1 /* 2 * Copyright 2010 The Android Open Source Project 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef SkDevice_DEFINED 9 #define SkDevice_DEFINED 10 11 #include "SkRefCnt.h" 12 #include "SkCanvas.h" 13 #include "SkColor.h" 14 #include "SkImageFilter.h" 15 #include "SkSurfaceProps.h" 16 17 class SkBitmap; 18 class SkClipStack; 19 class SkDraw; 20 class SkDrawFilter; 21 struct SkIRect; 22 class SkMatrix; 23 class SkMetaData; 24 class SkRegion; 25 class GrRenderTarget; 26 27 class SK_API SkBaseDevice : public SkRefCnt { 28 public: 29 /** 30 * Construct a new device. 31 */ 32 explicit SkBaseDevice(const SkSurfaceProps&); 33 virtual ~SkBaseDevice(); 34 35 SkMetaData& getMetaData(); 36 37 /** 38 * Return ImageInfo for this device. If the canvas is not backed by pixels 39 * (cpu or gpu), then the info's ColorType will be kUnknown_SkColorType. 40 */ 41 virtual SkImageInfo imageInfo() const; 42 43 /** 44 * Return the bounds of the device in the coordinate space of the root 45 * canvas. The root device will have its top-left at 0,0, but other devices 46 * such as those associated with saveLayer may have a non-zero origin. 47 */ getGlobalBounds(SkIRect * bounds)48 void getGlobalBounds(SkIRect* bounds) const { 49 SkASSERT(bounds); 50 const SkIPoint& origin = this->getOrigin(); 51 bounds->setXYWH(origin.x(), origin.y(), this->width(), this->height()); 52 } 53 getGlobalBounds()54 SkIRect getGlobalBounds() const { 55 SkIRect bounds; 56 this->getGlobalBounds(&bounds); 57 return bounds; 58 } 59 width()60 int width() const { 61 return this->imageInfo().width(); 62 } 63 height()64 int height() const { 65 return this->imageInfo().height(); 66 } 67 isOpaque()68 bool isOpaque() const { 69 return this->imageInfo().isOpaque(); 70 } 71 72 /** Return the bitmap associated with this device. Call this each time you need 73 to access the bitmap, as it notifies the subclass to perform any flushing 74 etc. before you examine the pixels. 75 @param changePixels set to true if the caller plans to change the pixels 76 @return the device's bitmap 77 */ 78 const SkBitmap& accessBitmap(bool changePixels); 79 80 bool writePixels(const SkImageInfo&, const void*, size_t rowBytes, int x, int y); 81 82 /** 83 * Try to get write-access to the pixels behind the device. If successful, this returns true 84 * and fills-out the pixmap parameter. On success it also bumps the genID of the underlying 85 * bitmap. 86 * 87 * On failure, returns false and ignores the pixmap parameter. 88 */ 89 bool accessPixels(SkPixmap* pmap); 90 91 /** 92 * Try to get read-only-access to the pixels behind the device. If successful, this returns 93 * true and fills-out the pixmap parameter. 94 * 95 * On failure, returns false and ignores the pixmap parameter. 96 */ 97 bool peekPixels(SkPixmap*); 98 99 /** 100 * Return the device's associated gpu render target, or NULL. 101 */ accessRenderTarget()102 virtual GrRenderTarget* accessRenderTarget() { return NULL; } 103 104 105 /** 106 * Return the device's origin: its offset in device coordinates from 107 * the default origin in its canvas' matrix/clip 108 */ getOrigin()109 const SkIPoint& getOrigin() const { return fOrigin; } 110 111 /** 112 * onAttachToCanvas is invoked whenever a device is installed in a canvas 113 * (i.e., setDevice, saveLayer (for the new device created by the save), 114 * and SkCanvas' SkBaseDevice & SkBitmap -taking ctors). It allows the 115 * devices to prepare for drawing (e.g., locking their pixels, etc.) 116 */ onAttachToCanvas(SkCanvas *)117 virtual void onAttachToCanvas(SkCanvas*) { 118 SkASSERT(!fAttachedToCanvas); 119 #ifdef SK_DEBUG 120 fAttachedToCanvas = true; 121 #endif 122 }; 123 124 /** 125 * onDetachFromCanvas notifies a device that it will no longer be drawn to. 126 * It gives the device a chance to clean up (e.g., unlock its pixels). It 127 * is invoked from setDevice (for the displaced device), restore and 128 * possibly from SkCanvas' dtor. 129 */ onDetachFromCanvas()130 virtual void onDetachFromCanvas() { 131 SkASSERT(fAttachedToCanvas); 132 #ifdef SK_DEBUG 133 fAttachedToCanvas = false; 134 #endif 135 }; 136 137 protected: 138 enum TileUsage { 139 kPossible_TileUsage, //!