nsecs_t when) {
4144     // Always start with a clean state.
4145     mCurrentCookedState.clear();
4146 
4147     // Apply stylus buttons to current raw state.
4148     applyExternalStylusButtonState(when);
4149 
4150     // Handle policy on initial down or hover events.
4151     bool initialDown = mLastRawState.rawPointerData.pointerCount == 0
4152             && mCurrentRawState.rawPointerData.pointerCount != 0;
4153 
4154     uint32_t policyFlags = 0;
4155     bool buttonsPressed = mCurrentRawState.buttonState & ~mLastRawState.buttonState;
4156     if (initialDown || buttonsPressed) {
4157         // If this is a touch screen, hide the pointer on an initial down.
4158         if (mDeviceMode == DEVICE_MODE_DIRECT) {
4159             getContext()->fadePointer();
4160         }
4161 
4162         if (mParameters.wake) {
4163             policyFlags |= POLICY_FLAG_WAKE;
4164         }
4165     }
4166 
4167     // Consume raw off-screen touches before cooking pointer data.
4168     // If touches are consumed, subsequent code will not receive any pointer data.
4169     if (consumeRawTouches(when, policyFlags)) {
4170         mCurrentRawState.rawPointerData.clear();
4171     }
4172 
4173     // Cook pointer data.  This call populates the mCurrentCookedState.cookedPointerData structure
4174     // with cooked pointer data that has the same ids and indices as the raw data.
4175     // The following code can use either the raw or cooked data, as needed.
4176     cookPointerData();
4177 
4178     // Apply stylus pressure to current cooked state.
4179     applyExternalStylusTouchState(when);
4180 
4181     // Synthesize key down from raw buttons if needed.
4182     synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_DOWN, when, getDeviceId(), mSource,
4183             policyFlags, mLastCookedState.buttonState, mCurrentCookedState.buttonState);
4184 
4185     // Dispatch the touches either directly or by translation through a pointer on screen.
4186     if (mDeviceMode == DEVICE_MODE_POINTER) {
4187         for (BitSet32 idBits(mCurrentRawState.rawPointerData.touchingIdBits);
4188                 !idBits.isEmpty(); ) {
4189             uint32_t id = idBits.clearFirstMarkedBit();
4190             const RawPointerData::Pointer& pointer =
4191                     mCurrentRawState.rawPointerData.pointerForId(id);
4192             if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_STYLUS
4193                     || pointer.toolType == AMOTION_EVENT_TOOL_TYPE_ERASER) {
4194                 mCurrentCookedState.stylusIdBits.markBit(id);
4195             } else if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_FINGER
4196                     || pointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
4197                 mCurrentCookedState.fingerIdBits.markBit(id);
4198             } else if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_MOUSE) {
4199                 mCurrentCookedState.mouseIdBits.markBit(id);
4200             }
4201         }
4202         for (BitSet32 idBits(mCurrentRawState.rawPointerData.hoveringIdBits);
4203                 !idBits.isEmpty(); ) {
4204             uint32_t id = idBits.clearFirstMarkedBit();
4205             const RawPointerData::Pointer& pointer =
4206                     mCurrentRawState.rawPointerData.pointerForId(id);
4207             if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_STYLUS
4208                     || pointer.toolType == AMOTION_EVENT_TOOL_TYPE_ERASER) {
4209                 mCurrentCookedState.stylusIdBits.markBit(id);
4210             }
4211         }
4212 
4213         // Stylus takes precedence over all tools, then mouse, then finger.
4214         PointerUsage pointerUsage = mPointerUsage;
4215         if (!mCurrentCookedState.stylusIdBits.isEmpty()) {
4216             mCurrentCookedState.mouseIdBits.clear();
4217             mCurrentCookedState.fingerIdBits.clear();
4218             pointerUsage = POINTER_USAGE_STYLUS;
4219         } else if (!mCurrentCookedState.mouseIdBits.isEmpty()) {
4220             mCurrentCookedState.fingerIdBits.clear();
4221             pointerUsage = POINTER_USAGE_MOUSE;
4222         } else if (!mCurrentCookedState.fingerIdBits.isEmpty() ||
4223                 isPointerDown(mCurrentRawState.buttonState)) {
4224             pointerUsage = POINTER_USAGE_GESTURES;
4225         }
4226 
4227         dispatchPointerUsage(when, policyFlags, pointerUsage);
4228     } else {
4229         if (mDeviceMode == DEVICE_MODE_DIRECT
4230                 && mConfig.showTouches && mPointerController != NULL) {
4231             mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_SPOT);
4232             mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
4233 
4234             mPointerController->setButtonState(mCurrentRawState.buttonState);
4235             mPointerController->setSpots(mCurrentCookedState.cookedPointerData.pointerCoords,
4236                     mCurrentCookedState.cookedPointerData.idToIndex,
4237                     mCurrentCookedState.cookedPointerData.touchingIdBits);
4238         }
4239 
4240         if (!mCurrentMotionAborted) {
4241             dispatchButtonRelease(when, policyFlags);
4242             dispatchHoverExit(when, policyFlags);
4243             dispatchTouches(when, policyFlags);
4244             dispatchHoverEnterAndMove(when, policyFlags);
4245             dispatchButtonPress(when, policyFlags);
4246         }
4247 
4248         if (mCurrentCookedState.cookedPointerData.pointerCount == 0) {
4249             mCurrentMotionAborted = false;
4250         }
4251     }
4252 
4253     // Synthesize key up from raw buttons if needed.
4254     synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_UP, when, getDeviceId(), mSource,
4255             policyFlags, mLastCookedState.buttonState, mCurrentCookedState.buttonState);
4256 
4257     // Clear some transient state.
4258     mCurrentRawState.rawVScroll = 0;
4259     mCurrentRawState.rawHScroll = 0;
4260 
4261     // Copy current touch to last touch in preparation for the next cycle.
4262     mLastRawState.copyFrom(mCurrentRawState);
4263     mLastCookedState.copyFrom(mCurrentCookedState);
4264 }
4265 
applyExternalStylusButtonState(nsecs_t when)4266 void TouchInputMapper::applyExternalStylusButtonState(nsecs_t when) {
4267     if (mDeviceMode == DEVICE_MODE_DIRECT && hasExternalStylus() && mExternalStylusId != -1) {
4268         mCurrentRawState.buttonState |= mExternalStylusState.buttons;
4269     }
4270 }
4271 
applyExternalStylusTouchState(nsecs_t when)4272 void TouchInputMapper::applyExternalStylusTouchState(nsecs_t when) {
4273     CookedPointerData& currentPointerData = mCurrentCookedState.cookedPointerData;
4274     const CookedPointerData& lastPointerData = mLastCookedState.cookedPointerData;
4275 
4276     if (mExternalStylusId != -1 && currentPointerData.isTouching(mExternalStylusId)) {
4277         float pressure = mExternalStylusState.pressure;
4278         if (pressure == 0.0f && lastPointerData.isTouching(mExternalStylusId)) {
4279             const PointerCoords& coords = lastPointerData.pointerCoordsForId(mExternalStylusId);
4280             pressure = coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE);
4281         }
4282         PointerCoords& coords = currentPointerData.editPointerCoordsWithId(mExternalStylusId);
4283         coords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pressure);
4284 
4285         PointerProperties& properties =
4286                 currentPointerData.editPointerPropertiesWithId(mExternalStylusId);
4287         if (mExternalStylusState.toolType != AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
4288             properties.toolType = mExternalStylusState.toolType;
4289         }
4290     }
4291 }
4292 
assignExternalStylusId(const RawState & state,bool timeout)4293 bool TouchInputMapper::assignExternalStylusId(const RawState& state, bool timeout) {
4294     if (mDeviceMode != DEVICE_MODE_DIRECT || !hasExternalStylus()) {
4295         return false;
4296     }
4297 
4298     const bool initialDown = mLastRawState.rawPointerData.pointerCount == 0
4299             && state.rawPointerData.pointerCount != 0;
4300     if (initialDown) {
4301         if (mExternalStylusState.pressure != 0.0f) {
4302 #if DEBUG_STYLUS_FUSION
4303             ALOGD("Have both stylus and touch data, beginning fusion");
4304 #endif
4305             mExternalStylusId = state.rawPointerData.touchingIdBits.firstMarkedBit();
4306         } else if (timeout) {
4307 #if DEBUG_STYLUS_FUSION
4308             ALOGD("Timeout expired, assuming touch is not a stylus.");
4309 #endif
4310             resetExternalStylus();
4311         } else {
4312             if (mExternalStylusFusionTimeout == LLONG_MAX) {
4313                 mExternalStylusFusionTimeout = state.when + EXTERNAL_STYLUS_DATA_TIMEOUT;
4314             }
4315 #if DEBUG_STYLUS_FUSION
4316             ALOGD("No stylus data but stylus is connected, requesting timeout "
4317                     "(%" PRId64 "ms)", mExternalStylusFusionTimeout);
4318 #endif
4319             getContext()->requestTimeoutAtTime(mExternalStylusFusionTimeout);
4320             return true;
4321         }
4322     }
4323 
4324     // Check if the stylus pointer has gone up.
4325     if (mExternalStylusId != -1 &&
4326             !state.rawPointerData.touchingIdBits.hasBit(mExternalStylusId)) {
4327 #if DEBUG_STYLUS_FUSION
4328             ALOGD("Stylus pointer is going up");
4329 #endif
4330         mExternalStylusId = -1;
4331     }
4332 
4333     return false;
4334 }
4335 
timeoutExpired(nsecs_t when)4336 void TouchInputMapper::timeoutExpired(nsecs_t when) {
4337     if (mDeviceMode == DEVICE_MODE_POINTER) {
4338         if (mPointerUsage == POINTER_USAGE_GESTURES) {
4339             dispatchPointerGestures(when, 0 /*policyFlags*/, true /*isTimeout*/);
4340         }
4341     } else if (mDeviceMode == DEVICE_MODE_DIRECT) {
4342         if (mExternalStylusFusionTimeout < when) {
4343             processRawTouches(true /*timeout*/);
4344         } else if (mExternalStylusFusionTimeout != LLONG_MAX) {
4345             getContext()->requestTimeoutAtTime(mExternalStylusFusionTimeout);
4346         }
4347     }
4348 }
4349 
updateExternalStylusState(const StylusState & state)4350 void TouchInputMapper::updateExternalStylusState(const StylusState& state) {
4351     mExternalStylusState.copyFrom(state);
4352     if (mExternalStylusId != -1 || mExternalStylusFusionTimeout != LLONG_MAX) {
4353         // We're either in the middle of a fused stream of data or we're waiting on data before
4354         // dispatching the initial down, so go ahead and dispatch now that we have fresh stylus
4355         // data.
4356         mExternalStylusDataPending = true;
4357         processRawTouches(false /*timeout*/);
4358     }
4359 }
4360 
consumeRawTouches(nsecs_t when,uint32_t policyFlags)4361 bool TouchInputMapper::consumeRawTouches(nsecs_t when, uint32_t policyFlags) {
4362     // Check for release of a virtual key.
4363     if (mCurrentVirtualKey.down) {
4364         if (mCurrentRawState.rawPointerData.touchingIdBits.isEmpty()) {
4365             // Pointer went up while virtual key was down.
4366             mCurrentVirtualKey.down = false;
4367             if (!mCurrentVirtualKey.ignored) {
4368 #if DEBUG_VIRTUAL_KEYS
4369                 ALOGD("VirtualKeys: Generating key up: keyCode=%d, scanCode=%d",
4370                         mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode);
4371 #endif
4372                 dispatchVirtualKey(when, policyFlags,
4373                         AKEY_EVENT_ACTION_UP,
4374                         AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY);
4375             }
4376             return true;
4377         }
4378 
4379         if (mCurrentRawState.rawPointerData.touchingIdBits.count() == 1) {
4380             uint32_t id = mCurrentRawState.rawPointerData.touchingIdBits.firstMarkedBit();
4381             const RawPointerData::Pointer& pointer =
4382                     mCurrentRawState.rawPointerData.pointerForId(id);
4383             const VirtualKey* virtualKey = findVirtualKeyHit(pointer.x, pointer.y);
4384             if (virtualKey && virtualKey->keyCode == mCurrentVirtualKey.keyCode) {
4385                 // Pointer is still within the space of the virtual key.
4386                 return true;
4387             }
4388         }
4389 
4390         // Pointer left virtual key area or another pointer also went down.
4391         // Send key cancellation but do not consume the touch yet.
4392         // This is useful when the user swipes through from the virtual key area
4393         // into the main display surface.
4394         mCurrentVirtualKey.down = false;
4395         if (!mCurrentVirtualKey.ignored) {
4396 #if DEBUG_VIRTUAL_KEYS
4397             ALOGD("VirtualKeys: Canceling key: keyCode=%d, scanCode=%d",
4398                     mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode);
4399 #endif
4400             dispatchVirtualKey(when, policyFlags,
4401                     AKEY_EVENT_ACTION_UP,
4402                     AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY
4403                             | AKEY_EVENT_FLAG_CANCELED);
4404         }
4405     }
4406 
4407     if (mLastRawState.rawPointerData.touchingIdBits.isEmpty()
4408             && !mCurrentRawState.rawPointerData.touchingIdBits.isEmpty()) {
4409         // Pointer just went down.  Check for virtual key press or off-screen touches.
4410         uint32_t id = mCurrentRawState.rawPointerData.touchingIdBits.firstMarkedBit();
4411         const RawPointerData::Pointer& pointer = mCurrentRawState.rawPointerData.pointerForId(id);
4412         if (!isPointInsideSurface(pointer.x, pointer.y)) {
4413             // If exactly one pointer went down, check for virtual key hit.
4414             // Otherwise we will drop the entire stroke.
4415             if (mCurrentRawState.rawPointerData.touchingIdBits.count() == 1) {
4416                 const VirtualKey* virtualKey = findVirtualKeyHit(pointer.x, pointer.y);
4417                 if (virtualKey) {
4418                     mCurrentVirtualKey.down = true;
4419                     mCurrentVirtualKey.downTime = when;
4420                     mCurrentVirtualKey.keyCode = virtualKey->keyCode;
4421                     mCurrentVirtualKey.scanCode = virtualKey->scanCode;
4422                     mCurrentVirtualKey.ignored = mContext->shouldDropVirtualKey(
4423                             when, getDevice(), virtualKey->keyCode, virtualKey->scanCode);
4424 
4425                     if (!mCurrentVirtualKey.ignored) {
4426 #if DEBUG_VIRTUAL_KEYS
4427                         ALOGD("VirtualKeys: Generating key down: keyCode=%d, scanCode=%d",
4428                                 mCurrentVirtualKey.keyCode,
4429                                 mCurrentVirtualKey.scanCode);
4430 #endif
4431                         dispatchVirtualKey(when, policyFlags,
4432                                 AKEY_EVENT_ACTION_DOWN,
4433                                 AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY);
4434                     }
4435                 }
4436             }
4437             return true;
4438         }
4439     }
4440 
4441     // Disable all virtual key touches that happen within a short time interval of the
4442     // most recent touch within the screen area.  The idea is to filter out stray
4443     // virtual key presses when interacting with the touch screen.
4444     //
4445     // Problems we're trying to solve:
4446     //
4447     // 1. While scrolling a list or dragging the window shade, the user swipes down into a
4448     //    virtual key area that is implemented by a separate touch panel and accidentally
4449     //    triggers a virtual key.
4450     //
4451     // 2. While typing in the on screen keyboard, the user taps slightly outside the screen
4452     //    area and accidentally triggers a virtual key.  This often happens when virtual keys
4453     //    are layed out below the screen near to where the on screen keyboard's space bar
4454     //    is displayed.
4455     if (mConfig.virtualKeyQuietTime > 0 &&
4456             !mCurrentRawState.rawPointerData.touchingIdBits.isEmpty()) {
4457         mContext->disableVirtualKeysUntil(when + mConfig.virtualKeyQuietTime);
4458     }
4459     return false;
4460 }
4461 
dispatchVirtualKey(nsecs_t when,uint32_t policyFlags,int32_t keyEventAction,int32_t keyEventFlags)4462 void TouchInputMapper::dispatchVirtualKey(nsecs_t when, uint32_t policyFlags,
4463         int32_t keyEventAction, int32_t keyEventFlags) {
4464     int32_t keyCode = mCurrentVirtualKey.keyCode;
4465     int32_t scanCode = mCurrentVirtualKey.scanCode;
4466     nsecs_t downTime = mCurrentVirtualKey.downTime;
4467     int32_t metaState = mContext->getGlobalMetaState();
4468     policyFlags |= POLICY_FLAG_VIRTUAL;
4469 
4470     NotifyKeyArgs args(when, getDeviceId(), AINPUT_SOURCE_KEYBOARD, policyFlags,
4471             keyEventAction, keyEventFlags, keyCode, scanCode, metaState, downTime);
4472     getListener()->notifyKey(&args);
4473 }
4474 
abortTouches(nsecs_t when,uint32_t policyFlags)4475 void TouchInputMapper::abortTouches(nsecs_t when, uint32_t policyFlags) {
4476     BitSet32 currentIdBits = mCurrentCookedState.cookedPointerData.touchingIdBits;
4477     if (!currentIdBits.isEmpty()) {
4478         int32_t metaState = getContext()->getGlobalMetaState();
4479         int32_t buttonState = mCurrentCookedState.buttonState;
4480         dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_CANCEL, 0, 0,
4481                 metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
4482                 mCurrentCookedState.cookedPointerData.pointerProperties,
4483                 mCurrentCookedState.cookedPointerData.pointerCoords,
4484                 mCurrentCookedState.cookedPointerData.idToIndex,
4485                 currentIdBits, -1,
4486                 mOrientedXPrecision, mOrientedYPrecision, mDownTime);
4487         mCurrentMotionAborted = true;
4488     }
4489 }
4490 
dispatchTouches(nsecs_t when,uint32_t policyFlags)4491 void TouchInputMapper::dispatchTouches(nsecs_t when, uint32_t policyFlags) {
4492     BitSet32 currentIdBits = mCurrentCookedState.cookedPointerData.touchingIdBits;
4493     BitSet32 lastIdBits = mLastCookedState.cookedPointerData.touchingIdBits;
4494     int32_t metaState = getContext()->getGlobalMetaState();
4495     int32_t buttonState = mCurrentCookedState.buttonState;
4496 
4497     if (currentIdBits == lastIdBits) {
4498         if (!currentIdBits.isEmpty()) {
4499             // No pointer id changes so this is a move event.
4500             // The listener takes care of batching moves so we don't have to deal with that here.
4501             dispatchMotion(when, policyFlags, mSource,
4502                     AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState, buttonState,
4503                     AMOTION_EVENT_EDGE_FLAG_NONE,
4504                     mCurrentCookedState.cookedPointerData.pointerProperties,
4505                     mCurrentCookedState.cookedPointerData.pointerCoords,
4506                     mCurrentCookedState.cookedPointerData.idToIndex,
4507                     currentIdBits, -1,
4508                     mOrientedXPrecision, mOrientedYPrecision, mDownTime);
4509         }
4510     } else {
4511         // There may be pointers going up and pointers going down and pointers moving
4512         // all at the same time.
