1 /* 2 * Copyright (C) 2014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package com.android.server.wm; 18 19 import static android.app.ActivityManager.StackId; 20 import static android.app.ActivityManager.StackId.PINNED_STACK_ID; 21 import static android.view.Display.DEFAULT_DISPLAY; 22 import static android.view.WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED; 23 import static android.view.WindowManager.LayoutParams.FLAG_SCALED; 24 import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_STARTING; 25 import static android.view.WindowManager.LayoutParams.TYPE_INPUT_METHOD; 26 import static com.android.server.wm.AppWindowAnimator.sDummyAnimation; 27 import static com.android.server.wm.DragResizeMode.DRAG_RESIZE_MODE_FREEFORM; 28 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ADD_REMOVE; 29 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM; 30 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_LAYERS; 31 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_LAYOUT_REPEATS; 32 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ORIENTATION; 33 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_STARTING_WINDOW; 34 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_SURFACE_TRACE; 35 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_VISIBILITY; 36 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WALLPAPER; 37 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WINDOW_CROP; 38 import static com.android.server.wm.WindowManagerDebugConfig.SHOW_LIGHT_TRANSACTIONS; 39 import static com.android.server.wm.WindowManagerDebugConfig.SHOW_SURFACE_ALLOC; 40 import static com.android.server.wm.WindowManagerDebugConfig.SHOW_TRANSACTIONS; 41 import static com.android.server.wm.WindowManagerDebugConfig.TAG_WITH_CLASS_NAME; 42 import static com.android.server.wm.WindowManagerDebugConfig.TAG_WM; 43 import static com.android.server.wm.WindowManagerService.TYPE_LAYER_MULTIPLIER; 44 import static com.android.server.wm.WindowManagerService.localLOGV; 45 import static com.android.server.wm.WindowManagerService.logWithStack; 46 import static com.android.server.wm.WindowSurfacePlacer.SET_ORIENTATION_CHANGE_COMPLETE; 47 import static com.android.server.wm.WindowSurfacePlacer.SET_TURN_ON_SCREEN; 48 49 import android.content.Context; 50 import android.graphics.Matrix; 51 import android.graphics.PixelFormat; 52 import android.graphics.Point; 53 import android.graphics.Rect; 54 import android.graphics.Region; 55 import android.os.Debug; 56 import android.os.RemoteException; 57 import android.util.Slog; 58 import android.view.DisplayInfo; 59 import android.view.MagnificationSpec; 60 import android.view.Surface.OutOfResourcesException; 61 import android.view.SurfaceControl; 62 import android.view.WindowManager; 63 import android.view.WindowManager.LayoutParams; 64 import android.view.WindowManagerPolicy; 65 import android.view.animation.Animation; 66 import android.view.animation.AnimationSet; 67 import android.view.animation.AnimationUtils; 68 import android.view.animation.Transformation; 69 70 import com.android.server.wm.WindowManagerService.H; 71 72 import java.io.PrintWriter; 73 74 /** 75 * Keep track of animations and surface operations for a single WindowState. 76 **/ 77 class WindowStateAnimator { 78 static final String TAG = TAG_WITH_CLASS_NAME ? "WindowStateAnimator" : TAG_WM; 79 static final int WINDOW_FREEZE_LAYER = TYPE_LAYER_MULTIPLIER * 200; 80 81 /** 82 * Mode how the window gets clipped by the stack bounds during an animation: The clipping should 83 * be applied after applying the animation transformation, i.e. the stack bounds don't move 84 * during the animation. 85 */ 86 static final int STACK_CLIP_AFTER_ANIM = 0; 87 88 /** 89 * Mode how the window gets clipped by the stack bounds: The clipping should be applied before 90 * applying the animation transformation, i.e. the stack bounds move with the window. 91 */ 92 static final int STACK_CLIP_BEFORE_ANIM = 1; 93 94 /** 95 * Mode how window gets clipped by the stack bounds during an animation: Don't clip the window 96 * by the stack bounds. 97 */ 98 static final int STACK_CLIP_NONE = 2; 99 100 // Unchanging local convenience fields. 101 final WindowManagerService mService; 102 final WindowState mWin; 103 final WindowStateAnimator mAttachedWinAnimator; 104 final WindowAnimator mAnimator; 105 AppWindowAnimator mAppAnimator; 106 final Session mSession; 107 final WindowManagerPolicy mPolicy; 108 final Context mContext; 109 final boolean mIsWallpaper; 110 final WallpaperController mWallpaperControllerLocked; 111 112 // Currently running animation. 113 boolean mAnimating; 114 boolean mLocalAnimating; 115 Animation mAnimation; 116 boolean mAnimationIsEntrance; 117 boolean mHasTransformation; 118 boolean mHasLocalTransformation; 119 final Transformation mTransformation = new Transformation(); 120 boolean mWasAnimating; // Were we animating going into the most recent animation step? 121 int mAnimLayer; 122 int mLastLayer; 123 long mAnimationStartTime; 124 long mLastAnimationTime; 125 int mStackClip = STACK_CLIP_BEFORE_ANIM; 126 127 /** 128 * Set when we have changed the size of the surface, to know that 129 * we must tell them application to resize (and thus redraw itself). 130 */ 131 boolean mSurfaceResized; 132 /** 133 * Whether we should inform the client on next relayoutWindow that 134 * the surface has been resized since last time. 135 */ 136 boolean mReportSurfaceResized; 137 WindowSurfaceController mSurfaceController; 138 private WindowSurfaceController mPendingDestroySurface; 139 140 /** 141 * Set if the client has asked that the destroy of its surface be delayed 142 * until it explicitly says it is okay. 143 */ 144 boolean mSurfaceDestroyDeferred; 145 146 private boolean mDestroyPreservedSurfaceUponRedraw; 147 float mShownAlpha = 0; 148 float mAlpha = 0; 149 float mLastAlpha = 0; 150 151 boolean mHasClipRect; 152 Rect mClipRect = new Rect(); 153 Rect mTmpClipRect = new Rect(); 154 Rect mTmpFinalClipRect = new Rect(); 155 Rect mLastClipRect = new Rect(); 156 Rect mLastFinalClipRect = new Rect(); 157 Rect mTmpStackBounds = new Rect(); 158 159 /** 160 * This is rectangle of the window's surface that is not covered by 161 * system decorations. 162 */ 163 private final Rect mSystemDecorRect = new Rect(); 164 private final Rect mLastSystemDecorRect = new Rect(); 165 166 // Used to save animation distances between the time they are calculated and when they are used. 167 private int mAnimDx; 168 private int mAnimDy; 169 170 /** Is the next animation to be started a window move animation? */ 171 private boolean mAnimateMove = false; 172 173 float mDsDx=1, mDtDx=0, mDsDy=0, mDtDy=1; 174 float mLastDsDx=1, mLastDtDx=0, mLastDsDy=0, mLastDtDy=1; 175 176 boolean mHaveMatrix; 177 178 // Set to true if, when the window gets displayed, it should perform 179 // an enter animation. 180 boolean mEnterAnimationPending; 181 182 /** Used to indicate that this window is undergoing an enter animation. Used for system 183 * windows to make the callback to View.dispatchOnWindowShownCallback(). Set when the 184 * window is first added or shown, cleared when the callback has been made. */ 185 boolean mEnteringAnimation; 186 187 private boolean mAnimationStartDelayed; 188 189 boolean mKeyguardGoingAwayAnimation; 190 boolean mKeyguardGoingAwayWithWallpaper; 191 192 /** The pixel format of the underlying SurfaceControl */ 193 int mSurfaceFormat; 194 195 /** This is set when there is no Surface */ 196 static final int NO_SURFACE = 0; 197 /** This is set after the Surface has been created but before the window has been drawn. During 198 * this time the surface is hidden. */ 199 static final int DRAW_PENDING = 1; 200 /** This is set after the window has finished drawing for the first time but before its surface 201 * is shown. The surface will be displayed when the next layout is run. */ 202 static final int COMMIT_DRAW_PENDING = 2; 203 /** This is set during the time after the window's drawing has been committed, and before its 204 * surface is actually shown. It is used to delay showing the surface until all windows in a 205 * token are ready to be shown. */ 206 static final int READY_TO_SHOW = 3; 207 /** Set when the window has been shown in the screen the first time. */ 208 static final int HAS_DRAWN = 4; 209 drawStateToString()210 String drawStateToString() { 211 switch (mDrawState) { 212 case NO_SURFACE: return "NO_SURFACE"; 213 case DRAW_PENDING: return "DRAW_PENDING"; 214 case COMMIT_DRAW_PENDING: return "COMMIT_DRAW_PENDING"; 215 case READY_TO_SHOW: return "READY_TO_SHOW"; 216 case HAS_DRAWN: return "HAS_DRAWN"; 217 default: return Integer.toString(mDrawState); 218 } 219 } 220 int mDrawState; 221 222 /** Was this window last hidden? */ 223 boolean mLastHidden; 224 225 int mAttrType; 226 227 static final long PENDING_TRANSACTION_FINISH_WAIT_TIME = 100; 228 long mDeferTransactionUntilFrame = -1; 229 long mDeferTransactionTime = -1; 230 231 boolean mForceScaleUntilResize; 232 233 // WindowState.mHScale and WindowState.mVScale contain the 234 // scale according to client specified layout parameters (e.g. 235 // one layout size, with another surface size, creates such scaling). 236 // Here we track an additional scaling factor used to follow stack 237 // scaling (as in the case of the Pinned stack animation). 238 float mExtraHScale = (float) 1.0; 239 float mExtraVScale = (float) 1.0; 240 241 private final Rect mTmpSize = new Rect(); 242 WindowStateAnimator(final WindowState win)243 WindowStateAnimator(final WindowState win) { 244 final WindowManagerService service = win.mService; 245 246 mService = service; 247 mAnimator = service.mAnimator; 248 mPolicy = service.mPolicy; 249 mContext = service.mContext; 250 final DisplayContent displayContent = win.getDisplayContent(); 251 if (displayContent != null) { 252 final DisplayInfo displayInfo = displayContent.getDisplayInfo(); 253 mAnimDx = displayInfo.appWidth; 254 mAnimDy = displayInfo.appHeight; 255 } else { 256 Slog.w(TAG, "WindowStateAnimator ctor: Display has been removed"); 257 // This is checked on return and dealt with. 258 } 259 260 mWin = win; 261 mAttachedWinAnimator = win.mAttachedWindow == null 262 ? null : win.mAttachedWindow.mWinAnimator; 263 mAppAnimator = win.mAppToken == null ? null : win.mAppToken.mAppAnimator; 264 mSession = win.mSession; 265 mAttrType = win.mAttrs.type; 266 mIsWallpaper = win.mIsWallpaper; 267 mWallpaperControllerLocked = mService.mWallpaperControllerLocked; 268 } 269 setAnimation(Animation anim, long startTime, int stackClip)270 public void setAnimation(Animation anim, long startTime, int stackClip) { 271 if (localLOGV) Slog.v(TAG, "Setting animation in " + this + ": " + anim); 272 mAnimating = false; 273 mLocalAnimating = false; 274 mAnimation = anim; 275 mAnimation.restrictDuration(WindowManagerService.MAX_ANIMATION_DURATION); 276 mAnimation.scaleCurrentDuration(mService.getWindowAnimationScaleLocked()); 277 // Start out animation gone if window is gone, or visible if window is visible. 