1 #include <opencv2/opencv.hpp>
2 #include "opencv2/core/opengl.hpp"
3 #include "opencv2/cvconfig.h"
4
5 #include <vector>
6 #include <map>
7 #include <iostream>
8 #ifdef HAVE_OPENGL
9 #ifdef WIN32
10 #define WIN32_LEAN_AND_MEAN 1
11 #define NOMINMAX 1
12 #include <windows.h>
13 #endif
14 #if defined(_WIN64)
15 #include <windows.h>
16 #endif
17
18 #if defined(__APPLE__)
19 #include <OpenGL/gl.h>
20 #include <OpenGL/glu.h>
21 #else
22 #include <GL/gl.h>
23 #include <GL/glu.h>
24 #endif
25 #endif
26
27
28 using namespace std;
29 using namespace cv;
30
31
help()32 static void help()
33 {
34 cout << "\n This program demonstrates how to use MSER to detect extremal regions \n"
35 "Usage: \n"
36 " ./detect_mser <image1(without parameter a syntehtic image is used as default)>\n"
37 "Press esc key when image window is active to change descriptor parameter\n"
38 "Press 2, 8, 4, 6, +,- or 5 keys in openGL windows to change view or use mouse\n";
39 }
40
41 struct MSERParams
42 {
MSERParamsMSERParams43 MSERParams(int _delta = 5, int _min_area = 60, int _max_area = 14400,
44 double _max_variation = 0.25, double _min_diversity = .2,
45 int _max_evolution = 200, double _area_threshold = 1.01,
46 double _min_margin = 0.003, int _edge_blur_size = 5)
47 {
48 delta = _delta;
49 minArea = _min_area;
50 maxArea = _max_area;
51 maxVariation = _max_variation;
52 minDiversity = _min_diversity;
53 maxEvolution = _max_evolution;
54 areaThreshold = _area_threshold;
55 minMargin = _min_margin;
56 edgeBlurSize = _edge_blur_size;
57 pass2Only = false;
58 }
59
60 int delta;
61 int minArea;
62 int maxArea;
63 double maxVariation;
64 double minDiversity;
65 bool pass2Only;
66
67 int maxEvolution;
68 double areaThreshold;
69 double minMargin;
70 int edgeBlurSize;
71 };
72
Legende(MSERParams & pAct)73 static String Legende(MSERParams &pAct)
74 {
75 String s="";
76 String inf = static_cast<ostringstream*>(&(ostringstream() << pAct.minArea))->str();
77 String sup = static_cast<ostringstream*>(&(ostringstream() << pAct.maxArea))->str();
78 s = " Area[" + inf + "," + sup + "]";
79
80 inf = static_cast<ostringstream*>(&(ostringstream() << pAct.delta))->str();
81 s += " del. [" + inf + "]";
82 inf = static_cast<ostringstream*>(&(ostringstream() << pAct.maxVariation))->str();
83 s += " var. [" + inf + "]";
84 inf = static_cast<ostringstream*>(&(ostringstream() << (int)pAct.minDiversity))->str();
85 s += " div. [" + inf + "]";
86 inf = static_cast<ostringstream*>(&(ostringstream() << (int)pAct.pass2Only))->str();
87 s += " pas. [" + inf + "]";
88 inf = static_cast<ostringstream*>(&(ostringstream() << (int)pAct.maxEvolution))->str();
89 s += "RGb-> evo. [" + inf + "]";
90 inf = static_cast<ostringstream*>(&(ostringstream() << (int)pAct.areaThreshold))->str();
91 s += " are. [" + inf + "]";
92 inf = static_cast<ostringstream*>(&(ostringstream() << (int)pAct.minMargin))->str();