< the created device may be drawn tiled 140 kNever_TileUsage, //!< the created device will never be drawn tiled 141 }; 142 143 struct TextFlags { 144 uint32_t fFlags; // SkPaint::getFlags() 145 }; 146 147 /** 148 * Returns the text-related flags, possibly modified based on the state of the 149 * device (e.g. support for LCD). 150 */ 151 uint32_t filterTextFlags(const SkPaint&) const; 152 onShouldDisableLCD(const SkPaint &)153 virtual bool onShouldDisableLCD(const SkPaint&) const { return false; } 154 155 /** 156 * 157 * DEPRECATED: This will be removed in a future change. Device subclasses 158 * should use the matrix and clip from the SkDraw passed to draw functions. 159 * 160 * Called with the correct matrix and clip before this device is drawn 161 * to using those settings. If your subclass overrides this, be sure to 162 * call through to the base class as well. 163 * 164 * The clipstack is another view of the clip. It records the actual 165 * geometry that went into building the region. It is present for devices 166 * that want to parse it, but is not required: the region is a complete 167 * picture of the current clip. (i.e. if you regionize all of the geometry 168 * in the clipstack, you will arrive at an equivalent region to the one 169 * passed in). 170 */ setMatrixClip(const SkMatrix &,const SkRegion &,const SkClipStack &)171 virtual void setMatrixClip(const SkMatrix&, const SkRegion&, 172 const SkClipStack&) {}; 173 174 /** These are called inside the per-device-layer loop for each draw call. 175 When these are called, we have already applied any saveLayer operations, 176 and are handling any looping from the paint, and any effects from the 177 DrawFilter. 178 */ 179 virtual void drawPaint(const SkDraw&, const SkPaint& paint) = 0; 180 virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t count, 181 const SkPoint[], const SkPaint& paint) = 0; 182 virtual void drawRect(const SkDraw&, const SkRect& r, 183 const SkPaint& paint) = 0; 184 virtual void drawOval(const SkDraw&, const SkRect& oval, 185 const SkPaint& paint) = 0; 186 virtual void drawRRect(const SkDraw&, const SkRRect& rr, 187 const SkPaint& paint) = 0; 188 189 // Default impl calls drawPath() 190 virtual void drawDRRect(const SkDraw&, const SkRRect& outer, 191 const SkRRect& inner, const SkPaint&); 192 193 /** 194 * If pathIsMutable, then the implementation is allowed to cast path to a 195 * non-const pointer and modify it in place (as an optimization). Canvas 196 * may do this to implement helpers such as drawOval, by placing a temp 197 * path on the stack to hold the representation of the oval. 198 * 199 * If prePathMatrix is not null, it should logically be applied before any 200 * stroking or other effects. If there are no effects on the paint that 201 * affect the geometry/rasterization, then the pre matrix can just be 202 * pre-concated with the current matrix. 203 */ 204 virtual void drawPath(const SkDraw&, const SkPath& path, 205 const SkPaint& paint, 206 const SkMatrix* prePathMatrix = NULL, 207 bool pathIsMutable = false) = 0; 208 virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap, 209 const SkMatrix& matrix, const SkPaint& paint) = 0; 210 virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap, 211 int x, int y, const SkPaint& paint) = 0; 212 213 /** 214 * The default impl. will create a bitmap-shader from the bitmap, 215 * and call drawRect with it. 216 */ 217 virtual void drawBitmapRect(const SkDraw&, const SkBitmap&, 218 const SkRect* srcOrNull, const SkRect& dst, 219 const SkPaint& paint, 220 SkCanvas::SrcRectConstraint) = 0; 221 virtual void drawBitmapNine(const SkDraw&, const SkBitmap&, const SkIRect& center, 222 const SkRect& dst, const SkPaint&); 223 224 virtual void drawImage(const SkDraw&, const SkImage*, SkScalar x, SkScalar y, const SkPaint&); 225 virtual void drawImageRect(const SkDraw&, const SkImage*, const SkRect* src, const SkRect& dst, 226 const SkPaint&, SkCanvas::SrcRectConstraint); 227 virtual void drawImageNine(const SkDraw&, const SkImage*, const SkIRect& center, 228 const SkRect& dst, const SkPaint&); 229 230 /** 231 * Does not handle text decoration. 