4513         BitSet32 upIdBits(lastIdBits.value & ~currentIdBits.value);
4514         BitSet32 downIdBits(currentIdBits.value & ~lastIdBits.value);
4515         BitSet32 moveIdBits(lastIdBits.value & currentIdBits.value);
4516         BitSet32 dispatchedIdBits(lastIdBits.value);
4517 
4518         // Update last coordinates of pointers that have moved so that we observe the new
4519         // pointer positions at the same time as other pointers that have just gone up.
4520         bool moveNeeded = updateMovedPointers(
4521                 mCurrentCookedState.cookedPointerData.pointerProperties,
4522                 mCurrentCookedState.cookedPointerData.pointerCoords,
4523                 mCurrentCookedState.cookedPointerData.idToIndex,
4524                 mLastCookedState.cookedPointerData.pointerProperties,
4525                 mLastCookedState.cookedPointerData.pointerCoords,
4526                 mLastCookedState.cookedPointerData.idToIndex,
4527                 moveIdBits);
4528         if (buttonState != mLastCookedState.buttonState) {
4529             moveNeeded = true;
4530         }
4531 
4532         // Dispatch pointer up events.
4533         while (!upIdBits.isEmpty()) {
4534             uint32_t upId = upIdBits.clearFirstMarkedBit();
4535 
4536             dispatchMotion(when, policyFlags, mSource,
4537                     AMOTION_EVENT_ACTION_POINTER_UP, 0, 0, metaState, buttonState, 0,
4538                     mLastCookedState.cookedPointerData.pointerProperties,
4539                     mLastCookedState.cookedPointerData.pointerCoords,
4540                     mLastCookedState.cookedPointerData.idToIndex,
4541                     dispatchedIdBits, upId, mOrientedXPrecision, mOrientedYPrecision, mDownTime);
4542             dispatchedIdBits.clearBit(upId);
4543         }
4544 
4545         // Dispatch move events if any of the remaining pointers moved from their old locations.
4546         // Although applications receive new locations as part of individual pointer up
4547         // events, they do not generally handle them except when presented in a move event.
4548         if (moveNeeded && !moveIdBits.isEmpty()) {
4549             ALOG_ASSERT(moveIdBits.value == dispatchedIdBits.value);
4550             dispatchMotion(when, policyFlags, mSource,
4551                     AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState, buttonState, 0,
4552                     mCurrentCookedState.cookedPointerData.pointerProperties,
4553                     mCurrentCookedState.cookedPointerData.pointerCoords,
4554                     mCurrentCookedState.cookedPointerData.idToIndex,
4555                     dispatchedIdBits, -1, mOrientedXPrecision, mOrientedYPrecision, mDownTime);
4556         }
4557 
4558         // Dispatch pointer down events using the new pointer locations.
4559         while (!downIdBits.isEmpty()) {
4560             uint32_t downId = downIdBits.clearFirstMarkedBit();
4561             dispatchedIdBits.markBit(downId);
4562 
4563             if (dispatchedIdBits.count() == 1) {
4564                 // First pointer is going down.  Set down time.
4565                 mDownTime = when;
4566             }
4567 
4568             dispatchMotion(when, policyFlags, mSource,
4569                     AMOTION_EVENT_ACTION_POINTER_DOWN, 0, 0, metaState, buttonState, 0,
4570                     mCurrentCookedState.cookedPointerData.pointerProperties,
4571                     mCurrentCookedState.cookedPointerData.pointerCoords,
4572                     mCurrentCookedState.cookedPointerData.idToIndex,
4573                     dispatchedIdBits, downId, mOrientedXPrecision, mOrientedYPrecision, mDownTime);
4574         }
4575     }
4576 }
4577 
dispatchHoverExit(nsecs_t when,uint32_t policyFlags)4578 void TouchInputMapper::dispatchHoverExit(nsecs_t when, uint32_t policyFlags) {
4579     if (mSentHoverEnter &&
4580             (mCurrentCookedState.cookedPointerData.hoveringIdBits.isEmpty()
4581                     || !mCurrentCookedState.cookedPointerData.touchingIdBits.isEmpty())) {
4582         int32_t metaState = getContext()->getGlobalMetaState();
4583         dispatchMotion(when, policyFlags, mSource,
4584                 AMOTION_EVENT_ACTION_HOVER_EXIT, 0, 0, metaState, mLastCookedState.buttonState, 0,
4585                 mLastCookedState.cookedPointerData.pointerProperties,
4586                 mLastCookedState.cookedPointerData.pointerCoords,
4587                 mLastCookedState.cookedPointerData.idToIndex,
4588                 mLastCookedState.cookedPointerData.hoveringIdBits, -1,
4589                 mOrientedXPrecision, mOrientedYPrecision, mDownTime);
4590         mSentHoverEnter = false;
4591     }
4592 }
4593 
dispatchHoverEnterAndMove(nsecs_t when,uint32_t policyFlags)4594 void TouchInputMapper::dispatchHoverEnterAndMove(nsecs_t when, uint32_t policyFlags) {
4595     if (mCurrentCookedState.cookedPointerData.touchingIdBits.isEmpty()
4596             && !mCurrentCookedState.cookedPointerData.hoveringIdBits.isEmpty()) {
4597         int32_t metaState = getContext()->getGlobalMetaState();
4598         if (!mSentHoverEnter) {
4599             dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_HOVER_ENTER,
4600                     0, 0, metaState, mCurrentRawState.buttonState, 0,
4601                     mCurrentCookedState.cookedPointerData.pointerProperties,
4602                     mCurrentCookedState.cookedPointerData.pointerCoords,
4603                     mCurrentCookedState.cookedPointerData.idToIndex,
4604                     mCurrentCookedState.cookedPointerData.hoveringIdBits, -1,
4605                     mOrientedXPrecision, mOrientedYPrecision, mDownTime);
4606             mSentHoverEnter = true;
4607         }
4608 
4609         dispatchMotion(when, policyFlags, mSource,
4610                 AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0, metaState,
4611                 mCurrentRawState.buttonState, 0,
4612                 mCurrentCookedState.cookedPointerData.pointerProperties,
4613                 mCurrentCookedState.cookedPointerData.pointerCoords,
4614                 mCurrentCookedState.cookedPointerData.idToIndex,
4615                 mCurrentCookedState.cookedPointerData.hoveringIdBits, -1,
4616                 mOrientedXPrecision, mOrientedYPrecision, mDownTime);
4617     }
4618 }
4619 
dispatchButtonRelease(nsecs_t when,uint32_t policyFlags)4620 void TouchInputMapper::dispatchButtonRelease(nsecs_t when, uint32_t policyFlags) {
4621     BitSet32 releasedButtons(mLastCookedState.buttonState & ~mCurrentCookedState.buttonState);
4622     const BitSet32& idBits = findActiveIdBits(mLastCookedState.cookedPointerData);
4623     const int32_t metaState = getContext()->getGlobalMetaState();
4624     int32_t buttonState = mLastCookedState.buttonState;
4625     while (!releasedButtons.isEmpty()) {
4626         int32_t actionButton = BitSet32::valueForBit(releasedButtons.clearFirstMarkedBit());
4627         buttonState &= ~actionButton;
4628         dispatchMotion(when, policyFlags, mSource,
4629                     AMOTION_EVENT_ACTION_BUTTON_RELEASE, actionButton,
4630                     0, metaState, buttonState, 0,
4631                     mCurrentCookedState.cookedPointerData.pointerProperties,
4632                     mCurrentCookedState.cookedPointerData.pointerCoords,
4633                     mCurrentCookedState.cookedPointerData.idToIndex, idBits, -1,
4634                     mOrientedXPrecision, mOrientedYPrecision, mDownTime);
4635     }
4636 }
4637 
dispatchButtonPress(nsecs_t when,uint32_t policyFlags)4638 void TouchInputMapper::dispatchButtonPress(nsecs_t when, uint32_t policyFlags) {
4639     BitSet32 pressedButtons(mCurrentCookedState.buttonState & ~mLastCookedState.buttonState);
4640     const BitSet32& idBits = findActiveIdBits(mCurrentCookedState.cookedPointerData);
4641     const int32_t metaState = getContext()->getGlobalMetaState();
4642     int32_t buttonState = mLastCookedState.buttonState;
4643     while (!pressedButtons.isEmpty()) {
4644         int32_t actionButton = BitSet32::valueForBit(pressedButtons.clearFirstMarkedBit());
4645         buttonState |= actionButton;
4646         dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_BUTTON_PRESS, actionButton,
4647                     0, metaState, buttonState, 0,
4648                     mCurrentCookedState.cookedPointerData.pointerProperties,
4649                     mCurrentCookedState.cookedPointerData.pointerCoords,
4650                     mCurrentCookedState.cookedPointerData.idToIndex, idBits, -1,
4651                     mOrientedXPrecision, mOrientedYPrecision, mDownTime);
4652     }
4653 }
4654 
findActiveIdBits(const CookedPointerData & cookedPointerData)4655 const BitSet32& TouchInputMapper::findActiveIdBits(const CookedPointerData& cookedPointerData) {
4656     if (!cookedPointerData.touchingIdBits.isEmpty()) {
4657         return cookedPointerData.touchingIdBits;
4658     }
4659     return cookedPointerData.hoveringIdBits;
4660 }
4661 
cookPointerData()4662 void TouchInputMapper::cookPointerData() {
4663     uint32_t currentPointerCount = mCurrentRawState.rawPointerData.pointerCount;
4664 
4665     mCurrentCookedState.cookedPointerData.clear();
4666     mCurrentCookedState.cookedPointerData.pointerCount = currentPointerCount;
4667     mCurrentCookedState.cookedPointerData.hoveringIdBits =
4668             mCurrentRawState.rawPointerData.hoveringIdBits;
4669     mCurrentCookedState.cookedPointerData.touchingIdBits =
4670             mCurrentRawState.rawPointerData.touchingIdBits;
4671 
4672     if (mCurrentCookedState.cookedPointerData.pointerCount == 0) {
4673         mCurrentCookedState.buttonState = 0;
4674     } else {
4675         mCurrentCookedState.buttonState = mCurrentRawState.buttonState;
4676     }
4677 
4678     // Walk through the the active pointers and map device coordinates onto
4679     // surface coordinates and adjust for display orientation.
4680     for (uint32_t i = 0; i < currentPointerCount; i++) {
4681         const RawPointerData::Pointer& in = mCurrentRawState.rawPointerData.pointers[i];
4682 
4683         // Size
4684         float touchMajor, touchMinor, toolMajor, toolMinor, size;
4685         switch (mCalibration.sizeCalibration) {
4686         case Calibration::SIZE_CALIBRATION_GEOMETRIC:
4687         case Calibration::SIZE_CALIBRATION_DIAMETER:
4688         case Calibration::SIZE_CALIBRATION_BOX:
4689         case Calibration::SIZE_CALIBRATION_AREA:
4690             if (mRawPointerAxes.touchMajor.valid && mRawPointerAxes.toolMajor.valid) {
4691                 touchMajor = in.touchMajor;
4692                 touchMinor = mRawPointerAxes.touchMinor.valid ? in.touchMinor : in.touchMajor;
4693                 toolMajor = in.toolMajor;
4694                 toolMinor = mRawPointerAxes.toolMinor.valid ? in.toolMinor : in.toolMajor;
4695                 size = mRawPointerAxes.touchMinor.valid
4696                         ? avg(in.touchMajor, in.touchMinor) : in.touchMajor;
4697             } else if (mRawPointerAxes.touchMajor.valid) {
4698                 toolMajor = touchMajor = in.touchMajor;
4699                 toolMinor = touchMinor = mRawPointerAxes.touchMinor.valid
4700                         ? in.touchMinor : in.touchMajor;
4701                 size = mRawPointerAxes.touchMinor.valid
4702                         ? avg(in.touchMajor, in.touchMinor) : in.touchMajor;
4703             } else if (mRawPointerAxes.toolMajor.valid) {
4704                 touchMajor = toolMajor = in.toolMajor;
4705                 touchMinor = toolMinor = mRawPointerAxes.toolMinor.valid
4706                         ? in.toolMinor : in.toolMajor;
4707                 size = mRawPointerAxes.toolMinor.valid
4708                         ? avg(in.toolMajor, in.toolMinor) : in.toolMajor;
4709             } else {
4710                 ALOG_ASSERT(false, "No touch or tool axes.  "
4711                         "Size calibration should have been resolved to NONE.");
4712                 touchMajor = 0;
4713                 touchMinor = 0;
4714                 toolMajor = 0;
4715                 toolMinor = 0;
4716                 size = 0;
4717             }
4718 
4719             if (mCalibration.haveSizeIsSummed && mCalibration.sizeIsSummed) {
4720                 uint32_t touchingCount =
4721                         mCurrentRawState.rawPointerData.touchingIdBits.count();
4722                 if (touchingCount > 1) {
4723                     touchMajor /= touchingCount;
4724                     touchMinor /= touchingCount;
4725                     toolMajor /= touchingCount;
4726                     toolMinor /= touchingCount;
4727                     size /= touchingCount;
4728                 }
4729             }
4730 
4731             if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_GEOMETRIC) {
4732                 touchMajor *= mGeometricScale;
4733                 touchMinor *= mGeometricScale;
4734                 toolMajor *= mGeometricScale;
4735                 toolMinor *= mGeometricScale;
4736             } else if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_AREA) {
4737                 touchMajor = touchMajor > 0 ? sqrtf(touchMajor) : 0;
4738                 touchMinor = touchMajor;
4739                 toolMajor = toolMajor > 0 ? sqrtf(toolMajor) : 0;
4740                 toolMinor = toolMajor;
4741             } else if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_DIAMETER) {
4742                 touchMinor = touchMajor;
4743                 toolMinor = toolMajor;
4744             }
4745 
4746             mCalibration.applySizeScaleAndBias(&touchMajor);
4747             mCalibration.applySizeScaleAndBias(&touchMinor);
4748             mCalibration.applySizeScaleAndBias(&toolMajor);
4749             mCalibration.applySizeScaleAndBias(&toolMinor);
4750             size *= mSizeScale;
4751             break;
4752         default:
4753             touchMajor = 0;
4754             touchMinor = 0;
4755             toolMajor = 0;
4756             toolMinor = 0;
4757             size = 0;
4758             break;
4759         }
4760 
4761         // Pressure
4762         float pressure;
4763         switch (mCalibration.pressureCalibration) {
4764         case Calibration::PRESSURE_CALIBRATION_PHYSICAL:
4765         case Calibration::PRESSURE_CALIBRATION_AMPLITUDE:
4766             pressure = in.pressure * mPressureScale;
4767             break;
4768         default:
4769             pressure = in.isHovering ? 0 : 1;
4770             break;
4771         }
4772 
4773         // Tilt and Orientation
4774         float tilt;
4775         float orientation;
4776         if (mHaveTilt) {
4777             float tiltXAngle = (in.tiltX - mTiltXCenter) * mTiltXScale;
4778             float tiltYAngle = (in.tiltY - mTiltYCenter) * mTiltYScale;
4779             orientation = atan2f(-sinf(tiltXAngle), sinf(tiltYAngle));
4780             tilt = acosf(cosf(tiltXAngle) * cosf(tiltYAngle));
4781         } else {
4782             tilt = 0;
4783 
4784             switch (mCalibration.orientationCalibration) {
4785             case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED:
4786                 orientation = in.orientation * mOrientationScale;
4787                 break;
4788             case Calibration::ORIENTATION_CALIBRATION_VECTOR: {
4789                 int32_t c1 = signExtendNybble((in.orientation & 0xf0) >> 4);
4790                 int32_t c2 = signExtendNybble(in.orientation & 0x0f);
4791                 if (c1 != 0 || c2 != 0) {
4792                     orientation = atan2f(c1, c2) * 0.5f;
4793                     float confidence = hypotf(c1, c2);
4794                     float scale = 1.0f + confidence / 16.0f;
4795                     touchMajor *= scale;
4796                     touchMinor /= scale;
4797                     toolMajor *= scale;
4798                     toolMinor /= scale;
4799                 } else {
4800                     orientation = 0;
4801                 }
4802                 break;
4803             }
4804             default:
4805                 orientation = 0;
4806             }
4807         }
4808 
4809         // Distance
4810         float distance;
4811         switch (mCalibration.distanceCalibration) {
4812         case Calibration::DISTANCE_CALIBRATION_SCALED:
4813             distance = in.distance * mDistanceScale;
4814             break;
4815         default:
4816             distance = 0;
4817         }
4818 
4819         // Coverage
4820         int32_t rawLeft, rawTop, rawRight, rawBottom;
4821         switch (mCalibration.coverageCalibration) {
4822         case Calibration::COVERAGE_CALIBRATION_BOX:
4823             rawLeft = (in.toolMinor & 0xffff0000) >> 16;
4824             rawRight = in.toolMinor & 0x0000ffff;
4825             rawBottom = in.toolMajor & 0x0000ffff;
4826             rawTop = (in.toolMajor & 0xffff0000) >> 16;
4827             break;
4828         default:
4829             rawLeft = rawTop = rawRight = rawBottom = 0;
4830             break;
4831         }
4832 
4833         // Adjust X,Y coords for device calibration
4834         // TODO: Adjust coverage coords?
4835         float xTransformed = in.x, yTransformed = in.y;
4836         mAffineTransform.applyTo(xTransformed, yTransformed);
4837 
4838         // Adjust X, Y, and coverage coords for surface orientation.
4839         float x, y;
4840         float left, top, right, bottom;
4841 
4842         switch (mSurfaceOrientation) {
4843         case DISPLAY_ORIENTATION_90:
4844             x = float(yTransformed - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
4845             y = float(mRawPointerAxes.x.maxValue - xTransformed) * mXScale + mXTranslate;
4846             left = float(rawTop - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
4847             right = float(rawBottom- mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
4848             bottom = float(mRawPointerAxes.x.maxValue - rawLeft) * mXScale + mXTranslate;
4849             top = float(mRawPointerAxes.x.maxValue - rawRight) * mXScale + mXTranslate;
4850             orientation -= M_PI_2;
4851             if (mOrientedRanges.haveOrientation && orientation < mOrientedRanges.orientation.min) {
4852                 orientation += (mOrientedRanges.orientation.max - mOrientedRanges.orientation.min);
4853             }
4854             break;
4855         case DISPLAY_ORIENTATION_180:
4856             x = float(mRawPointerAxes.x.maxValue - xTransformed) * mXScale + mXTranslate;
4857             y = float(mRawPointerAxes.y.maxValue - yTransformed) * mYScale + mYTranslate;
4858             left = float(mRawPointerAxes.x.maxValue - rawRight) * mXScale + mXTranslate;
4859             right = float(mRawPointerAxes.x.maxValue - rawLeft) * mXScale + mXTranslate;
4860             bottom = float(mRawPointerAxes.y.maxValue - rawTop) * mYScale + mYTranslate;
4861             top = float(mRawPointerAxes.y.maxValue - rawBottom) * mYScale + mYTranslate;
4862             orientation -= M_PI;
4863             if (mOrientedRanges.haveOrientation && orientation < mOrientedRanges.orientation.min) {
4864                 orientation += (mOrientedRanges.orientation.max - mOrientedRanges.orientation.min);
4865             }
4866             break;
4867         case DISPLAY_ORIENTATION_270:
4868             x = float(mRawPointerAxes.y.maxValue - yTransformed) * mYScale + mYTranslate;
4869             y = float(xTransformed - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
4870             left = float(mRawPointerAxes.y.maxValue - rawBottom) * mYScale + mYTranslate;
4871             right = float(mRawPointerAxes.y.maxValue - rawTop) * mYScale + mYTranslate;
4872             bottom = float(rawRight - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
4873             top = float(rawLeft - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
4874             orientation += M_PI_2;
4875             if (mOrientedRanges.haveOrientation && orientation > mOrientedRanges.orientation.max) {
4876                 orientation -= (mOrientedRanges.orientation.max - mOrientedRanges.orientation.min);
4877             }
4878             break;
4879         default:
4880             x = float(xTransformed - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
4881             y = float(yTransformed - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
4882             left = float(rawLeft - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
4883             right = float(rawRight - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
4884             bottom = float(rawBottom - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
4885             top = float(rawTop - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
4886             break;
4887         }
4888 
4889         // Write output coords.