278 mTransformation.clear(); 279 mTransformation.setAlpha(mLastHidden ? 0 : 1); 280 mHasLocalTransformation = true; 281 mAnimationStartTime = startTime; 282 mStackClip = stackClip; 283 } 284 setAnimation(Animation anim, int stackClip)285 public void setAnimation(Animation anim, int stackClip) { 286 setAnimation(anim, -1, stackClip); 287 } 288 setAnimation(Animation anim)289 public void setAnimation(Animation anim) { 290 setAnimation(anim, -1, STACK_CLIP_AFTER_ANIM); 291 } 292 clearAnimation()293 public void clearAnimation() { 294 if (mAnimation != null) { 295 mAnimating = true; 296 mLocalAnimating = false; 297 mAnimation.cancel(); 298 mAnimation = null; 299 mKeyguardGoingAwayAnimation = false; 300 mKeyguardGoingAwayWithWallpaper = false; 301 mStackClip = STACK_CLIP_BEFORE_ANIM; 302 } 303 } 304 305 /** 306 * Is the window or its container currently set to animate or currently animating? 307 */ isAnimationSet()308 boolean isAnimationSet() { 309 return mAnimation != null 310 || (mAttachedWinAnimator != null && mAttachedWinAnimator.mAnimation != null) 311 || (mAppAnimator != null && mAppAnimator.isAnimating()); 312 } 313 314 /** 315 * @return whether an animation is about to start, i.e. the animation is set already but we 316 * haven't processed the first frame yet. 317 */ isAnimationStarting()318 boolean isAnimationStarting() { 319 return isAnimationSet() && !mAnimating; 320 } 321 322 /** Is the window animating the DummyAnimation? */ isDummyAnimation()323 boolean isDummyAnimation() { 324 return mAppAnimator != null 325 && mAppAnimator.animation == sDummyAnimation; 326 } 327 328 /** 329 * Is this window currently set to animate or currently animating? 330 */ isWindowAnimationSet()331 boolean isWindowAnimationSet() { 332 return mAnimation != null; 333 } 334 335 /** 336 * Is this window currently waiting to run an opening animation? 337 */ isWaitingForOpening()338 boolean isWaitingForOpening() { 339 return mService.mAppTransition.isTransitionSet() && isDummyAnimation() 340 && mService.mOpeningApps.contains(mWin.mAppToken); 341 } 342 cancelExitAnimationForNextAnimationLocked()343 void cancelExitAnimationForNextAnimationLocked() { 344 if (DEBUG_ANIM) Slog.d(TAG, 345 "cancelExitAnimationForNextAnimationLocked: " + mWin); 346 347 if (mAnimation != null) { 348 mAnimation.cancel(); 349 mAnimation = null; 350 mLocalAnimating = false; 351 mWin.destroyOrSaveSurface(); 352 } 353 } 354 stepAnimation(long currentTime)355 private boolean stepAnimation(long currentTime) { 356 if ((mAnimation == null) || !mLocalAnimating) { 357 return false; 358 } 359 currentTime = getAnimationFrameTime(mAnimation, currentTime); 360 mTransformation.clear(); 361 final boolean more = mAnimation.getTransformation(currentTime, mTransformation); 362 if (mAnimationStartDelayed && mAnimationIsEntrance) { 363 mTransformation.setAlpha(0f); 364 } 365 if (false && DEBUG_ANIM) Slog.v(TAG, "Stepped animation in " + this + ": more=" + more 366 + ", xform=" + mTransformation); 367 return more; 368 } 369 370 // This must be called while inside a transaction. Returns true if 371 // there is more animation to run. stepAnimationLocked(long currentTime)372 boolean stepAnimationLocked(long currentTime) { 373 // Save the animation state as it was before this step so WindowManagerService can tell if 374 // we just started or just stopped animating by comparing mWasAnimating with isAnimationSet(). 375 mWasAnimating = mAnimating; 376 final DisplayContent displayContent = mWin.getDisplayContent(); 377 if (displayContent != null && mService.okToDisplay()) { 378 // We will run animations as long as the display isn't frozen. 379 380 if (mWin.isDrawnLw() && mAnimation != null) { 381 mHasTransformation = true; 382 mHasLocalTransformation = true; 383 if (!mLocalAnimating) { 384 if (DEBUG_ANIM) Slog.v( 385 TAG, "Starting animation in " + this + 386 " @ " + currentTime + ": ww=" + mWin.mFrame.width() + 387 " wh=" + mWin.mFrame.height() + 388 " dx=" + mAnimDx + " dy=" + mAnimDy + 389 " scale=" + mService.getWindowAnimationScaleLocked()); 390 final DisplayInfo displayInfo = displayContent.getDisplayInfo(); 391 if (mAnimateMove) { 392 mAnimateMove = false; 393 mAnimation.initialize(mWin.mFrame.width(), mWin.mFrame.height(), 394 mAnimDx, mAnimDy); 395 } else { 396 mAnimation.initialize(mWin.mFrame.width(), mWin.mFrame.height(), 397 displayInfo.appWidth, displayInfo.appHeight); 398 } 399 mAnimDx = displayInfo.appWidth; 400 mAnimDy = displayInfo.appHeight; 401 mAnimation.setStartTime(mAnimationStartTime != -1 402 ? mAnimationStartTime 403 : currentTime); 404 mLocalAnimating = true; 405 mAnimating = true; 406 } 407 if ((mAnimation != null) && mLocalAnimating) { 408 mLastAnimationTime = currentTime; 409 if (stepAnimation(currentTime)) { 410 return true; 411 } 412 } 413 if (DEBUG_ANIM) Slog.v( 414 TAG, "Finished animation in " + this + 415 " @ " + currentTime); 416 //WindowManagerService.this.dump(); 417 } 418 mHasLocalTransformation = false; 419 if ((!mLocalAnimating || mAnimationIsEntrance) && mAppAnimator != null 420 && mAppAnimator.animation != null) { 421 // When our app token is animating, we kind-of pretend like 422 // we are as well. Note the mLocalAnimating mAnimationIsEntrance 423 // part of this check means that we will only do this if 424 // our window is not currently exiting, or it is not 425 // locally animating itself. The idea being that one that 426 // is exiting and doing a local animation should be removed 427 // once that animation is done. 428 mAnimating = true; 429 mHasTransformation = true; 430 mTransformation.clear(); 431 return false; 432 } else if (mHasTransformation) { 433 // Little trick to get through the path below to act like 434 // we have finished an animation. 435 mAnimating = true; 436 } else if (isAnimationSet()) { 437 mAnimating = true; 438 } 439 } else if (mAnimation != null) { 440 // If the display is frozen, and there is a pending animation, 441 // clear it and make sure we run the cleanup code. 442 mAnimating = true; 443 } 444 445 if (!mAnimating && !mLocalAnimating) { 446 return false; 447 } 448 449 // Done animating, clean up. 450 if (DEBUG_ANIM) Slog.v( 451 TAG, "Animation done in " + this + ": exiting=" + mWin.mAnimatingExit 452 + ", reportedVisible=" 453 + (mWin.mAppToken != null ? mWin.mAppToken.reportedVisible : false)); 454 455 mAnimating = false; 456 mKeyguardGoingAwayAnimation = false; 457 mKeyguardGoingAwayWithWallpaper = false; 458 mLocalAnimating = false; 459 if (mAnimation != null) { 460 mAnimation.cancel(); 461 mAnimation = null; 462 } 463 if (mAnimator.mWindowDetachedWallpaper == mWin) { 464 mAnimator.mWindowDetachedWallpaper = null; 465 } 466 mAnimLayer = mWin.mLayer 467 + mService.mLayersController.getSpecialWindowAnimLayerAdjustment(mWin); 468 if (DEBUG_LAYERS) Slog.v(TAG, "Stepping win " + this + " anim layer: " + mAnimLayer); 469 mHasTransformation = false; 470 mHasLocalTransformation = false; 471 mStackClip = STACK_CLIP_BEFORE_ANIM; 472 mWin.checkPolicyVisibilityChange(); 473 mTransformation.clear(); 474 if (mDrawState == HAS_DRAWN 475 && mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING 476 && mWin.mAppToken != null 477 && mWin.mAppToken.firstWindowDrawn 478 && mWin.mAppToken.startingData != null) { 479 if (DEBUG_STARTING_WINDOW) Slog.v(TAG, "Finish starting " 480 + mWin.mToken + ": first real window done animating"); 481 mService.mFinishedStarting.add(mWin.mAppToken); 482 mService.mH.sendEmptyMessage(H.FINISHED_STARTING); 483 } else if (mAttrType == LayoutParams.TYPE_STATUS_BAR && mWin.mPolicyVisibility) { 484 // Upon completion of a not-visible to visible status bar animation a relayout is 485 // required. 486 if (displayContent != null) { 487 displayContent.layoutNeeded = true; 488 } 489 } 490 491 finishExit(); 492 final int displayId = mWin.getDisplayId(); 493 mAnimator.setPendingLayoutChanges(displayId, WindowManagerPolicy.FINISH_LAYOUT_REDO_ANIM); 494 if (DEBUG_LAYOUT_REPEATS) 495 mService.mWindowPlacerLocked.debugLayoutRepeats( 496 "WindowStateAnimator", mAnimator.getPendingLayoutChanges(displayId)); 497 498 if (mWin.mAppToken != null) { 499 mWin.mAppToken.updateReportedVisibilityLocked(); 500 } 501 502 return false; 503 } 504 finishExit()505 void finishExit() { 506 if (DEBUG_ANIM) Slog.v( 507 TAG, "finishExit in " + this 508 + ": exiting=" + mWin.mAnimatingExit 509 + " remove=" + mWin.mRemoveOnExit 510 + " windowAnimating=" + isWindowAnimationSet()); 511 512 if (!mWin.mChildWindows.isEmpty()) { 513 // Copying to a different list as multiple children can be removed. 514 final WindowList childWindows = new WindowList(mWin.mChildWindows); 515 for (int i = childWindows.size() - 1; i >= 0; i--) { 516 childWindows.get(i).mWinAnimator.finishExit(); 517 } 518 } 519 520 if (mEnteringAnimation) { 521 mEnteringAnimation = false; 522 mService.requestTraversal(); 523 // System windows don't have an activity and an app token as a result, but need a way 524 // to be informed about their entrance animation end. 525 if (mWin.mAppToken == null) { 526 try { 527 mWin.mClient.dispatchWindowShown(); 528 } catch (RemoteException e) { 529 } 530 } 531 } 532 533 if (!isWindowAnimationSet()) { 534 //TODO (multidisplay): Accessibility is supported only for the default display. 535 if (mService.mAccessibilityController != null 536 && mWin.getDisplayId() == DEFAULT_DISPLAY) { 537 mService.mAccessibilityController.onSomeWindowResizedOrMovedLocked(); 538 } 539 } 540 541 if (!mWin.mAnimatingExit) { 542 return; 543 } 544 545 if (isWindowAnimationSet()) { 546 return; 547 } 548 549 if (WindowManagerService.localLOGV || DEBUG_ADD_REMOVE) Slog.v(TAG, 550 "Exit animation finished in " + this + ": remove=" + mWin.mRemoveOnExit); 551 552 553 mWin.mDestroying = true; 554 555 final boolean hasSurface = hasSurface(); 556 if (hasSurface) { 557 hide("finishExit"); 558 } 559 560 // If we have an app token, we ask it to destroy the surface for us, 561 // so that it can take care to ensure the activity has actually stopped 562 // and the surface is not still in use. Otherwise we add the service to 563 // mDestroySurface and allow it to be processed in our next transaction. 