232 * Decorations (underline and stike-thru) will be handled by SkCanvas. 233 */ 234 virtual void drawText(const SkDraw&, const void* text, size_t len, 235 SkScalar x, SkScalar y, const SkPaint& paint) = 0; 236 virtual void drawPosText(const SkDraw&, const void* text, size_t len, 237 const SkScalar pos[], int scalarsPerPos, 238 const SkPoint& offset, const SkPaint& paint) = 0; 239 virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode, int vertexCount, 240 const SkPoint verts[], const SkPoint texs[], 241 const SkColor colors[], SkXfermode* xmode, 242 const uint16_t indices[], int indexCount, 243 const SkPaint& paint) = 0; 244 // default implementation unrolls the blob runs. 245 virtual void drawTextBlob(const SkDraw&, const SkTextBlob*, SkScalar x, SkScalar y, 246 const SkPaint& paint, SkDrawFilter* drawFilter); 247 // default implementation calls drawVertices 248 virtual void drawPatch(const SkDraw&, const SkPoint cubics[12], const SkColor colors[4], 249 const SkPoint texCoords[4], SkXfermode* xmode, const SkPaint& paint); 250 251 // default implementation calls drawPath 252 virtual void drawAtlas(const SkDraw&, const SkImage* atlas, const SkRSXform[], const SkRect[], 253 const SkColor[], int count, SkXfermode::Mode, const SkPaint&); 254 255 /** The SkDevice passed will be an SkDevice which was returned by a call to 256 onCreateDevice on this device with kNeverTile_TileExpectation. 257 */ 258 virtual void drawDevice(const SkDraw&, SkBaseDevice*, int x, int y, 259 const SkPaint&) = 0; 260 261 virtual void drawTextOnPath(const SkDraw&, const void* text, size_t len, const SkPath&, 262 const SkMatrix*, const SkPaint&); 263 264 bool readPixels(const SkImageInfo&, void* dst, size_t rowBytes, int x, int y); 265 266 /////////////////////////////////////////////////////////////////////////// 267 268 /** Update as needed the pixel value in the bitmap, so that the caller can 269 access the pixels directly. 270 @return The device contents as a bitmap 271 */ 272 virtual const SkBitmap& onAccessBitmap() = 0; 273 274 /** 275 * Override and return true for filters that the device can handle 276 * intrinsically. Doing so means that SkCanvas will pass-through this 277 * filter to drawSprite and drawDevice (and potentially filterImage). 278 * Returning false means the SkCanvas will have apply the filter itself, 279 * and just pass the resulting image to the device. 280 */ canHandleImageFilter(const SkImageFilter *)281 virtual bool canHandleImageFilter(const SkImageFilter*) { return false; } 282 283 /** 284 * Related (but not required) to canHandleImageFilter, this method returns 285 * true if the device could apply the filter to the src bitmap and return 286 * the result (and updates offset as needed). 287 * If the device does not recognize or support this filter, 288 * it just returns false and leaves result and offset unchanged. 289 */ filterImage(const SkImageFilter *,const SkBitmap &,const SkImageFilter::Context &,SkBitmap *,SkIPoint *)290 virtual bool filterImage(const SkImageFilter*, const SkBitmap&, 291 const SkImageFilter::Context&, 292 SkBitmap* /*result*/, SkIPoint* /*offset*/) { 293 return false; 294 } 295 296 protected: newSurface(const SkImageInfo &,const SkSurfaceProps &)297 virtual SkSurface* newSurface(const SkImageInfo&, const SkSurfaceProps&) { return NULL; } onPeekPixels(SkPixmap *)298 virtual bool onPeekPixels(SkPixmap*) { return false; } 299 300 /** 301 * The caller is responsible for "pre-clipping" the dst. The impl can assume that the dst 302 * image at the specified x,y offset will fit within the device's bounds. 303 * 304 * This is explicitly asserted in readPixels(), the public way to call this. 305 */ 306 virtual bool onReadPixels(const SkImageInfo&, void*, size_t, int x, int y); 307 308 /** 309 * The caller is responsible for "pre-clipping" the src. The impl can assume that the src 310 * image at the specified x,y offset will fit within the device's bounds. 