93 s += " mar. [" + inf + "]";
94 inf = static_cast<ostringstream*>(&(ostringstream() << (int)pAct.edgeBlurSize))->str();
95 s += " siz. [" + inf + "]";
96 return s;
97 }
98
99
100 const int win_width = 800;
101 const int win_height = 640;
102 bool rotateEnable=true;
103 bool keyPressed=false;
104
105 Vec4f rotAxis(1,0,1,0);
106 Vec3f zoom(1,0,0);
107
108 float obsX = (float)0, obsY = (float)0, obsZ = (float)-10, tx = (float)0, ty = (float)0;
109 float thetaObs = (float)-1.570, phiObs = (float)1.570, rObs = (float)10;
110 int prevX=-1,prevY=-1,prevTheta=-1000,prevPhi=-1000;
111
112 #ifdef HAVE_OPENGL
113 struct DrawData
114
115 {
116 ogl::Arrays arr;
117 ogl::Texture2D tex;
118 ogl::Buffer indices;
119 };
120
121
draw(void * userdata)122 static void draw(void* userdata)
123 {
124 DrawData* data = static_cast<DrawData*>(userdata);
125 glMatrixMode(GL_MODELVIEW);
126 glLoadIdentity();
127 gluLookAt(obsX, obsY, obsZ, 0, 0, .0, .0, 10.0, 0.0);
128 glTranslatef(tx,ty,0);
129 keyPressed = false;
130 ogl::render(data->arr, data->indices, ogl::TRIANGLES);
131 }
132
onMouse(int event,int x,int y,int flags,void *)133 static void onMouse(int event, int x, int y, int flags, void*)
134 {
135 if (event == EVENT_RBUTTONDOWN)
136 {
137 prevX = x;
138 prevY = y;
139 }
140 if (event == EVENT_RBUTTONUP)
141 {
142 prevX = -1;
143 prevY = -1;
144 }
145 if (prevX != -1)
146 {
147 tx += float((x - prevX) / 100.0);
148 ty -= float((y - prevY) / 100.0);
149 prevX = x;
150 prevY = y;
151 }
152 if (event == EVENT_LBUTTONDOWN)
153 {
154 prevTheta = x;
155 prevPhi = y;
156 }
157 if (event == EVENT_LBUTTONUP)
158 {
159 prevTheta = -1000;
160 prevPhi = -1000;
161 }
162 if (prevTheta != -1000)
163 {
164 if (x - prevTheta<0)
165 {
166 thetaObs +=(float)0.02;
167 }
168 else if (x - prevTheta>0)
169 {
170 thetaObs -= (float)0.02;
171 }
172 if (y - prevPhi<0)
173 {
174 phiObs -= (float)0.02;
175 }
176 else if (y - prevPhi>0)
177 {
178 phiObs += (float)0.02;
179 }
180 prevTheta = x;
181 prevPhi = y;
182 }
183 if (event==EVENT_MOUSEWHEEL)
184 {
185 if (getMouseWheelDelta(flags)>0)
186 rObs += (float)0.1;
187 else
188 rObs -= (float)0.1;
189 }
190 float pi = (float)acos(-1.0);
191 if (thetaObs>pi)
192 {
193 thetaObs = -2 * pi + thetaObs;
194 }
195 if (thetaObs<-pi)
196 {
197 thetaObs = 2 * pi + thetaObs;
198 }
199 if (phiObs>pi / 2)
200 {
201 phiObs = pi / 2 - (float)0.0001;
202 }
203 if (phiObs<-pi / 2)
204 {
205 phiObs = -pi / 2 + (float)0.00001;
206 }
207 if (rObs<0)
208 {
209 rObs = 0;
210 }
211
212 }
213 #endif
214
215 #ifdef HAVE_OPENGL
DrawOpenGLMSER(Mat img,Mat result)216 static void DrawOpenGLMSER(Mat img, Mat result)
217 {
218 Mat imgGray;
219 if (img.type() != CV_8UC1)
220 cvtColor(img, imgGray, COLOR_BGR2GRAY);
221 else
222 imgGray = img;
223 namedWindow("OpenGL", WINDOW_OPENGL);
224 setMouseCallback("OpenGL", onMouse, NULL);
225