564 if (mWin.mAppToken != null) { 565 mWin.mAppToken.destroySurfaces(); 566 } else { 567 if (hasSurface) { 568 mService.mDestroySurface.add(mWin); 569 } 570 if (mWin.mRemoveOnExit) { 571 mService.mPendingRemove.add(mWin); 572 mWin.mRemoveOnExit = false; 573 } 574 } 575 mWin.mAnimatingExit = false; 576 mWallpaperControllerLocked.hideWallpapers(mWin); 577 } 578 hide(String reason)579 void hide(String reason) { 580 if (!mLastHidden) { 581 //dump(); 582 mLastHidden = true; 583 if (mSurfaceController != null) { 584 mSurfaceController.hideInTransaction(reason); 585 } 586 } 587 } 588 finishDrawingLocked()589 boolean finishDrawingLocked() { 590 final boolean startingWindow = 591 mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING; 592 if (DEBUG_STARTING_WINDOW && startingWindow) { 593 Slog.v(TAG, "Finishing drawing window " + mWin + ": mDrawState=" 594 + drawStateToString()); 595 } 596 597 boolean layoutNeeded = mWin.clearAnimatingWithSavedSurface(); 598 599 if (mDrawState == DRAW_PENDING) { 600 if (DEBUG_SURFACE_TRACE || DEBUG_ANIM || SHOW_TRANSACTIONS || DEBUG_ORIENTATION) 601 Slog.v(TAG, "finishDrawingLocked: mDrawState=COMMIT_DRAW_PENDING " + mWin + " in " 602 + mSurfaceController); 603 if (DEBUG_STARTING_WINDOW && startingWindow) { 604 Slog.v(TAG, "Draw state now committed in " + mWin); 605 } 606 mDrawState = COMMIT_DRAW_PENDING; 607 layoutNeeded = true; 608 } 609 610 return layoutNeeded; 611 } 612 613 // This must be called while inside a transaction. commitFinishDrawingLocked()614 boolean commitFinishDrawingLocked() { 615 if (DEBUG_STARTING_WINDOW && 616 mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING) { 617 Slog.i(TAG, "commitFinishDrawingLocked: " + mWin + " cur mDrawState=" 618 + drawStateToString()); 619 } 620 if (mDrawState != COMMIT_DRAW_PENDING && mDrawState != READY_TO_SHOW) { 621 return false; 622 } 623 if (DEBUG_SURFACE_TRACE || DEBUG_ANIM) { 624 Slog.i(TAG, "commitFinishDrawingLocked: mDrawState=READY_TO_SHOW " + mSurfaceController); 625 } 626 mDrawState = READY_TO_SHOW; 627 boolean result = false; 628 final AppWindowToken atoken = mWin.mAppToken; 629 if (atoken == null || atoken.allDrawn || mWin.mAttrs.type == TYPE_APPLICATION_STARTING) { 630 result = performShowLocked(); 631 } 632 return result; 633 } 634 preserveSurfaceLocked()635 void preserveSurfaceLocked() { 636 if (mDestroyPreservedSurfaceUponRedraw) { 637 // This could happen when switching the surface mode very fast. For example, 638 // we preserved a surface when dragResizing changed to true. Then before the 639 // preserved surface is removed, dragResizing changed to false again. 640 // In this case, we need to leave the preserved surface alone, and destroy 641 // the actual surface, so that the createSurface call could create a surface 642 // of the proper size. The preserved surface will still be removed when client 643 // finishes drawing to the new surface. 644 mSurfaceDestroyDeferred = false; 645 destroySurfaceLocked(); 646 mSurfaceDestroyDeferred = true; 647 return; 648 } 649 if (SHOW_TRANSACTIONS) WindowManagerService.logSurface(mWin, "SET FREEZE LAYER", false); 650 if (mSurfaceController != null) { 651 mSurfaceController.setLayer(mAnimLayer + 1); 652 } 653 mDestroyPreservedSurfaceUponRedraw = true; 654 mSurfaceDestroyDeferred = true; 655 destroySurfaceLocked(); 656 } 657 destroyPreservedSurfaceLocked()658 void destroyPreservedSurfaceLocked() { 659 if (!mDestroyPreservedSurfaceUponRedraw) { 660 return; 661 } 662 destroyDeferredSurfaceLocked(); 663 mDestroyPreservedSurfaceUponRedraw = false; 664 } 665 markPreservedSurfaceForDestroy()666 void markPreservedSurfaceForDestroy() { 667 if (mDestroyPreservedSurfaceUponRedraw 668 && !mService.mDestroyPreservedSurface.contains(mWin)) { 669 mService.mDestroyPreservedSurface.add(mWin); 670 } 671 } 672 createSurfaceLocked()673 WindowSurfaceController createSurfaceLocked() { 674 final WindowState w = mWin; 675 if (w.hasSavedSurface()) { 676 if (DEBUG_ANIM) Slog.i(TAG, 677 "createSurface: " + this + ": called when we had a saved surface"); 678 w.restoreSavedSurface(); 679 return mSurfaceController; 680 } 681 682 if (mSurfaceController != null) { 683 return mSurfaceController; 684 } 685 686 w.setHasSurface(false); 687 688 if (DEBUG_ANIM || DEBUG_ORIENTATION) Slog.i(TAG, 689 "createSurface " + this + ": mDrawState=DRAW_PENDING"); 690 691 mDrawState = DRAW_PENDING; 692 if (w.mAppToken != null) { 693 if (w.mAppToken.mAppAnimator.animation == null) { 694 w.mAppToken.clearAllDrawn(); 695 } else { 696 // Currently animating, persist current state of allDrawn until animation 697 // is complete. 698 w.mAppToken.deferClearAllDrawn = true; 699 } 700 } 701 702 mService.makeWindowFreezingScreenIfNeededLocked(w); 703 704 int flags = SurfaceControl.HIDDEN; 705 final WindowManager.LayoutParams attrs = w.mAttrs; 706 707 if (mService.isSecureLocked(w)) { 708 flags |= SurfaceControl.SECURE; 709 } 710 711 mTmpSize.set(w.mFrame.left + w.mXOffset, w.mFrame.top + w.mYOffset, 0, 0); 712 calculateSurfaceBounds(w, attrs); 713 final int width = mTmpSize.width(); 714 final int height = mTmpSize.height(); 715 716 if (DEBUG_VISIBILITY) { 717 Slog.v(TAG, "Creating surface in session " 718 + mSession.mSurfaceSession + " window " + this 719 + " w=" + width + " h=" + height 720 + " x=" + mTmpSize.left + " y=" + mTmpSize.top 721 + " format=" + attrs.format + " flags=" + flags); 722 } 723 724 // We may abort, so initialize to defaults. 725 mLastSystemDecorRect.set(0, 0, 0, 0); 726 mHasClipRect = false; 727 mClipRect.set(0, 0, 0, 0); 728 mLastClipRect.set(0, 0, 0, 0); 729 730 // Set up surface control with initial size. 731 try { 732 733 final boolean isHwAccelerated = (attrs.flags & FLAG_HARDWARE_ACCELERATED) != 0; 734 final int format = isHwAccelerated ? PixelFormat.TRANSLUCENT : attrs.format; 735 if (!PixelFormat.formatHasAlpha(attrs.format) 736 // Don't make surface with surfaceInsets opaque as they display a 737 // translucent shadow. 738 && attrs.surfaceInsets.left == 0 739 && attrs.surfaceInsets.top == 0 740 && attrs.surfaceInsets.right == 0 741 && attrs.surfaceInsets.bottom == 0 742 // Don't make surface opaque when resizing to reduce the amount of 743 // artifacts shown in areas the app isn't drawing content to. 744 && !w.isDragResizing()) { 745 flags |= SurfaceControl.OPAQUE; 746 } 747 748 mSurfaceController = new WindowSurfaceController(mSession.mSurfaceSession, 749 attrs.getTitle().toString(), 750 width, height, format, flags, this); 751 752 w.setHasSurface(true); 753 754 if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) { 755 Slog.i(TAG, " CREATE SURFACE " 756 + mSurfaceController + " IN SESSION " 757 + mSession.mSurfaceSession 758 + ": pid=" + mSession.mPid + " format=" 759 + attrs.format + " flags=0x" 760 + Integer.toHexString(flags) 761 + " / " + this); 762 } 763 } catch (OutOfResourcesException e) { 764 Slog.w(TAG, "OutOfResourcesException creating surface"); 765 mService.reclaimSomeSurfaceMemoryLocked(this, "create", true); 766 mDrawState = NO_SURFACE; 767 return null; 768 } catch (Exception e) { 769 Slog.e(TAG, "Exception creating surface", e); 770 mDrawState = NO_SURFACE; 771 return null; 772 } 773 774 if (WindowManagerService.localLOGV) Slog.v(TAG, "Got surface: " + mSurfaceController 775 + ", set left=" + w.mFrame.left + " top=" + w.mFrame.top 776 + ", animLayer=" + mAnimLayer); 777 778 if (SHOW_LIGHT_TRANSACTIONS) { 779 Slog.i(TAG, ">>> OPEN TRANSACTION createSurfaceLocked"); 780 WindowManagerService.logSurface(w, "CREATE pos=(" 781 + w.mFrame.left + "," + w.mFrame.top + ") (" 782 + width + "x" + height + "), layer=" + mAnimLayer + " HIDE", false); 783 } 784 785 // Start a new transaction and apply position & offset. 786 final int layerStack = w.getDisplayContent().getDisplay().getLayerStack(); 787 mSurfaceController.setPositionAndLayer(mTmpSize.left, mTmpSize.top, layerStack, mAnimLayer); 788 mLastHidden = true; 789 790 if (WindowManagerService.localLOGV) Slog.v(TAG, "Created surface " + this); 791 return mSurfaceController; 792 } 793 calculateSurfaceBounds(WindowState w, LayoutParams attrs)794 private void calculateSurfaceBounds(WindowState w, LayoutParams attrs) { 795 if ((attrs.flags & FLAG_SCALED) != 0) { 796 // For a scaled surface, we always want the requested size. 797 mTmpSize.right = mTmpSize.left + w.mRequestedWidth; 798 mTmpSize.bottom = mTmpSize.top + w.mRequestedHeight; 799 } else { 800 // When we're doing a drag-resizing, request a surface that's fullscreen size, 801 // so that we don't need to reallocate during the process. This also prevents 802 // buffer drops due to size mismatch. 803 if (w.isDragResizing()) { 804 if (w.getResizeMode() == DRAG_RESIZE_MODE_FREEFORM) { 805 mTmpSize.left = 0; 806 mTmpSize.top = 0; 807 } 808 final DisplayInfo displayInfo = w.getDisplayInfo(); 809 mTmpSize.right = mTmpSize.left + displayInfo.logicalWidth; 810 mTmpSize.bottom = mTmpSize.top + displayInfo.logicalHeight; 811 } else { 812 mTmpSize.right = mTmpSize.left + w.mCompatFrame.width(); 813 mTmpSize.bottom = mTmpSize.top + w.mCompatFrame.height(); 814 } 815 } 816 817 // Something is wrong and SurfaceFlinger will not like this, try to revert to sane values. 818 // This doesn't necessarily mean that there is an error in the system. The sizes might be 819 // incorrect, because it is before the first layout or draw. 820 if (mTmpSize.width() < 1) { 821 mTmpSize.right = mTmpSize.left + 1; 822 } 823 if (mTmpSize.height() < 1) { 824 mTmpSize.bottom = mTmpSize.top + 1; 825 } 826 827 // Adjust for surface insets. 828 mTmpSize.left -= attrs.surfaceInsets.left; 829 mTmpSize.top -= attrs.surfaceInsets.top; 830 mTmpSize.right += attrs.surfaceInsets.right; 831 mTmpSize.bottom += attrs.surfaceInsets.bottom; 832 } 833 hasSurface()834 boolean hasSurface() { 835 return !mWin.hasSavedSurface() 836 && mSurfaceController != null && mSurfaceController.hasSurface(); 837 } 838 destroySurfaceLocked()839 void destroySurfaceLocked() { 840 final AppWindowToken wtoken = mWin.mAppToken; 841 if (wtoken != null) { 842 if (mWin == wtoken.startingWindow) { 843 wtoken.startingDisplayed = false; 844 } 845 } 846 847 mWin.clearHasSavedSurface(); 848 849 if (mSurfaceController == null) { 850 return; 851 } 852 853 int i = mWin.mChildWindows.size(); 854 // When destroying a surface we want to make sure child windows are hidden. If we are 855 // preserving the surface until redraw though we intend to swap it out with another surface 856 // for resizing. In this case the window always remains visible to the user and the child 857 // windows should likewise remain visible. 