4890         PointerCoords& out = mCurrentCookedState.cookedPointerData.pointerCoords[i];
4891         out.clear();
4892         out.setAxisValue(AMOTION_EVENT_AXIS_X, x);
4893         out.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
4894         out.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pressure);
4895         out.setAxisValue(AMOTION_EVENT_AXIS_SIZE, size);
4896         out.setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, touchMajor);
4897         out.setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, touchMinor);
4898         out.setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, orientation);
4899         out.setAxisValue(AMOTION_EVENT_AXIS_TILT, tilt);
4900         out.setAxisValue(AMOTION_EVENT_AXIS_DISTANCE, distance);
4901         if (mCalibration.coverageCalibration == Calibration::COVERAGE_CALIBRATION_BOX) {
4902             out.setAxisValue(AMOTION_EVENT_AXIS_GENERIC_1, left);
4903             out.setAxisValue(AMOTION_EVENT_AXIS_GENERIC_2, top);
4904             out.setAxisValue(AMOTION_EVENT_AXIS_GENERIC_3, right);
4905             out.setAxisValue(AMOTION_EVENT_AXIS_GENERIC_4, bottom);
4906         } else {
4907             out.setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, toolMajor);
4908             out.setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, toolMinor);
4909         }
4910 
4911         // Write output properties.
4912         PointerProperties& properties =
4913                 mCurrentCookedState.cookedPointerData.pointerProperties[i];
4914         uint32_t id = in.id;
4915         properties.clear();
4916         properties.id = id;
4917         properties.toolType = in.toolType;
4918 
4919         // Write id index.
4920         mCurrentCookedState.cookedPointerData.idToIndex[id] = i;
4921     }
4922 }
4923 
dispatchPointerUsage(nsecs_t when,uint32_t policyFlags,PointerUsage pointerUsage)4924 void TouchInputMapper::dispatchPointerUsage(nsecs_t when, uint32_t policyFlags,
4925         PointerUsage pointerUsage) {
4926     if (pointerUsage != mPointerUsage) {
4927         abortPointerUsage(when, policyFlags);
4928         mPointerUsage = pointerUsage;
4929     }
4930 
4931     switch (mPointerUsage) {
4932     case POINTER_USAGE_GESTURES:
4933         dispatchPointerGestures(when, policyFlags, false /*isTimeout*/);
4934         break;
4935     case POINTER_USAGE_STYLUS:
4936         dispatchPointerStylus(when, policyFlags);
4937         break;
4938     case POINTER_USAGE_MOUSE:
4939         dispatchPointerMouse(when, policyFlags);
4940         break;
4941     default:
4942         break;
4943     }
4944 }
4945 
abortPointerUsage(nsecs_t when,uint32_t policyFlags)4946 void TouchInputMapper::abortPointerUsage(nsecs_t when, uint32_t policyFlags) {
4947     switch (mPointerUsage) {
4948     case POINTER_USAGE_GESTURES:
4949         abortPointerGestures(when, policyFlags);
4950         break;
4951     case POINTER_USAGE_STYLUS:
4952         abortPointerStylus(when, policyFlags);
4953         break;
4954     case POINTER_USAGE_MOUSE:
4955         abortPointerMouse(when, policyFlags);
4956         break;
4957     default:
4958         break;
4959     }
4960 
4961     mPointerUsage = POINTER_USAGE_NONE;
4962 }
4963 
dispatchPointerGestures(nsecs_t when,uint32_t policyFlags,bool isTimeout)4964 void TouchInputMapper::dispatchPointerGestures(nsecs_t when, uint32_t policyFlags,
4965         bool isTimeout) {
4966     // Update current gesture coordinates.
4967     bool cancelPreviousGesture, finishPreviousGesture;
4968     bool sendEvents = preparePointerGestures(when,
4969             &cancelPreviousGesture, &finishPreviousGesture, isTimeout);
4970     if (!sendEvents) {
4971         return;
4972     }
4973     if (finishPreviousGesture) {
4974         cancelPreviousGesture = false;
4975     }
4976 
4977     // Update the pointer presentation and spots.
4978     if (mParameters.gestureMode == Parameters::GESTURE_MODE_MULTI_TOUCH) {
4979         mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_POINTER);
4980         if (finishPreviousGesture || cancelPreviousGesture) {
4981             mPointerController->clearSpots();
4982         }
4983 
4984         if (mPointerGesture.currentGestureMode == PointerGesture::FREEFORM) {
4985             mPointerController->setSpots(mPointerGesture.currentGestureCoords,
4986                      mPointerGesture.currentGestureIdToIndex,
4987                      mPointerGesture.currentGestureIdBits);
4988         }
4989     } else {
4990         mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_POINTER);
4991     }
4992 
4993     // Show or hide the pointer if needed.
4994     switch (mPointerGesture.currentGestureMode) {
4995     case PointerGesture::NEUTRAL:
4996     case PointerGesture::QUIET:
4997         if (mParameters.gestureMode == Parameters::GESTURE_MODE_MULTI_TOUCH
4998                 && mPointerGesture.lastGestureMode == PointerGesture::FREEFORM) {
4999             // Remind the user of where the pointer is after finishing a gesture with spots.
5000             mPointerController->unfade(PointerControllerInterface::TRANSITION_GRADUAL);
5001         }
5002         break;
5003     case PointerGesture::TAP:
5004     case PointerGesture::TAP_DRAG:
5005     case PointerGesture::BUTTON_CLICK_OR_DRAG:
5006     case PointerGesture::HOVER:
5007     case PointerGesture::PRESS:
5008     case PointerGesture::SWIPE:
5009         // Unfade the pointer when the current gesture manipulates the
5010         // area directly under the pointer.
5011         mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
5012         break;
5013     case PointerGesture::FREEFORM:
5014         // Fade the pointer when the current gesture manipulates a different
5015         // area and there are spots to guide the user experience.
5016         if (mParameters.gestureMode == Parameters::GESTURE_MODE_MULTI_TOUCH) {
5017             mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
5018         } else {
5019             mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
5020         }
5021         break;
5022     }
5023 
5024     // Send events!
5025     int32_t metaState = getContext()->getGlobalMetaState();
5026     int32_t buttonState = mCurrentCookedState.buttonState;
5027 
5028     // Update last coordinates of pointers that have moved so that we observe the new
5029     // pointer positions at the same time as other pointers that have just gone up.
5030     bool down = mPointerGesture.currentGestureMode == PointerGesture::TAP
5031             || mPointerGesture.currentGestureMode == PointerGesture::TAP_DRAG
5032             || mPointerGesture.currentGestureMode == PointerGesture::BUTTON_CLICK_OR_DRAG
5033             || mPointerGesture.currentGestureMode == PointerGesture::PRESS
5034             || mPointerGesture.currentGestureMode == PointerGesture::SWIPE
5035             || mPointerGesture.currentGestureMode == PointerGesture::FREEFORM;
5036     bool moveNeeded = false;
5037     if (down && !cancelPreviousGesture && !finishPreviousGesture
5038             && !mPointerGesture.lastGestureIdBits.isEmpty()
5039             && !mPointerGesture.currentGestureIdBits.isEmpty()) {
5040         BitSet32 movedGestureIdBits(mPointerGesture.currentGestureIdBits.value
5041                 & mPointerGesture.lastGestureIdBits.value);
5042         moveNeeded = updateMovedPointers(mPointerGesture.currentGestureProperties,
5043                 mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex,
5044                 mPointerGesture.lastGestureProperties,
5045                 mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex,
5046                 movedGestureIdBits);
5047         if (buttonState != mLastCookedState.buttonState) {
5048             moveNeeded = true;
5049         }
5050     }
5051 
5052     // Send motion events for all pointers that went up or were canceled.
5053     BitSet32 dispatchedGestureIdBits(mPointerGesture.lastGestureIdBits);
5054     if (!dispatchedGestureIdBits.isEmpty()) {
5055         if (cancelPreviousGesture) {
5056             dispatchMotion(when, policyFlags, mSource,
5057                     AMOTION_EVENT_ACTION_CANCEL, 0, 0, metaState, buttonState,
5058                     AMOTION_EVENT_EDGE_FLAG_NONE,
5059                     mPointerGesture.lastGestureProperties,
5060                     mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex,
5061                     dispatchedGestureIdBits, -1, 0,
5062                     0, mPointerGesture.downTime);
5063 
5064             dispatchedGestureIdBits.clear();
5065         } else {
5066             BitSet32 upGestureIdBits;
5067             if (finishPreviousGesture) {
5068                 upGestureIdBits = dispatchedGestureIdBits;
5069             } else {
5070                 upGestureIdBits.value = dispatchedGestureIdBits.value
5071                         & ~mPointerGesture.currentGestureIdBits.value;
5072             }
5073             while (!upGestureIdBits.isEmpty()) {
5074                 uint32_t id = upGestureIdBits.clearFirstMarkedBit();
5075 
5076                 dispatchMotion(when, policyFlags, mSource,
5077                         AMOTION_EVENT_ACTION_POINTER_UP, 0, 0,
5078                         metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
5079                         mPointerGesture.lastGestureProperties,
5080                         mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex,
5081                         dispatchedGestureIdBits, id,
5082                         0, 0, mPointerGesture.downTime);
5083 
5084                 dispatchedGestureIdBits.clearBit(id);
5085             }
5086         }
5087     }
5088 
5089     // Send motion events for all pointers that moved.
5090     if (moveNeeded) {
5091         dispatchMotion(when, policyFlags, mSource,
5092                 AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState, buttonState,
5093                 AMOTION_EVENT_EDGE_FLAG_NONE,
5094                 mPointerGesture.currentGestureProperties,
5095                 mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex,
5096                 dispatchedGestureIdBits, -1,
5097                 0, 0, mPointerGesture.downTime);
5098     }
5099 
5100     // Send motion events for all pointers that went down.
5101     if (down) {
5102         BitSet32 downGestureIdBits(mPointerGesture.currentGestureIdBits.value
5103                 & ~dispatchedGestureIdBits.value);
5104         while (!downGestureIdBits.isEmpty()) {
5105             uint32_t id = downGestureIdBits.clearFirstMarkedBit();
5106             dispatchedGestureIdBits.markBit(id);
5107 
5108             if (dispatchedGestureIdBits.count() == 1) {
5109                 mPointerGesture.downTime = when;
5110             }
5111 
5112             dispatchMotion(when, policyFlags, mSource,
5113                     AMOTION_EVENT_ACTION_POINTER_DOWN, 0, 0, metaState, buttonState, 0,
5114                     mPointerGesture.currentGestureProperties,
5115                     mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex,
5116                     dispatchedGestureIdBits, id,
5117                     0, 0, mPointerGesture.downTime);
5118         }
5119     }
5120 
5121     // Send motion events for hover.
5122     if (mPointerGesture.currentGestureMode == PointerGesture::HOVER) {
5123         dispatchMotion(when, policyFlags, mSource,
5124                 AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0,
5125                 metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
5126                 mPointerGesture.currentGestureProperties,
5127                 mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex,
5128                 mPointerGesture.currentGestureIdBits, -1,
5129                 0, 0, mPointerGesture.downTime);
5130     } else if (dispatchedGestureIdBits.isEmpty()
5131             && !mPointerGesture.lastGestureIdBits.isEmpty()) {
5132         // Synthesize a hover move event after all pointers go up to indicate that
5133         // the pointer is hovering again even if the user is not currently touching
5134         // the touch pad.  This ensures that a view will receive a fresh hover enter
5135         // event after a tap.
5136         float x, y;
5137         mPointerController->getPosition(&x, &y);
5138 
5139         PointerProperties pointerProperties;
5140         pointerProperties.clear();
5141         pointerProperties.id = 0;
5142         pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
5143 
5144         PointerCoords pointerCoords;
5145         pointerCoords.clear();
5146         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
5147         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
5148 
5149         NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
5150                 AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0,
5151                 metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
5152                 mViewport.displayId, 1, &pointerProperties, &pointerCoords,
5153                 0, 0, mPointerGesture.downTime);
5154         getListener()->notifyMotion(&args);
5155     }
5156 
5157     // Update state.
5158     mPointerGesture.lastGestureMode = mPointerGesture.currentGestureMode;
5159     if (!down) {
5160         mPointerGesture.lastGestureIdBits.clear();
5161     } else {
5162         mPointerGesture.lastGestureIdBits = mPointerGesture.currentGestureIdBits;
5163         for (BitSet32 idBits(mPointerGesture.currentGestureIdBits); !idBits.isEmpty(); ) {
5164             uint32_t id = idBits.clearFirstMarkedBit();
5165             uint32_t index = mPointerGesture.currentGestureIdToIndex[id];
5166             mPointerGesture.lastGestureProperties[index].copyFrom(
5167                     mPointerGesture.currentGestureProperties[index]);
5168             mPointerGesture.lastGestureCoords[index].copyFrom(
5169                     mPointerGesture.currentGestureCoords[index]);
5170             mPointerGesture.lastGestureIdToIndex[id] = index;
5171         }
5172     }
5173 }
5174 
abortPointerGestures(nsecs_t when,uint32_t policyFlags)5175 void TouchInputMapper::abortPointerGestures(nsecs_t when, uint32_t policyFlags) {
5176     // Cancel previously dispatches pointers.
5177     if (!mPointerGesture.lastGestureIdBits.isEmpty()) {
5178         int32_t metaState = getContext()->getGlobalMetaState();
5179         int32_t buttonState = mCurrentRawState.buttonState;
5180         dispatchMotion(when, policyFlags, mSource,
5181                 AMOTION_EVENT_ACTION_CANCEL, 0, 0, metaState, buttonState,
5182                 AMOTION_EVENT_EDGE_FLAG_NONE,
5183                 mPointerGesture.lastGestureProperties,
5184                 mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex,
5185                 mPointerGesture.lastGestureIdBits, -1,
5186                 0, 0, mPointerGesture.downTime);
5187     }
5188 
5189     // Reset the current pointer gesture.
5190     mPointerGesture.reset();
5191     mPointerVelocityControl.reset();
5192 
5193     // Remove any current spots.
5194     if (mPointerController != NULL) {
5195         mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
5196         mPointerController->clearSpots();
5197     }
5198 }
5199 
preparePointerGestures(nsecs_t when,bool * outCancelPreviousGesture,bool * outFinishPreviousGesture,bool isTimeout)5200 bool TouchInputMapper::preparePointerGestures(nsecs_t when,
5201         bool* outCancelPreviousGesture, bool* outFinishPreviousGesture, bool isTimeout) {
5202     *outCancelPreviousGesture = false;
5203     *outFinishPreviousGesture = false;
5204 
5205     // Handle TAP timeout.
5206     if (isTimeout) {
5207 #if DEBUG_GESTURES
5208         ALOGD("Gestures: Processing timeout");
5209 #endif
5210 
5211         if (mPointerGesture.lastGestureMode == PointerGesture::TAP) {
5212             if (when <= mPointerGesture.tapUpTime + mConfig.pointerGestureTapDragInterval) {
5213                 // The tap/drag timeout has not yet expired.
5214                 getContext()->requestTimeoutAtTime(mPointerGesture.tapUpTime
5215                         + mConfig.pointerGestureTapDragInterval);
5216             } else {
5217                 // The tap is finished.
5218 #if DEBUG_GESTURES
5219                 ALOGD("Gestures: TAP finished");
5220 #endif
5221                 *outFinishPreviousGesture = true;
5222 
5223                 mPointerGesture.activeGestureId = -1;
5224                 mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL;
5225                 mPointerGesture.currentGestureIdBits.clear();
5226 
5227                 mPointerVelocityControl.reset();
5228                 return true;
5229             }
5230         }
5231 
5232         // We did not handle this timeout.
5233         return false;
5234     }
5235 
5236     const uint32_t currentFingerCount = mCurrentCookedState.fingerIdBits.count();
5237     const uint32_t lastFingerCount = mLastCookedState.fingerIdBits.count();
5238 
5239     // Update the velocity tracker.
5240     {
5241         VelocityTracker::Position positions[MAX_POINTERS];
5242         uint32_t count = 0;
5243         for (BitSet32 idBits(mCurrentCookedState.fingerIdBits); !idBits.isEmpty(); count++) {
5244             uint32_t id = idBits.clearFirstMarkedBit();
5245             const RawPointerData::Pointer& pointer =
5246                     mCurrentRawState.rawPointerData.pointerForId(id);
5247             positions[count].x = pointer.x * mPointerXMovementScale;
5248             positions[count].y = pointer.y * mPointerYMovementScale;
5249         }
5250         mPointerGesture.velocityTracker.addMovement(when,
5251                 mCurrentCookedState.fingerIdBits, positions);
5252     }
5253 
5254     // If the gesture ever enters a mode other than TAP, HOVER or TAP_DRAG, without first returning
5255     // to NEUTRAL, then we should not generate tap event.
5256     if (mPointerGesture.lastGestureMode != PointerGesture::HOVER
5257             && mPointerGesture.lastGestureMode != PointerGesture::TAP
5258             && mPointerGesture.lastGestureMode != PointerGesture::TAP_DRAG) {
5259         mPointerGesture.resetTap();
5260     }
5261 
5262     // Pick a new active touch id if needed.
5263     // Choose an arbitrary pointer that just went down, if there is one.
5264     // Otherwise choose an arbitrary remaining pointer.
5265     // This guarantees we always have an active touch id when there is at least one pointer.
5266     // We keep the same active touch id for as long as possible.
5267     bool activeTouchChanged = false;
5268     int32_t lastActiveTouchId = mPointerGesture.activeTouchId;
5269     int32_t activeTouchId = lastActiveTouchId;
5270     if (activeTouchId < 0) {
5271         if (!mCurrentCookedState.fingerIdBits.isEmpty()) {
5272             activeTouchChanged = true;
5273             activeTouchId = mPointerGesture.activeTouchId =
5274                     mCurrentCookedState.fingerIdBits.firstMarkedBit();
5275             mPointerGesture.firstTouchTime = when;
5276         }
5277     } else if (!mCurrentCookedState.fingerIdBits.hasBit(activeTouchId)) {
5278         activeTouchChanged = true;
5279         if (!mCurrentCookedState.fingerIdBits.isEmpty()) {
5280             activeTouchId = mPointerGesture.activeTouchId =
5281                     mCurrentCookedState.fingerIdBits.firstMarkedBit();
5282         } else {
5283             activeTouchId = mPointerGesture.activeTouchId = -1;
5284         }
5285     }
5286 
5287     // Determine whether we are in quiet time.
