Searched defs:actor (Results 1 – 14 of 14) sorted by relevance
96 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in fromPlyFile() local108 vtkActor *actor = vtkActor::SafeDownCast(WidgetAccessor::getProp(*this)); in setRenderingProperty() local176 vtkActor *actor = vtkActor::SafeDownCast(WidgetAccessor::getProp(*this)); in getRenderingProperty() local238 vtkProp3D *actor = vtkProp3D::SafeDownCast(WidgetAccessor::getProp(*this)); in setPose() local248 vtkProp3D *actor = vtkProp3D::SafeDownCast(WidgetAccessor::getProp(*this)); in updatePose() local267 vtkProp3D *actor = vtkProp3D::SafeDownCast(WidgetAccessor::getProp(*this)); in getPose() local274 vtkActor *actor = vtkActor::SafeDownCast(WidgetAccessor::getProp(*this)); in applyTransform() local287 vtkActor *actor = vtkActor::SafeDownCast(WidgetAccessor::getProp(*this)); in setColor() local299 vtkProp3D *actor = vtkProp3D::SafeDownCast(WidgetAccessor::getProp(*this)); in cast() local312 vtkActor2D *actor = vtkActor2D::SafeDownCast(WidgetAccessor::getProp(*this)); in setColor() local[all …]
63 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WLine() local94 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WSphere() local123 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WPlane() local175 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WArrow() local204 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WCircle() local247 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WCone() local292 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WCylinder() local335 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WCube() local379 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WCoordinateSystem() local413 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WPolyLine() local[all …]
84 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WCloud() local124 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WPaintedCloud() local150 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WPaintedCloud() local190 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WPaintedCloud() local218 vtkSmartPointer<vtkLODActor> actor = vtkSmartPointer<vtkLODActor>::New(); in WCloudCollection() local234 vtkSmartPointer<vtkLODActor> actor = vtkLODActor::SafeDownCast(WidgetAccessor::getProp(*this)); in addCloud() local251 vtkSmartPointer<vtkLODActor> actor = vtkLODActor::SafeDownCast(WidgetAccessor::getProp(*this)); in finalize() local346 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WCloudNormals() local422 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WMesh() local475 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WWidgetMerger() local[all …]
201 vtkProp3D *actor = vtkProp3D::SafeDownCast(WidgetAccessor::getProp(widget)); in showWidget() local249 vtkProp3D *actor = vtkProp3D::SafeDownCast(wam_itr->second); in setWidgetPose() local264 vtkProp3D *actor = vtkProp3D::SafeDownCast(wam_itr->second); in updateWidgetPose() local287 vtkProp3D *actor = vtkProp3D::SafeDownCast(wam_itr->second); in getWidgetPose() local321 bool cv::viz::Viz3d::VizImpl::removeActorFromRenderer(vtkSmartPointer<vtkProp> actor) in removeActorFromRenderer()485 vtkProp3D *actor = vtkProp3D::SafeDownCast(it->second); in resetCameraViewpoint() local524 vtkActor * actor; in setRepresentation() local
36 id actor; variable
49 id actor; variable
48 id actor; variable
83 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WTriangle() local
213 vtkProp3D * actor = vtkProp3D::SafeDownCast(it->second); in resetViewerPose() local