858 while (!mDestroyPreservedSurfaceUponRedraw && i > 0) { 859 i--; 860 WindowState c = mWin.mChildWindows.get(i); 861 c.mAttachedHidden = true; 862 } 863 864 try { 865 if (DEBUG_VISIBILITY) logWithStack(TAG, "Window " + this + " destroying surface " 866 + mSurfaceController + ", session " + mSession); 867 if (mSurfaceDestroyDeferred) { 868 if (mSurfaceController != null && mPendingDestroySurface != mSurfaceController) { 869 if (mPendingDestroySurface != null) { 870 if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) { 871 WindowManagerService.logSurface(mWin, "DESTROY PENDING", true); 872 } 873 mPendingDestroySurface.destroyInTransaction(); 874 } 875 mPendingDestroySurface = mSurfaceController; 876 } 877 } else { 878 if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) { 879 WindowManagerService.logSurface(mWin, "DESTROY", true); 880 } 881 destroySurface(); 882 } 883 // Don't hide wallpaper if we're deferring the surface destroy 884 // because of a surface change. 885 if (!mDestroyPreservedSurfaceUponRedraw) { 886 mWallpaperControllerLocked.hideWallpapers(mWin); 887 } 888 } catch (RuntimeException e) { 889 Slog.w(TAG, "Exception thrown when destroying Window " + this 890 + " surface " + mSurfaceController + " session " + mSession + ": " + e.toString()); 891 } 892 893 // Whether the surface was preserved (and copied to mPendingDestroySurface) or not, it 894 // needs to be cleared to match the WindowState.mHasSurface state. It is also necessary 895 // so it can be recreated successfully in mPendingDestroySurface case. 896 mWin.setHasSurface(false); 897 if (mSurfaceController != null) { 898 mSurfaceController.setShown(false); 899 } 900 mSurfaceController = null; 901 mDrawState = NO_SURFACE; 902 } 903 destroyDeferredSurfaceLocked()904 void destroyDeferredSurfaceLocked() { 905 try { 906 if (mPendingDestroySurface != null) { 907 if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) { 908 WindowManagerService.logSurface(mWin, "DESTROY PENDING", true); 909 } 910 mPendingDestroySurface.destroyInTransaction(); 911 // Don't hide wallpaper if we're destroying a deferred surface 912 // after a surface mode change. 913 if (!mDestroyPreservedSurfaceUponRedraw) { 914 mWallpaperControllerLocked.hideWallpapers(mWin); 915 } 916 } 917 } catch (RuntimeException e) { 918 Slog.w(TAG, "Exception thrown when destroying Window " 919 + this + " surface " + mPendingDestroySurface 920 + " session " + mSession + ": " + e.toString()); 921 } 922 mSurfaceDestroyDeferred = false; 923 mPendingDestroySurface = null; 924 } 925 computeShownFrameLocked()926 void computeShownFrameLocked() { 927 final boolean selfTransformation = mHasLocalTransformation; 928 Transformation attachedTransformation = 929 (mAttachedWinAnimator != null && mAttachedWinAnimator.mHasLocalTransformation) 930 ? mAttachedWinAnimator.mTransformation : null; 931 Transformation appTransformation = (mAppAnimator != null && mAppAnimator.hasTransformation) 932 ? mAppAnimator.transformation : null; 933 934 // Wallpapers are animated based on the "real" window they 935 // are currently targeting. 936 final WindowState wallpaperTarget = mWallpaperControllerLocked.getWallpaperTarget(); 937 if (mIsWallpaper && wallpaperTarget != null && mService.mAnimateWallpaperWithTarget) { 938 final WindowStateAnimator wallpaperAnimator = wallpaperTarget.mWinAnimator; 939 if (wallpaperAnimator.mHasLocalTransformation && 940 wallpaperAnimator.mAnimation != null && 941 !wallpaperAnimator.mAnimation.getDetachWallpaper()) { 942 attachedTransformation = wallpaperAnimator.mTransformation; 943 if (DEBUG_WALLPAPER && attachedTransformation != null) { 944 Slog.v(TAG, "WP target attached xform: " + attachedTransformation); 945 } 946 } 947 final AppWindowAnimator wpAppAnimator = wallpaperTarget.mAppToken == null ? 948 null : wallpaperTarget.mAppToken.mAppAnimator; 949 if (wpAppAnimator != null && wpAppAnimator.hasTransformation 950 && wpAppAnimator.animation != null 951 && !wpAppAnimator.animation.getDetachWallpaper()) { 952 appTransformation = wpAppAnimator.transformation; 953 if (DEBUG_WALLPAPER && appTransformation != null) { 954 Slog.v(TAG, "WP target app xform: " + appTransformation); 955 } 956 } 957 } 958 959 final int displayId = mWin.getDisplayId(); 960 final ScreenRotationAnimation screenRotationAnimation = 961 mAnimator.getScreenRotationAnimationLocked(displayId); 962 final boolean screenAnimation = 963 screenRotationAnimation != null && screenRotationAnimation.isAnimating(); 964 965 mHasClipRect = false; 966 if (selfTransformation || attachedTransformation != null 967 || appTransformation != null || screenAnimation) { 968 // cache often used attributes locally 969 final Rect frame = mWin.mFrame; 970 final float tmpFloats[] = mService.mTmpFloats; 971 final Matrix tmpMatrix = mWin.mTmpMatrix; 972 973 // Compute the desired transformation. 974 if (screenAnimation && screenRotationAnimation.isRotating()) { 975 // If we are doing a screen animation, the global rotation 976 // applied to windows can result in windows that are carefully 977 // aligned with each other to slightly separate, allowing you 978 // to see what is behind them. An unsightly mess. This... 979 // thing... magically makes it call good: scale each window 980 // slightly (two pixels larger in each dimension, from the 981 // window's center). 982 final float w = frame.width(); 983 final float h = frame.height(); 984 if (w>=1 && h>=1) { 985 tmpMatrix.setScale(1 + 2/w, 1 + 2/h, w/2, h/2); 986 } else { 987 tmpMatrix.reset(); 988 } 989 } else { 990 tmpMatrix.reset(); 991 } 992 tmpMatrix.postScale(mWin.mGlobalScale, mWin.mGlobalScale); 993 if (selfTransformation) { 994 tmpMatrix.postConcat(mTransformation.getMatrix()); 995 } 996 if (attachedTransformation != null) { 997 tmpMatrix.postConcat(attachedTransformation.getMatrix()); 998 } 999 if (appTransformation != null) { 1000 tmpMatrix.postConcat(appTransformation.getMatrix()); 1001 } 1002 1003 // The translation that applies the position of the window needs to be applied at the 1004 // end in case that other translations include scaling. Otherwise the scaling will 1005 // affect this translation. But it needs to be set before the screen rotation animation 1006 // so the pivot point is at the center of the screen for all windows. 1007 tmpMatrix.postTranslate(frame.left + mWin.mXOffset, frame.top + mWin.mYOffset); 1008 if (screenAnimation) { 1009 tmpMatrix.postConcat(screenRotationAnimation.getEnterTransformation().getMatrix()); 1010 } 1011 1012 //TODO (multidisplay): Magnification is supported only for the default display. 1013 if (mService.mAccessibilityController != null && displayId == DEFAULT_DISPLAY) { 1014 MagnificationSpec spec = mService.mAccessibilityController 1015 .getMagnificationSpecForWindowLocked(mWin); 1016 if (spec != null && !spec.isNop()) { 1017 tmpMatrix.postScale(spec.scale, spec.scale); 1018 tmpMatrix.postTranslate(spec.offsetX, spec.offsetY); 1019 } 1020 } 1021 1022 // "convert" it into SurfaceFlinger's format 1023 // (a 2x2 matrix + an offset) 1024 // Here we must not transform the position of the surface 1025 // since it is already included in the transformation. 1026 //Slog.i(TAG_WM, "Transform: " + matrix); 1027 1028 mHaveMatrix = true; 1029 tmpMatrix.getValues(tmpFloats); 1030 mDsDx = tmpFloats[Matrix.MSCALE_X]; 1031 mDtDx = tmpFloats[Matrix.MSKEW_Y]; 1032 mDsDy = tmpFloats[Matrix.MSKEW_X]; 1033 mDtDy = tmpFloats[Matrix.MSCALE_Y]; 1034 float x = tmpFloats[Matrix.MTRANS_X]; 1035 float y = tmpFloats[Matrix.MTRANS_Y]; 1036 mWin.mShownPosition.set((int) x, (int) y); 1037 1038 // Now set the alpha... but because our current hardware 1039 // can't do alpha transformation on a non-opaque surface, 1040 // turn it off if we are running an animation that is also 1041 // transforming since it is more important to have that 1042 // animation be smooth. 1043 mShownAlpha = mAlpha; 1044 if (!mService.mLimitedAlphaCompositing 1045 || (!PixelFormat.formatHasAlpha(mWin.mAttrs.format) 1046 || (mWin.isIdentityMatrix(mDsDx, mDtDx, mDsDy, mDtDy) 1047 && x == frame.left && y == frame.top))) { 1048 //Slog.i(TAG_WM, "Applying alpha transform"); 1049 if (selfTransformation) { 1050 mShownAlpha *= mTransformation.getAlpha(); 1051 } 1052 if (attachedTransformation != null) { 1053 mShownAlpha *= attachedTransformation.getAlpha(); 1054 } 1055 if (appTransformation != null) { 1056 mShownAlpha *= appTransformation.getAlpha(); 1057 if (appTransformation.hasClipRect()) { 1058 mClipRect.set(appTransformation.getClipRect()); 1059 mHasClipRect = true; 1060 // The app transformation clip will be in the coordinate space of the main 1061 // activity window, which the animation correctly assumes will be placed at 1062 // (0,0)+(insets) relative to the containing frame. This isn't necessarily 1063 // true for child windows though which can have an arbitrary frame position 1064 // relative to their containing frame. We need to offset the difference 1065 // between the containing frame as used to calculate the crop and our 1066 // bounds to compensate for this. 1067 if (mWin.layoutInParentFrame()) { 1068 mClipRect.offset( (mWin.mContainingFrame.left - mWin.mFrame.left), 1069 mWin.mContainingFrame.top - mWin.mFrame.top ); 1070 } 1071 } 1072 } 1073 if (screenAnimation) { 1074 mShownAlpha *= screenRotationAnimation.getEnterTransformation().getAlpha(); 1075 } 1076 } else { 1077 //Slog.i(TAG_WM, "Not applying alpha transform"); 1078 } 1079 1080 if ((DEBUG_SURFACE_TRACE || WindowManagerService.localLOGV) 1081 && (mShownAlpha == 1.0 || mShownAlpha == 0.0)) Slog.v( 1082 TAG, "computeShownFrameLocked: Animating " + this + " mAlpha=" + mAlpha 1083 + " self=" + (selfTransformation ? mTransformation.getAlpha() : "null") 1084 + " attached=" + (attachedTransformation == null ? 1085 "null" : attachedTransformation.getAlpha()) 1086 + " app=" + (appTransformation == null ? "null" : appTransformation.getAlpha()) 1087 + " screen=" + (screenAnimation ? 1088 screenRotationAnimation.getEnterTransformation().getAlpha() : "null")); 1089 return; 1090 } else if (mIsWallpaper && mService.mWindowPlacerLocked.mWallpaperActionPending) { 1091 return; 1092 } else if (mWin.isDragResizeChanged()) { 1093 // This window is awaiting a relayout because user just started (or ended) 1094 // drag-resizing. The shown frame (which affects surface size and pos) 1095 // should not be updated until we get next finished draw with the new surface. 