5288     bool isQuietTime = false;
5289     if (activeTouchId < 0) {
5290         mPointerGesture.resetQuietTime();
5291     } else {
5292         isQuietTime = when < mPointerGesture.quietTime + mConfig.pointerGestureQuietInterval;
5293         if (!isQuietTime) {
5294             if ((mPointerGesture.lastGestureMode == PointerGesture::PRESS
5295                     || mPointerGesture.lastGestureMode == PointerGesture::SWIPE
5296                     || mPointerGesture.lastGestureMode == PointerGesture::FREEFORM)
5297                     && currentFingerCount < 2) {
5298                 // Enter quiet time when exiting swipe or freeform state.
5299                 // This is to prevent accidentally entering the hover state and flinging the
5300                 // pointer when finishing a swipe and there is still one pointer left onscreen.
5301                 isQuietTime = true;
5302             } else if (mPointerGesture.lastGestureMode == PointerGesture::BUTTON_CLICK_OR_DRAG
5303                     && currentFingerCount >= 2
5304                     && !isPointerDown(mCurrentRawState.buttonState)) {
5305                 // Enter quiet time when releasing the button and there are still two or more
5306                 // fingers down.  This may indicate that one finger was used to press the button
5307                 // but it has not gone up yet.
5308                 isQuietTime = true;
5309             }
5310             if (isQuietTime) {
5311                 mPointerGesture.quietTime = when;
5312             }
5313         }
5314     }
5315 
5316     // Switch states based on button and pointer state.
5317     if (isQuietTime) {
5318         // Case 1: Quiet time. (QUIET)
5319 #if DEBUG_GESTURES
5320         ALOGD("Gestures: QUIET for next %0.3fms", (mPointerGesture.quietTime
5321                 + mConfig.pointerGestureQuietInterval - when) * 0.000001f);
5322 #endif
5323         if (mPointerGesture.lastGestureMode != PointerGesture::QUIET) {
5324             *outFinishPreviousGesture = true;
5325         }
5326 
5327         mPointerGesture.activeGestureId = -1;
5328         mPointerGesture.currentGestureMode = PointerGesture::QUIET;
5329         mPointerGesture.currentGestureIdBits.clear();
5330 
5331         mPointerVelocityControl.reset();
5332     } else if (isPointerDown(mCurrentRawState.buttonState)) {
5333         // Case 2: Button is pressed. (BUTTON_CLICK_OR_DRAG)
5334         // The pointer follows the active touch point.
5335         // Emit DOWN, MOVE, UP events at the pointer location.
5336         //
5337         // Only the active touch matters; other fingers are ignored.  This policy helps
5338         // to handle the case where the user places a second finger on the touch pad
5339         // to apply the necessary force to depress an integrated button below the surface.
5340         // We don't want the second finger to be delivered to applications.
5341         //
5342         // For this to work well, we need to make sure to track the pointer that is really
5343         // active.  If the user first puts one finger down to click then adds another
5344         // finger to drag then the active pointer should switch to the finger that is
5345         // being dragged.
5346 #if DEBUG_GESTURES
5347         ALOGD("Gestures: BUTTON_CLICK_OR_DRAG activeTouchId=%d, "
5348                 "currentFingerCount=%d", activeTouchId, currentFingerCount);
5349 #endif
5350         // Reset state when just starting.
5351         if (mPointerGesture.lastGestureMode != PointerGesture::BUTTON_CLICK_OR_DRAG) {
5352             *outFinishPreviousGesture = true;
5353             mPointerGesture.activeGestureId = 0;
5354         }
5355 
5356         // Switch pointers if needed.
5357         // Find the fastest pointer and follow it.
5358         if (activeTouchId >= 0 && currentFingerCount > 1) {
5359             int32_t bestId = -1;
5360             float bestSpeed = mConfig.pointerGestureDragMinSwitchSpeed;
5361             for (BitSet32 idBits(mCurrentCookedState.fingerIdBits); !idBits.isEmpty(); ) {
5362                 uint32_t id = idBits.clearFirstMarkedBit();
5363                 float vx, vy;
5364                 if (mPointerGesture.velocityTracker.getVelocity(id, &vx, &vy)) {
5365                     float speed = hypotf(vx, vy);
5366                     if (speed > bestSpeed) {
5367                         bestId = id;
5368                         bestSpeed = speed;
5369                     }
5370                 }
5371             }
5372             if (bestId >= 0 && bestId != activeTouchId) {
5373                 mPointerGesture.activeTouchId = activeTouchId = bestId;
5374                 activeTouchChanged = true;
5375 #if DEBUG_GESTURES
5376                 ALOGD("Gestures: BUTTON_CLICK_OR_DRAG switched pointers, "
5377                         "bestId=%d, bestSpeed=%0.3f", bestId, bestSpeed);
5378 #endif
5379             }
5380         }
5381 
5382         float deltaX = 0, deltaY = 0;
5383         if (activeTouchId >= 0 && mLastCookedState.fingerIdBits.hasBit(activeTouchId)) {
5384             const RawPointerData::Pointer& currentPointer =
5385                     mCurrentRawState.rawPointerData.pointerForId(activeTouchId);
5386             const RawPointerData::Pointer& lastPointer =
5387                     mLastRawState.rawPointerData.pointerForId(activeTouchId);
5388             deltaX = (currentPointer.x - lastPointer.x) * mPointerXMovementScale;
5389             deltaY = (currentPointer.y - lastPointer.y) * mPointerYMovementScale;
5390 
5391             rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
5392             mPointerVelocityControl.move(when, &deltaX, &deltaY);
5393 
5394             // Move the pointer using a relative motion.
5395             // When using spots, the click will occur at the position of the anchor
5396             // spot and all other spots will move there.
5397             mPointerController->move(deltaX, deltaY);
5398         } else {
5399             mPointerVelocityControl.reset();
5400         }
5401 
5402         float x, y;
5403         mPointerController->getPosition(&x, &y);
5404 
5405         mPointerGesture.currentGestureMode = PointerGesture::BUTTON_CLICK_OR_DRAG;
5406         mPointerGesture.currentGestureIdBits.clear();
5407         mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId);
5408         mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0;
5409         mPointerGesture.currentGestureProperties[0].clear();
5410         mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId;
5411         mPointerGesture.currentGestureProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
5412         mPointerGesture.currentGestureCoords[0].clear();
5413         mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x);
5414         mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
5415         mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
5416         mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, deltaX);
5417         mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, deltaY);
5418     } else if (currentFingerCount == 0) {
5419         // Case 3. No fingers down and button is not pressed. (NEUTRAL)
5420         if (mPointerGesture.lastGestureMode != PointerGesture::NEUTRAL) {
5421             *outFinishPreviousGesture = true;
5422         }
5423 
5424         // Watch for taps coming out of HOVER or TAP_DRAG mode.
5425         // Checking for taps after TAP_DRAG allows us to detect double-taps.
5426         bool tapped = false;
5427         if ((mPointerGesture.lastGestureMode == PointerGesture::HOVER
5428                 || mPointerGesture.lastGestureMode == PointerGesture::TAP_DRAG)
5429                 && lastFingerCount == 1) {
5430             if (when <= mPointerGesture.tapDownTime + mConfig.pointerGestureTapInterval) {
5431                 float x, y;
5432                 mPointerController->getPosition(&x, &y);
5433                 if (fabs(x - mPointerGesture.tapX) <= mConfig.pointerGestureTapSlop
5434                         && fabs(y - mPointerGesture.tapY) <= mConfig.pointerGestureTapSlop) {
5435 #if DEBUG_GESTURES
5436                     ALOGD("Gestures: TAP");
5437 #endif
5438 
5439                     mPointerGesture.tapUpTime = when;
5440                     getContext()->requestTimeoutAtTime(when
5441                             + mConfig.pointerGestureTapDragInterval);
5442 
5443                     mPointerGesture.activeGestureId = 0;
5444                     mPointerGesture.currentGestureMode = PointerGesture::TAP;
5445                     mPointerGesture.currentGestureIdBits.clear();
5446                     mPointerGesture.currentGestureIdBits.markBit(
5447                             mPointerGesture.activeGestureId);
5448                     mPointerGesture.currentGestureIdToIndex[
5449                             mPointerGesture.activeGestureId] = 0;
5450                     mPointerGesture.currentGestureProperties[0].clear();
5451                     mPointerGesture.currentGestureProperties[0].id =
5452                             mPointerGesture.activeGestureId;
5453                     mPointerGesture.currentGestureProperties[0].toolType =
5454                             AMOTION_EVENT_TOOL_TYPE_FINGER;
5455                     mPointerGesture.currentGestureCoords[0].clear();
5456                     mPointerGesture.currentGestureCoords[0].setAxisValue(
5457                             AMOTION_EVENT_AXIS_X, mPointerGesture.tapX);
5458                     mPointerGesture.currentGestureCoords[0].setAxisValue(
5459                             AMOTION_EVENT_AXIS_Y, mPointerGesture.tapY);
5460                     mPointerGesture.currentGestureCoords[0].setAxisValue(
5461                             AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
5462 
5463                     tapped = true;
5464                 } else {
5465 #if DEBUG_GESTURES
5466                     ALOGD("Gestures: Not a TAP, deltaX=%f, deltaY=%f",
5467                             x - mPointerGesture.tapX,
5468                             y - mPointerGesture.tapY);
5469 #endif
5470                 }
5471             } else {
5472 #if DEBUG_GESTURES
5473                 if (mPointerGesture.tapDownTime != LLONG_MIN) {
5474                     ALOGD("Gestures: Not a TAP, %0.3fms since down",
5475                             (when - mPointerGesture.tapDownTime) * 0.000001f);
5476                 } else {
5477                     ALOGD("Gestures: Not a TAP, incompatible mode transitions");
5478                 }
5479 #endif
5480             }
5481         }
5482 
5483         mPointerVelocityControl.reset();
5484 
5485         if (!tapped) {
5486 #if DEBUG_GESTURES
5487             ALOGD("Gestures: NEUTRAL");
5488 #endif
5489             mPointerGesture.activeGestureId = -1;
5490             mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL;
5491             mPointerGesture.currentGestureIdBits.clear();
5492         }
5493     } else if (currentFingerCount == 1) {
5494         // Case 4. Exactly one finger down, button is not pressed. (HOVER or TAP_DRAG)
5495         // The pointer follows the active touch point.
5496         // When in HOVER, emit HOVER_MOVE events at the pointer location.
5497         // When in TAP_DRAG, emit MOVE events at the pointer location.
5498         ALOG_ASSERT(activeTouchId >= 0);
5499 
5500         mPointerGesture.currentGestureMode = PointerGesture::HOVER;
5501         if (mPointerGesture.lastGestureMode == PointerGesture::TAP) {
5502             if (when <= mPointerGesture.tapUpTime + mConfig.pointerGestureTapDragInterval) {
5503                 float x, y;
5504                 mPointerController->getPosition(&x, &y);
5505                 if (fabs(x - mPointerGesture.tapX) <= mConfig.pointerGestureTapSlop
5506                         && fabs(y - mPointerGesture.tapY) <= mConfig.pointerGestureTapSlop) {
5507                     mPointerGesture.currentGestureMode = PointerGesture::TAP_DRAG;
5508                 } else {
5509 #if DEBUG_GESTURES
5510                     ALOGD("Gestures: Not a TAP_DRAG, deltaX=%f, deltaY=%f",
5511                             x - mPointerGesture.tapX,
5512                             y - mPointerGesture.tapY);
5513 #endif
5514                 }
5515             } else {
5516 #if DEBUG_GESTURES
5517                 ALOGD("Gestures: Not a TAP_DRAG, %0.3fms time since up",
5518                         (when - mPointerGesture.tapUpTime) * 0.000001f);
5519 #endif
5520             }
5521         } else if (mPointerGesture.lastGestureMode == PointerGesture::TAP_DRAG) {
5522             mPointerGesture.currentGestureMode = PointerGesture::TAP_DRAG;
5523         }
5524 
5525         float deltaX = 0, deltaY = 0;
5526         if (mLastCookedState.fingerIdBits.hasBit(activeTouchId)) {
5527             const RawPointerData::Pointer& currentPointer =
5528                     mCurrentRawState.rawPointerData.pointerForId(activeTouchId);
5529             const RawPointerData::Pointer& lastPointer =
5530                     mLastRawState.rawPointerData.pointerForId(activeTouchId);
5531             deltaX = (currentPointer.x - lastPointer.x) * mPointerXMovementScale;
5532             deltaY = (currentPointer.y - lastPointer.y) * mPointerYMovementScale;
5533 
5534             rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
5535             mPointerVelocityControl.move(when, &deltaX, &deltaY);
5536 
5537             // Move the pointer using a relative motion.
5538             // When using spots, the hover or drag will occur at the position of the anchor spot.
5539             mPointerController->move(deltaX, deltaY);
5540         } else {
5541             mPointerVelocityControl.reset();
5542         }
5543 
5544         bool down;
5545         if (mPointerGesture.currentGestureMode == PointerGesture::TAP_DRAG) {
5546 #if DEBUG_GESTURES
5547             ALOGD("Gestures: TAP_DRAG");
5548 #endif
5549             down = true;
5550         } else {
5551 #if DEBUG_GESTURES
5552             ALOGD("Gestures: HOVER");
5553 #endif
5554             if (mPointerGesture.lastGestureMode != PointerGesture::HOVER) {
5555                 *outFinishPreviousGesture = true;
5556             }
5557             mPointerGesture.activeGestureId = 0;
5558             down = false;
5559         }
5560 
5561         float x, y;
5562         mPointerController->getPosition(&x, &y);
5563 
5564         mPointerGesture.currentGestureIdBits.clear();
5565         mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId);
5566         mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0;
5567         mPointerGesture.currentGestureProperties[0].clear();
5568         mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId;
5569         mPointerGesture.currentGestureProperties[0].toolType =
5570                 AMOTION_EVENT_TOOL_TYPE_FINGER;
5571         mPointerGesture.currentGestureCoords[0].clear();
5572         mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x);
5573         mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
5574         mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE,
5575                 down ? 1.0f : 0.0f);
5576         mPointerGesture.currentGestureCoords[0].setAxisValue(
5577                 AMOTION_EVENT_AXIS_RELATIVE_X, deltaX);
5578         mPointerGesture.currentGestureCoords[0].setAxisValue(
5579                 AMOTION_EVENT_AXIS_RELATIVE_Y, deltaY);
5580 
5581         if (lastFingerCount == 0 && currentFingerCount != 0) {
5582             mPointerGesture.resetTap();
5583             mPointerGesture.tapDownTime = when;
5584             mPointerGesture.tapX = x;
5585             mPointerGesture.tapY = y;
5586         }
5587     } else {
5588         // Case 5. At least two fingers down, button is not pressed. (PRESS, SWIPE or FREEFORM)
5589         // We need to provide feedback for each finger that goes down so we cannot wait
5590         // for the fingers to move before deciding what to do.
5591         //
5592         // The ambiguous case is deciding what to do when there are two fingers down but they
5593         // have not moved enough to determine whether they are part of a drag or part of a
5594         // freeform gesture, or just a press or long-press at the pointer location.
5595         //
5596         // When there are two fingers we start with the PRESS hypothesis and we generate a
5597         // down at the pointer location.
5598         //
5599         // When the two fingers move enough or when additional fingers are added, we make
5600         // a decision to transition into SWIPE or FREEFORM mode accordingly.
5601         ALOG_ASSERT(activeTouchId >= 0);
5602 
5603         bool settled = when >= mPointerGesture.firstTouchTime
5604                 + mConfig.pointerGestureMultitouchSettleInterval;
5605         if (mPointerGesture.lastGestureMode != PointerGesture::PRESS
5606                 && mPointerGesture.lastGestureMode != PointerGesture::SWIPE
5607                 && mPointerGesture.lastGestureMode != PointerGesture::FREEFORM) {
5608             *outFinishPreviousGesture = true;
5609         } else if (!settled && currentFingerCount > lastFingerCount) {
5610             // Additional pointers have gone down but not yet settled.
5611             // Reset the gesture.
5612 #if DEBUG_GESTURES
5613             ALOGD("Gestures: Resetting gesture since additional pointers went down for MULTITOUCH, "
5614                     "settle time remaining %0.3fms", (mPointerGesture.firstTouchTime
5615                             + mConfig.pointerGestureMultitouchSettleInterval - when)
5616                             * 0.000001f);
5617 #endif
5618             *outCancelPreviousGesture = true;
5619         } else {
5620             // Continue previous gesture.
5621             mPointerGesture.currentGestureMode = mPointerGesture.lastGestureMode;
5622         }
5623 
5624         if (*outFinishPreviousGesture || *outCancelPreviousGesture) {
5625             mPointerGesture.currentGestureMode = PointerGesture::PRESS;
5626             mPointerGesture.activeGestureId = 0;
5627             mPointerGesture.referenceIdBits.clear();
5628             mPointerVelocityControl.reset();
5629 
5630             // Use the centroid and pointer location as the reference points for the gesture.
5631 #if DEBUG_GESTURES
5632             ALOGD("Gestures: Using centroid as reference for MULTITOUCH, "
5633                     "settle time remaining %0.3fms", (mPointerGesture.firstTouchTime
5634                             + mConfig.pointerGestureMultitouchSettleInterval - when)
5635                             * 0.000001f);
5636 #endif
5637             mCurrentRawState.rawPointerData.getCentroidOfTouchingPointers(
5638                     &mPointerGesture.referenceTouchX,
5639                     &mPointerGesture.referenceTouchY);
5640             mPointerController->getPosition(&mPointerGesture.referenceGestureX,
5641                     &mPointerGesture.referenceGestureY);
5642         }
5643 
5644         // Clear the reference deltas for fingers not yet included in the reference calculation.
5645         for (BitSet32 idBits(mCurrentCookedState.fingerIdBits.value
5646                 & ~mPointerGesture.referenceIdBits.value); !idBits.isEmpty(); ) {
5647             uint32_t id = idBits.clearFirstMarkedBit();
5648             mPointerGesture.referenceDeltas[id].dx = 0;
5649             mPointerGesture.referenceDeltas[id].dy = 0;
5650         }
5651         mPointerGesture.referenceIdBits = mCurrentCookedState.fingerIdBits;
5652 
5653         // Add delta for all fingers and calculate a common movement delta.
