Searched defs:checksumBuf (Results 1 – 3 of 3) sorted by relevance
48 std::unique_ptr<unsigned char[]> checksumBuf(new unsigned char[checksumSize]); in rcGetRendererVersion_enc() local93 std::unique_ptr<unsigned char[]> checksumBuf(new unsigned char[checksumSize]); in rcGetEGLVersion_enc() local136 std::unique_ptr<unsigned char[]> checksumBuf(new unsigned char[checksumSize]); in rcQueryEGLString_enc() local179 std::unique_ptr<unsigned char[]> checksumBuf(new unsigned char[checksumSize]); in rcGetGLString_enc() local220 std::unique_ptr<unsigned char[]> checksumBuf(new unsigned char[checksumSize]); in rcGetNumConfigs_enc() local262 std::unique_ptr<unsigned char[]> checksumBuf(new unsigned char[checksumSize]); in rcGetConfigs_enc() local310 std::unique_ptr<unsigned char[]> checksumBuf(new unsigned char[checksumSize]); in rcChooseConfig_enc() local348 std::unique_ptr<unsigned char[]> checksumBuf(new unsigned char[checksumSize]); in rcGetFBParam_enc() local388 std::unique_ptr<unsigned char[]> checksumBuf(new unsigned char[checksumSize]); in rcCreateContext_enc() local453 std::unique_ptr<unsigned char[]> checksumBuf(new unsigned char[checksumSize]); in rcCreateWindowSurface_enc() local[all …]
442 std::unique_ptr<unsigned char[]> checksumBuf(new unsigned char[checksumSize]); in glCheckFramebufferStatus_enc() local780 std::unique_ptr<unsigned char[]> checksumBuf(new unsigned char[checksumSize]); in glCreateProgram_enc() local818 std::unique_ptr<unsigned char[]> checksumBuf(new unsigned char[checksumSize]); in glCreateShader_enc() local1402 std::unique_ptr<unsigned char[]> checksumBuf(new unsigned char[checksumSize]); in glGenBuffers_enc() local1464 std::unique_ptr<unsigned char[]> checksumBuf(new unsigned char[checksumSize]); in glGenFramebuffers_enc() local1501 std::unique_ptr<unsigned char[]> checksumBuf(new unsigned char[checksumSize]); in glGenRenderbuffers_enc() local1538 std::unique_ptr<unsigned char[]> checksumBuf(new unsigned char[checksumSize]); in glGenTextures_enc() local1597 std::unique_ptr<unsigned char[]> checksumBuf(new unsigned char[checksumSize]); in glGetActiveAttrib_enc() local1656 std::unique_ptr<unsigned char[]> checksumBuf(new unsigned char[checksumSize]); in glGetActiveUniform_enc() local1700 std::unique_ptr<unsigned char[]> checksumBuf(new unsigned char[checksumSize]); in glGetAttachedShaders_enc() local[all …]
294 std::unique_ptr<unsigned char[]> checksumBuf(new unsigned char[checksumSize]); in glGetClipPlanef_enc() local331 std::unique_ptr<unsigned char[]> checksumBuf(new unsigned char[checksumSize]); in glGetFloatv_enc() local369 std::unique_ptr<unsigned char[]> checksumBuf(new unsigned char[checksumSize]); in glGetLightfv_enc() local407 std::unique_ptr<unsigned char[]> checksumBuf(new unsigned char[checksumSize]); in glGetMaterialfv_enc() local445 std::unique_ptr<unsigned char[]> checksumBuf(new unsigned char[checksumSize]); in glGetTexEnvfv_enc() local483 std::unique_ptr<unsigned char[]> checksumBuf(new unsigned char[checksumSize]); in glGetTexParameterfv_enc() local2125 std::unique_ptr<unsigned char[]> checksumBuf(new unsigned char[checksumSize]); in glGetBooleanv_enc() local2163 std::unique_ptr<unsigned char[]> checksumBuf(new unsigned char[checksumSize]); in glGetBufferParameteriv_enc() local2228 std::unique_ptr<unsigned char[]> checksumBuf(new unsigned char[checksumSize]); in glGenBuffers_enc() local2265 std::unique_ptr<unsigned char[]> checksumBuf(new unsigned char[checksumSize]); in glGenTextures_enc() local[all …]