1096 // Otherwise one or two frames rendered with old settings would be displayed 1097 // with new geometry. 1098 return; 1099 } 1100 1101 if (WindowManagerService.localLOGV) Slog.v( 1102 TAG, "computeShownFrameLocked: " + this + 1103 " not attached, mAlpha=" + mAlpha); 1104 1105 MagnificationSpec spec = null; 1106 //TODO (multidisplay): Magnification is supported only for the default display. 1107 if (mService.mAccessibilityController != null && displayId == DEFAULT_DISPLAY) { 1108 spec = mService.mAccessibilityController.getMagnificationSpecForWindowLocked(mWin); 1109 } 1110 if (spec != null) { 1111 final Rect frame = mWin.mFrame; 1112 final float tmpFloats[] = mService.mTmpFloats; 1113 final Matrix tmpMatrix = mWin.mTmpMatrix; 1114 1115 tmpMatrix.setScale(mWin.mGlobalScale, mWin.mGlobalScale); 1116 tmpMatrix.postTranslate(frame.left + mWin.mXOffset, frame.top + mWin.mYOffset); 1117 1118 if (spec != null && !spec.isNop()) { 1119 tmpMatrix.postScale(spec.scale, spec.scale); 1120 tmpMatrix.postTranslate(spec.offsetX, spec.offsetY); 1121 } 1122 1123 tmpMatrix.getValues(tmpFloats); 1124 1125 mHaveMatrix = true; 1126 mDsDx = tmpFloats[Matrix.MSCALE_X]; 1127 mDtDx = tmpFloats[Matrix.MSKEW_Y]; 1128 mDsDy = tmpFloats[Matrix.MSKEW_X]; 1129 mDtDy = tmpFloats[Matrix.MSCALE_Y]; 1130 float x = tmpFloats[Matrix.MTRANS_X]; 1131 float y = tmpFloats[Matrix.MTRANS_Y]; 1132 mWin.mShownPosition.set((int) x, (int) y); 1133 1134 mShownAlpha = mAlpha; 1135 } else { 1136 mWin.mShownPosition.set(mWin.mFrame.left, mWin.mFrame.top); 1137 if (mWin.mXOffset != 0 || mWin.mYOffset != 0) { 1138 mWin.mShownPosition.offset(mWin.mXOffset, mWin.mYOffset); 1139 } 1140 mShownAlpha = mAlpha; 1141 mHaveMatrix = false; 1142 mDsDx = mWin.mGlobalScale; 1143 mDtDx = 0; 1144 mDsDy = 0; 1145 mDtDy = mWin.mGlobalScale; 1146 } 1147 } 1148 calculateSystemDecorRect()1149 private void calculateSystemDecorRect() { 1150 final WindowState w = mWin; 1151 final Rect decorRect = w.mDecorFrame; 1152 final int width = w.mFrame.width(); 1153 final int height = w.mFrame.height(); 1154 1155 // Compute the offset of the window in relation to the decor rect. 1156 final int left = w.mXOffset + w.mFrame.left; 1157 final int top = w.mYOffset + w.mFrame.top; 1158 1159 // Initialize the decor rect to the entire frame. 1160 if (w.isDockedResizing() || 1161 (w.isChildWindow() && w.mAttachedWindow.isDockedResizing())) { 1162 1163 // If we are resizing with the divider, the task bounds might be smaller than the 1164 // stack bounds. The system decor is used to clip to the task bounds, which we don't 1165 // want in this case in order to avoid holes. 1166 // 1167 // We take care to not shrink the width, for surfaces which are larger than 1168 // the display region. Of course this area will not eventually be visible 1169 // but if we truncate the width now, we will calculate incorrectly 1170 // when adjusting to the stack bounds. 1171 final DisplayInfo displayInfo = w.getDisplayContent().getDisplayInfo(); 1172 mSystemDecorRect.set(0, 0, 1173 Math.max(width, displayInfo.logicalWidth), 1174 Math.max(height, displayInfo.logicalHeight)); 1175 } else { 1176 mSystemDecorRect.set(0, 0, width, height); 1177 } 1178 1179 // If a freeform window is animating from a position where it would be cutoff, it would be 1180 // cutoff during the animation. We don't want that, so for the duration of the animation 1181 // we ignore the decor cropping and depend on layering to position windows correctly. 1182 final boolean cropToDecor = !(w.inFreeformWorkspace() && w.isAnimatingLw()); 1183 if (cropToDecor) { 1184 // Intersect with the decor rect, offsetted by window position. 1185 mSystemDecorRect.intersect(decorRect.left - left, decorRect.top - top, 1186 decorRect.right - left, decorRect.bottom - top); 1187 } 1188 1189 // If size compatibility is being applied to the window, the 1190 // surface is scaled relative to the screen. Also apply this 1191 // scaling to the crop rect. We aren't using the standard rect 1192 // scale function because we want to round things to make the crop 1193 // always round to a larger rect to ensure we don't crop too 1194 // much and hide part of the window that should be seen. 1195 if (w.mEnforceSizeCompat && w.mInvGlobalScale != 1.0f) { 1196 final float scale = w.mInvGlobalScale; 1197 mSystemDecorRect.left = (int) (mSystemDecorRect.left * scale - 0.5f); 1198 mSystemDecorRect.top = (int) (mSystemDecorRect.top * scale - 0.5f); 1199 mSystemDecorRect.right = (int) ((mSystemDecorRect.right + 1) * scale - 0.5f); 1200 mSystemDecorRect.bottom = (int) ((mSystemDecorRect.bottom + 1) * scale - 0.5f); 1201 } 1202 } 1203 calculateSurfaceWindowCrop(Rect clipRect, Rect finalClipRect)1204 void calculateSurfaceWindowCrop(Rect clipRect, Rect finalClipRect) { 1205 final WindowState w = mWin; 1206 final DisplayContent displayContent = w.getDisplayContent(); 1207 if (displayContent == null) { 1208 clipRect.setEmpty(); 1209 finalClipRect.setEmpty(); 1210 return; 1211 } 1212 final DisplayInfo displayInfo = displayContent.getDisplayInfo(); 1213 if (DEBUG_WINDOW_CROP) Slog.d(TAG, 1214 "Updating crop win=" + w + " mLastCrop=" + mLastClipRect); 1215 1216 // Need to recompute a new system decor rect each time. 1217 if (!w.isDefaultDisplay()) { 1218 // On a different display there is no system decor. Crop the window 1219 // by the screen boundaries. 1220 mSystemDecorRect.set(0, 0, w.mCompatFrame.width(), w.mCompatFrame.height()); 1221 mSystemDecorRect.intersect(-w.mCompatFrame.left, -w.mCompatFrame.top, 1222 displayInfo.logicalWidth - w.mCompatFrame.left, 1223 displayInfo.logicalHeight - w.mCompatFrame.top); 1224 } else if (w.mLayer >= mService.mSystemDecorLayer) { 1225 // Above the decor layer is easy, just use the entire window. 1226 mSystemDecorRect.set(0, 0, w.mCompatFrame.width(), w.mCompatFrame.height()); 1227 } else if (w.mDecorFrame.isEmpty()) { 1228 // Windows without policy decor aren't cropped. 1229 mSystemDecorRect.set(0, 0, w.mCompatFrame.width(), w.mCompatFrame.height()); 1230 } else if (w.mAttrs.type == LayoutParams.TYPE_WALLPAPER && mAnimator.isAnimating()) { 1231 // If we're animating, the wallpaper crop should only be updated at the end of the 1232 // animation. 1233 mTmpClipRect.set(mSystemDecorRect); 1234 calculateSystemDecorRect(); 1235 mSystemDecorRect.union(mTmpClipRect); 1236 } else { 1237 // Crop to the system decor specified by policy. 1238 calculateSystemDecorRect(); 1239 if (DEBUG_WINDOW_CROP) Slog.d(TAG, "Applying decor to crop win=" + w + " mDecorFrame=" 1240 + w.mDecorFrame + " mSystemDecorRect=" + mSystemDecorRect); 1241 } 1242 1243 final boolean fullscreen = w.isFrameFullscreen(displayInfo); 1244 final boolean isFreeformResizing = 1245 w.isDragResizing() && w.getResizeMode() == DRAG_RESIZE_MODE_FREEFORM; 1246 1247 // We use the clip rect as provided by the tranformation for non-fullscreen windows to 1248 // avoid premature clipping with the system decor rect. 1249 clipRect.set((mHasClipRect && !fullscreen) ? mClipRect : mSystemDecorRect); 1250 if (DEBUG_WINDOW_CROP) Slog.d(TAG, "win=" + w + " Initial clip rect: " + clipRect 1251 + " mHasClipRect=" + mHasClipRect + " fullscreen=" + fullscreen); 1252 1253 if (isFreeformResizing && !w.isChildWindow()) { 1254 // For freeform resizing non child windows, we are using the big surface positioned 1255 // at 0,0. Thus we must express the crop in that coordinate space. 1256 clipRect.offset(w.mShownPosition.x, w.mShownPosition.y); 1257 } 1258 1259 // Expand the clip rect for surface insets. 1260 final WindowManager.LayoutParams attrs = w.mAttrs; 1261 clipRect.left -= attrs.surfaceInsets.left; 1262 clipRect.top -= attrs.surfaceInsets.top; 1263 clipRect.right += attrs.surfaceInsets.right; 1264 clipRect.bottom += attrs.surfaceInsets.bottom; 1265 1266 if (mHasClipRect && fullscreen) { 1267 // We intersect the clip rect specified by the transformation with the expanded system 1268 // decor rect to prevent artifacts from drawing during animation if the transformation 1269 // clip rect extends outside the system decor rect. 1270 clipRect.intersect(mClipRect); 1271 } 1272 // The clip rect was generated assuming (0,0) as the window origin, 1273 // so we need to translate to match the actual surface coordinates. 1274 clipRect.offset(attrs.surfaceInsets.left, attrs.surfaceInsets.top); 1275 1276 finalClipRect.setEmpty(); 1277 adjustCropToStackBounds(w, clipRect, finalClipRect, isFreeformResizing); 1278 if (DEBUG_WINDOW_CROP) Slog.d(TAG, 1279 "win=" + w + " Clip rect after stack adjustment=" + clipRect); 1280 1281 w.transformClipRectFromScreenToSurfaceSpace(clipRect); 1282 1283 // See {@link WindowState#notifyMovedInStack} for why this is necessary. 1284 if (w.hasJustMovedInStack() && mLastClipRect.isEmpty() && !clipRect.isEmpty()) { 1285 clipRect.setEmpty(); 1286 } 1287 } 1288 updateSurfaceWindowCrop(Rect clipRect, Rect finalClipRect, boolean recoveringMemory)1289 void updateSurfaceWindowCrop(Rect clipRect, Rect finalClipRect, boolean recoveringMemory) { 1290 if (DEBUG_WINDOW_CROP) Slog.d(TAG, "updateSurfaceWindowCrop: win=" + mWin 1291 + " clipRect=" + clipRect + " finalClipRect=" + finalClipRect); 1292 if (clipRect != null) { 1293 if (!clipRect.equals(mLastClipRect)) { 1294 mLastClipRect.set(clipRect); 1295 mSurfaceController.setCropInTransaction(clipRect, recoveringMemory); 1296 } 1297 } else { 1298 mSurfaceController.clearCropInTransaction(recoveringMemory); 1299 } 1300 if (!finalClipRect.equals(mLastFinalClipRect)) { 1301 mLastFinalClipRect.set(finalClipRect); 1302 mSurfaceController.setFinalCropInTransaction(finalClipRect); 1303 if (mDestroyPreservedSurfaceUponRedraw && mPendingDestroySurface != null) { 1304 mPendingDestroySurface.setFinalCropInTransaction(finalClipRect); 1305 } 1306 } 1307 } 1308 resolveStackClip()1309 private int resolveStackClip() { 1310 // App animation overrides window animation stack clip mode. 1311 if (mAppAnimator != null && mAppAnimator.animation != null) { 1312 return mAppAnimator.getStackClip(); 1313 } else { 1314 return mStackClip; 1315 } 1316 } adjustCropToStackBounds(WindowState w, Rect clipRect, Rect finalClipRect, boolean isFreeformResizing)1317 private void adjustCropToStackBounds(WindowState w, Rect clipRect, Rect finalClipRect, 1318 boolean isFreeformResizing) { 1319 1320 final DisplayContent displayContent = w.getDisplayContent(); 1321 if (displayContent != null && !displayContent.isDefaultDisplay) { 1322 // There are some windows that live on other displays while their app and main window 1323 // live on the default display (e.g. casting...). We don't want to crop this windows 1324 // to the stack bounds which is only currently supported on the default display. 