5654         float commonDeltaX = 0, commonDeltaY = 0;
5655         BitSet32 commonIdBits(mLastCookedState.fingerIdBits.value
5656                 & mCurrentCookedState.fingerIdBits.value);
5657         for (BitSet32 idBits(commonIdBits); !idBits.isEmpty(); ) {
5658             bool first = (idBits == commonIdBits);
5659             uint32_t id = idBits.clearFirstMarkedBit();
5660             const RawPointerData::Pointer& cpd = mCurrentRawState.rawPointerData.pointerForId(id);
5661             const RawPointerData::Pointer& lpd = mLastRawState.rawPointerData.pointerForId(id);
5662             PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
5663             delta.dx += cpd.x - lpd.x;
5664             delta.dy += cpd.y - lpd.y;
5665 
5666             if (first) {
5667                 commonDeltaX = delta.dx;
5668                 commonDeltaY = delta.dy;
5669             } else {
5670                 commonDeltaX = calculateCommonVector(commonDeltaX, delta.dx);
5671                 commonDeltaY = calculateCommonVector(commonDeltaY, delta.dy);
5672             }
5673         }
5674 
5675         // Consider transitions from PRESS to SWIPE or MULTITOUCH.
5676         if (mPointerGesture.currentGestureMode == PointerGesture::PRESS) {
5677             float dist[MAX_POINTER_ID + 1];
5678             int32_t distOverThreshold = 0;
5679             for (BitSet32 idBits(mPointerGesture.referenceIdBits); !idBits.isEmpty(); ) {
5680                 uint32_t id = idBits.clearFirstMarkedBit();
5681                 PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
5682                 dist[id] = hypotf(delta.dx * mPointerXZoomScale,
5683                         delta.dy * mPointerYZoomScale);
5684                 if (dist[id] > mConfig.pointerGestureMultitouchMinDistance) {
5685                     distOverThreshold += 1;
5686                 }
5687             }
5688 
5689             // Only transition when at least two pointers have moved further than
5690             // the minimum distance threshold.
5691             if (distOverThreshold >= 2) {
5692                 if (currentFingerCount > 2) {
5693                     // There are more than two pointers, switch to FREEFORM.
5694 #if DEBUG_GESTURES
5695                     ALOGD("Gestures: PRESS transitioned to FREEFORM, number of pointers %d > 2",
5696                             currentFingerCount);
5697 #endif
5698                     *outCancelPreviousGesture = true;
5699                     mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
5700                 } else {
5701                     // There are exactly two pointers.
5702                     BitSet32 idBits(mCurrentCookedState.fingerIdBits);
5703                     uint32_t id1 = idBits.clearFirstMarkedBit();
5704                     uint32_t id2 = idBits.firstMarkedBit();
5705                     const RawPointerData::Pointer& p1 =
5706                             mCurrentRawState.rawPointerData.pointerForId(id1);
5707                     const RawPointerData::Pointer& p2 =
5708                             mCurrentRawState.rawPointerData.pointerForId(id2);
5709                     float mutualDistance = distance(p1.x, p1.y, p2.x, p2.y);
5710                     if (mutualDistance > mPointerGestureMaxSwipeWidth) {
5711                         // There are two pointers but they are too far apart for a SWIPE,
5712                         // switch to FREEFORM.
5713 #if DEBUG_GESTURES
5714                         ALOGD("Gestures: PRESS transitioned to FREEFORM, distance %0.3f > %0.3f",
5715                                 mutualDistance, mPointerGestureMaxSwipeWidth);
5716 #endif
5717                         *outCancelPreviousGesture = true;
5718                         mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
5719                     } else {
5720                         // There are two pointers.  Wait for both pointers to start moving
5721                         // before deciding whether this is a SWIPE or FREEFORM gesture.
5722                         float dist1 = dist[id1];
5723                         float dist2 = dist[id2];
5724                         if (dist1 >= mConfig.pointerGestureMultitouchMinDistance
5725                                 && dist2 >= mConfig.pointerGestureMultitouchMinDistance) {
5726                             // Calculate the dot product of the displacement vectors.
5727                             // When the vectors are oriented in approximately the same direction,
5728                             // the angle betweeen them is near zero and the cosine of the angle
5729                             // approches 1.0.  Recall that dot(v1, v2) = cos(angle) * mag(v1) * mag(v2).
5730                             PointerGesture::Delta& delta1 = mPointerGesture.referenceDeltas[id1];
5731                             PointerGesture::Delta& delta2 = mPointerGesture.referenceDeltas[id2];
5732                             float dx1 = delta1.dx * mPointerXZoomScale;
5733                             float dy1 = delta1.dy * mPointerYZoomScale;
5734                             float dx2 = delta2.dx * mPointerXZoomScale;
5735                             float dy2 = delta2.dy * mPointerYZoomScale;
5736                             float dot = dx1 * dx2 + dy1 * dy2;
5737                             float cosine = dot / (dist1 * dist2); // denominator always > 0
5738                             if (cosine >= mConfig.pointerGestureSwipeTransitionAngleCosine) {
5739                                 // Pointers are moving in the same direction.  Switch to SWIPE.
5740 #if DEBUG_GESTURES
5741                                 ALOGD("Gestures: PRESS transitioned to SWIPE, "
5742                                         "dist1 %0.3f >= %0.3f, dist2 %0.3f >= %0.3f, "
5743                                         "cosine %0.3f >= %0.3f",
5744                                         dist1, mConfig.pointerGestureMultitouchMinDistance,
5745                                         dist2, mConfig.pointerGestureMultitouchMinDistance,
5746                                         cosine, mConfig.pointerGestureSwipeTransitionAngleCosine);
5747 #endif
5748                                 mPointerGesture.currentGestureMode = PointerGesture::SWIPE;
5749                             } else {
5750                                 // Pointers are moving in different directions.  Switch to FREEFORM.
5751 #if DEBUG_GESTURES
5752                                 ALOGD("Gestures: PRESS transitioned to FREEFORM, "
5753                                         "dist1 %0.3f >= %0.3f, dist2 %0.3f >= %0.3f, "
5754                                         "cosine %0.3f < %0.3f",
5755                                         dist1, mConfig.pointerGestureMultitouchMinDistance,
5756                                         dist2, mConfig.pointerGestureMultitouchMinDistance,
5757                                         cosine, mConfig.pointerGestureSwipeTransitionAngleCosine);
5758 #endif
5759                                 *outCancelPreviousGesture = true;
5760                                 mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
5761                             }
5762                         }
5763                     }
5764                 }
5765             }
5766         } else if (mPointerGesture.currentGestureMode == PointerGesture::SWIPE) {
5767             // Switch from SWIPE to FREEFORM if additional pointers go down.
5768             // Cancel previous gesture.
5769             if (currentFingerCount > 2) {
5770 #if DEBUG_GESTURES
5771                 ALOGD("Gestures: SWIPE transitioned to FREEFORM, number of pointers %d > 2",
5772                         currentFingerCount);
5773 #endif
5774                 *outCancelPreviousGesture = true;
5775                 mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
5776             }
5777         }
5778 
5779         // Move the reference points based on the overall group motion of the fingers
5780         // except in PRESS mode while waiting for a transition to occur.
5781         if (mPointerGesture.currentGestureMode != PointerGesture::PRESS
5782                 && (commonDeltaX || commonDeltaY)) {
5783             for (BitSet32 idBits(mPointerGesture.referenceIdBits); !idBits.isEmpty(); ) {
5784                 uint32_t id = idBits.clearFirstMarkedBit();
5785                 PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
5786                 delta.dx = 0;
5787                 delta.dy = 0;
5788             }
5789 
5790             mPointerGesture.referenceTouchX += commonDeltaX;
5791             mPointerGesture.referenceTouchY += commonDeltaY;
5792 
5793             commonDeltaX *= mPointerXMovementScale;
5794             commonDeltaY *= mPointerYMovementScale;
5795 
5796             rotateDelta(mSurfaceOrientation, &commonDeltaX, &commonDeltaY);
5797             mPointerVelocityControl.move(when, &commonDeltaX, &commonDeltaY);
5798 
5799             mPointerGesture.referenceGestureX += commonDeltaX;
5800             mPointerGesture.referenceGestureY += commonDeltaY;
5801         }
5802 
5803         // Report gestures.
5804         if (mPointerGesture.currentGestureMode == PointerGesture::PRESS
5805                 || mPointerGesture.currentGestureMode == PointerGesture::SWIPE) {
5806             // PRESS or SWIPE mode.
5807 #if DEBUG_GESTURES
5808             ALOGD("Gestures: PRESS or SWIPE activeTouchId=%d,"
5809                     "activeGestureId=%d, currentTouchPointerCount=%d",
5810                     activeTouchId, mPointerGesture.activeGestureId, currentFingerCount);
5811 #endif
5812             ALOG_ASSERT(mPointerGesture.activeGestureId >= 0);
5813 
5814             mPointerGesture.currentGestureIdBits.clear();
5815             mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId);
5816             mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0;
5817             mPointerGesture.currentGestureProperties[0].clear();
5818             mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId;
5819             mPointerGesture.currentGestureProperties[0].toolType =
5820                     AMOTION_EVENT_TOOL_TYPE_FINGER;
5821             mPointerGesture.currentGestureCoords[0].clear();
5822             mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X,
5823                     mPointerGesture.referenceGestureX);
5824             mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y,
5825                     mPointerGesture.referenceGestureY);
5826             mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X,
5827                     commonDeltaX);
5828             mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y,
5829                     commonDeltaY);
5830             mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
5831         } else if (mPointerGesture.currentGestureMode == PointerGesture::FREEFORM) {
5832             // FREEFORM mode.
5833 #if DEBUG_GESTURES
5834             ALOGD("Gestures: FREEFORM activeTouchId=%d,"
5835                     "activeGestureId=%d, currentTouchPointerCount=%d",
5836                     activeTouchId, mPointerGesture.activeGestureId, currentFingerCount);
5837 #endif
5838             ALOG_ASSERT(mPointerGesture.activeGestureId >= 0);
5839 
5840             mPointerGesture.currentGestureIdBits.clear();
5841 
5842             BitSet32 mappedTouchIdBits;
5843             BitSet32 usedGestureIdBits;
5844             if (mPointerGesture.lastGestureMode != PointerGesture::FREEFORM) {
5845                 // Initially, assign the active gesture id to the active touch point
5846                 // if there is one.  No other touch id bits are mapped yet.
5847                 if (!*outCancelPreviousGesture) {
5848                     mappedTouchIdBits.markBit(activeTouchId);
5849                     usedGestureIdBits.markBit(mPointerGesture.activeGestureId);
5850                     mPointerGesture.freeformTouchToGestureIdMap[activeTouchId] =
5851                             mPointerGesture.activeGestureId;
5852                 } else {
5853                     mPointerGesture.activeGestureId = -1;
5854                 }
5855             } else {
5856                 // Otherwise, assume we mapped all touches from the previous frame.
5857                 // Reuse all mappings that are still applicable.
5858                 mappedTouchIdBits.value = mLastCookedState.fingerIdBits.value
5859                         & mCurrentCookedState.fingerIdBits.value;
5860                 usedGestureIdBits = mPointerGesture.lastGestureIdBits;
5861 
5862                 // Check whether we need to choose a new active gesture id because the
5863                 // current went went up.
5864                 for (BitSet32 upTouchIdBits(mLastCookedState.fingerIdBits.value
5865                         & ~mCurrentCookedState.fingerIdBits.value);
5866                         !upTouchIdBits.isEmpty(); ) {
5867                     uint32_t upTouchId = upTouchIdBits.clearFirstMarkedBit();
5868                     uint32_t upGestureId = mPointerGesture.freeformTouchToGestureIdMap[upTouchId];
5869                     if (upGestureId == uint32_t(mPointerGesture.activeGestureId)) {
5870                         mPointerGesture.activeGestureId = -1;
5871                         break;
5872                     }
5873                 }
5874             }
5875 
5876 #if DEBUG_GESTURES
5877             ALOGD("Gestures: FREEFORM follow up "
5878                     "mappedTouchIdBits=0x%08x, usedGestureIdBits=0x%08x, "
5879                     "activeGestureId=%d",
5880                     mappedTouchIdBits.value, usedGestureIdBits.value,
5881                     mPointerGesture.activeGestureId);
5882 #endif
5883 
5884             BitSet32 idBits(mCurrentCookedState.fingerIdBits);
5885             for (uint32_t i = 0; i < currentFingerCount; i++) {
5886                 uint32_t touchId = idBits.clearFirstMarkedBit();
5887                 uint32_t gestureId;
5888                 if (!mappedTouchIdBits.hasBit(touchId)) {
5889                     gestureId = usedGestureIdBits.markFirstUnmarkedBit();
5890                     mPointerGesture.freeformTouchToGestureIdMap[touchId] = gestureId;
5891 #if DEBUG_GESTURES
5892                     ALOGD("Gestures: FREEFORM "
5893                             "new mapping for touch id %d -> gesture id %d",
5894                             touchId, gestureId);
5895 #endif
5896                 } else {
5897                     gestureId = mPointerGesture.freeformTouchToGestureIdMap[touchId];
5898 #if DEBUG_GESTURES
5899                     ALOGD("Gestures: FREEFORM "
5900                             "existing mapping for touch id %d -> gesture id %d",
5901                             touchId, gestureId);
5902 #endif
5903                 }
5904                 mPointerGesture.currentGestureIdBits.markBit(gestureId);
5905                 mPointerGesture.currentGestureIdToIndex[gestureId] = i;
5906 
5907                 const RawPointerData::Pointer& pointer =
5908                         mCurrentRawState.rawPointerData.pointerForId(touchId);
5909                 float deltaX = (pointer.x - mPointerGesture.referenceTouchX)
5910                         * mPointerXZoomScale;
5911                 float deltaY = (pointer.y - mPointerGesture.referenceTouchY)
5912                         * mPointerYZoomScale;
5913                 rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
5914 
5915                 mPointerGesture.currentGestureProperties[i].clear();
5916                 mPointerGesture.currentGestureProperties[i].id = gestureId;
5917                 mPointerGesture.currentGestureProperties[i].toolType =
5918                         AMOTION_EVENT_TOOL_TYPE_FINGER;
5919                 mPointerGesture.currentGestureCoords[i].clear();
5920                 mPointerGesture.currentGestureCoords[i].setAxisValue(
5921                         AMOTION_EVENT_AXIS_X, mPointerGesture.referenceGestureX + deltaX);
5922                 mPointerGesture.currentGestureCoords[i].setAxisValue(
5923                         AMOTION_EVENT_AXIS_Y, mPointerGesture.referenceGestureY + deltaY);
5924                 mPointerGesture.currentGestureCoords[i].setAxisValue(
5925                         AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
5926                 mPointerGesture.currentGestureCoords[i].setAxisValue(
5927                         AMOTION_EVENT_AXIS_RELATIVE_X, deltaX);
5928                 mPointerGesture.currentGestureCoords[i].setAxisValue(
5929                         AMOTION_EVENT_AXIS_RELATIVE_Y, deltaY);
5930             }
5931 
5932             if (mPointerGesture.activeGestureId < 0) {
5933                 mPointerGesture.activeGestureId =
5934                         mPointerGesture.currentGestureIdBits.firstMarkedBit();
5935 #if DEBUG_GESTURES
5936                 ALOGD("Gestures: FREEFORM new "
5937                         "activeGestureId=%d", mPointerGesture.activeGestureId);
5938 #endif
5939             }
5940         }
5941     }
5942 
5943     mPointerController->setButtonState(mCurrentRawState.buttonState);
5944 
5945 #if DEBUG_GESTURES
5946     ALOGD("Gestures: finishPreviousGesture=%s, cancelPreviousGesture=%s, "
5947             "currentGestureMode=%d, currentGestureIdBits=0x%08x, "
5948             "lastGestureMode=%d, lastGestureIdBits=0x%08x",
5949             toString(*outFinishPreviousGesture), toString(*outCancelPreviousGesture),
5950             mPointerGesture.currentGestureMode, mPointerGesture.currentGestureIdBits.value,
5951             mPointerGesture.lastGestureMode, mPointerGesture.lastGestureIdBits.value);
5952     for (BitSet32 idBits = mPointerGesture.currentGestureIdBits; !idBits.isEmpty(); ) {
5953         uint32_t id = idBits.clearFirstMarkedBit();
5954         uint32_t index = mPointerGesture.currentGestureIdToIndex[id];
5955         const PointerProperties& properties = mPointerGesture.currentGestureProperties[index];
5956         const PointerCoords& coords = mPointerGesture.currentGestureCoords[index];
5957         ALOGD("  currentGesture[%d]: index=%d, toolType=%d, "
5958                 "x=%0.3f, y=%0.3f, pressure=%0.3f",
5959                 id, index, properties.toolType,
5960                 coords.getAxisValue(AMOTION_EVENT_AXIS_X),
5961                 coords.getAxisValue(AMOTION_EVENT_AXIS_Y),
5962                 coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE));
5963     }
5964     for (BitSet32 idBits = mPointerGesture.lastGestureIdBits; !idBits.isEmpty(); ) {
5965         uint32_t id = idBits.clearFirstMarkedBit();
5966         uint32_t index = mPointerGesture.lastGestureIdToIndex[id];
5967         const PointerProperties& properties = mPointerGesture.lastGestureProperties[index];
5968         const PointerCoords& coords = mPointerGesture.lastGestureCoords[index];
5969         ALOGD("  lastGesture[%d]: index=%d, toolType=%d, "
5970                 "x=%0.3f, y=%0.3f, pressure=%0.3f",
5971                 id, index, properties.toolType,
5972                 coords.getAxisValue(AMOTION_EVENT_AXIS_X),
5973                 coords.getAxisValue(AMOTION_EVENT_AXIS_Y),
5974                 coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE));
5975     }
5976 #endif
5977     return true;
5978 }
5979 
dispatchPointerStylus(nsecs_t when,uint32_t policyFlags)5980 void TouchInputMapper::dispatchPointerStylus(nsecs_t when, uint32_t policyFlags) {
5981     mPointerSimple.currentCoords.clear();
5982     mPointerSimple.currentProperties.clear();
5983 
5984     bool down, hovering;
5985     if (!mCurrentCookedState.stylusIdBits.isEmpty()) {
5986         uint32_t id = mCurrentCookedState.stylusIdBits.firstMarkedBit();
5987         uint32_t index = mCurrentCookedState.cookedPointerData.idToIndex[id];
5988         float x = mCurrentCookedState.cookedPointerData.pointerCoords[index].getX();
5989         float y = mCurrentCookedState.cookedPointerData.pointerCoords[index].getY();
5990         mPointerController->setPosition(x, y);
5991 
5992         hovering = mCurrentCookedState.cookedPointerData.hoveringIdBits.hasBit(id);
5993         down = !hovering;
5994 
5995         mPointerController->getPosition(&x, &y);
5996         mPointerSimple.currentCoords.copyFrom(
5997                 mCurrentCookedState.cookedPointerData.pointerCoords[index]);
5998         mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
5999         mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
6000         mPointerSimple.currentProperties.id = 0;
6001         mPointerSimple.currentProperties.toolType =
6002                 mCurrentCookedState.cookedPointerData.pointerProperties[index].toolType;
6003     } else {
6004         down = false;
6005         hovering = false;
6006     }
6007 
6008     dispatchPointerSimple(when, policyFlags, down, hovering);
6009 }
6010 
abortPointerStylus(nsecs_t when,uint32_t policyFlags)6011 void TouchInputMapper::abortPointerStylus(nsecs_t when, uint32_t policyFlags) {
6012     abortPointerSimple(when, policyFlags);
6013 }
6014 
dispatchPointerMouse(nsecs_t when,uint32_t policyFlags)6015 void TouchInputMapper::dispatchPointerMouse(nsecs_t when, uint32_t policyFlags) {
6016     mPointerSimple.currentCoords.clear();
6017     mPointerSimple.currentProperties.clear();
6018 
6019     bool down, hovering;
6020     if (!mCurrentCookedState.mouseIdBits.isEmpty()) {
6021         uint32_t id = mCurrentCookedState.mouseIdBits.firstMarkedBit();
6022         uint32_t currentIndex = mCurrentRawState.rawPointerData.idToIndex[id];
6023         float deltaX = 0, deltaY = 0;
6024         if (mLastCookedState.mouseIdBits.hasBit(id)) {
6025             uint32_t lastIndex = mCurrentRawState.rawPointerData.idToIndex[id];
6026             deltaX = (mCurrentRawState.rawPointerData.pointers[currentIndex].x
6027                     - mLastRawState.rawPointerData.pointers[lastIndex].x)
6028                     * mPointerXMovementScale;
6029             deltaY = (mCurrentRawState.rawPointerData.pointers[currentIndex].y
6030                     - mLastRawState.rawPointerData.pointers[lastIndex].y)
6031                     * mPointerYMovementScale;
6032 
6033             rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
6034             mPointerVelocityControl.move(when, &deltaX, &deltaY);
6035 
6036             mPointerController->move(deltaX, deltaY);
6037         } else {
6038             mPointerVelocityControl.reset();
6039         }
6040 
6041         down = isPointerDown(mCurrentRawState.buttonState);
6042         hovering = !down;
6043 
6044         float x, y;
6045         mPointerController->getPosition(&x, &y);
6046         mPointerSimple.currentCoords.copyFrom(
6047                 mCurrentCookedState.cookedPointerData.pointerCoords[currentIndex]);
6048         mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
6049         mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
6050         mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE,
6051                 hovering ? 0.0f : 1.0f);
6052         mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, x);
6053         mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, y);
6054         mPointerSimple.currentProperties.id = 0;
6055         mPointerSimple.currentProperties.toolType =
6056                 mCurrentCookedState.cookedPointerData.pointerProperties[currentIndex].toolType;
6057     } else {
6058         mPointerVelocityControl.reset();
6059 
6060         down = false;
6061         hovering = false;
6062     }
6063 
6064     dispatchPointerSimple(when, policyFlags, down, hovering);
6065 }
6066 
abortPointerMouse(nsecs_t when,uint32_t policyFlags)6067 void TouchInputMapper::abortPointerMouse(nsecs_t when, uint32_t policyFlags) {
6068     abortPointerSimple(when, policyFlags);
6069 
6070     mPointerVelocityControl.reset();
6071 }
6072 
dispatchPointerSimple(nsecs_t when,uint32_t policyFlags,bool down,bool hovering)6073 void TouchInputMapper::dispatchPointerSimple(nsecs_t when, uint32_t policyFlags,
6074         bool down, bool hovering) {
6075     int32_t metaState = getContext()->getGlobalMetaState();
6076 
6077     if (mPointerController != NULL) {
6078         if (down || hovering) {
6079             mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_POINTER);
6080             mPointerController->clearSpots();
6081             mPointerController->setButtonState(mCurrentRawState.buttonState);
6082             mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
6083         } else if (!down && !hovering && (mPointerSimple.down || mPointerSimple.hovering)) {
6084             mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
6085         }
6086     }
6087 
6088     if (mPointerSimple.down && !down) {
6089         mPointerSimple.down = false;
6090 
6091         // Send up.
