1 /* 2 * Copyright 2012 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef SkBitmapHeap_DEFINED 9 #define SkBitmapHeap_DEFINED 10 11 #include "SkAtomics.h" 12 #include "SkBitmap.h" 13 #include "SkPoint.h" 14 #include "SkRefCnt.h" 15 #include "SkTDArray.h" 16 #include "SkTypes.h" 17 18 /** 19 * SkBitmapHeapEntry provides users of SkBitmapHeap (using internal storage) with a means to... 20 * (1) get access a bitmap in the heap 21 * (2) indicate they are done with bitmap by releasing their reference (if they were an owner). 22 */ 23 class SkBitmapHeapEntry : SkNoncopyable { 24 public: 25 ~SkBitmapHeapEntry(); 26 getSlot()27 int32_t getSlot() { return fSlot; } 28 getBitmap()29 SkBitmap* getBitmap() { return &fBitmap; } 30 releaseRef()31 void releaseRef() { 32 sk_atomic_dec(&fRefCount); 33 } 34 35 private: 36 SkBitmapHeapEntry(); 37 38 void addReferences(int count); 39 40 int32_t fSlot; 41 int32_t fRefCount; 42 43 SkBitmap fBitmap; 44 // Keep track of the bytes allocated for this bitmap. When replacing the 45 // bitmap or removing this HeapEntry we know how much memory has been 46 // reclaimed. 47 size_t fBytesAllocated; 48 49 friend class SkBitmapHeap; 50 friend class SkBitmapHeapTester; 51 }; 52 53 54 class SkBitmapHeapReader : public SkRefCnt { 55 public: 56 57 SkBitmapHeapReader()58 SkBitmapHeapReader() : INHERITED() {} 59 virtual SkBitmap* getBitmap(int32_t slot) const = 0; 60 virtual void releaseRef(int32_t slot) = 0; 61 private: 62 typedef SkRefCnt INHERITED; 63 }; 64 65 66 /** 67 * TODO: stores immutable bitmaps into a heap 68 */ 69 class SkBitmapHeap : public SkBitmapHeapReader { 70 public: 71 class ExternalStorage : public SkRefCnt { 72 public: 73 74 75 virtual bool insert(const SkBitmap& bitmap, int32_t slot) = 0; 76 77 private: 78 typedef SkRefCnt INHERITED; 79 }; 80 81 static const int32_t UNLIMITED_SIZE = -1; 82 static const int32_t IGNORE_OWNERS = -1; 83 static const int32_t INVALID_SLOT = -1; 84 85 /** 86 * Constructs a heap that is responsible for allocating and managing its own storage. In the 87 * case where we choose to allow the heap to grow indefinitely (i.e. UNLIMITED_SIZE) we 88 * guarantee that once allocated in the heap a bitmap's index in the heap is immutable. 89 * Otherwise we guarantee the bitmaps placement in the heap until its owner count goes to zero. 90 * 91 * @param preferredSize Specifies the preferred maximum number of bitmaps to store. This is 92 * not a hard limit as it can grow larger if the number of bitmaps in the heap with active 93 * owners exceeds this limit. 94 * @param ownerCount The number of owners to assign to each inserted bitmap. NOTE: while a 95 * bitmap in the heap has a least one owner it can't be removed. 96 */ 97 SkBitmapHeap(int32_t preferredSize = UNLIMITED_SIZE, int32_t ownerCount = IGNORE_OWNERS); 98 99 /** 100 * Constructs a heap that defers the responsibility of storing the bitmaps to an external 101 * function. This is especially useful if the bitmaps will be used in a separate process as the 102 * external storage can ensure the data is properly shuttled to the appropriate processes. 103 * 104 * Our LRU implementation assumes that inserts into the external storage are consumed in the 105 * order that they are inserted (i.e. SkPipe). This ensures that we don't need to query the 106 * external storage to see if a slot in the heap is eligible to be overwritten. 