1325 // TODO(multi-display): Need to support cropping to stack bounds on other displays 1326 // when we have stacks on other displays. 1327 return; 1328 } 1329 1330 final Task task = w.getTask(); 1331 if (task == null || !task.cropWindowsToStackBounds()) { 1332 return; 1333 } 1334 1335 final int stackClip = resolveStackClip(); 1336 1337 // It's animating and we don't want to clip it to stack bounds during animation - abort. 1338 if (isAnimationSet() && stackClip == STACK_CLIP_NONE) { 1339 return; 1340 } 1341 1342 final WindowState winShowWhenLocked = (WindowState) mPolicy.getWinShowWhenLockedLw(); 1343 if (w == winShowWhenLocked && mPolicy.isKeyguardShowingOrOccluded()) { 1344 return; 1345 } 1346 1347 final TaskStack stack = task.mStack; 1348 stack.getDimBounds(mTmpStackBounds); 1349 final Rect surfaceInsets = w.getAttrs().surfaceInsets; 1350 // When we resize we use the big surface approach, which means we can't trust the 1351 // window frame bounds anymore. Instead, the window will be placed at 0, 0, but to avoid 1352 // hardcoding it, we use surface coordinates. 1353 final int frameX = isFreeformResizing ? (int) mSurfaceController.getX() : 1354 w.mFrame.left + mWin.mXOffset - surfaceInsets.left; 1355 final int frameY = isFreeformResizing ? (int) mSurfaceController.getY() : 1356 w.mFrame.top + mWin.mYOffset - surfaceInsets.top; 1357 1358 // If we are animating, we either apply the clip before applying all the animation 1359 // transformation or after all the transformation. 1360 final boolean useFinalClipRect = isAnimationSet() && stackClip == STACK_CLIP_AFTER_ANIM 1361 || mDestroyPreservedSurfaceUponRedraw; 1362 1363 // We need to do some acrobatics with surface position, because their clip region is 1364 // relative to the inside of the surface, but the stack bounds aren't. 1365 if (useFinalClipRect) { 1366 finalClipRect.set(mTmpStackBounds); 1367 } else { 1368 if (StackId.hasWindowShadow(stack.mStackId) 1369 && !StackId.isTaskResizeAllowed(stack.mStackId)) { 1370 // The windows in this stack display drop shadows and the fill the entire stack 1371 // area. Adjust the stack bounds we will use to cropping take into account the 1372 // offsets we use to display the drop shadow so it doesn't get cropped. 1373 mTmpStackBounds.inset(-surfaceInsets.left, -surfaceInsets.top, 1374 -surfaceInsets.right, -surfaceInsets.bottom); 1375 } 1376 1377 clipRect.left = Math.max(0, 1378 Math.max(mTmpStackBounds.left, frameX + clipRect.left) - frameX); 1379 clipRect.top = Math.max(0, 1380 Math.max(mTmpStackBounds.top, frameY + clipRect.top) - frameY); 1381 clipRect.right = Math.max(0, 1382 Math.min(mTmpStackBounds.right, frameX + clipRect.right) - frameX); 1383 clipRect.bottom = Math.max(0, 1384 Math.min(mTmpStackBounds.bottom, frameY + clipRect.bottom) - frameY); 1385 } 1386 } 1387 setSurfaceBoundariesLocked(final boolean recoveringMemory)1388 void setSurfaceBoundariesLocked(final boolean recoveringMemory) { 1389 final WindowState w = mWin; 1390 final Task task = w.getTask(); 1391 1392 // We got resized, so block all updates until we got the new surface. 1393 if (w.isResizedWhileNotDragResizing() && !w.isGoneForLayoutLw()) { 1394 return; 1395 } 1396 1397 mTmpSize.set(w.mShownPosition.x, w.mShownPosition.y, 0, 0); 1398 calculateSurfaceBounds(w, w.getAttrs()); 1399 1400 mExtraHScale = (float) 1.0; 1401 mExtraVScale = (float) 1.0; 1402 1403 // Once relayout has been called at least once, we need to make sure 1404 // we only resize the client surface during calls to relayout. For 1405 // clients which use indeterminate measure specs (MATCH_PARENT), 1406 // we may try and change their window size without a call to relayout. 1407 // However, this would be unsafe, as the client may be in the middle 1408 // of producing a frame at the old size, having just completed layout 1409 // to find the surface size changed underneath it. 1410 // 1411 // TODO: For N we only apply this fix to the pinned workspace. As we 1412 // aren't observing known issues here outside of PiP resizing. (Typically 1413 // the other windows that use -1 are PopupWindows which aren't likely 1414 // to be rendering while we resize). 1415 1416 boolean wasForceScaled = mForceScaleUntilResize; 1417 1418 if (!w.inPinnedWorkspace() || (!w.mRelayoutCalled || w.mInRelayout)) { 1419 mSurfaceResized = mSurfaceController.setSizeInTransaction( 1420 mTmpSize.width(), mTmpSize.height(), recoveringMemory); 1421 } else { 1422 mSurfaceResized = false; 1423 } 1424 mForceScaleUntilResize = mForceScaleUntilResize && !mSurfaceResized; 1425 1426 calculateSurfaceWindowCrop(mTmpClipRect, mTmpFinalClipRect); 1427 1428 float surfaceWidth = mSurfaceController.getWidth(); 1429 float surfaceHeight = mSurfaceController.getHeight(); 1430 1431 if ((task != null && task.mStack.getForceScaleToCrop()) || mForceScaleUntilResize) { 1432 int hInsets = w.getAttrs().surfaceInsets.left + w.getAttrs().surfaceInsets.right; 1433 int vInsets = w.getAttrs().surfaceInsets.top + w.getAttrs().surfaceInsets.bottom; 1434 if (!mForceScaleUntilResize) { 1435 mSurfaceController.forceScaleableInTransaction(true); 1436 } 1437 // We want to calculate the scaling based on the content area, not based on 1438 // the entire surface, so that we scale in sync with windows that don't have insets. 1439 mExtraHScale = (mTmpClipRect.width() - hInsets) / (float)(surfaceWidth - hInsets); 1440 mExtraVScale = (mTmpClipRect.height() - vInsets) / (float)(surfaceHeight - vInsets); 1441 1442 // In the case of ForceScaleToCrop we scale entire tasks together, 1443 // and so we need to scale our offsets relative to the task bounds 1444 // or parent and child windows would fall out of alignment. 1445 int posX = (int) (mTmpSize.left - w.mAttrs.x * (1 - mExtraHScale)); 1446 int posY = (int) (mTmpSize.top - w.mAttrs.y * (1 - mExtraVScale)); 1447 // Imagine we are scaling down. As we scale the buffer down, we decrease the 1448 // distance between the surface top left, and the start of the surface contents 1449 // (previously it was surfaceInsets.left pixels in screen space but now it 1450 // will be surfaceInsets.left*mExtraHScale). This means in order to keep the 1451 // non inset content at the same position, we have to shift the whole window 1452 // forward. Likewise for scaling up, we've increased this distance, and we need 1453 // to shift by a negative number to compensate. 1454 posX += w.getAttrs().surfaceInsets.left * (1 - mExtraHScale); 1455 posY += w.getAttrs().surfaceInsets.top * (1 - mExtraVScale); 1456 1457 mSurfaceController.setPositionInTransaction((float)Math.floor(posX), 1458 (float)Math.floor(posY), recoveringMemory); 1459 1460 // Since we are scaled to fit in our previously desired crop, we can now 1461 // expose the whole window in buffer space, and not risk extending 1462 // past where the system would have cropped us 1463 mTmpClipRect.set(0, 0, (int)surfaceWidth, (int)surfaceHeight); 1464 mTmpFinalClipRect.setEmpty(); 1465 1466 // Various surfaces in the scaled stack may resize at different times. 1467 // We need to ensure for each surface, that we disable transformation matrix 1468 // scaling in the same transaction which we resize the surface in. 1469 // As we are in SCALING_MODE_SCALE_TO_WINDOW, SurfaceFlinger will 1470 // then take over the scaling until the new buffer arrives, and things 1471 // will be seamless. 1472 mForceScaleUntilResize = true; 1473 } else { 1474 mSurfaceController.setPositionInTransaction(mTmpSize.left, mTmpSize.top, 1475 recoveringMemory); 1476 } 1477 1478 // If we are ending the scaling mode. We switch to SCALING_MODE_FREEZE 1479 // to prevent further updates until buffer latch. Normally position 1480 // would continue to apply immediately. But we need a different position 1481 // before and after resize (since we have scaled the shadows, as discussed 1482 // above). 1483 if (wasForceScaled && !mForceScaleUntilResize) { 1484 mSurfaceController.setPositionAppliesWithResizeInTransaction(true); 1485 mSurfaceController.forceScaleableInTransaction(false); 1486 } 1487 1488 Rect clipRect = mTmpClipRect; 1489 if (w.inPinnedWorkspace()) { 1490 clipRect = null; 1491 task.mStack.getDimBounds(mTmpFinalClipRect); 1492 mTmpFinalClipRect.inset(-w.mAttrs.surfaceInsets.left, -w.mAttrs.surfaceInsets.top, 1493 -w.mAttrs.surfaceInsets.right, -w.mAttrs.surfaceInsets.bottom); 1494 } 1495 1496 updateSurfaceWindowCrop(clipRect, mTmpFinalClipRect, recoveringMemory); 1497 1498 mSurfaceController.setMatrixInTransaction(mDsDx * w.mHScale * mExtraHScale, 1499 mDtDx * w.mVScale * mExtraVScale, 1500 mDsDy * w.mHScale * mExtraHScale, 1501 mDtDy * w.mVScale * mExtraVScale, recoveringMemory); 1502 1503 if (mSurfaceResized) { 1504 mReportSurfaceResized = true; 1505 mAnimator.setPendingLayoutChanges(w.getDisplayId(), 1506 WindowManagerPolicy.FINISH_LAYOUT_REDO_WALLPAPER); 1507 w.applyDimLayerIfNeeded(); 1508 } 1509 1510 } 1511 prepareSurfaceLocked(final boolean recoveringMemory)1512 void prepareSurfaceLocked(final boolean recoveringMemory) { 1513 final WindowState w = mWin; 1514 if (!hasSurface()) { 1515 if (w.mOrientationChanging) { 1516 if (DEBUG_ORIENTATION) { 1517 Slog.v(TAG, "Orientation change skips hidden " + w); 1518 } 1519 w.mOrientationChanging = false; 1520 } 1521 return; 1522 } 1523 1524 // Do not change surface properties of opening apps if we are waiting for the 1525 // transition to be ready. transitionGoodToGo could be not ready even after all 1526 // opening apps are drawn. It's only waiting on isFetchingAppTransitionsSpecs() 1527 // to get the animation spec. (For example, go into Recents and immediately open 1528 // the same app again before the app's surface is destroyed or saved, the surface 1529 // is always ready in the whole process.) If we go ahead here, the opening app 1530 // will be shown with the full size before the correct animation spec arrives. 1531 if (isWaitingForOpening()) { 1532 return; 1533 } 1534 1535 boolean displayed = false; 1536 1537 computeShownFrameLocked(); 1538 1539 setSurfaceBoundariesLocked(recoveringMemory); 1540 1541 if (mIsWallpaper && !mWin.mWallpaperVisible) { 1542 // Wallpaper is no longer visible and there is no wp target => hide it. 1543 hide("prepareSurfaceLocked"); 1544 } else if (w.mAttachedHidden || !w.isOnScreen()) { 1545 hide("prepareSurfaceLocked"); 1546 mWallpaperControllerLocked.hideWallpapers(w); 1547 1548 // If we are waiting for this window to handle an 1549 // orientation change, well, it is hidden, so 1550 // doesn't really matter. Note that this does 1551 // introduce a potential glitch if the window 1552 // becomes unhidden before it has drawn for the 1553 // new orientation. 