6092         NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
6093                  AMOTION_EVENT_ACTION_UP, 0, 0, metaState, mLastRawState.buttonState, 0,
6094                  mViewport.displayId,
6095                  1, &mPointerSimple.lastProperties, &mPointerSimple.lastCoords,
6096                  mOrientedXPrecision, mOrientedYPrecision,
6097                  mPointerSimple.downTime);
6098         getListener()->notifyMotion(&args);
6099     }
6100 
6101     if (mPointerSimple.hovering && !hovering) {
6102         mPointerSimple.hovering = false;
6103 
6104         // Send hover exit.
6105         NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
6106                 AMOTION_EVENT_ACTION_HOVER_EXIT, 0, 0, metaState, mLastRawState.buttonState, 0,
6107                 mViewport.displayId,
6108                 1, &mPointerSimple.lastProperties, &mPointerSimple.lastCoords,
6109                 mOrientedXPrecision, mOrientedYPrecision,
6110                 mPointerSimple.downTime);
6111         getListener()->notifyMotion(&args);
6112     }
6113 
6114     if (down) {
6115         if (!mPointerSimple.down) {
6116             mPointerSimple.down = true;
6117             mPointerSimple.downTime = when;
6118 
6119             // Send down.
6120             NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
6121                     AMOTION_EVENT_ACTION_DOWN, 0, 0, metaState, mCurrentRawState.buttonState, 0,
6122                     mViewport.displayId,
6123                     1, &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
6124                     mOrientedXPrecision, mOrientedYPrecision,
6125                     mPointerSimple.downTime);
6126             getListener()->notifyMotion(&args);
6127         }
6128 
6129         // Send move.
6130         NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
6131                 AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState, mCurrentRawState.buttonState, 0,
6132                 mViewport.displayId,
6133                 1, &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
6134                 mOrientedXPrecision, mOrientedYPrecision,
6135                 mPointerSimple.downTime);
6136         getListener()->notifyMotion(&args);
6137     }
6138 
6139     if (hovering) {
6140         if (!mPointerSimple.hovering) {
6141             mPointerSimple.hovering = true;
6142 
6143             // Send hover enter.
6144             NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
6145                     AMOTION_EVENT_ACTION_HOVER_ENTER, 0, 0, metaState,
6146                     mCurrentRawState.buttonState, 0,
6147                     mViewport.displayId,
6148                     1, &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
6149                     mOrientedXPrecision, mOrientedYPrecision,
6150                     mPointerSimple.downTime);
6151             getListener()->notifyMotion(&args);
6152         }
6153 
6154         // Send hover move.
6155         NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
6156                 AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0, metaState,
6157                 mCurrentRawState.buttonState, 0,
6158                 mViewport.displayId,
6159                 1, &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
6160                 mOrientedXPrecision, mOrientedYPrecision,
6161                 mPointerSimple.downTime);
6162         getListener()->notifyMotion(&args);
6163     }
6164 
6165     if (mCurrentRawState.rawVScroll || mCurrentRawState.rawHScroll) {
6166         float vscroll = mCurrentRawState.rawVScroll;
6167         float hscroll = mCurrentRawState.rawHScroll;
6168         mWheelYVelocityControl.move(when, NULL, &vscroll);
6169         mWheelXVelocityControl.move(when, &hscroll, NULL);
6170 
6171         // Send scroll.
6172         PointerCoords pointerCoords;
6173         pointerCoords.copyFrom(mPointerSimple.currentCoords);
6174         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_VSCROLL, vscroll);
6175         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_HSCROLL, hscroll);
6176 
6177         NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
6178                 AMOTION_EVENT_ACTION_SCROLL, 0, 0, metaState, mCurrentRawState.buttonState, 0,
6179                 mViewport.displayId,
6180                 1, &mPointerSimple.currentProperties, &pointerCoords,
6181                 mOrientedXPrecision, mOrientedYPrecision,
6182                 mPointerSimple.downTime);
6183         getListener()->notifyMotion(&args);
6184     }
6185 
6186     // Save state.
6187     if (down || hovering) {
6188         mPointerSimple.lastCoords.copyFrom(mPointerSimple.currentCoords);
6189         mPointerSimple.lastProperties.copyFrom(mPointerSimple.currentProperties);
6190     } else {
6191         mPointerSimple.reset();
6192     }
6193 }
6194 
abortPointerSimple(nsecs_t when,uint32_t policyFlags)6195 void TouchInputMapper::abortPointerSimple(nsecs_t when, uint32_t policyFlags) {
6196     mPointerSimple.currentCoords.clear();
6197     mPointerSimple.currentProperties.clear();
6198 
6199     dispatchPointerSimple(when, policyFlags, false, false);
6200 }
6201 
dispatchMotion(nsecs_t when,uint32_t policyFlags,uint32_t source,int32_t action,int32_t actionButton,int32_t flags,int32_t metaState,int32_t buttonState,int32_t edgeFlags,const PointerProperties * properties,const PointerCoords * coords,const uint32_t * idToIndex,BitSet32 idBits,int32_t changedId,float xPrecision,float yPrecision,nsecs_t downTime)6202 void TouchInputMapper::dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source,
6203         int32_t action, int32_t actionButton, int32_t flags,
6204         int32_t metaState, int32_t buttonState, int32_t edgeFlags,
6205         const PointerProperties* properties, const PointerCoords* coords,
6206         const uint32_t* idToIndex, BitSet32 idBits, int32_t changedId,
6207         float xPrecision, float yPrecision, nsecs_t downTime) {
6208     PointerCoords pointerCoords[MAX_POINTERS];
6209     PointerProperties pointerProperties[MAX_POINTERS];
6210     uint32_t pointerCount = 0;
6211     while (!idBits.isEmpty()) {
6212         uint32_t id = idBits.clearFirstMarkedBit();
6213         uint32_t index = idToIndex[id];
6214         pointerProperties[pointerCount].copyFrom(properties[index]);
6215         pointerCoords[pointerCount].copyFrom(coords[index]);
6216 
6217         if (changedId >= 0 && id == uint32_t(changedId)) {
6218             action |= pointerCount << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
6219         }
6220 
6221         pointerCount += 1;
6222     }
6223 
6224     ALOG_ASSERT(pointerCount != 0);
6225 
6226     if (changedId >= 0 && pointerCount == 1) {
6227         // Replace initial down and final up action.
6228         // We can compare the action without masking off the changed pointer index
6229         // because we know the index is 0.
6230         if (action == AMOTION_EVENT_ACTION_POINTER_DOWN) {
6231             action = AMOTION_EVENT_ACTION_DOWN;
6232         } else if (action == AMOTION_EVENT_ACTION_POINTER_UP) {
6233             action = AMOTION_EVENT_ACTION_UP;
6234         } else {
6235             // Can't happen.
6236             ALOG_ASSERT(false);
6237         }
6238     }
6239 
6240     NotifyMotionArgs args(when, getDeviceId(), source, policyFlags,
6241             action, actionButton, flags, metaState, buttonState, edgeFlags,
6242             mViewport.displayId, pointerCount, pointerProperties, pointerCoords,
6243             xPrecision, yPrecision, downTime);
6244     getListener()->notifyMotion(&args);
6245 }
6246 
updateMovedPointers(const PointerProperties * inProperties,const PointerCoords * inCoords,const uint32_t * inIdToIndex,PointerProperties * outProperties,PointerCoords * outCoords,const uint32_t * outIdToIndex,BitSet32 idBits) const6247 bool TouchInputMapper::updateMovedPointers(const PointerProperties* inProperties,
6248         const PointerCoords* inCoords, const uint32_t* inIdToIndex,
6249         PointerProperties* outProperties, PointerCoords* outCoords, const uint32_t* outIdToIndex,
6250         BitSet32 idBits) const {
6251     bool changed = false;
6252     while (!idBits.isEmpty()) {
6253         uint32_t id = idBits.clearFirstMarkedBit();
6254         uint32_t inIndex = inIdToIndex[id];
6255         uint32_t outIndex = outIdToIndex[id];
6256 
6257         const PointerProperties& curInProperties = inProperties[inIndex];
6258         const PointerCoords& curInCoords = inCoords[inIndex];
6259         PointerProperties& curOutProperties = outProperties[outIndex];
6260         PointerCoords& curOutCoords = outCoords[outIndex];
6261 
6262         if (curInProperties != curOutProperties) {
6263             curOutProperties.copyFrom(curInProperties);
6264             changed = true;
6265         }
6266 
6267         if (curInCoords != curOutCoords) {
6268             curOutCoords.copyFrom(curInCoords);
6269             changed = true;
6270         }
6271     }
6272     return changed;
6273 }
6274 
fadePointer()6275 void TouchInputMapper::fadePointer() {
6276     if (mPointerController != NULL) {
6277         mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
6278     }
6279 }
6280 
cancelTouch(nsecs_t when)6281 void TouchInputMapper::cancelTouch(nsecs_t when) {
6282     abortPointerUsage(when, 0 /*policyFlags*/);
6283     abortTouches(when, 0 /* policyFlags*/);
6284 }
6285 
isPointInsideSurface(int32_t x,int32_t y)6286 bool TouchInputMapper::isPointInsideSurface(int32_t x, int32_t y) {
6287     return x >= mRawPointerAxes.x.minValue && x <= mRawPointerAxes.x.maxValue
6288             && y >= mRawPointerAxes.y.minValue && y <= mRawPointerAxes.y.maxValue;
6289 }
6290 
findVirtualKeyHit(int32_t x,int32_t y)6291 const TouchInputMapper::VirtualKey* TouchInputMapper::findVirtualKeyHit(
6292         int32_t x, int32_t y) {
6293     size_t numVirtualKeys = mVirtualKeys.size();
6294     for (size_t i = 0; i < numVirtualKeys; i++) {
6295         const VirtualKey& virtualKey = mVirtualKeys[i];
6296 
6297 #if DEBUG_VIRTUAL_KEYS
6298         ALOGD("VirtualKeys: Hit test (%d, %d): keyCode=%d, scanCode=%d, "
6299                 "left=%d, top=%d, right=%d, bottom=%d",
6300                 x, y,
6301                 virtualKey.keyCode, virtualKey.scanCode,
6302                 virtualKey.hitLeft, virtualKey.hitTop,
6303                 virtualKey.hitRight, virtualKey.hitBottom);
6304 #endif
6305 
6306         if (virtualKey.isHit(x, y)) {
6307             return & virtualKey;
6308         }
6309     }
6310 
6311     return NULL;
6312 }
6313 
assignPointerIds(const RawState * last,RawState * current)6314 void TouchInputMapper::assignPointerIds(const RawState* last, RawState* current) {
6315     uint32_t currentPointerCount = current->rawPointerData.pointerCount;
6316     uint32_t lastPointerCount = last->rawPointerData.pointerCount;
6317 
6318     current->rawPointerData.clearIdBits();
6319 
6320     if (currentPointerCount == 0) {
6321         // No pointers to assign.
6322         return;
6323     }
6324 
6325     if (lastPointerCount == 0) {
6326         // All pointers are new.
6327         for (uint32_t i = 0; i < currentPointerCount; i++) {
6328             uint32_t id = i;
6329             current->rawPointerData.pointers[i].id = id;
6330             current->rawPointerData.idToIndex[id] = i;
6331             current->rawPointerData.markIdBit(id, current->rawPointerData.isHovering(i));
6332         }
6333         return;
6334     }
6335 
6336     if (currentPointerCount == 1 && lastPointerCount == 1
6337             && current->rawPointerData.pointers[0].toolType
6338                     == last->rawPointerData.pointers[0].toolType) {
6339         // Only one pointer and no change in count so it must have the same id as before.
6340         uint32_t id = last->rawPointerData.pointers[0].id;
6341         current->rawPointerData.pointers[0].id = id;
6342         current->rawPointerData.idToIndex[id] = 0;
6343         current->rawPointerData.markIdBit(id, current->rawPointerData.isHovering(0));
6344         return;
6345     }
6346 
6347     // General case.
6348     // We build a heap of squared euclidean distances between current and last pointers
6349     // associated with the current and last pointer indices.  Then, we find the best
6350     // match (by distance) for each current pointer.
6351     // The pointers must have the same tool type but it is possible for them to
6352     // transition from hovering to touching or vice-versa while retaining the same id.
6353     PointerDistanceHeapElement heap[MAX_POINTERS * MAX_POINTERS];
6354 
6355     uint32_t heapSize = 0;
6356     for (uint32_t currentPointerIndex = 0; currentPointerIndex < currentPointerCount;
6357             currentPointerIndex++) {
6358         for (uint32_t lastPointerIndex = 0; lastPointerIndex < lastPointerCount;
6359                 lastPointerIndex++) {
6360             const RawPointerData::Pointer& currentPointer =
6361                     current->rawPointerData.pointers[currentPointerIndex];
6362             const RawPointerData::Pointer& lastPointer =
6363                     last->rawPointerData.pointers[lastPointerIndex];
6364             if (currentPointer.toolType == lastPointer.toolType) {
6365                 int64_t deltaX = currentPointer.x - lastPointer.x;
6366                 int64_t deltaY = currentPointer.y - lastPointer.y;
6367 
6368                 uint64_t distance = uint64_t(deltaX * deltaX + deltaY * deltaY);
6369 
6370                 // Insert new element into the heap (sift up).
6371                 heap[heapSize].currentPointerIndex = currentPointerIndex;
6372                 heap[heapSize].lastPointerIndex = lastPointerIndex;
6373                 heap[heapSize].distance = distance;
6374                 heapSize += 1;
6375             }
6376         }
6377     }
6378 
6379     // Heapify
6380     for (uint32_t startIndex = heapSize / 2; startIndex != 0; ) {
6381         startIndex -= 1;
6382         for (uint32_t parentIndex = startIndex; ;) {
6383             uint32_t childIndex = parentIndex * 2 + 1;
6384             if (childIndex >= heapSize) {
6385                 break;
6386             }
6387 
6388             if (childIndex + 1 < heapSize
6389                     && heap[childIndex + 1].distance < heap[childIndex].distance) {
6390                 childIndex += 1;
6391             }
6392 
6393             if (heap[parentIndex].distance <= heap[childIndex].distance) {
6394                 break;
6395             }
6396 
6397             swap(heap[parentIndex], heap[childIndex]);
6398             parentIndex = childIndex;
6399         }
6400     }
6401 
6402 #if DEBUG_POINTER_ASSIGNMENT
6403     ALOGD("assignPointerIds - initial distance min-heap: size=%d", heapSize);
6404     for (size_t i = 0; i < heapSize; i++) {
6405         ALOGD("  heap[%d]: cur=%d, last=%d, distance=%lld",
6406                 i, heap[i].currentPointerIndex, heap[i].lastPointerIndex,
6407                 heap[i].distance);
6408     }
6409 #endif
6410 
6411     // Pull matches out by increasing order of distance.
6412     // To avoid reassigning pointers that have already been matched, the loop keeps track
6413     // of which last and current pointers have been matched using the matchedXXXBits variables.
6414     // It also tracks the used pointer id bits.
6415     BitSet32 matchedLastBits(0);
6416     BitSet32 matchedCurrentBits(0);
6417     BitSet32 usedIdBits(0);
6418     bool first = true;
6419     for (uint32_t i = min(currentPointerCount, lastPointerCount); heapSize > 0 && i > 0; i--) {
6420         while (heapSize > 0) {
6421             if (first) {
6422                 // The first time through the loop, we just consume the root element of
6423                 // the heap (the one with smallest distance).
6424                 first = false;
6425             } else {
6426                 // Previous iterations consumed the root element of the heap.