226 Mat_<Vec3f> vertex(1, img.cols*img.rows);
227 Mat_<Vec2f> texCoords(1, img.cols*img.rows);
228 for (int i = 0, nbPix = 0; i<img.rows; i++)
229 {
230 for (int j = 0; j<img.cols; j++, nbPix++)
231 {
232 float x = (j) / (float)img.cols;
233 float y = (i) / (float)img.rows;
234 vertex.at< Vec3f >(0, nbPix) = Vec3f(float(2 * (x - 0.5)), float(2 * (0.5 - y)), float(imgGray.at<uchar>(i, j) / 512.0));
235 texCoords.at< Vec2f>(0, nbPix) = Vec2f(x, y);
236 }
237 }
238
239 Mat_<int> indices(1, (img.rows - 1)*(6 * img.cols));
240 for (int i = 1, nbPix = 0; i<img.rows; i++)
241 {
242 for (int j = 1; j<img.cols; j++)
243 {
244 int c = i*img.cols + j;
245 indices.at<int>(0, nbPix++) = c ;
246 indices.at<int>(0, nbPix++) = c - 1;
247 indices.at<int>(0, nbPix++) = c- img.cols - 1;
248 indices.at<int>(0, nbPix++) = c- img.cols - 1;
249 indices.at<int>(0, nbPix++) = c - img.cols;
250 indices.at<int>(0, nbPix++) = c ;
251 }
252 }
253
254 DrawData *data = new DrawData;
255
256 data->arr.setVertexArray(vertex);
257 data->arr.setTexCoordArray(texCoords);
258 data->indices.copyFrom(indices);
259 data->tex.copyFrom(result);
260
261 glMatrixMode(GL_PROJECTION);
262 glLoadIdentity();
263 gluPerspective(45.0, (double)win_width / win_height, 0.0, 1000.0);
264
265 glMatrixMode(GL_MODELVIEW);
266 glLoadIdentity();
267
268 glEnable(GL_TEXTURE_2D);
269 data->tex.bind();
270
271 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
272 glTexEnvi(GL_TEXTURE_2D, GL_TEXTURE_ENV_MODE, GL_REPLACE);
273
274 glDisable(GL_CULL_FACE);
275 setOpenGlDrawCallback("OpenGL", draw, data);
276
277 for (;;)
278 {
279 updateWindow("OpenGL");
280 int key = waitKey(40);
281 if ((key & 0xff) == 27)
282 break;
283 if (key == 0x20)
284 rotateEnable = !rotateEnable;
285 float pi = (float)acos(-1);
286
287 switch (key) {
288 case '5':
289 obsX = 0, obsY = 0, obsZ = -10;
290 thetaObs = -pi/2, phiObs = pi/2, rObs = 10;
291 tx=0;ty=0;
292 break;
293 case '4':
294 thetaObs += (float)0.1;
295 break;
296 case '6':
297 thetaObs -= (float)0.1;
298 break;
299 case '2':
300 phiObs -= (float).1;
301 break;
302 case '8':
303 phiObs += (float).1;
304 break;
305 case '+':
306 rObs -= (float).1;
307 break;
308 case '-':
309 rObs += (float).1;
310 break;
311 }
312 if (thetaObs>pi)
313 {
314 thetaObs = -2 * pi + thetaObs;
315 }
316 if (thetaObs<-pi)
317 thetaObs = 2 * pi + thetaObs;
318 if (phiObs>pi / 2)
319 phiObs = pi / 2 - (float)0.0001;
320 if (phiObs<-pi / 2)
321 phiObs = -pi / 2 + (float)0.00001;
322 if (rObs<0)
323 rObs = 0;
324 obsX = rObs*cos(thetaObs)*cos(phiObs);
325 obsY = rObs*sin(thetaObs)*cos(phiObs);
326 obsZ = rObs*sin(phiObs);
327 }
328 setOpenGlDrawCallback("OpenGL", 0, 0);
329 destroyAllWindows();
330 }
331 #endif
332
MakeSyntheticImage()333 static Mat MakeSyntheticImage()
334 {
335 Mat img(800, 800, CV_8UC1);
336 map<int, char> val;
337 int fond = 0;
338 img = Scalar(fond);
339 val[fond] = 1;