1554 if (w.mOrientationChanging) { 1555 w.mOrientationChanging = false; 1556 if (DEBUG_ORIENTATION) Slog.v(TAG, 1557 "Orientation change skips hidden " + w); 1558 } 1559 } else if (mLastLayer != mAnimLayer 1560 || mLastAlpha != mShownAlpha 1561 || mLastDsDx != mDsDx 1562 || mLastDtDx != mDtDx 1563 || mLastDsDy != mDsDy 1564 || mLastDtDy != mDtDy 1565 || w.mLastHScale != w.mHScale 1566 || w.mLastVScale != w.mVScale 1567 || mLastHidden) { 1568 displayed = true; 1569 mLastAlpha = mShownAlpha; 1570 mLastLayer = mAnimLayer; 1571 mLastDsDx = mDsDx; 1572 mLastDtDx = mDtDx; 1573 mLastDsDy = mDsDy; 1574 mLastDtDy = mDtDy; 1575 w.mLastHScale = w.mHScale; 1576 w.mLastVScale = w.mVScale; 1577 if (SHOW_TRANSACTIONS) WindowManagerService.logSurface(w, 1578 "controller=" + mSurfaceController + 1579 "alpha=" + mShownAlpha + " layer=" + mAnimLayer 1580 + " matrix=[" + mDsDx + "*" + w.mHScale 1581 + "," + mDtDx + "*" + w.mVScale 1582 + "][" + mDsDy + "*" + w.mHScale 1583 + "," + mDtDy + "*" + w.mVScale + "]", false); 1584 1585 boolean prepared = 1586 mSurfaceController.prepareToShowInTransaction(mShownAlpha, mAnimLayer, 1587 mDsDx * w.mHScale * mExtraHScale, 1588 mDtDx * w.mVScale * mExtraVScale, 1589 mDsDy * w.mHScale * mExtraHScale, 1590 mDtDy * w.mVScale * mExtraVScale, 1591 recoveringMemory); 1592 1593 if (prepared && mLastHidden && mDrawState == HAS_DRAWN) { 1594 if (showSurfaceRobustlyLocked()) { 1595 markPreservedSurfaceForDestroy(); 1596 mAnimator.requestRemovalOfReplacedWindows(w); 1597 mLastHidden = false; 1598 if (mIsWallpaper) { 1599 mWallpaperControllerLocked.dispatchWallpaperVisibility(w, true); 1600 } 1601 // This draw means the difference between unique content and mirroring. 1602 // Run another pass through performLayout to set mHasContent in the 1603 // LogicalDisplay. 1604 mAnimator.setPendingLayoutChanges(w.getDisplayId(), 1605 WindowManagerPolicy.FINISH_LAYOUT_REDO_ANIM); 1606 } else { 1607 w.mOrientationChanging = false; 1608 } 1609 } 1610 if (hasSurface()) { 1611 w.mToken.hasVisible = true; 1612 } 1613 } else { 1614 if (DEBUG_ANIM && isAnimationSet()) { 1615 Slog.v(TAG, "prepareSurface: No changes in animation for " + this); 1616 } 1617 displayed = true; 1618 } 1619 1620 if (displayed) { 1621 if (w.mOrientationChanging) { 1622 if (!w.isDrawnLw()) { 1623 mAnimator.mBulkUpdateParams &= ~SET_ORIENTATION_CHANGE_COMPLETE; 1624 mAnimator.mLastWindowFreezeSource = w; 1625 if (DEBUG_ORIENTATION) Slog.v(TAG, 1626 "Orientation continue waiting for draw in " + w); 1627 } else { 1628 w.mOrientationChanging = false; 1629 if (DEBUG_ORIENTATION) Slog.v(TAG, "Orientation change complete in " + w); 1630 } 1631 } 1632 w.mToken.hasVisible = true; 1633 } 1634 } 1635 setTransparentRegionHintLocked(final Region region)1636 void setTransparentRegionHintLocked(final Region region) { 1637 if (mSurfaceController == null) { 1638 Slog.w(TAG, "setTransparentRegionHint: null mSurface after mHasSurface true"); 1639 return; 1640 } 1641 mSurfaceController.setTransparentRegionHint(region); 1642 } 1643 setWallpaperOffset(Point shownPosition)1644 void setWallpaperOffset(Point shownPosition) { 1645 final LayoutParams attrs = mWin.getAttrs(); 1646 final int left = shownPosition.x - attrs.surfaceInsets.left; 1647 final int top = shownPosition.y - attrs.surfaceInsets.top; 1648 1649 try { 1650 if (SHOW_LIGHT_TRANSACTIONS) Slog.i(TAG, ">>> OPEN TRANSACTION setWallpaperOffset"); 1651 SurfaceControl.openTransaction(); 1652 mSurfaceController.setPositionInTransaction(mWin.mFrame.left + left, 1653 mWin.mFrame.top + top, false); 1654 calculateSurfaceWindowCrop(mTmpClipRect, mTmpFinalClipRect); 1655 updateSurfaceWindowCrop(mTmpClipRect, mTmpFinalClipRect, false); 1656 } catch (RuntimeException e) { 1657 Slog.w(TAG, "Error positioning surface of " + mWin 1658 + " pos=(" + left + "," + top + ")", e); 1659 } finally { 1660 SurfaceControl.closeTransaction(); 1661 if (SHOW_LIGHT_TRANSACTIONS) Slog.i(TAG, 1662 "<<< CLOSE TRANSACTION setWallpaperOffset"); 1663 } 1664 } 1665 1666 /** 1667 * Try to change the pixel format without recreating the surface. This 1668 * will be common in the case of changing from PixelFormat.OPAQUE to 1669 * PixelFormat.TRANSLUCENT in the hardware-accelerated case as both 1670 * requested formats resolve to the same underlying SurfaceControl format 1671 * @return True if format was succesfully changed, false otherwise 1672 */ tryChangeFormatInPlaceLocked()1673 boolean tryChangeFormatInPlaceLocked() { 1674 if (mSurfaceController == null) { 1675 return false; 1676 } 1677 final LayoutParams attrs = mWin.getAttrs(); 1678 final boolean isHwAccelerated = (attrs.flags & FLAG_HARDWARE_ACCELERATED) != 0; 1679 final int format = isHwAccelerated ? PixelFormat.TRANSLUCENT : attrs.format; 1680 if (format == mSurfaceFormat) { 1681 setOpaqueLocked(!PixelFormat.formatHasAlpha(attrs.format)); 1682 return true; 1683 } 1684 return false; 1685 } 1686 setOpaqueLocked(boolean isOpaque)1687 void setOpaqueLocked(boolean isOpaque) { 1688 if (mSurfaceController == null) { 1689 return; 1690 } 1691 mSurfaceController.setOpaque(isOpaque); 1692 } 1693 setSecureLocked(boolean isSecure)1694 void setSecureLocked(boolean isSecure) { 1695 if (mSurfaceController == null) { 1696 return; 1697 } 1698 mSurfaceController.setSecure(isSecure); 1699 } 1700 1701 // This must be called while inside a transaction. performShowLocked()1702 boolean performShowLocked() { 1703 if (mWin.isHiddenFromUserLocked()) { 1704 if (DEBUG_VISIBILITY) Slog.w(TAG, "hiding " + mWin + ", belonging to " + mWin.mOwnerUid); 1705 mWin.hideLw(false); 1706 return false; 1707 } 1708 if (DEBUG_VISIBILITY || (DEBUG_STARTING_WINDOW && 1709 mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING)) { 1710 Slog.v(TAG, "performShow on " + this 1711 + ": mDrawState=" + drawStateToString() + " readyForDisplay=" 1712 + mWin.isReadyForDisplayIgnoringKeyguard() 1713 + " starting=" + (mWin.mAttrs.type == TYPE_APPLICATION_STARTING) 1714 + " during animation: policyVis=" + mWin.mPolicyVisibility 1715 + " attHidden=" + mWin.mAttachedHidden 1716 + " tok.hiddenRequested=" 1717 + (mWin.mAppToken != null ? mWin.mAppToken.hiddenRequested : false) 1718 + " tok.hidden=" 1719 + (mWin.mAppToken != null ? mWin.mAppToken.hidden : false) 1720 + " animating=" + mAnimating 1721 + " tok animating=" 1722 + (mAppAnimator != null ? mAppAnimator.animating : false) + " Callers=" 1723 + Debug.getCallers(3)); 1724 } 1725 if (mDrawState == READY_TO_SHOW && mWin.isReadyForDisplayIgnoringKeyguard()) { 1726 if (DEBUG_VISIBILITY || (DEBUG_STARTING_WINDOW && 1727 mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING)) { 1728 Slog.v(TAG, "Showing " + this 1729 + " during animation: policyVis=" + mWin.mPolicyVisibility 1730 + " attHidden=" + mWin.mAttachedHidden 1731 + " tok.hiddenRequested=" 1732 + (mWin.mAppToken != null ? mWin.mAppToken.hiddenRequested : false) 1733 + " tok.hidden=" 1734 + (mWin.mAppToken != null ? mWin.mAppToken.hidden : false) 1735 + " animating=" + mAnimating 1736 + " tok animating=" 1737 + (mAppAnimator != null ? mAppAnimator.animating : false)); 1738 } 1739 1740 mService.enableScreenIfNeededLocked(); 1741 1742 applyEnterAnimationLocked(); 1743 1744 // Force the show in the next prepareSurfaceLocked() call. 1745 mLastAlpha = -1; 1746 if (DEBUG_SURFACE_TRACE || DEBUG_ANIM) 1747 Slog.v(TAG, "performShowLocked: mDrawState=HAS_DRAWN in " + mWin); 1748 mDrawState = HAS_DRAWN; 1749 mService.scheduleAnimationLocked(); 1750 1751 int i = mWin.mChildWindows.size(); 1752 while (i > 0) { 1753 i--; 1754 WindowState c = mWin.mChildWindows.get(i); 1755 if (c.mAttachedHidden) { 1756 c.mAttachedHidden = false; 1757 if (c.mWinAnimator.mSurfaceController != null) { 1758 c.mWinAnimator.performShowLocked(); 1759 // It hadn't been shown, which means layout not 1760 // performed on it, so now we want to make sure to 1761 // do a layout. If called from within the transaction 1762 // loop, this will cause it to restart with a new 1763 // layout. 1764 final DisplayContent displayContent = c.getDisplayContent(); 1765 if (displayContent != null) { 1766 displayContent.layoutNeeded = true; 1767 } 1768 } 1769 } 1770 } 1771 1772 if (mWin.mAttrs.type != TYPE_APPLICATION_STARTING && mWin.mAppToken != null) { 1773 mWin.mAppToken.onFirstWindowDrawn(mWin, this); 1774 } 1775 1776 if (mWin.mAttrs.type == TYPE_INPUT_METHOD) { 1777 mWin.mDisplayContent.mDividerControllerLocked.resetImeHideRequested(); 1778 } 1779 1780 return true; 1781 } 1782 return false; 1783 } 1784 1785 /** 1786 * Have the surface flinger show a surface, robustly dealing with 1787 * error conditions. In particular, if there is not enough memory 1788 * to show the surface, then we will try to get rid of other surfaces 1789 * in order to succeed. 1790 * 1791 * @return Returns true if the surface was successfully shown. 1792 */ showSurfaceRobustlyLocked()1793 private boolean showSurfaceRobustlyLocked() { 1794 final Task task = mWin.getTask(); 1795 if (task != null && StackId.windowsAreScaleable(task.mStack.mStackId)) { 1796 mSurfaceController.forceScaleableInTransaction(true); 1797 } 1798 1799 boolean shown = mSurfaceController.showRobustlyInTransaction(); 1800 if (!shown) 1801 return false; 1802 1803 if (mWin.mTurnOnScreen) { 1804 if (DEBUG_VISIBILITY) Slog.v(TAG, "Show surface turning screen on: " + mWin); 1805 mWin.mTurnOnScreen = false; 1806 mAnimator.mBulkUpdateParams |= SET_TURN_ON_SCREEN; 1807 } 1808 return true; 1809 } 1810 applyEnterAnimationLocked()1811 void applyEnterAnimationLocked() { 1812 // If we are the new part of a window replacement transition and we have requested 1813 // not to animate, we instead want to make it seamless, so we don't want to apply 1814 // an enter transition. 1815 if (mWin.mSkipEnterAnimationForSeamlessReplacement) { 1816 return; 1817 } 1818 final int transit; 1819 if (mEnterAnimationPending) { 1820 mEnterAnimationPending = false; 1821 transit = WindowManagerPolicy.TRANSIT_ENTER; 1822 } else { 1823 transit = WindowManagerPolicy.TRANSIT_SHOW; 1824 } 1825 applyAnimationLocked(transit, true); 1826 //TODO (multidisplay): Magnification is supported only for the default display. 