Searched defs:currentNormal (Results 1 – 4 of 4) sorted by relevance
196 Vector2 currentNormal = getNormalFromVertices(casterVertices, i, in createAmbientShadow() local
484 const Vector2& currentNormal = outlineData[i].normal; in createSpotShadow() local
142 static void currentNormal(ogles_context_t* c, GLfixed* v, const GLvoid*) { in currentNormal() function
621 vec3_t currentNormal; member