6427                 // Pop root element off of the heap (sift down).
6428                 heap[0] = heap[heapSize];
6429                 for (uint32_t parentIndex = 0; ;) {
6430                     uint32_t childIndex = parentIndex * 2 + 1;
6431                     if (childIndex >= heapSize) {
6432                         break;
6433                     }
6434 
6435                     if (childIndex + 1 < heapSize
6436                             && heap[childIndex + 1].distance < heap[childIndex].distance) {
6437                         childIndex += 1;
6438                     }
6439 
6440                     if (heap[parentIndex].distance <= heap[childIndex].distance) {
6441                         break;
6442                     }
6443 
6444                     swap(heap[parentIndex], heap[childIndex]);
6445                     parentIndex = childIndex;
6446                 }
6447 
6448 #if DEBUG_POINTER_ASSIGNMENT
6449                 ALOGD("assignPointerIds - reduced distance min-heap: size=%d", heapSize);
6450                 for (size_t i = 0; i < heapSize; i++) {
6451                     ALOGD("  heap[%d]: cur=%d, last=%d, distance=%lld",
6452                             i, heap[i].currentPointerIndex, heap[i].lastPointerIndex,
6453                             heap[i].distance);
6454                 }
6455 #endif
6456             }
6457 
6458             heapSize -= 1;
6459 
6460             uint32_t currentPointerIndex = heap[0].currentPointerIndex;
6461             if (matchedCurrentBits.hasBit(currentPointerIndex)) continue; // already matched
6462 
6463             uint32_t lastPointerIndex = heap[0].lastPointerIndex;
6464             if (matchedLastBits.hasBit(lastPointerIndex)) continue; // already matched
6465 
6466             matchedCurrentBits.markBit(currentPointerIndex);
6467             matchedLastBits.markBit(lastPointerIndex);
6468 
6469             uint32_t id = last->rawPointerData.pointers[lastPointerIndex].id;
6470             current->rawPointerData.pointers[currentPointerIndex].id = id;
6471             current->rawPointerData.idToIndex[id] = currentPointerIndex;
6472             current->rawPointerData.markIdBit(id,
6473                     current->rawPointerData.isHovering(currentPointerIndex));
6474             usedIdBits.markBit(id);
6475 
6476 #if DEBUG_POINTER_ASSIGNMENT
6477             ALOGD("assignPointerIds - matched: cur=%d, last=%d, id=%d, distance=%lld",
6478                     lastPointerIndex, currentPointerIndex, id, heap[0].distance);
6479 #endif
6480             break;
6481         }
6482     }
6483 
6484     // Assign fresh ids to pointers that were not matched in the process.
6485     for (uint32_t i = currentPointerCount - matchedCurrentBits.count(); i != 0; i--) {
6486         uint32_t currentPointerIndex = matchedCurrentBits.markFirstUnmarkedBit();
6487         uint32_t id = usedIdBits.markFirstUnmarkedBit();
6488 
6489         current->rawPointerData.pointers[currentPointerIndex].id = id;
6490         current->rawPointerData.idToIndex[id] = currentPointerIndex;
6491         current->rawPointerData.markIdBit(id,
6492                 current->rawPointerData.isHovering(currentPointerIndex));
6493 
6494 #if DEBUG_POINTER_ASSIGNMENT
6495         ALOGD("assignPointerIds - assigned: cur=%d, id=%d",
6496                 currentPointerIndex, id);
6497 #endif
6498     }
6499 }
6500 
getKeyCodeState(uint32_t sourceMask,int32_t keyCode)6501 int32_t TouchInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
6502     if (mCurrentVirtualKey.down && mCurrentVirtualKey.keyCode == keyCode) {
6503         return AKEY_STATE_VIRTUAL;
6504     }
6505 
6506     size_t numVirtualKeys = mVirtualKeys.size();
6507     for (size_t i = 0; i < numVirtualKeys; i++) {
6508         const VirtualKey& virtualKey = mVirtualKeys[i];
6509         if (virtualKey.keyCode == keyCode) {
6510             return AKEY_STATE_UP;
6511         }
6512     }
6513 
6514     return AKEY_STATE_UNKNOWN;
6515 }
6516 
getScanCodeState(uint32_t sourceMask,int32_t scanCode)6517 int32_t TouchInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
6518     if (mCurrentVirtualKey.down && mCurrentVirtualKey.scanCode == scanCode) {
6519         return AKEY_STATE_VIRTUAL;
6520     }
6521 
6522     size_t numVirtualKeys = mVirtualKeys.size();
6523     for (size_t i = 0; i < numVirtualKeys; i++) {
6524         const VirtualKey& virtualKey = mVirtualKeys[i];
6525         if (virtualKey.scanCode == scanCode) {
6526             return AKEY_STATE_UP;
6527         }
6528     }
6529 
6530     return AKEY_STATE_UNKNOWN;
6531 }
6532 
markSupportedKeyCodes(uint32_t sourceMask,size_t numCodes,const int32_t * keyCodes,uint8_t * outFlags)6533 bool TouchInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
6534         const int32_t* keyCodes, uint8_t* outFlags) {
6535     size_t numVirtualKeys = mVirtualKeys.size();
6536     for (size_t i = 0; i < numVirtualKeys; i++) {
6537         const VirtualKey& virtualKey = mVirtualKeys[i];
6538 
6539         for (size_t i = 0; i < numCodes; i++) {
6540             if (virtualKey.keyCode == keyCodes[i]) {
6541                 outFlags[i] = 1;
6542             }
6543         }
6544     }
6545 
6546     return true;
6547 }
6548 
6549 
6550 // --- SingleTouchInputMapper ---
6551 
SingleTouchInputMapper(InputDevice * device)6552 SingleTouchInputMapper::SingleTouchInputMapper(InputDevice* device) :
6553         TouchInputMapper(device) {
6554 }
6555 
~SingleTouchInputMapper()6556 SingleTouchInputMapper::~SingleTouchInputMapper() {
6557 }
6558 
reset(nsecs_t when)6559 void SingleTouchInputMapper::reset(nsecs_t when) {
6560     mSingleTouchMotionAccumulator.reset(getDevice());
6561 
6562     TouchInputMapper::reset(when);
6563 }
6564 
process(const RawEvent * rawEvent)6565 void SingleTouchInputMapper::process(const RawEvent* rawEvent) {
6566     TouchInputMapper::process(rawEvent);
6567 
6568     mSingleTouchMotionAccumulator.process(rawEvent);
6569 }
6570 
syncTouch(nsecs_t when,RawState * outState)6571 void SingleTouchInputMapper::syncTouch(nsecs_t when, RawState* outState) {
6572     if (mTouchButtonAccumulator.isToolActive()) {
6573         outState->rawPointerData.pointerCount = 1;
6574         outState->rawPointerData.idToIndex[0] = 0;
6575 
6576         bool isHovering = mTouchButtonAccumulator.getToolType() != AMOTION_EVENT_TOOL_TYPE_MOUSE
6577                 && (mTouchButtonAccumulator.isHovering()
6578                         || (mRawPointerAxes.pressure.valid
6579                                 && mSingleTouchMotionAccumulator.getAbsolutePressure() <= 0));
6580         outState->rawPointerData.markIdBit(0, isHovering);
6581 
6582         RawPointerData::Pointer& outPointer = outState->rawPointerData.pointers[0];
6583         outPointer.id = 0;
6584         outPointer.x = mSingleTouchMotionAccumulator.getAbsoluteX();
6585         outPointer.y = mSingleTouchMotionAccumulator.getAbsoluteY();
6586         outPointer.pressure = mSingleTouchMotionAccumulator.getAbsolutePressure();
6587         outPointer.touchMajor = 0;
6588         outPointer.touchMinor = 0;
6589         outPointer.toolMajor = mSingleTouchMotionAccumulator.getAbsoluteToolWidth();
6590         outPointer.toolMinor = mSingleTouchMotionAccumulator.getAbsoluteToolWidth();
6591         outPointer.orientation = 0;
6592         outPointer.distance = mSingleTouchMotionAccumulator.getAbsoluteDistance();
6593         outPointer.tiltX = mSingleTouchMotionAccumulator.getAbsoluteTiltX();
6594         outPointer.tiltY = mSingleTouchMotionAccumulator.getAbsoluteTiltY();
6595         outPointer.toolType = mTouchButtonAccumulator.getToolType();
6596         if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
6597             outPointer.toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
6598         }
6599         outPointer.isHovering = isHovering;
6600     }
6601 }
6602 
configureRawPointerAxes()6603 void SingleTouchInputMapper::configureRawPointerAxes() {
6604     TouchInputMapper::configureRawPointerAxes();
6605 
6606     getAbsoluteAxisInfo(ABS_X, &mRawPointerAxes.x);
6607     getAbsoluteAxisInfo(ABS_Y, &mRawPointerAxes.y);
6608     getAbsoluteAxisInfo(ABS_PRESSURE, &mRawPointerAxes.pressure);
6609     getAbsoluteAxisInfo(ABS_TOOL_WIDTH, &mRawPointerAxes.toolMajor);
6610     getAbsoluteAxisInfo(ABS_DISTANCE, &mRawPointerAxes.distance);
6611     getAbsoluteAxisInfo(ABS_TILT_X, &mRawPointerAxes.tiltX);
6612     getAbsoluteAxisInfo(ABS_TILT_Y, &mRawPointerAxes.tiltY);
6613 }
6614 
hasStylus() const6615 bool SingleTouchInputMapper::hasStylus() const {
6616     return mTouchButtonAccumulator.hasStylus();
6617 }
6618 
6619 
6620 // --- MultiTouchInputMapper ---
6621 
MultiTouchInputMapper(InputDevice * device)6622 MultiTouchInputMapper::MultiTouchInputMapper(InputDevice* device) :
6623         TouchInputMapper(device) {
6624 }
6625 
~MultiTouchInputMapper()6626 MultiTouchInputMapper::~MultiTouchInputMapper() {
6627 }
6628 
reset(nsecs_t when)6629 void MultiTouchInputMapper::reset(nsecs_t when) {
6630     mMultiTouchMotionAccumulator.reset(getDevice());
6631 
6632     mPointerIdBits.clear();
6633 
6634     TouchInputMapper::reset(when);
6635 }
6636 
process(const RawEvent * rawEvent)6637 void MultiTouchInputMapper::process(const RawEvent* rawEvent) {
6638     TouchInputMapper::process(rawEvent);
6639 
6640     mMultiTouchMotionAccumulator.process(rawEvent);
6641 }
6642 
syncTouch(nsecs_t when,RawState * outState)6643 void MultiTouchInputMapper::syncTouch(nsecs_t when, RawState* outState) {
6644     size_t inCount = mMultiTouchMotionAccumulator.getSlotCount();
6645     size_t outCount = 0;
6646     BitSet32 newPointerIdBits;
6647 
6648     for (size_t inIndex = 0; inIndex < inCount; inIndex++) {
6649         const MultiTouchMotionAccumulator::Slot* inSlot =
6650                 mMultiTouchMotionAccumulator.getSlot(inIndex);
6651         if (!inSlot->isInUse()) {
6652             continue;
6653         }
6654 
6655         if (outCount >= MAX_POINTERS) {
6656 #if DEBUG_POINTERS
6657             ALOGD("MultiTouch device %s emitted more than maximum of %d pointers; "
6658                     "ignoring the rest.",
6659                     getDeviceName().string(), MAX_POINTERS);
6660 #endif
6661             break; // too many fingers!
6662         }
6663 
6664         RawPointerData::Pointer& outPointer = outState->rawPointerData.pointers[outCount];
6665         outPointer.x = inSlot->getX();
6666         outPointer.y = inSlot->getY();
6667         outPointer.pressure = inSlot->getPressure();
6668         outPointer.touchMajor = inSlot->getTouchMajor();
6669         outPointer.touchMinor = inSlot->getTouchMinor();
6670         outPointer.toolMajor = inSlot->getToolMajor();
6671         outPointer.toolMinor = inSlot->getToolMinor();
6672         outPointer.orientation = inSlot->getOrientation();
6673         outPointer.distance = inSlot->getDistance();
6674         outPointer.tiltX = 0;
6675         outPointer.tiltY = 0;
6676 
6677         outPointer.toolType = inSlot->getToolType();
6678         if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
6679             outPointer.toolType = mTouchButtonAccumulator.getToolType();
6680             if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
6681                 outPointer.toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
6682             }
6683         }
6684 
6685         bool isHovering = mTouchButtonAccumulator.getToolType() != AMOTION_EVENT_TOOL_TYPE_MOUSE
6686                 && (mTouchButtonAccumulator.isHovering()
6687                         || (mRawPointerAxes.pressure.valid && inSlot->getPressure() <= 0));
6688         outPointer.isHovering = isHovering;
6689 
6690         // Assign pointer id using tracking id if available.
6691         mHavePointerIds = true;
6692         int32_t trackingId = inSlot->getTrackingId();
6693         int32_t id = -1;
6694         if (trackingId >= 0) {
6695             for (BitSet32 idBits(mPointerIdBits); !idBits.isEmpty(); ) {
6696                 uint32_t n = idBits.clearFirstMarkedBit();
6697                 if (mPointerTrackingIdMap[n] == trackingId) {
6698                     id = n;
6699                 }
6700             }
6701 
6702             if (id < 0 && !mPointerIdBits.isFull()) {
6703                 id = mPointerIdBits.markFirstUnmarkedBit();
6704                 mPointerTrackingIdMap[id] = trackingId;
6705             }
6706         }
6707         if (id < 0) {
6708             mHavePointerIds = false;
6709             outState->rawPointerData.clearIdBits();
6710             newPointerIdBits.clear();
6711         } else {
6712             outPointer.id = id;
6713             outState->rawPointerData.idToIndex[id] = outCount;
6714             outState->rawPointerData.markIdBit(id, isHovering);
6715             newPointerIdBits.markBit(id);
6716         }
6717 
6718         outCount += 1;
6719     }
6720 
6721     outState->rawPointerData.pointerCount = outCount;
6722     mPointerIdBits = newPointerIdBits;
6723 
6724     mMultiTouchMotionAccumulator.finishSync();
6725 }
6726 
configureRawPointerAxes()6727 void MultiTouchInputMapper::configureRawPointerAxes() {
6728     TouchInputMapper::configureRawPointerAxes();
6729 
6730     getAbsoluteAxisInfo(ABS_MT_POSITION_X, &mRawPointerAxes.x);
6731     getAbsoluteAxisInfo(ABS_MT_POSITION_Y, &mRawPointerAxes.y);
6732     getAbsoluteAxisInfo(ABS_MT_TOUCH_MAJOR, &mRawPointerAxes.touchMajor);
6733     getAbsoluteAxisInfo(ABS_MT_TOUCH_MINOR, &mRawPointerAxes.touchMinor);
6734     getAbsoluteAxisInfo(ABS_MT_WIDTH_MAJOR, &mRawPointerAxes.toolMajor);
6735     getAbsoluteAxisInfo(ABS_MT_WIDTH_MINOR, &mRawPointerAxes.toolMinor);
6736     getAbsoluteAxisInfo(ABS_MT_ORIENTATION, &mRawPointerAxes.orientation);
6737     getAbsoluteAxisInfo(ABS_MT_PRESSURE, &mRawPointerAxes.pressure);
6738     getAbsoluteAxisInfo(ABS_MT_DISTANCE, &mRawPointerAxes.distance);
6739     getAbsoluteAxisInfo(ABS_MT_TRACKING_ID, &mRawPointerAxes.trackingId);
6740     getAbsoluteAxisInfo(ABS_MT_SLOT, &mRawPointerAxes.slot);
6741 
6742     if (mRawPointerAxes.trackingId.valid
6743             && mRawPointerAxes.slot.valid
6744             && mRawPointerAxes.slot.minValue == 0 && mRawPointerAxes.slot.maxValue > 0) {
6745         size_t slotCount = mRawPointerAxes.slot.maxValue + 1;
6746         if (slotCount > MAX_SLOTS) {
6747             ALOGW("MultiTouch Device %s reported %zu slots but the framework "
6748                     "only supports a maximum of %zu slots at this time.",
6749                     getDeviceName().string(), slotCount, MAX_SLOTS);
6750             slotCount = MAX_SLOTS;
6751         }
6752         mMultiTouchMotionAccumulator.configure(getDevice(),
6753                 slotCount, true /*usingSlotsProtocol*/);
6754     } else {
6755         mMultiTouchMotionAccumulator.configure(getDevice(),
6756                 MAX_POINTERS, false /*usingSlotsProtocol*/);
6757     }
6758 }
6759 
hasStylus() const6760 bool MultiTouchInputMapper::hasStylus() const {
6761     return mMultiTouchMotionAccumulator.hasStylus()
6762             || mTouchButtonAccumulator.hasStylus();
6763 }
6764 
6765 // --- ExternalStylusInputMapper
6766 
ExternalStylusInputMapper(InputDevice * device)6767 ExternalStylusInputMapper::ExternalStylusInputMapper(InputDevice* device) :
6768     InputMapper(device) {
6769 
6770 }
6771 
getSources()6772 uint32_t ExternalStylusInputMapper::getSources() {
6773     return AINPUT_SOURCE_STYLUS;
6774 }
6775 
populateDeviceInfo(InputDeviceInfo * info)6776 void ExternalStylusInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
6777     InputMapper::populateDeviceInfo(info);
6778     info->addMotionRange(AMOTION_EVENT_AXIS_PRESSURE, AINPUT_SOURCE_STYLUS,
6779             0.0f, 1.0f, 0.0f, 0.0f, 0.0f);
6780 }
6781 
dump(String8 & dump)6782 void ExternalStylusInputMapper::dump(String8& dump) {
6783     dump.append(INDENT2 "External Stylus Input Mapper:\n");
6784     dump.append(INDENT3 "Raw Stylus Axes:\n");
6785     dumpRawAbsoluteAxisInfo(dump, mRawPressureAxis, "Pressure");
6786     dump.append(INDENT3 "Stylus State:\n");
6787     dumpStylusState(dump, mStylusState);
6788 }
6789 
configure(nsecs_t when,const InputReaderConfiguration * config,uint32_t changes)6790 void ExternalStylusInputMapper::configure(nsecs_t when,
6791         const InputReaderConfiguration* config, uint32_t changes) {
6792     getAbsoluteAxisInfo(ABS_PRESSURE, &mRawPressureAxis);
6793     mTouchButtonAccumulator.configure(getDevice());
6794 }
6795 
reset(nsecs_t when)6796 void ExternalStylusInputMapper::reset(nsecs_t when) {
6797     InputDevice* device = getDevice();
6798     mSingleTouchMotionAccumulator.reset(device);
6799     mTouchButtonAccumulator.reset(device);
6800     InputMapper::reset(when);
6801 }
6802 
process(const RawEvent * rawEvent)6803 void ExternalStylusInputMapper::process(const RawEvent* rawEvent) {
6804     mSingleTouchMotionAccumulator.process(rawEvent);
6805     mTouchButtonAccumulator.process(rawEvent);
6806 
6807     if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
6808         sync(rawEvent->when);
6809     }
6810 }
6811 
sync(nsecs_t when)6812 void ExternalStylusInputMapper::sync(nsecs_t when) {
6813     mStylusState.clear();
6814 
6815     mStylusState.when = when;
6816 
6817     mStylusState.toolType = mTouchButtonAccumulator.getToolType();
6818     if (mStylusState.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
6819         mStylusState.toolType = AMOTION_EVENT_TOOL_TYPE_STYLUS;
6820     }
6821 
6822     int32_t pressure = mSingleTouchMotionAccumulator.getAbsolutePressure();
6823     if (mRawPressureAxis.valid) {
6824         mStylusState.pressure = float(pressure) / mRawPressureAxis.maxValue;
6825     } else if (mTouchButtonAccumulator.isToolActive()) {
6826         mStylusState.pressure = 1.0f;
6827     } else {
6828         mStylusState.pressure = 0.0f;
6829     }
6830 
6831     mStylusState.buttons = mTouchButtonAccumulator.getButtonState();
6832 
6833     mContext->dispatchExternalStylusState(mStylusState);
6834 }
6835 
6836 
6837 // --- JoystickInputMapper ---
6838 
JoystickInputMapper(InputDevice * device)6839 JoystickInputMapper::JoystickInputMapper(InputDevice* device) :
6840         InputMapper(device) {
6841 }
6842 
~JoystickInputMapper()6843 JoystickInputMapper::~JoystickInputMapper() {
6844 }
6845 
getSources()6846 uint32_t JoystickInputMapper::getSources() {
6847     return AINPUT_SOURCE_JOYSTICK;
6848 }
6849 
populateDeviceInfo(InputDeviceInfo * info)6850 void JoystickInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
6851     InputMapper::populateDeviceInfo(info);
6852 
6853     for (size_t i = 0; i < mAxes.size(); i++) {
6854         const Axis& axis = mAxes.valueAt(i);
6855         addMotionRange(axis.axisInfo.axis, axis, info);
6856 
6857         if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
6858             addMotionRange(axis.axisInfo.highAxis, axis, info);
6859 
6860         }
6861     }
6862 }
6863 
addMotionRange(int32_t axisId,const Axis & axis,InputDeviceInfo * info)6864 void JoystickInputMapper::addMotionRange(int32_t axisId, const Axis& axis,
6865         InputDeviceInfo* info) {
6866     info->addMotionRange(axisId, AINPUT_SOURCE_JOYSTICK,
6867             axis.min, axis.max, axis.flat, axis.fuzz, axis.resolution);
6868     /* In order to ease the transition for developers from using the old axes
6869      * to the newer, more semantically correct axes, we'll continue to register
6870      * the old axes as duplicates of their corresponding new ones.  */
6871     int32_t compatAxis = getCompatAxis(axisId);
6872     if (compatAxis >= 0) {
6873         info->addMotionRange(compatAxis, AINPUT_SOURCE_JOYSTICK,
6874                 axis.min, axis.max, axis.flat, axis.fuzz, axis.resolution);
6875     }
6876 }
6877 
6878 /* A mapping from axes the joystick actually has to the axes that should be
6879  * artificially created for compatibility purposes.