311 * 312 * This is explicitly asserted in writePixelsDirect(), the public way to call this. 313 */ 314 virtual bool onWritePixels(const SkImageInfo&, const void*, size_t, int x, int y); 315 onAccessPixels(SkPixmap *)316 virtual bool onAccessPixels(SkPixmap*) { return false; } 317 surfaceProps()318 const SkSurfaceProps& surfaceProps() const { 319 return fSurfaceProps; 320 } 321 322 /** 323 * PRIVATE / EXPERIMENTAL -- do not call 324 * This entry point gives the backend an opportunity to take over the rendering 325 * of 'picture'. If optimization data is available (due to an earlier 326 * 'optimize' call) this entry point should make use of it and return true 327 * if all rendering has been done. If false is returned, SkCanvas will 328 * perform its own rendering pass. It is acceptable for the backend 329 * to perform some device-specific warm up tasks and then let SkCanvas 330 * perform the main rendering loop (by return false from here). 331 */ 332 virtual bool EXPERIMENTAL_drawPicture(SkCanvas*, const SkPicture*, const SkMatrix*, 333 const SkPaint*); 334 335 struct CreateInfo { 336 static SkPixelGeometry AdjustGeometry(const SkImageInfo&, TileUsage, SkPixelGeometry, 337 bool preserveLCDText); 338 339 // The constructor may change the pixel geometry based on other parameters. CreateInfoCreateInfo340 CreateInfo(const SkImageInfo& info, 341 TileUsage tileUsage, 342 SkPixelGeometry geo) 343 : fInfo(info) 344 , fTileUsage(tileUsage) 345 , fPixelGeometry(AdjustGeometry(info, tileUsage, geo, false)) 346 , fForImageFilter(false) {} 347 CreateInfoCreateInfo348 CreateInfo(const SkImageInfo& info, 349 TileUsage tileUsage, 350 SkPixelGeometry geo, 351 bool preserveLCDText, 352 bool forImageFilter) 353 : fInfo(info) 354 , fTileUsage(tileUsage) 355 , fPixelGeometry(AdjustGeometry(info, tileUsage, geo, preserveLCDText)) 356 , fForImageFilter(forImageFilter) {} 357 358 const SkImageInfo fInfo; 359 const TileUsage fTileUsage; 360 const SkPixelGeometry fPixelGeometry; 361 const bool fForImageFilter; 362 }; 363 364 /** 365 * Create a new device based on CreateInfo. If the paint is not null, then it represents a 366 * preview of how the new device will be composed with its creator device (this). 367 * 368 * The subclass may be handed this device in drawDevice(), so it must always return 369 * a device that it knows how to draw, and that it knows how to identify if it is not of the 370 * same subclass (since drawDevice is passed a SkBaseDevice*). If the subclass cannot fulfill 371 * that contract (e.g. PDF cannot support some settings on the paint) it should return NULL, 372 * and the caller may then decide to explicitly create a bitmapdevice, knowing that later 373 * it could not call drawDevice with it (but it could call drawSprite or drawBitmap). 374 */ onCreateDevice(const CreateInfo &,const SkPaint *)375 virtual SkBaseDevice* onCreateDevice(const CreateInfo&, const SkPaint*) { 376 return NULL; 377 } 378 379 private: 380 friend class SkCanvas; 381 friend struct DeviceCM; //for setMatrixClip 382 friend class SkDraw; 383 friend class SkDrawIter; 384 friend class SkDeviceFilteredPaint; 385 friend class SkImageFilter::DeviceProxy; 386 friend class SkNoPixelsBitmapDevice; 387 friend class SkSurface_Raster; 388 389 /** 390 * Calls through to drawSprite, processing imagefilter as needed. 391 */ 392 void drawBitmapAsSprite(const SkDraw&, const SkBitmap&, int x, int y, const SkPaint&); 393 394 // used to change the backend's pixels (and possibly config/rowbytes) 395 // but cannot change the width/height, so there should be no change to 396 // any clip information. 397 // TODO: move to SkBitmapDevice replaceBitmapBackendForRasterSurface(const SkBitmap &)398 virtual void replaceBitmapBackendForRasterSurface(const SkBitmap&) {} 399 forceConservativeRasterClip()400 virtual bool forceConservativeRasterClip() const { return false; } 401 402 // just called by SkCanvas when built as a layer setOrigin(int x,int y)403 void setOrigin(int x, int y) { fOrigin.set(x, y); } 404 405 /** Causes any deferred drawing to the device to be completed. 406 */ flush()407 virtual void flush() {} 408 getImageFilterCache()409 virtual SkImageFilter::Cache* getImageFilterCache() { return NULL; } 410 411 SkIPoint fOrigin; 412 SkMetaData* fMetaData; 413 SkSurfaceProps fSurfaceProps; 414 415 #ifdef SK_DEBUG 416 bool fAttachedToCanvas; 417 #endif 418 419 typedef SkRefCnt INHERITED; 420 }; 421 422 #endif 423