1827 if (mService.mAccessibilityController != null 1828 && mWin.getDisplayId() == DEFAULT_DISPLAY) { 1829 mService.mAccessibilityController.onWindowTransitionLocked(mWin, transit); 1830 } 1831 } 1832 1833 /** 1834 * Choose the correct animation and set it to the passed WindowState. 1835 * @param transit If AppTransition.TRANSIT_PREVIEW_DONE and the app window has been drawn 1836 * then the animation will be app_starting_exit. Any other value loads the animation from 1837 * the switch statement below. 1838 * @param isEntrance The animation type the last time this was called. Used to keep from 1839 * loading the same animation twice. 1840 * @return true if an animation has been loaded. 1841 */ applyAnimationLocked(int transit, boolean isEntrance)1842 boolean applyAnimationLocked(int transit, boolean isEntrance) { 1843 if ((mLocalAnimating && mAnimationIsEntrance == isEntrance) 1844 || mKeyguardGoingAwayAnimation) { 1845 // If we are trying to apply an animation, but already running 1846 // an animation of the same type, then just leave that one alone. 1847 1848 // If we are in a keyguard exit animation, and the window should animate away, modify 1849 // keyguard exit animation such that it also fades out. 1850 if (mAnimation != null && mKeyguardGoingAwayAnimation 1851 && transit == WindowManagerPolicy.TRANSIT_PREVIEW_DONE) { 1852 applyFadeoutDuringKeyguardExitAnimation(); 1853 } 1854 return true; 1855 } 1856 1857 // Only apply an animation if the display isn't frozen. If it is 1858 // frozen, there is no reason to animate and it can cause strange 1859 // artifacts when we unfreeze the display if some different animation 1860 // is running. 1861 if (mService.okToDisplay()) { 1862 int anim = mPolicy.selectAnimationLw(mWin, transit); 1863 int attr = -1; 1864 Animation a = null; 1865 if (anim != 0) { 1866 a = anim != -1 ? AnimationUtils.loadAnimation(mContext, anim) : null; 1867 } else { 1868 switch (transit) { 1869 case WindowManagerPolicy.TRANSIT_ENTER: 1870 attr = com.android.internal.R.styleable.WindowAnimation_windowEnterAnimation; 1871 break; 1872 case WindowManagerPolicy.TRANSIT_EXIT: 1873 attr = com.android.internal.R.styleable.WindowAnimation_windowExitAnimation; 1874 break; 1875 case WindowManagerPolicy.TRANSIT_SHOW: 1876 attr = com.android.internal.R.styleable.WindowAnimation_windowShowAnimation; 1877 break; 1878 case WindowManagerPolicy.TRANSIT_HIDE: 1879 attr = com.android.internal.R.styleable.WindowAnimation_windowHideAnimation; 1880 break; 1881 } 1882 if (attr >= 0) { 1883 a = mService.mAppTransition.loadAnimationAttr(mWin.mAttrs, attr); 1884 } 1885 } 1886 if (DEBUG_ANIM) Slog.v(TAG, 1887 "applyAnimation: win=" + this 1888 + " anim=" + anim + " attr=0x" + Integer.toHexString(attr) 1889 + " a=" + a 1890 + " transit=" + transit 1891 + " isEntrance=" + isEntrance + " Callers " + Debug.getCallers(3)); 1892 if (a != null) { 1893 if (DEBUG_ANIM) logWithStack(TAG, "Loaded animation " + a + " for " + this); 1894 setAnimation(a); 1895 mAnimationIsEntrance = isEntrance; 1896 } 1897 } else { 1898 clearAnimation(); 1899 } 1900 if (mWin.mAttrs.type == TYPE_INPUT_METHOD) { 1901 mService.adjustForImeIfNeeded(mWin.mDisplayContent); 1902 if (isEntrance) { 1903 mWin.setDisplayLayoutNeeded(); 1904 mService.mWindowPlacerLocked.requestTraversal(); 1905 } 1906 } 1907 return mAnimation != null; 1908 } 1909 applyFadeoutDuringKeyguardExitAnimation()1910 private void applyFadeoutDuringKeyguardExitAnimation() { 1911 long startTime = mAnimation.getStartTime(); 1912 long duration = mAnimation.getDuration(); 1913 long elapsed = mLastAnimationTime - startTime; 1914 long fadeDuration = duration - elapsed; 1915 if (fadeDuration <= 0) { 1916 // Never mind, this would be no visible animation, so abort the animation change. 1917 return; 1918 } 1919 AnimationSet newAnimation = new AnimationSet(false /* shareInterpolator */); 1920 newAnimation.setDuration(duration); 1921 newAnimation.setStartTime(startTime); 1922 newAnimation.addAnimation(mAnimation); 1923 Animation fadeOut = AnimationUtils.loadAnimation( 1924 mContext, com.android.internal.R.anim.app_starting_exit); 1925 fadeOut.setDuration(fadeDuration); 1926 fadeOut.setStartOffset(elapsed); 1927 newAnimation.addAnimation(fadeOut); 1928 newAnimation.initialize(mWin.mFrame.width(), mWin.mFrame.height(), mAnimDx, mAnimDy); 1929 mAnimation = newAnimation; 1930 } 1931 dump(PrintWriter pw, String prefix, boolean dumpAll)1932 public void dump(PrintWriter pw, String prefix, boolean dumpAll) { 1933 if (mAnimating || mLocalAnimating || mAnimationIsEntrance 1934 || mAnimation != null) { 1935 pw.print(prefix); pw.print("mAnimating="); pw.print(mAnimating); 1936 pw.print(" mLocalAnimating="); pw.print(mLocalAnimating); 1937 pw.print(" mAnimationIsEntrance="); pw.print(mAnimationIsEntrance); 1938 pw.print(" mAnimation="); pw.print(mAnimation); 1939 pw.print(" mStackClip="); pw.println(mStackClip); 1940 } 1941 if (mHasTransformation || mHasLocalTransformation) { 1942 pw.print(prefix); pw.print("XForm: has="); 1943 pw.print(mHasTransformation); 1944 pw.print(" hasLocal="); pw.print(mHasLocalTransformation); 1945 pw.print(" "); mTransformation.printShortString(pw); 1946 pw.println(); 1947 } 1948 if (mSurfaceController != null) { 1949 mSurfaceController.dump(pw, prefix, dumpAll); 1950 } 1951 if (dumpAll) { 1952 pw.print(prefix); pw.print("mDrawState="); pw.print(drawStateToString()); 1953 pw.print(prefix); pw.print(" mLastHidden="); pw.println(mLastHidden); 1954 pw.print(prefix); pw.print("mSystemDecorRect="); mSystemDecorRect.printShortString(pw); 1955 pw.print(" last="); mLastSystemDecorRect.printShortString(pw); 1956 pw.print(" mHasClipRect="); pw.print(mHasClipRect); 1957 pw.print(" mLastClipRect="); mLastClipRect.printShortString(pw); 1958 1959 if (!mLastFinalClipRect.isEmpty()) { 1960 pw.print(" mLastFinalClipRect="); mLastFinalClipRect.printShortString(pw); 1961 } 1962 pw.println(); 1963 } 1964 1965 if (mPendingDestroySurface != null) { 1966 pw.print(prefix); pw.print("mPendingDestroySurface="); 1967 pw.println(mPendingDestroySurface); 1968 } 1969 if (mSurfaceResized || mSurfaceDestroyDeferred) { 1970 pw.print(prefix); pw.print("mSurfaceResized="); pw.print(mSurfaceResized); 1971 pw.print(" mSurfaceDestroyDeferred="); pw.println(mSurfaceDestroyDeferred); 1972 } 1973 if (mShownAlpha != 1 || mAlpha != 1 || mLastAlpha != 1) { 1974 pw.print(prefix); pw.print("mShownAlpha="); pw.print(mShownAlpha); 1975 pw.print(" mAlpha="); pw.print(mAlpha); 1976 pw.print(" mLastAlpha="); pw.println(mLastAlpha); 1977 } 1978 if (mHaveMatrix || mWin.mGlobalScale != 1) { 1979 pw.print(prefix); pw.print("mGlobalScale="); pw.print(mWin.mGlobalScale); 1980 pw.print(" mDsDx="); pw.print(mDsDx); 1981 pw.print(" mDtDx="); pw.print(mDtDx); 1982 pw.print(" mDsDy="); pw.print(mDsDy); 1983 pw.print(" mDtDy="); pw.println(mDtDy); 1984 } 1985 if (mAnimationStartDelayed) { 1986 pw.print(prefix); pw.print("mAnimationStartDelayed="); pw.print(mAnimationStartDelayed); 1987 } 1988 } 1989 1990 @Override toString()1991 public String toString() { 1992 StringBuffer sb = new StringBuffer("WindowStateAnimator{"); 1993 sb.append(Integer.toHexString(System.identityHashCode(this))); 1994 sb.append(' '); 1995 sb.append(mWin.mAttrs.getTitle()); 1996 sb.append('}'); 1997 return sb.toString(); 1998 } 1999 reclaimSomeSurfaceMemory(String operation, boolean secure)2000 void reclaimSomeSurfaceMemory(String operation, boolean secure) { 2001 mService.reclaimSomeSurfaceMemoryLocked(this, operation, secure); 2002 } 2003 getShown()2004 boolean getShown() { 2005 if (mSurfaceController != null) { 2006 return mSurfaceController.getShown(); 2007 } 2008 return false; 2009 } 2010 destroySurface()2011 void destroySurface() { 2012 try { 2013 if (mSurfaceController != null) { 2014 mSurfaceController.destroyInTransaction(); 2015 } 2016 } catch (RuntimeException e) { 2017 Slog.w(TAG, "Exception thrown when destroying surface " + this 2018 + " surface " + mSurfaceController + " session " + mSession + ": " + e); 2019 } finally { 2020 mWin.setHasSurface(false); 2021 mSurfaceController = null; 2022 mDrawState = NO_SURFACE; 2023 } 2024 } 2025 setMoveAnimation(int left, int top)2026 void setMoveAnimation(int left, int top) { 2027 final Animation a = AnimationUtils.loadAnimation(mContext, 2028 com.android.internal.R.anim.window_move_from_decor); 2029 setAnimation(a); 2030 mAnimDx = mWin.mLastFrame.left - left; 2031 mAnimDy = mWin.mLastFrame.top - top; 2032 mAnimateMove = true; 2033 } 2034 deferTransactionUntilParentFrame(long frameNumber)2035 void deferTransactionUntilParentFrame(long frameNumber) { 2036 if (!mWin.isChildWindow()) { 2037 return; 2038 } 2039 mDeferTransactionUntilFrame = frameNumber; 2040 mDeferTransactionTime = System.currentTimeMillis(); 2041 mSurfaceController.deferTransactionUntil( 2042 mWin.mAttachedWindow.mWinAnimator.mSurfaceController.getHandle(), 2043 frameNumber); 2044 } 2045 2046 // Defer the current transaction to the frame number of the last saved transaction. 2047 // We do this to avoid shooting through an unsynchronized transaction while something is 2048 // pending. This is generally fine, as either we will get in on the synchronization, 2049 // or SurfaceFlinger will see that the frame has already occured. The only 2050 // potential problem is in frame number resets so we reset things with a timeout 2051 // every so often to be careful. deferToPendingTransaction()2052 void deferToPendingTransaction() { 2053 if (mDeferTransactionUntilFrame < 0) { 2054 return; 2055 } 2056 long time = System.currentTimeMillis(); 2057 if (time > mDeferTransactionTime + PENDING_TRANSACTION_FINISH_WAIT_TIME) { 2058 mDeferTransactionTime = -1; 2059 mDeferTransactionUntilFrame = -1; 2060 } else { 2061 mSurfaceController.deferTransactionUntil( 2062 mWin.mAttachedWindow.mWinAnimator.mSurfaceController.getHandle(), 2063 mDeferTransactionUntilFrame); 2064 } 2065 } 2066 2067 /** 2068 * Sometimes we need to synchronize the first frame of animation with some external event. 2069 * To achieve this, we prolong the start of the animation and keep producing the first frame of 2070 * the animation. 2071 */ getAnimationFrameTime(Animation animation, long currentTime)2072 private long getAnimationFrameTime(Animation animation, long currentTime) { 2073 if (mAnimationStartDelayed) { 2074 animation.setStartTime(currentTime); 2075 return currentTime + 1; 2076 } 2077 return currentTime; 2078 } 2079 startDelayingAnimationStart()2080 void startDelayingAnimationStart() { 2081 mAnimationStartDelayed = true; 2082 } 2083 endDelayingAnimationStart()2084 void endDelayingAnimationStart() { 2085 mAnimationStartDelayed = false; 2086 } 2087 } 2088