107 * 108 * @param externalStorage The class responsible for storing the bitmaps inserted into the heap 109 * @param heapSize The maximum size of the heap. Because of the sequential limitation imposed 110 * by our LRU implementation we can guarantee that the heap will never grow beyond this size. 111 */ 112 SkBitmapHeap(ExternalStorage* externalStorage, int32_t heapSize = UNLIMITED_SIZE); 113 114 virtual ~SkBitmapHeap(); 115 116 /** 117 * Retrieves the bitmap from the specified slot in the heap 118 * 119 * @return The bitmap located at that slot or nullptr if external storage is being used. 120 */ getBitmap(int32_t slot)121 SkBitmap* getBitmap(int32_t slot) const override { 122 SkASSERT(fExternalStorage == nullptr); 123 SkBitmapHeapEntry* entry = getEntry(slot); 124 if (entry) { 125 return &entry->fBitmap; 126 } 127 return nullptr; 128 } 129 130 /** 131 * Retrieves the bitmap from the specified slot in the heap 132 * 133 * @return The bitmap located at that slot or nullptr if external storage is being used. 134 */ releaseRef(int32_t slot)135 void releaseRef(int32_t slot) override { 136 SkASSERT(fExternalStorage == nullptr); 137 if (fOwnerCount != IGNORE_OWNERS) { 138 SkBitmapHeapEntry* entry = getEntry(slot); 139 if (entry) { 140 entry->releaseRef(); 141 } 142 } 143 } 144 145 /** 146 * Inserts a bitmap into the heap. The stored version of bitmap is guaranteed to be immutable 147 * and is not dependent on the lifecycle of the provided bitmap. 148 * 149 * @param bitmap the bitmap to be inserted into the heap 150 * @return the slot in the heap where the bitmap is stored or INVALID_SLOT if the bitmap could 151 * not be added to the heap. If it was added the slot will remain valid... 152 * (1) indefinitely if no owner count has been specified. 153 * (2) until all owners have called releaseRef on the appropriate SkBitmapHeapEntry* 154 */ 155 int32_t insert(const SkBitmap& bitmap); 156 157 /** 158 * Retrieves an entry from the heap at a given slot. 159 * 160 * @param slot the slot in the heap where a bitmap was stored. 161 * @return a SkBitmapHeapEntry that wraps the bitmap or nullptr if external storage is used. 162 */ getEntry(int32_t slot)163 SkBitmapHeapEntry* getEntry(int32_t slot) const { 164 SkASSERT(slot <= fStorage.count()); 165 if (fExternalStorage != nullptr) { 166 return nullptr; 167 } 168 return fStorage[slot]; 169 } 170 171 /** 172 * Returns a count of the number of items currently in the heap 173 */ count()174 int count() const { 175 SkASSERT(fExternalStorage != nullptr || 176 fStorage.count() - fUnusedSlots.count() == fLookupTable.count()); 177 return fLookupTable.count(); 178 } 179 180 /** 181 * Returns the total number of bytes allocated by the bitmaps in the heap 182 */ bytesAllocated()183 size_t bytesAllocated() const { 184 return fBytesAllocated; 185 } 186 187 /** 188 * Attempt to reduce the storage allocated. 189 * @param bytesToFree minimum number of bytes that should be attempted to 190 * be freed. 191 * @return number of bytes actually freed. 192 */ 193 size_t freeMemoryIfPossible(size_t bytesToFree); 194 195 /** 196 * Defer any increments of owner counts until endAddingOwnersDeferral is called. So if an 197 * existing SkBitmap is inserted into the SkBitmapHeap, its corresponding SkBitmapHeapEntry will 198 * not have addReferences called on it, and the client does not need to make a corresponding 199 * call to releaseRef. Only meaningful if this SkBitmapHeap was created with an owner count not 200 * equal to IGNORE_OWNERS. 201 */ 202 void deferAddingOwners(); 203 204 /** 205 * Resume adding references when duplicate SkBitmaps are inserted. 