340 int width1[] = { 390, 380, 300, 290, 280, 270, 260, 250, 210, 190, 150, 100, 80, 70 };
341 int color1[] = { 80, 180, 160, 140, 120, 100, 90, 110, 170, 150, 140, 100, 220 };
342 Point p0(10, 10);
343 int *width, *color;
344
345 width = width1;
346 color = color1;
347 for (int i = 0; i<13; i++)
348 {
349 rectangle(img, Rect(p0, Size(width[i], width[i])), Scalar(color[i]), 1);
350 p0 += Point((width[i] - width[i + 1]) / 2, (width[i] - width[i + 1]) / 2);
351 floodFill(img, p0, Scalar(color[i]));
352
353 }
354 int color2[] = { 81, 181, 161, 141, 121, 101, 91, 111, 171, 151, 141, 101, 221 };
355 color = color2;
356 p0 = Point(200, 600);
357 for (int i = 0; i<13; i++)
358 {
359 circle(img, p0, width[i] / 2, Scalar(color[i]), 1);
360 floodFill(img, p0, Scalar(color[i]));
361
362 }
363 int color3[] = { 175,75,95,115,135,155,165,145,85,105,115,156 };
364 color = color3;
365 p0 = Point(410, 10);
366 for (int i = 0; i<13; i++)
367 {
368 rectangle(img, Rect(p0, Size(width[i], width[i])), Scalar(color[i]), 1);
369 p0 += Point((width[i] - width[i + 1]) / 2, (width[i] - width[i + 1]) / 2);
370 floodFill(img, p0, Scalar(color[i]));
371
372 }
373 int color4[] = { 173,73,93,113,133,153,163,143,83,103,114,154 };
374 color = color4;
375
376 p0 = Point(600, 600);
377 for (int i = 0; i<13; i++)
378 {
379 circle(img, p0, width[i] / 2, Scalar(color[i]), 1);
380 floodFill(img, p0, Scalar(color[i]));
381 }
382 int histSize = 256;
383 float range[] = { 0, 256 };
384 const float* histRange[] = { range };
385 Mat hist;
386 // we compute the histogram
387 calcHist(&img, 1, 0, Mat(), hist, 1, &histSize, histRange, true, false);
388 cout << "****************Maximal region************************\n";
389 for (int i = 0; i < hist.rows ; i++)
390 {
391 if (hist.at<float>(i, 0)!=0)
392 {
393 cout << "h" << i << "=\t" << hist.at<float>(i, 0) << "\n";
394 }
395 }
396
397 return img;
398 }
399
main(int argc,char * argv[])400 int main(int argc, char *argv[])
401 {
402 vector<String> fileName;
403 Mat imgOrig,img;
404 Size blurSize(5,5);
405 if (argc==2)
406 {
407 fileName.push_back(argv[1]);
408 imgOrig = imread(fileName[0], IMREAD_GRAYSCALE); blur(imgOrig, img, blurSize);
409
410 }
411 else
412 {
413 fileName.push_back("SyntheticImage.bmp");
414 imgOrig = MakeSyntheticImage();
415 img=imgOrig;
416 }
417
418 MSERParams pDefaultMSER;
419 // Descriptor array MSER
420 vector<String> typeDesc;
421 // Param array for MSER
422 vector<MSERParams> pMSER;
423 vector<MSERParams>::iterator itMSER;
424
425 // Color palette
426 vector<Vec3b> palette;
427 for (int i = 0; i<65536; i++)
428 palette.push_back(Vec3b((uchar)rand(), (uchar)rand(), (uchar)rand()));
429 help();
430
431 typeDesc.push_back("MSER");
432 pMSER.push_back(pDefaultMSER);
433 pMSER.back().delta = 10;
434 pMSER.back().minArea = 100;
435 pMSER.back().maxArea = 5000;
436 pMSER.back().maxVariation = 2;
