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Searched defs:currentNormal (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
DAmbientShadow.cpp196 Vector2 currentNormal = getNormalFromVertices(casterVertices, i, in createAmbientShadow() local
DSpotShadow.cpp484 const Vector2& currentNormal = outlineData[i].normal; in createSpotShadow() local
/frameworks/native/opengl/libagl/
Darray.cpp142 static void currentNormal(ogles_context_t* c, GLfixed* v, const GLvoid*) { in currentNormal() function
Dcontext.h621 vec3_t currentNormal; member