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Searched defs:audioPlayer (Results 1 – 8 of 8) sorted by relevance

/frameworks/wilhelm/src/objects/
DCAudioPlayer.c84 CAudioPlayer *audioPlayer = track->mAudioPlayer; in CAudioPlayer_PreDestroy() local
104 COutputMix *CAudioPlayer_GetOutputMix(CAudioPlayer *audioPlayer) in CAudioPlayer_GetOutputMix()
/frameworks/wilhelm/src/itf/
DIPlay.c35 CAudioPlayer *audioPlayer = (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) ? in IPlay_SetPlayState() local
224 CAudioPlayer *audioPlayer = (CAudioPlayer *) thiz->mThis; in IPlay_GetPosition() local
395 CAudioPlayer *audioPlayer = (CAudioPlayer *) thiz->mThis; in IPlay_SetPositionUpdatePeriod() local
DIOutputMixExt.c50 CAudioPlayer *audioPlayer = track->mAudioPlayer; in track_check() local
428 void audioPlayerGainUpdate(CAudioPlayer *audioPlayer) in audioPlayerGainUpdate()
DIBufferQueue.c89 CAudioPlayer *audioPlayer = (CAudioPlayer *) thiz->mThis; in IBufferQueue_Clear() local
DIEffectSend.c42 CAudioPlayer *audioPlayer = (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) ? in getEnableLevel() local
/frameworks/wilhelm/src/
Dsync.c80 CAudioPlayer *audioPlayer = (CAudioPlayer *) instance; in sync_start() local
/frameworks/wilhelm/src/desktop/
DSndFile.c188 void audioPlayerTransportUpdate(CAudioPlayer *audioPlayer) in audioPlayerTransportUpdate()
/frameworks/wilhelm/tests/mimeUri/
DslesTestManyPlayers.cpp39 SLObjectItf audioPlayer[MAX_NUMBER_PLAYERS]; variable