6880  * Returns -1 if no compatibility axis is needed. */
getCompatAxis(int32_t axis)6881 int32_t JoystickInputMapper::getCompatAxis(int32_t axis) {
6882     switch(axis) {
6883     case AMOTION_EVENT_AXIS_LTRIGGER:
6884         return AMOTION_EVENT_AXIS_BRAKE;
6885     case AMOTION_EVENT_AXIS_RTRIGGER:
6886         return AMOTION_EVENT_AXIS_GAS;
6887     }
6888     return -1;
6889 }
6890 
dump(String8 & dump)6891 void JoystickInputMapper::dump(String8& dump) {
6892     dump.append(INDENT2 "Joystick Input Mapper:\n");
6893 
6894     dump.append(INDENT3 "Axes:\n");
6895     size_t numAxes = mAxes.size();
6896     for (size_t i = 0; i < numAxes; i++) {
6897         const Axis& axis = mAxes.valueAt(i);
6898         const char* label = getAxisLabel(axis.axisInfo.axis);
6899         if (label) {
6900             dump.appendFormat(INDENT4 "%s", label);
6901         } else {
6902             dump.appendFormat(INDENT4 "%d", axis.axisInfo.axis);
6903         }
6904         if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
6905             label = getAxisLabel(axis.axisInfo.highAxis);
6906             if (label) {
6907                 dump.appendFormat(" / %s (split at %d)", label, axis.axisInfo.splitValue);
6908             } else {
6909                 dump.appendFormat(" / %d (split at %d)", axis.axisInfo.highAxis,
6910                         axis.axisInfo.splitValue);
6911             }
6912         } else if (axis.axisInfo.mode == AxisInfo::MODE_INVERT) {
6913             dump.append(" (invert)");
6914         }
6915 
6916         dump.appendFormat(": min=%0.5f, max=%0.5f, flat=%0.5f, fuzz=%0.5f, resolution=%0.5f\n",
6917                 axis.min, axis.max, axis.flat, axis.fuzz, axis.resolution);
6918         dump.appendFormat(INDENT4 "  scale=%0.5f, offset=%0.5f, "
6919                 "highScale=%0.5f, highOffset=%0.5f\n",
6920                 axis.scale, axis.offset, axis.highScale, axis.highOffset);
6921         dump.appendFormat(INDENT4 "  rawAxis=%d, rawMin=%d, rawMax=%d, "
6922                 "rawFlat=%d, rawFuzz=%d, rawResolution=%d\n",
6923                 mAxes.keyAt(i), axis.rawAxisInfo.minValue, axis.rawAxisInfo.maxValue,
6924                 axis.rawAxisInfo.flat, axis.rawAxisInfo.fuzz, axis.rawAxisInfo.resolution);
6925     }
6926 }
6927 
configure(nsecs_t when,const InputReaderConfiguration * config,uint32_t changes)6928 void JoystickInputMapper::configure(nsecs_t when,
6929         const InputReaderConfiguration* config, uint32_t changes) {
6930     InputMapper::configure(when, config, changes);
6931 
6932     if (!changes) { // first time only
6933         // Collect all axes.
6934         for (int32_t abs = 0; abs <= ABS_MAX; abs++) {
6935             if (!(getAbsAxisUsage(abs, getDevice()->getClasses())
6936                     & INPUT_DEVICE_CLASS_JOYSTICK)) {
6937                 continue; // axis must be claimed by a different device
6938             }
6939 
6940             RawAbsoluteAxisInfo rawAxisInfo;
6941             getAbsoluteAxisInfo(abs, &rawAxisInfo);
6942             if (rawAxisInfo.valid) {
6943                 // Map axis.
6944                 AxisInfo axisInfo;
6945                 bool explicitlyMapped = !getEventHub()->mapAxis(getDeviceId(), abs, &axisInfo);
6946                 if (!explicitlyMapped) {
6947                     // Axis is not explicitly mapped, will choose a generic axis later.
6948                     axisInfo.mode = AxisInfo::MODE_NORMAL;
6949                     axisInfo.axis = -1;
6950                 }
6951 
6952                 // Apply flat override.
6953                 int32_t rawFlat = axisInfo.flatOverride < 0
6954                         ? rawAxisInfo.flat : axisInfo.flatOverride;
6955 
6956                 // Calculate scaling factors and limits.
6957                 Axis axis;
6958                 if (axisInfo.mode == AxisInfo::MODE_SPLIT) {
6959                     float scale = 1.0f / (axisInfo.splitValue - rawAxisInfo.minValue);
6960                     float highScale = 1.0f / (rawAxisInfo.maxValue - axisInfo.splitValue);
6961                     axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped,
6962                             scale, 0.0f, highScale, 0.0f,
6963                             0.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale,
6964                             rawAxisInfo.resolution * scale);
6965                 } else if (isCenteredAxis(axisInfo.axis)) {
6966                     float scale = 2.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue);
6967                     float offset = avg(rawAxisInfo.minValue, rawAxisInfo.maxValue) * -scale;
6968                     axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped,
6969                             scale, offset, scale, offset,
6970                             -1.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale,
6971                             rawAxisInfo.resolution * scale);
6972                 } else {
6973                     float scale = 1.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue);
6974                     axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped,
6975                             scale, 0.0f, scale, 0.0f,
6976                             0.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale,
6977                             rawAxisInfo.resolution * scale);
6978                 }
6979 
6980                 // To eliminate noise while the joystick is at rest, filter out small variations
6981                 // in axis values up front.
6982                 axis.filter = axis.fuzz ? axis.fuzz : axis.flat * 0.25f;
6983 
6984                 mAxes.add(abs, axis);
6985             }
6986         }
6987 
6988         // If there are too many axes, start dropping them.
6989         // Prefer to keep explicitly mapped axes.
6990         if (mAxes.size() > PointerCoords::MAX_AXES) {
6991             ALOGI("Joystick '%s' has %zu axes but the framework only supports a maximum of %d.",
6992                     getDeviceName().string(), mAxes.size(), PointerCoords::MAX_AXES);
6993             pruneAxes(true);
6994             pruneAxes(false);
6995         }
6996 
6997         // Assign generic axis ids to remaining axes.
6998         int32_t nextGenericAxisId = AMOTION_EVENT_AXIS_GENERIC_1;
6999         size_t numAxes = mAxes.size();
7000         for (size_t i = 0; i < numAxes; i++) {
7001             Axis& axis = mAxes.editValueAt(i);
7002             if (axis.axisInfo.axis < 0) {
7003                 while (nextGenericAxisId <= AMOTION_EVENT_AXIS_GENERIC_16
7004                         && haveAxis(nextGenericAxisId)) {
7005                     nextGenericAxisId += 1;
7006                 }
7007 
7008                 if (nextGenericAxisId <= AMOTION_EVENT_AXIS_GENERIC_16) {
7009                     axis.axisInfo.axis = nextGenericAxisId;
7010                     nextGenericAxisId += 1;
7011                 } else {
7012                     ALOGI("Ignoring joystick '%s' axis %d because all of the generic axis ids "
7013                             "have already been assigned to other axes.",
7014                             getDeviceName().string(), mAxes.keyAt(i));
7015                     mAxes.removeItemsAt(i--);
7016                     numAxes -= 1;
7017                 }
7018             }
7019         }
7020     }
7021 }
7022 
haveAxis(int32_t axisId)7023 bool JoystickInputMapper::haveAxis(int32_t axisId) {
7024     size_t numAxes = mAxes.size();
7025     for (size_t i = 0; i < numAxes; i++) {
7026         const Axis& axis = mAxes.valueAt(i);
7027         if (axis.axisInfo.axis == axisId
7028                 || (axis.axisInfo.mode == AxisInfo::MODE_SPLIT
7029                         && axis.axisInfo.highAxis == axisId)) {
7030             return true;
7031         }
7032     }
7033     return false;
7034 }
7035 
pruneAxes(bool ignoreExplicitlyMappedAxes)7036 void JoystickInputMapper::pruneAxes(bool ignoreExplicitlyMappedAxes) {
7037     size_t i = mAxes.size();
7038     while (mAxes.size() > PointerCoords::MAX_AXES && i-- > 0) {
7039         if (ignoreExplicitlyMappedAxes && mAxes.valueAt(i).explicitlyMapped) {
7040             continue;
7041         }
7042         ALOGI("Discarding joystick '%s' axis %d because there are too many axes.",
7043                 getDeviceName().string(), mAxes.keyAt(i));
7044         mAxes.removeItemsAt(i);
7045     }
7046 }
7047 
isCenteredAxis(int32_t axis)7048 bool JoystickInputMapper::isCenteredAxis(int32_t axis) {
7049     switch (axis) {
7050     case AMOTION_EVENT_AXIS_X:
7051     case AMOTION_EVENT_AXIS_Y:
7052     case AMOTION_EVENT_AXIS_Z:
7053     case AMOTION_EVENT_AXIS_RX:
7054     case AMOTION_EVENT_AXIS_RY:
7055     case AMOTION_EVENT_AXIS_RZ:
7056     case AMOTION_EVENT_AXIS_HAT_X:
7057     case AMOTION_EVENT_AXIS_HAT_Y:
7058     case AMOTION_EVENT_AXIS_ORIENTATION:
7059     case AMOTION_EVENT_AXIS_RUDDER:
7060     case AMOTION_EVENT_AXIS_WHEEL:
7061         return true;
7062     default:
7063         return false;
7064     }
7065 }
7066 
reset(nsecs_t when)7067 void JoystickInputMapper::reset(nsecs_t when) {
7068     // Recenter all axes.
7069     size_t numAxes = mAxes.size();
7070     for (size_t i = 0; i < numAxes; i++) {
7071         Axis& axis = mAxes.editValueAt(i);
7072         axis.resetValue();
7073     }
7074 
7075     InputMapper::reset(when);
7076 }
7077 
process(const RawEvent * rawEvent)7078 void JoystickInputMapper::process(const RawEvent* rawEvent) {
7079     switch (rawEvent->type) {
7080     case EV_ABS: {
7081         ssize_t index = mAxes.indexOfKey(rawEvent->code);
7082         if (index >= 0) {
7083             Axis& axis = mAxes.editValueAt(index);
7084             float newValue, highNewValue;
7085             switch (axis.axisInfo.mode) {
7086             case AxisInfo::MODE_INVERT:
7087                 newValue = (axis.rawAxisInfo.maxValue - rawEvent->value)
7088                         * axis.scale + axis.offset;
7089                 highNewValue = 0.0f;
7090                 break;
7091             case AxisInfo::MODE_SPLIT:
7092                 if (rawEvent->value < axis.axisInfo.splitValue) {
7093                     newValue = (axis.axisInfo.splitValue - rawEvent->value)
7094                             * axis.scale + axis.offset;
7095                     highNewValue = 0.0f;
7096                 } else if (rawEvent->value > axis.axisInfo.splitValue) {
7097                     newValue = 0.0f;
7098                     highNewValue = (rawEvent->value - axis.axisInfo.splitValue)
7099                             * axis.highScale + axis.highOffset;
7100                 } else {
7101                     newValue = 0.0f;
7102                     highNewValue = 0.0f;
7103                 }
7104                 break;
7105             default:
7106                 newValue = rawEvent->value * axis.scale + axis.offset;
7107                 highNewValue = 0.0f;
7108                 break;
7109             }
7110             axis.newValue = newValue;
7111             axis.highNewValue = highNewValue;
7112         }
7113         break;
7114     }
7115 
7116     case EV_SYN:
7117         switch (rawEvent->code) {
7118         case SYN_REPORT:
7119             sync(rawEvent->when, false /*force*/);
7120             break;
7121         }
7122         break;
7123     }
7124 }
7125 
sync(nsecs_t when,bool force)7126 void JoystickInputMapper::sync(nsecs_t when, bool force) {
7127     if (!filterAxes(force)) {
7128         return;
7129     }
7130 
7131     int32_t metaState = mContext->getGlobalMetaState();
7132     int32_t buttonState = 0;
7133 
7134     PointerProperties pointerProperties;
7135     pointerProperties.clear();
7136     pointerProperties.id = 0;
7137     pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
7138 
7139     PointerCoords pointerCoords;
7140     pointerCoords.clear();
7141 
7142     size_t numAxes = mAxes.size();
7143     for (size_t i = 0; i < numAxes; i++) {
7144         const Axis& axis = mAxes.valueAt(i);
7145         setPointerCoordsAxisValue(&pointerCoords, axis.axisInfo.axis, axis.currentValue);
7146         if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
7147             setPointerCoordsAxisValue(&pointerCoords, axis.axisInfo.highAxis,
7148                     axis.highCurrentValue);
7149         }
7150     }
7151 
7152     // Moving a joystick axis should not wake the device because joysticks can
7153     // be fairly noisy even when not in use.  On the other hand, pushing a gamepad
7154     // button will likely wake the device.
7155     // TODO: Use the input device configuration to control this behavior more finely.
7156     uint32_t policyFlags = 0;
7157 
7158     NotifyMotionArgs args(when, getDeviceId(), AINPUT_SOURCE_JOYSTICK, policyFlags,
7159             AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
7160             ADISPLAY_ID_NONE, 1, &pointerProperties, &pointerCoords, 0, 0, 0);
7161     getListener()->notifyMotion(&args);
7162 }
7163 
setPointerCoordsAxisValue(PointerCoords * pointerCoords,int32_t axis,float value)7164 void JoystickInputMapper::setPointerCoordsAxisValue(PointerCoords* pointerCoords,
7165         int32_t axis, float value) {
7166     pointerCoords->setAxisValue(axis, value);
7167     /* In order to ease the transition for developers from using the old axes
7168      * to the newer, more semantically correct axes, we'll continue to produce
7169      * values for the old axes as mirrors of the value of their corresponding
7170      * new axes. */
7171     int32_t compatAxis = getCompatAxis(axis);
7172     if (compatAxis >= 0) {
7173         pointerCoords->setAxisValue(compatAxis, value);
7174     }
7175 }
7176 
filterAxes(bool force)7177 bool JoystickInputMapper::filterAxes(bool force) {
7178     bool atLeastOneSignificantChange = force;
7179     size_t numAxes = mAxes.size();
7180     for (size_t i = 0; i < numAxes; i++) {
7181         Axis& axis = mAxes.editValueAt(i);
7182         if (force || hasValueChangedSignificantly(axis.filter,
7183                 axis.newValue, axis.currentValue, axis.min, axis.max)) {
7184             axis.currentValue = axis.newValue;
7185             atLeastOneSignificantChange = true;
7186         }
7187         if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
7188             if (force || hasValueChangedSignificantly(axis.filter,
7189                     axis.highNewValue, axis.highCurrentValue, axis.min, axis.max)) {
7190                 axis.highCurrentValue = axis.highNewValue;
7191                 atLeastOneSignificantChange = true;
7192             }
7193         }
7194     }
7195     return atLeastOneSignificantChange;
7196 }
7197 
hasValueChangedSignificantly(float filter,float newValue,float currentValue,float min,float max)7198 bool JoystickInputMapper::hasValueChangedSignificantly(
7199         float filter, float newValue, float currentValue, float min, float max) {
7200     if (newValue != currentValue) {
7201         // Filter out small changes in value unless the value is converging on the axis
7202         // bounds or center point.  This is intended to reduce the amount of information
7203         // sent to applications by particularly noisy joysticks (such as PS3).
7204         if (fabs(newValue - currentValue) > filter
7205                 || hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, min)
7206                 || hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, max)
7207                 || hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, 0)) {
7208             return true;
7209         }
7210     }
7211     return false;
7212 }
7213 
hasMovedNearerToValueWithinFilteredRange(float filter,float newValue,float currentValue,float thresholdValue)7214 bool JoystickInputMapper::hasMovedNearerToValueWithinFilteredRange(
7215         float filter, float newValue, float currentValue, float thresholdValue) {
7216     float newDistance = fabs(newValue - thresholdValue);
7217     if (newDistance < filter) {
7218         float oldDistance = fabs(currentValue - thresholdValue);
7219         if (newDistance < oldDistance) {
7220             return true;
7221         }
7222     }
7223     return false;
7224 }
7225 
7226 } // namespace android
7227