206 * @param add If true, add references to the SkBitmapHeapEntrys whose SkBitmaps were re-inserted 207 * while deferring. 208 */ 209 void endAddingOwnersDeferral(bool add); 210 211 private: 212 struct LookupEntry { LookupEntryLookupEntry213 LookupEntry(const SkBitmap& bm) 214 : fGenerationId(bm.getGenerationID()) 215 , fPixelOrigin(bm.pixelRefOrigin()) 216 , fWidth(bm.width()) 217 , fHeight(bm.height()) 218 , fMoreRecentlyUsed(nullptr) 219 , fLessRecentlyUsed(nullptr){} 220 221 const uint32_t fGenerationId; // SkPixelRef GenerationID. 222 const SkIPoint fPixelOrigin; 223 const uint32_t fWidth; 224 const uint32_t fHeight; 225 226 // TODO: Generalize the LRU caching mechanism 227 LookupEntry* fMoreRecentlyUsed; 228 LookupEntry* fLessRecentlyUsed; 229 230 uint32_t fStorageSlot; // slot of corresponding bitmap in fStorage. 231 232 /** 233 * Compare two LookupEntry pointers for sorting and searching. 234 */ 235 static bool Less(const LookupEntry& a, const LookupEntry& b); 236 }; 237 238 /** 239 * Remove the entry from the lookup table. Also deletes the entry pointed 240 * to by the table. Therefore, if a pointer to that one was passed in, the 241 * pointer should no longer be used, since the object to which it points has 242 * been deleted. 243 * @return The index in the lookup table of the entry before removal. 244 */ 245 int removeEntryFromLookupTable(LookupEntry*); 246 247 /** 248 * Searches for the bitmap in the lookup table and returns the bitmaps index within the table. 249 * If the bitmap was not already in the table it is added. 250 * 251 * @param key The key to search the lookup table, created from a bitmap. 252 * @param entry A pointer to a SkBitmapHeapEntry* that if non-null AND the bitmap is found 253 * in the lookup table is populated with the entry from the heap storage. 254 */ 255 int findInLookupTable(const LookupEntry& key, SkBitmapHeapEntry** entry); 256 257 LookupEntry* findEntryToReplace(const SkBitmap& replacement); 258 bool copyBitmap(const SkBitmap& originalBitmap, SkBitmap& copiedBitmap); 259 260 /** 261 * Remove a LookupEntry from the LRU, in preparation for either deleting or appending as most 262 * recent. Points the LookupEntry's old neighbors at each other, and sets fLeastRecentlyUsed 263 * (if there is still an entry left). Sets LookupEntry's fMoreRecentlyUsed to nullptr and leaves 264 * its fLessRecentlyUsed unmodified. 265 */ 266 void removeFromLRU(LookupEntry* entry); 267 268 /** 269 * Append a LookupEntry to the end of the LRU cache, marking it as the most 270 * recently used. Assumes that the LookupEntry is already in fLookupTable, 271 * but is not in the LRU cache. If it is in the cache, removeFromLRU should 272 * be called first. 273 */ 274 void appendToLRU(LookupEntry*); 275 276 // searchable index that maps to entries in the heap 277 SkTDArray<LookupEntry*> fLookupTable; 278 279 // heap storage 280 SkTDArray<SkBitmapHeapEntry*> fStorage; 281 // Used to mark slots in fStorage as deleted without actually deleting 282 // the slot so as not to mess up the numbering. 283 SkTDArray<int> fUnusedSlots; 284 ExternalStorage* fExternalStorage; 285 286 LookupEntry* fMostRecentlyUsed; 287 LookupEntry* fLeastRecentlyUsed; 288 289 const int32_t fPreferredCount; 290 const int32_t fOwnerCount; 291 size_t fBytesAllocated; 292 293 bool fDeferAddingOwners; 294 SkTDArray<int> fDeferredEntries; 295 296 typedef SkBitmapHeapReader INHERITED; 297 }; 298 299 #endif // SkBitmapHeap_DEFINED 300