437 pMSER.back().minDiversity = 0;
438 pMSER.back().pass2Only = true;
439 typeDesc.push_back("MSER");
440 pMSER.push_back(pDefaultMSER);
441 pMSER.back().delta = 10;
442 pMSER.back().minArea = 100;
443 pMSER.back().maxArea = 5000;
444 pMSER.back().maxVariation = 2;
445 pMSER.back().minDiversity = 0;
446 pMSER.back().pass2Only = false;
447 typeDesc.push_back("MSER");
448 pMSER.push_back(pDefaultMSER);
449 pMSER.back().delta = 100;
450 pMSER.back().minArea = 100;
451 pMSER.back().maxArea = 5000;
452 pMSER.back().maxVariation = 2;
453 pMSER.back().minDiversity = 0;
454 pMSER.back().pass2Only = false;
455 itMSER = pMSER.begin();
456 vector<double> desMethCmp;
457 Ptr<Feature2D> b;
458 String label;
459 // Descriptor loop
460 vector<String>::iterator itDesc;
461 Mat result(img.rows, img.cols, CV_8UC3);
462 for (itDesc = typeDesc.begin(); itDesc != typeDesc.end(); itDesc++)
463 {
464 vector<KeyPoint> keyImg1;
465 if (*itDesc == "MSER"){
466 if (img.type() == CV_8UC3)
467 {
468 b = MSER::create(itMSER->delta, itMSER->minArea, itMSER->maxArea, itMSER->maxVariation, itMSER->minDiversity, itMSER->maxEvolution,
469 itMSER->areaThreshold, itMSER->minMargin, itMSER->edgeBlurSize);
470 label = Legende(*itMSER);
471 itMSER++;
472
473 }
474 else
475 {
476 b = MSER::create(itMSER->delta, itMSER->minArea, itMSER->maxArea, itMSER->maxVariation, itMSER->minDiversity);
477 b.dynamicCast<MSER>()->setPass2Only(itMSER->pass2Only);
478 label = Legende(*itMSER);
479 itMSER++;
480 }
481 }
482 if (img.type()==CV_8UC3)
483 {
484 img.copyTo(result);
485 }
486 else
487 {
488 vector<Mat> plan;
489 plan.push_back(img);
490 plan.push_back(img);
491 plan.push_back(img);
492 merge(plan,result);
493 }
494 try
495 {
496 // We can detect regions using detectRegions method
497 vector<KeyPoint> keyImg;
498 vector<Rect> zone;
499 vector<vector <Point> > region;
500 Mat desc;
501
502 if (b.dynamicCast<MSER>() != NULL)
503 {
504 Ptr<MSER> sbd = b.dynamicCast<MSER>();
505 sbd->detectRegions(img, region, zone);
506 int i = 0;
507 //result = Scalar(0, 0, 0);
508 int nbPixelInMSER=0;
509 for (vector<vector <Point> >::iterator itr = region.begin(); itr != region.end(); itr++, i++)
510 {
511 for (vector <Point>::iterator itp = region[i].begin(); itp != region[i].end(); itp ++)
512 {
513 // all pixels belonging to region become blue
514 result.at<Vec3b>(itp->y, itp->x) = Vec3b(128, 0, 0);
515 nbPixelInMSER++;
516 }
517 }
518 cout << "Number of MSER region " << region.size()<<" Number of pixels in all MSER region : "<<nbPixelInMSER<<"\n";
519 }
520 namedWindow(*itDesc + label, WINDOW_AUTOSIZE);
521 imshow(*itDesc + label, result);
522 imshow("Original", img);
523 }
524 catch (Exception& e)
525 {
526 cout << "Feature : " << *itDesc << "\n";
527 cout << e.msg << endl;
528 }
529 #ifdef HAVE_OPENGL
530 DrawOpenGLMSER(img, result);
531 #endif
532 waitKey();
533 }
534 return 0;
535 }
536