Searched defs:android_app (Results 1 – 2 of 2) sorted by relevance
111 struct android_app { struct117 void (*onAppCmd)(struct android_app* app, int32_t cmd); argument123 int32_t (*onInputEvent)(struct android_app* app, AInputEvent* event); argument133 // memory will remain around until you call android_app_exec_cmd() for argument139 void* savedState;140 size_t savedStateSize;143 ALooper* looper;147 AInputQueue* inputQueue;150 ANativeWindow* window;154 ARect contentRect;[all …]
38 static void free_saved_state(struct android_app* android_app) { in free_saved_state()48 int8_t android_app_read_cmd(struct android_app* android_app) { in android_app_read_cmd()63 static void print_cur_config(struct android_app* android_app) { in print_cur_config()88 void android_app_pre_exec_cmd(struct android_app* android_app, int8_t cmd) { in android_app_pre_exec_cmd()145 void android_app_post_exec_cmd(struct android_app* android_app, int8_t cmd) { in android_app_post_exec_cmd()173 static void android_app_destroy(struct android_app* android_app) { in android_app_destroy()208 struct android_app* android_app = (struct android_app*)param; in android_app_entry() local244 struct android_app* android_app = (struct android_app*)malloc(sizeof(struct android_app)); in android_app_create() local280 static void android_app_write_cmd(struct android_app* android_app, int8_t cmd) { in android_app_write_cmd()286 static void android_app_set_input(struct android_app* android_app, AInputQueue* inputQueue) { in android_app_set_input()[all …]